Resting timer (alternative take)

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NegInfinity
Posts: 2450
Joined: Wed Feb 05, 2014 11:24 am

Resting timer (alternative take)

Unread post by NegInfinity »

Based off this idea:
http://bgtscc.net/viewtopic.php?f=443&t=54642

How about allowing free rest or more frequent rest in taverns?

"Free rest" means you can rest there even if the rest timer isn't over yet.
"Tavern" means actual tavern room and not just taking a nap in the middle of tavern dining area.

"More frequent" could be many different htings. The resting timer could run faster while in the area, or resting could be allowed if at least one minute passed since the last rest. Or something along the lines.

The way I see it, it wouldn't make life harder for those who sleep in the wilderness or random locations, and at the same time it would give people plenty of reason to frequent taverns, possibly creating RP encounters.

Just thought it is an idea worth posting.
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Flasmix
Posts: 2506
Joined: Mon Jun 29, 2009 9:22 am
Location: Cult of Skebbeton HQ

Re: Resting timer (alternative take)

Unread post by Flasmix »

I've wanted this for a while. If I pay money to get a room key, I want to rest!
Wirg to Pug: "Iz lat dun?"
Pugratix to a snarky militia man: "Mmmm. Not yet. I will live for hundreds of years and be heralded as one of the greatest forces of destruction on the face of the world. The only thing you can destroy is the outhouse."
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