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Purposes for which you may seek out my company
Hidden: show
Paying high prices at the local merchants? Having a hard time surviving in today's fast-paced business environment? Looking for more special or exotic merchandise but getting nowhere? Having trouble settling a deal?
Then perhaps Moire's Import-Export-Transport is what you have been looking for all the time. My company offers you a variety of services.
The following are just a few of such services :
* A professional negotiator/mediator which can save you a considerate amount of bags on the purchase price. The fee consists of a part of the difference in price, determined on the spot, depending on location. Regardless, you are been given your money's worth.
* Posting and deliveries of letters, pickup and delivery of merchandise in, or leading through problematic environments. Privacy, mental comfort & discretion guaranteed.
* We are not like any other shop, yet we provide similar services by importing requested merchandise. Please have a look at the examples of what we can deliver. Feel free to inquire about other types of equipment you may have been looking all your life for.
We also sometimes seek :
* Guards, couriers, and possibly personal bodyguards.
* I'm also open to work with any "significant investors". Don't ridicule me with the promise of copper or silver. Good days are gold days.
Interested?
Contact me at the local inn at FAI, or Doron.
-Moire Rouge, Assistant of the Merchant's Friend
Then perhaps Moire's Import-Export-Transport is what you have been looking for all the time. My company offers you a variety of services.
The following are just a few of such services :
* A professional negotiator/mediator which can save you a considerate amount of bags on the purchase price. The fee consists of a part of the difference in price, determined on the spot, depending on location. Regardless, you are been given your money's worth.
* Posting and deliveries of letters, pickup and delivery of merchandise in, or leading through problematic environments. Privacy, mental comfort & discretion guaranteed.
* We are not like any other shop, yet we provide similar services by importing requested merchandise. Please have a look at the examples of what we can deliver. Feel free to inquire about other types of equipment you may have been looking all your life for.
We also sometimes seek :
* Guards, couriers, and possibly personal bodyguards.
* I'm also open to work with any "significant investors". Don't ridicule me with the promise of copper or silver. Good days are gold days.
Interested?
Contact me at the local inn at FAI, or Doron.
-Moire Rouge, Assistant of the Merchant's Friend
Import-shop with examples :
As of now items are divided in their respective categories. A code has been added that’s indicating either quality and/or origins.
Codes are : DO = Dock / DR = Doron / EG = East Gate / NO = Northern / CO = Coastal / GU = Gullykin’s / CL = Cloud Peaks / BE = Beregost / EQ = Epic Quality / XX = exotic / MY = mystic / BGE = Gate Egil / UD = Uldoon
Weapons
Longswords
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Elven longsword –- 24 bags -- DR
Type : longsword
+3 enhancement, 1d4 piercing, Mithral
Starsword -- 285 bags –- DR
Type : longsword
