Druid + Thaumaturgist summons/spell addition

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Steve
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Druid + Thaumaturgist summons/spell addition

Unread post by Steve »

Hello,
The Druid spell list for NWN2 and for D&D doesn't grant Druid / Spirit Shaman the Planar Ally / Planar Binding spells, which makes taking Thaumaturgist lvl 5 pointless (the level that grants Planar Cohort).

However, what the Druid spell list from D&D does contain is the spell Summon Nature's Ally, which does call a being—elemental or outsider—like for the Level 9 spell version:

-Elemental, elder
-Grig [NG; with fiddle] (sprite)
-Pixie2 (sprite) [NG; with sleep and memory loss arrows]
-Unicorn, celestial charger [CG]

What about letting Planar Cohort from Thaum work with Summon Nature's Ally...if those spells were scripted and put in game?

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dedude
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Re: Druid + Thaumaturgist summons/spell addition

Unread post by dedude »

Summon Nature's Ally are summoning spells, so not valid for planar cohort.
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Re: Druid + Thaumaturgist summons/spell addition

Unread post by Steve »

So, we're discussing the difference in Conjuration sub-schools: summoning vs. calling?

Yeah, of Planar Cohort is only to be used with Planar Ally/Binding, then yeah, the Druid is SOL. I guess there is reason to take 4 levels of Thaum with a Druid, for stacking Extended Summoning and Augment Summoning (though the latter can be taken freely; 2 feats spent to unlock Thaum, 2 Feats gained).

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dedude
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Re: Druid + Thaumaturgist summons/spell addition

Unread post by dedude »

I believe Augment, Extend, and Contingent summon all include the druid's phantom wolf and phantom bear spells, which I believe are pretty strong summons. But yes, Druid/Shaman shouldn't take level 5 Thaumaturge.
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Re: Druid + Thaumaturgist summons/spell addition

Unread post by Steve »

Ah yes, the phantom bear/wolf. Totally forgot about those, probably because they seemed inappropriate for the Underdark.

Down in the Basement, you need a Phantom Spider, or a Phantom Dire Worm, or maybe a Phantom Hooked Horror!!??

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