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Auto-Save

Posted: Mon Jan 09, 2017 1:31 pm
by Nachti
Can it be turned off?

Re: Auto-Save

Posted: Mon Jan 09, 2017 2:55 pm
by Aspect of Sorrow
What issue are you running into?

Re: Auto-Save

Posted: Mon Jan 09, 2017 3:39 pm
by Nachti
Seems like it has no effect on shapechange.

Re: Auto-Save

Posted: Mon Jan 09, 2017 4:30 pm
by Theodore01
Very unresponsive today.
I noticed a lot more delay today when opening a chest (until the lid starts to open).
When a party transitions all members icons are there, but then there is a large delay until the char. really appears on the same map. (never seen that behaviour before.)

Re: Auto-Save

Posted: Mon Jan 09, 2017 8:41 pm
by Aspect of Sorrow
Nachti wrote:Seems like it has no effect on shapechange.
By design, the polymorphed creature has attribute reassignment , among several other faults that we have decided to not run automatic saves for. When out of polymorph/shapechange, normal onacquire/onunacquire auto saves function as expected.
Theodore01 wrote:Very unresponsive today.
I noticed a lot more delay today when opening a chest (until the lid starts to open).
When a party transitions all members icons are there, but then there is a large delay until the char. really appears on the same map. (never seen that behaviour before.)
Autosave has no bearing on any of these. It writes a block of object data from memory to disk.