+4 enhancement, +1d4 magical damage, Mithral (only elf – half elf, or UMD)
Beautiful Blade -- 43 bags -- BE
Type : longsword
+2 enhancement, +2 charisma, +1 magical damage, made of alchemical silver
Nine Lives Stealer -- 258 bags (normal 400) -- EQ
Type : longsword
+4 enhancement, 1d4 massive criticals, +2 vampiric regeneration (only evil or UMD)
Sword of Virtue Beyond Reproach -- 273 bags (normal 425) -- EQ
Type : longsword
+4 enhancement, 1d4 vs evil, +2 vs mind affecting, 1 sunbeam/day (LG, LN, NG or UMD)
Baatorian Green Steel -- 256 bags (normal price 400) -- EQ
Type : longsword
+4 enhancement, improved crical longsword, power critical longsword (only evil, only lawful, or UMD)
Sword +4 -- 68 bags -- EQ
+4 enhancement
Longsword of the Lost Empire -- 404 bags -- MY
Type : longsword
+4 enhancement, +2 vampiric regeneration, made of silver
Type : longsword
+3 enhancement, 1d4 piercing, Mithral
Starsword -- 285 bags –- DR
Type : longsword
+4 enhancement, +1d4 magical damage, Mithral (only elf – half elf, or UMD)
Beautiful Blade -- 43 bags -- BE
Type : longsword
+2 enhancement, +2 charisma, +1 magical damage, made of alchemical silver
Nine Lives Stealer -- 258 bags (normal 400) -- EQ
Type : longsword
+4 enhancement, 1d4 massive criticals, +2 vampiric regeneration (only evil or UMD)
Sword of Virtue Beyond Reproach -- 273 bags (normal 425) -- EQ
Type : longsword
+4 enhancement, 1d4 vs evil, +2 vs mind affecting, 1 sunbeam/day (LG, LN, NG or UMD)
Baatorian Green Steel -- 256 bags (normal price 400) -- EQ
Type : longsword
+4 enhancement, improved crical longsword, power critical longsword (only evil, only lawful, or UMD)
Sword +4 -- 68 bags -- EQ
+4 enhancement
Longsword of the Lost Empire -- 404 bags -- MY
Type : longsword
+4 enhancement, +2 vampiric regeneration, made of silver
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Rapier of Shielding +3 -- 71 bags -- CO
Type : rapier
+3AC shield bonus, +3 enhancement
Ghost Blade -- 351 bags (normal 550) -- EQ
Type : rapier
+4 enhancement, +2 negative damage, 1x Displacement/day
Rapier of desperate measures -- 53 bags (normal 75) -- EQ
Type : rapier
+4 enhancement, bonus feat improved critical rapier, 1x Haste/day (neutral, any chaotic or UMD)
Viperblade -- 285 bags (normal 400) -- EQ
Type : scimitar
+4 enhancement, 1d4 acid bonus, on hit poison dc18 1d2 dexterity damage
Sylvan Scimitar -- 280 bags (normal 433) -- EQ
Type : Scimitar
+4 enhancement, 1d4 piercing, bonus feat cleave (chaotic or UMD)
Type : rapier
+3AC shield bonus, +3 enhancement
Ghost Blade -- 351 bags (normal 550) -- EQ
Type : rapier
+4 enhancement, +2 negative damage, 1x Displacement/day
Rapier of desperate measures -- 53 bags (normal 75) -- EQ
Type : rapier
+4 enhancement, bonus feat improved critical rapier, 1x Haste/day (neutral, any chaotic or UMD)
Viperblade -- 285 bags (normal 400) -- EQ
Type : scimitar
+4 enhancement, 1d4 acid bonus, on hit poison dc18 1d2 dexterity damage
Sylvan Scimitar -- 280 bags (normal 433) -- EQ
Type : Scimitar
+4 enhancement, 1d4 piercing, bonus feat cleave (chaotic or UMD)
Hidden: show
The Flaming Bastard -- 260 bags (normal 400) -- EQ
Type : bastard sword
+4 enhancement, 1d6 fire damage, on hit stun DC18 5% - 2 rounds
Bastard sword, or katana +4 -- each 68 bags -- EQ
+4 enhancement
Devil's Bane -- 98 bags (normal 150) -- EQ
