Epic Spell Resistance
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Epic Spell Resistance
This needs a boost. +3 at least, although making a new Super Duper SR +4 feat that requires a certain # of Epic SR feats might be worth a try as well. Even before all the new classes that boost caster level were in place, nobody invested in this feat. Now it stands even less chance of consideration, as folks can easily get CL 32 or even 35 if they really focus on it.
It could also have the side benefit of making the spell penetration line of feats a bit more relevant. Currently, I feel like most casters find it overkill (since breach lowers SR, Assay Resistance improves your chances by a ton, and there are plenty of good spells that bypass SR entirely).
To be worth it, you'd still need to invest heavily into it, making your character sacrifice all the fun epic stuff like Expose Weakness and epic Wisdom.
Thoughts?
It could also have the side benefit of making the spell penetration line of feats a bit more relevant. Currently, I feel like most casters find it overkill (since breach lowers SR, Assay Resistance improves your chances by a ton, and there are plenty of good spells that bypass SR entirely).
To be worth it, you'd still need to invest heavily into it, making your character sacrifice all the fun epic stuff like Expose Weakness and epic Wisdom.
Thoughts?
- Tsidkenu
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Re: Epic Spell Resistance
Mords + Assay + CL 32 = Wasted epic monk feats. 
PvE, though, it still can prove incredibly valuable.

PvE, though, it still can prove incredibly valuable.
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Re: Epic Spell Resistance
A human monk would end at 66 SR with total devotion in Epics to this feat.
A drow will have 1 point more.
Now that is if the feat would be +4 instead of +2.
Maximum 67 SR vs 1d20 + 42 CL (with assay) + 10 for mords + 6 epic spell penetration
67 vs 1d20+58
The caster needs to roll a 9 to beat it and needs to waste 2 rounds to cast 2 spells.
If he doesnt do it he wont have a chance to beat that SR.
A drow will have 1 point more.
Now that is if the feat would be +4 instead of +2.
Maximum 67 SR vs 1d20 + 42 CL (with assay) + 10 for mords + 6 epic spell penetration
67 vs 1d20+58
The caster needs to roll a 9 to beat it and needs to waste 2 rounds to cast 2 spells.
If he doesnt do it he wont have a chance to beat that SR.
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Re: Epic Spell Resistance
That actually sounds pretty good to me. I still don't think many people would opt to commit their entire epic existence to Maxing out SR.
- Valefort
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Re: Epic Spell Resistance
Did you think about the PvE side of things ? Mobs aren't smart 

Mealir Ostirel - Incorrigible swashbuckler
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Re: Epic Spell Resistance
From what the Nwn2 wiki said, having over 40 SR gives you a 53-55% chance of resisting a spell cast by an equal lv player. That is with assay and all the spell penetration feats. SR is definitely not a waste of time. 50% chance to ignore spells is nothing to sneeze at. And while mobs wont use spells against you directly with that much SR it will still protect you from spells they throw which effect multiple people or the whole party. It also protects against friendly fire as well which is good since that can be a pain in the ass.
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Re: Epic Spell Resistance
I don't get it. . . you mean the mobs won't know to cast mord's and/or assay resistance, and therefore won't be able to land spells? I've seen plenty of high level mobs cast Mord's...Valefort wrote:Did you think about the PvE side of things ? Mobs aren't smart
I'll admit I haven't really considered the pve side of things, because it never occurred to me that having unbeatable SR would really change anything from a pve perspective. I mean, with the above proposal, you don't start getting a SR above what you can currently get until level 25ish. Is there some noticeable % of the epic level server content that would become a joke if the mobs/bosses couldn't get you with magic (well, not counting spells that bypass SR, of course)? This doesn't sound like the kind of pve "powerbuild" most people would be interested in, to me.
Is the current server actually balanced for a 30 monk with all the epic SR feats? This would be a SR of 54 (surface) or 55 (Underdark). I suspect this much SR would already render most pve magic ineffective against you, wouldn't it?
In this particular case, PvE seems like a non-issue to me.
Last edited by Egg Shen on Wed Apr 12, 2017 10:48 pm, edited 1 time in total.
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Re: Epic Spell Resistance
Nope. There's nothing vague about how SR works (i.e., there would never be a range like 53% - 55%).V'rass wrote:From what the Nwn2 wiki said, having over 40 SR gives you a 53-55% chance of resisting a spell cast by an equal lv player. That is with assay and all the spell penetration feats. SR is definitely not a waste of time. 50% chance to ignore spells is nothing to sneeze at. And while mobs wont use spells against you directly with that much SR it will still protect you from spells they throw which effect multiple people or the whole party. It also protects against friendly fire as well which is good since that can be a pain in the ass.
This is the formula:
Caster: 1d20 + Caster Level + Feats + Bonus for Assay Resistance
Defender: Spell Resistance amount + penalties to spell resistance
"penalties to spell resistance" come in the form of debuffs from Mordenkainen's Disjunction, Breaches, and I think one druid spell (can't remember which one). So, assuming level 30 characters, in the example you posted above, the caster would never fail to penetrate a SR of 40. With assay and the spell penetration line of feats and a Caster Level of 30, you wouldn't be able to fail a spell pen check until your opponent had a SR of 49, at which point you would only fail 5% of the time.
Last edited by Egg Shen on Wed Apr 12, 2017 10:50 pm, edited 2 times in total.
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Re: Epic Spell Resistance
I doubt mobs will be able to land spells yes, it's not a very big deal I admit but I can see a bunch of liches being totally helpless against an SR monk. As for PvP if the spellcaster has to cast several spells before having good chances to hurt the monk he's likely in a bad position already because adamantine fists and knockdown are pretty effective there.
Mealir Ostirel - Incorrigible swashbuckler
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Re: Epic Spell Resistance
Great so my SR is useless for pvp then... 

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Re: Epic Spell Resistance
Yes and no. It will protect you a bit from dabblers and possibly wands/scrolls (not sure how bgtscc changes affect this), and not all mages take all the Spell Penetration feats. It also forces a Mage to waste a round casting assay resistance, which might be just long enough for you to breach them and start swinging.V'rass wrote:Great so my SR is useless for pvp then...
But there is definitely a reason I'm lobbying for a buff here!

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Re: Epic Spell Resistance
Are we doing this? Let's do this! I got a plan for a drow monk/assassin mage-slayer that will be hiring herself out to any Lolthites wishing to disrupt the balance in Sshamath for their benefit. But at +2 for the current Epic Spell Resistance feat, she won't be striking fear into any mage's hearts...
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Re: Epic Spell Resistance
You can already reach like 70 SR as is. I can't say I would agree with boosting further.
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- aaron22
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Re: Epic Spell Resistance
No. I like a counter. Make it so. Even spell penetration has become a luxury feat. Let's make it valuable again. I don t think that there would 20 mage killer drow monks running amuck through the mage halls. Tbey would get butchered by a wm/fb or a quality sneaker with a jump.
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Re: Epic Spell Resistance
How?chad878262 wrote:You can already reach like 70 SR as is. I can't say I would agree with boosting further.