Ulcaster's ruins - The doors are weird

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Pimple
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Ulcaster's ruins - The doors are weird

Unread post by Pimple »

I first got the acid puzzle room. Walking back through the door I came through, before entering the acid tunnels, I came out through the "exit" door in the lightning puzzle, behind the ward. I then went back through the "exit" door of that puzzle and ended up in the great library. Going through the "entrance" door to the lightning puzzle led me to the "exit" door of the acid puzzle, with the lights.

Going back from the great library put me not in the lightning puzzle but the lights room of the acid puzzle. Not solving the lights room in the acid puzzle and going through the "exit" seemed to work as it should, putting me back at the first room. Solving the lights room and walking through the door put me at the beginning of the lightning puzzle, but then walking through the first door to get to the lightning circle and the library put me... in the great library.

I know it is meant to be a random map, but is this working as intended? ^^
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gedweyignasia
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Re: Ulcaster's ruins - The doors are weird

Unread post by gedweyignasia »

There might be a small problem with how things are wired there. I've got a few super busy weeks coming up, but after finals for sure I'll iron out the horrible things I've done to you all with my buggy scripts.

Thank you for the bug report and detail! Keep 'em coming!
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Re: Ulcaster's ruins - The doors are weird

Unread post by gedweyignasia »

This bug has now been corrected. Sorry for the delay!
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