Type : katana
+4 enhancement, 1d8 extra damage versus outsiders (normally incl tieflings), 1d6 massive criticals, made of silver
Type : bastard sword
+4 enhancement, 1d6 fire damage, on hit stun DC18 5% - 2 rounds
Bastard sword, or katana +4 -- each 68 bags -- EQ
+4 enhancement
Devil's Bane -- 98 bags (normal 150) -- EQ
Type : katana
+4 enhancement, 1d8 extra damage versus outsiders (normally incl tieflings), 1d6 massive criticals, made of silver
Hidden: show
Manticore Greatsword -- 259 bags (normal 400) -- EQ
Type : greatsword
+4 enhancement, 1d6 piercing damage, +4 diplomacy, +4 intimidate, 1 manticore spikes/day
Divine Wrath -- 229 bags (normal 350) -- EQ
Type : greatsword
+4 enhancement, bonus feat divine might
Greatsword +4 -- 68 bags -- EQ
+4 enhancement
Type : greatsword
+4 enhancement, 1d6 piercing damage, +4 diplomacy, +4 intimidate, 1 manticore spikes/day
Divine Wrath -- 229 bags (normal 350) -- EQ
Type : greatsword
+4 enhancement, bonus feat divine might
Greatsword +4 -- 68 bags -- EQ
+4 enhancement
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Handaxe, battle axe, dwarven waraxe, or greataxe +4 -- each 68 bags -- EQ
+4 enhancement
Stonereaver -- 226 bags (normal 350) -- EQ
Type : Greataxe
+4 enhancement, 1d4 damage v construct, 1d4 damage vs elemental, 1d6 electrical damage
Axe of Ancestral Virtue -- 353 bags (normal 550) -- EQ
Type : Dwarven waraxe
+4 enhancement, 1d4 magical damage, +4 intimidate, +4 lore dungeon, power critical dwarven waraxe
Earthrender Axe -- 310 bags -- GU
Type : handaxe
+3 enhancement, +1d6 piercing damage, wounding dc20
+4 enhancement
Stonereaver -- 226 bags (normal 350) -- EQ
Type : Greataxe
+4 enhancement, 1d4 damage v construct, 1d4 damage vs elemental, 1d6 electrical damage
Axe of Ancestral Virtue -- 353 bags (normal 550) -- EQ
Type : Dwarven waraxe
+4 enhancement, 1d4 magical damage, +4 intimidate, +4 lore dungeon, power critical dwarven waraxe
Earthrender Axe -- 310 bags -- GU
Type : handaxe
+3 enhancement, +1d6 piercing damage, wounding dc20
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Maul of the Titans -- 47 bags (normal 70) -- EQ
Type : warhammer
+4 enhancement, 1d8 massive criticals, 1d10 damage vs constructs, +4 intimidate
Type : warhammer
+4 enhancement, 1d8 massive criticals, 1d10 damage vs constructs, +4 intimidate
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Utghardt Warspear -- 95 bags -- NO
Type : spear
+4 enhancement, +3 strength, +2 slashing damage
Pole Axe, greater -- 79 bags -- CL
Type : Halberd
+3 enhancement, +1 extra damage slashing, +3AC (deflection)
Spear, or halberd +4 -- each 68 bags -- EQ
+4 enhancement
Forceful Skyspear -- 164 bags (normal 250) -- EQ
Type : spear
+4 enhancement, 1d4 magical damage, 3x magical missile (9) / day, made of cold iron
Blazing Skyspear -- 194 bags (normal 300) --EQ
Type : spear
+4 enhancement, 1d6 fire damage, 1x day dragon breath, made of silver
Type : spear
+4 enhancement, +3 strength, +2 slashing damage
Pole Axe, greater -- 79 bags -- CL
Type : Halberd
+3 enhancement, +1 extra damage slashing, +3AC (deflection)
Spear, or halberd +4 -- each 68 bags -- EQ
+4 enhancement
Forceful Skyspear -- 164 bags (normal 250) -- EQ
Type : spear
+4 enhancement, 1d4 magical damage, 3x magical missile (9) / day, made of cold iron
Blazing Skyspear -- 194 bags (normal 300) --EQ
Type : spear
+4 enhancement, 1d6 fire damage, 1x day dragon breath, made of silver
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Elven Longbow -- 37 bags -- DR
Type : longbow
+3AC (deflection), +3 enhancement, mighty +3, Duskwood (elf, half-elf or UMD)
Reloading Heavy/Light Crossbow of ammunition -- 103 bags -- CO
Type : both light and heavy crossbow are available
+3 attack bonus, bonus feat rapid reload, mighty +4, unlimited ammo, +3 enhancement to damage
Bonecrusher longbow +3, the bow vs undead -- 38 bags -- BE
Type : longbow
+3 enhancement, extra ranged damage : bludgeoning, mighty +4
Shortbow, longbow, light crossbow, or longbow +4 -- each 68 bags -- EQ
+4 enhancement
Bow of the Wintermoon -- 263 bags (normal 403) -- EQ
Type : longbow
+4 enhancement, mighty +5, +1 cold damage, 1d6 damage vs elf, +4 listen, +4 spot, +4 survival
Bow of Songs -- 86 bags (normal 130) -- EQ
Type : shortbow
+4 enhancement, +3 strength, mighty +3, +4 perform
Swordbow -- 48 bags (normal 70) -- EQ
Type : longbow
+3 enhancement, +1d4 fire damage, +10 hitpoints, extra ranged damage : slashing
Stunshot Sling -- 42 bags (normal 60) -- EQ
Type : sling
+4 enhancement, +1 sonic damage, +1 piercing damage, +1 electrical damage
Bladed Crossbow -- 86 bags (normal 130) -- EQ
Type : heavy crossbow
+4 enhancement, +1d4 slashing damage, +2 wisdom, +2 saving throw will
Guard Annigan's Crossbow -- 76 bags -- CO
Type : heavy crossbow
+3 enhancement, extra ranged damage bludgeoning, +2 fortitude, -2 reflex (reduced), unlimited ammo +1d6 lightning
Light Crossbow Firetooth -- 317 bags -- UD
Type : light crossbow
+4 enhancement, +1d4 magical damage, +2 universal saves, mighty +2, unlimited ammo 1d6 fire
Light Crossbow Arbalest -- 230 bags -- UD
Type : light crossbow
+4 enhancement, +3 ac (deflection), 2d8 massive criticals, mighty +2, +4 listen, +4 spot
Boomstick -- 389 bags -- UD
Type : heavy crossbow
+4 enhancement, +1d6 sonic damage, -10 concentration, extra ranged damage bludgeoning, 1d10 massive criticals, mighty +2
The Guide -- 367 bags -- UD
Type : heavy crossbow
+6 attack bonus, +1d4 divine damage, mighty +2, +5 search, unlimited ammo +3 enhancement
Type : longbow
+3AC (deflection), +3 enhancement, mighty +3, Duskwood (elf, half-elf or UMD)
Reloading Heavy/Light Crossbow of ammunition -- 103 bags -- CO
Type : both light and heavy crossbow are available
+3 attack bonus, bonus feat rapid reload, mighty +4, unlimited ammo, +3 enhancement to damage
Bonecrusher longbow +3, the bow vs undead -- 38 bags -- BE
Type : longbow
+3 enhancement, extra ranged damage : bludgeoning, mighty +4
Shortbow, longbow, light crossbow, or longbow +4 -- each 68 bags -- EQ
+4 enhancement
Bow of the Wintermoon -- 263 bags (normal 403) -- EQ
Type : longbow
+4 enhancement, mighty +5, +1 cold damage, 1d6 damage vs elf, +4 listen, +4 spot, +4 survival
Bow of Songs -- 86 bags (normal 130) -- EQ
Type : shortbow
+4 enhancement, +3 strength, mighty +3, +4 perform
Swordbow -- 48 bags (normal 70) -- EQ
Type : longbow
+3 enhancement, +1d4 fire damage, +10 hitpoints, extra ranged damage : slashing
Stunshot Sling -- 42 bags (normal 60) -- EQ
Type : sling
+4 enhancement, +1 sonic damage, +1 piercing damage, +1 electrical damage
Bladed Crossbow -- 86 bags (normal 130) -- EQ
Type : heavy crossbow
+4 enhancement, +1d4 slashing damage, +2 wisdom, +2 saving throw will
Guard Annigan's Crossbow -- 76 bags -- CO
Type : heavy crossbow
+3 enhancement, extra ranged damage bludgeoning, +2 fortitude, -2 reflex (reduced), unlimited ammo +1d6 lightning
Light Crossbow Firetooth -- 317 bags -- UD
Type : light crossbow
+4 enhancement, +1d4 magical damage, +2 universal saves, mighty +2, unlimited ammo 1d6 fire
Light Crossbow Arbalest -- 230 bags -- UD
Type : light crossbow
+4 enhancement, +3 ac (deflection), 2d8 massive criticals, mighty +2, +4 listen, +4 spot
Boomstick -- 389 bags -- UD
Type : heavy crossbow
+4 enhancement, +1d6 sonic damage, -10 concentration, extra ranged damage bludgeoning, 1d10 massive criticals, mighty +2
The Guide -- 367 bags -- UD
Type : heavy crossbow
+6 attack bonus, +1d4 divine damage, mighty +2, +5 search, unlimited ammo +3 enhancement
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Doorsmasher -- 144 bags -- DO
Type : mace
+4 enhancement, +1d4 fire damage, +3 strength
Lichbane -- 144 bags -- DO
Type : mace
+4 enhancement, +1d4 vs. undead, +2 divine damage, +2 fortitude save
Wizard's focussing staff -- 77 bags -- EG
Type : staff
bonus slot sorcerer level 2, bonus slot sorcerer level 3, bonus slot wizard level 2, bonus slot wizardlevel 3, 1d4 electrical damage, +2 intelligence, +2 concentration, +2 spellcraft (only usuable by wizard, sorcerer, red wizard, arcane scholar or UMD)
Staff of magical missiles -- 24 bags -- EG
Type : staff
+4 concentration, unlimited uses magical missile (3), only by wizard, sorcerer or UMD)
Quarterstaff, club, or mace +4 -- each 68 bags -- EQ
+4 enhancement
Mace of Disruption -- 67 bags (normal 100) -- EQ
Type : mace
+4 enhancement vs undead, +1 enhancement, 1d8 damage vs Undead, made of silver
Devasheen Warmace -- 298 bags -- EQ
Type : warmace
+4 enhancement, +1d6 magical damage, bonus feat power attack
Rod of the Viper -- 105 bags- EQ
Type : mace
+4 enhancement, +1d4 acid damage, neutralize poison 1x/day, poison 2x/day
Boomstick -- 257 bags -- GU
Type : mace
+3 enhancement, +1d4 sonic damage, daze dc20 25%/1round, made of cold iron
Type : mace
+4 enhancement, +1d4 fire damage, +3 strength
Lichbane -- 144 bags -- DO
Type : mace
+4 enhancement, +1d4 vs. undead, +2 divine damage, +2 fortitude save
Wizard's focussing staff -- 77 bags -- EG
Type : staff
bonus slot sorcerer level 2, bonus slot sorcerer level 3, bonus slot wizard level 2, bonus slot wizardlevel 3, 1d4 electrical damage, +2 intelligence, +2 concentration, +2 spellcraft (only usuable by wizard, sorcerer, red wizard, arcane scholar or UMD)
Staff of magical missiles -- 24 bags -- EG
Type : staff
+4 concentration, unlimited uses magical missile (3), only by wizard, sorcerer or UMD)
Quarterstaff, club, or mace +4 -- each 68 bags -- EQ
+4 enhancement
Mace of Disruption -- 67 bags (normal 100) -- EQ
Type : mace
+4 enhancement vs undead, +1 enhancement, 1d8 damage vs Undead, made of silver
Devasheen Warmace -- 298 bags -- EQ
Type : warmace
+4 enhancement, +1d6 magical damage, bonus feat power attack
Rod of the Viper -- 105 bags- EQ
Type : mace
+4 enhancement, +1d4 acid damage, neutralize poison 1x/day, poison 2x/day
Boomstick -- 257 bags -- GU
Type : mace
+3 enhancement, +1d4 sonic damage, daze dc20 25%/1round, made of cold iron
Hidden: show
Star of the Greypeaks -- 106 bags -- DO
Type : morningstar
+4 enhancement, +1d4 cold damage, Resist fire 10/-
The Dark Heart -- 122 bags -- DO
Type : flail
+4 enhancement, +2 vampiric regeneration
Cavalier's Flail -- 43 bags -- BE
Type : flail
+2 enhancement, +1d4 piercing damage, +1d6 massive criticals
Crimson flail -- 72 bags -- BE
Type : flail
+2 enhancement, +2 fire damage, +2 strength, bonus feat power attack, +4 hitpoints
Morningstar, or flail +4 -- each 68 bags -- EQ
+4 enhancement
Dawnstar -- 177 bags (normal 270) -- EQ
Type : morningstar
+4 enhancment, +1d4 positive energy damage, +1 electric damage (CG, LG, neutral, NG or UMD)
Type : morningstar
+4 enhancement, +1d4 cold damage, Resist fire 10/-
The Dark Heart -- 122 bags -- DO
Type : flail
+4 enhancement, +2 vampiric regeneration
Cavalier's Flail -- 43 bags -- BE
Type : flail
+2 enhancement, +1d4 piercing damage, +1d6 massive criticals
Crimson flail -- 72 bags -- BE
Type : flail
+2 enhancement, +2 fire damage, +2 strength, bonus feat power attack, +4 hitpoints
Morningstar, or flail +4 -- each 68 bags -- EQ
+4 enhancement
Dawnstar -- 177 bags (normal 270) -- EQ
Type : morningstar
+4 enhancment, +1d4 positive energy damage, +1 electric damage (CG, LG, neutral, NG or UMD)
Hidden: show
Combat Knife +3 -- 49 bags -- DO
Type : Kama
+1d4 piercing damage, +3 enhancement, +1 will saves, +3 survival, +3 tumble
Rogue's stealth dagger -- 24 bags -- DO
Type : dagger
+3 enhancement, +3 hide, +3 move silently
Wyvern dagger -- 84 bags -- DO
Type : dagger
+3 enhancement, +1d4 acid damage, on hit : drain strength (rogue or UMD)
Burning cutter -- 22 bags -- GU
Type : kukri
+1 fire damage, +3 enhancement, +1 save vs fire
Dungeon Diver -- 34 bags -- GU
Type : dagger
+2 enhancement, Keen, 1 cure light wounds/day, 1 find traps/day, 1 identify/day, 1 knock/day, unlimited uses of 'light'/day
Jolt of Lightning -- 21 bags -- GU
Type : dagger
+2 enhancement, +1d6 electrical damage, Darksteel
Scouts Honor -- 21 bags -- GU
Type : dagger
+2 enhancement, +2 hide/move silent, +1 spot/listen
The Arcane Ally -- 148 bags -- GU
Type : dagger
bonus slot sorcerer level 2, bonus slot wizard level 2, +3 enhancement, +2 save mind affecting, spell resistance 20
Short sword, light hammer, or kama +4 -- each 68 bags -- EQ
+4 enhancement
Imbued Cold Iron Sword -- 168 bags (normal 260) -- EQ
Type : short sword
+4 enhancement, bonusfeat Improved Critical Shortsword, +1d4 vs evil, made of cold iron (only good, lawful or UMD)
Hellfire Sword -- 80 bags -- XX
Type : short sword
+3 enhancement, +2 fire damage, light dim orange, flame arrow (5) 1x/day (evil or UMD)
Kukri of Subtlety -- 75 bags (normal 110) -- EQ
Type : kukri
+4 enhancement, bonus feat +1d6 sneak, +3 hide, +3 move silently
Skybreaker Sword -- 275 bags -- GU
Type : shortsword
+3 enhancement, +1 divine damage, +1 electric damage, +1 magic damage, made of (alchemical) silver
Type : Kama
+1d4 piercing damage, +3 enhancement, +1 will saves, +3 survival, +3 tumble
Rogue's stealth dagger -- 24 bags -- DO
Type : dagger
+3 enhancement, +3 hide, +3 move silently
Wyvern dagger -- 84 bags -- DO
Type : dagger
+3 enhancement, +1d4 acid damage, on hit : drain strength (rogue or UMD)
Burning cutter -- 22 bags -- GU
Type : kukri
+1 fire damage, +3 enhancement, +1 save vs fire
Dungeon Diver -- 34 bags -- GU
Type : dagger
+2 enhancement, Keen, 1 cure light wounds/day, 1 find traps/day, 1 identify/day, 1 knock/day, unlimited uses of 'light'/day
Jolt of Lightning -- 21 bags -- GU
Type : dagger
+2 enhancement, +1d6 electrical damage, Darksteel
Scouts Honor -- 21 bags -- GU
Type : dagger
+2 enhancement, +2 hide/move silent, +1 spot/listen
The Arcane Ally -- 148 bags -- GU
Type : dagger
bonus slot sorcerer level 2, bonus slot wizard level 2, +3 enhancement, +2 save mind affecting, spell resistance 20
Short sword, light hammer, or kama +4 -- each 68 bags -- EQ
+4 enhancement
Imbued Cold Iron Sword -- 168 bags (normal 260) -- EQ
Type : short sword
+4 enhancement, bonusfeat Improved Critical Shortsword, +1d4 vs evil, made of cold iron (only good, lawful or UMD)
Hellfire Sword -- 80 bags -- XX
Type : short sword
+3 enhancement, +2 fire damage, light dim orange, flame arrow (5) 1x/day (evil or UMD)
Kukri of Subtlety -- 75 bags (normal 110) -- EQ
Type : kukri
+4 enhancement, bonus feat +1d6 sneak, +3 hide, +3 move silently
Skybreaker Sword -- 275 bags -- GU
Type : shortsword
+3 enhancement, +1 divine damage, +1 electric damage, +1 magic damage, made of (alchemical) silver
Hidden: show
Blindsighted Sickle -- 100 bags -- EQ
Type : sickle
+4 enhancement, +1d4 negative energy damage, blindsight 1x/day
Type : sickle
+4 enhancement, +1d4 negative energy damage, blindsight 1x/day
Armors
Light
Hidden: show
Melodic chainmail -- 195 bags -- DR
Type : light armor
Base armor class : 6
Maximum dexterity bonus : 4
Weight : 20 lbs
+3 AC, +3 charisma, Dash, +3 perform, +2 tumble, Mithral (only elf - half elf or UMD)
Shadow of Silent Moves -- 48 bags (normal 71) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, +4 hide, +4 move silently
Shadow of Silent Moves -- 48 bags (normal 71) -- EQ
Type : light armor (AC1, DEX bonus 8)
+4AC, +4 hide, +4 move silently
Tigerskin Armor -- 55 bags (normal 84) -- EQ
Type : Light armor (AC4, DEX bonus 4)
+4AC, bonus feat improved critical unarmed strike, +4 hide, +4 move silently, +4 intimidate,
+4 parry, +4 spot, +4 taunt, 1x cat's grace/day
Foxhide Armor -- 35 bags (normal 52) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, +2 hide, +2 move silently, 1x fox's cunning/day, 1x pass without a trace/day
Bearskin Armor -- 75 bags (normal 113) -- EQ
Type : light armor (AC5, DEX bonus 5)
+4AC, +2 fortitude, +4 concentration, +4 intimidate, +2 nature lore, +4 survival, +4 taunt, 1x bear endurance/day, made of mithral
Leather Armor of Mysterious Focus -- 75 bags (normal 116) -- EQ
Type : light armor (AC1, DEX bonus 8)
+4AC, bonus feats Spell Focus Conjuration + Spell Focus Enchantment, 1x shadow conjuration/day, 1x charge summon monster VI (eldritch knight or UMD)
Owlfeather Armor -- 55 bags (normal 83) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, bonus feat Dash, +4 concentration, +4 heal, +4 move silently, +4 perform, +4 spot, 1x owls wisdom/day
Serpent Armor -- 82 bags (normal 125) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, bonus feat Lightning Reflexes, +4 saving throws vs poision, +2 reflex saving throw (total reflex saves +4)
Wight Armor -- 59 bags (normal 88) -- EQ
Type : light armor (AC3, DEX bonus 5)
+4AC, +4 bluff, +2 hide, +2 move silently, +4 intimidate, +4 lore dungeoneering, 1x greater invisibility (7)/day
Shirt of the Treant -- 52 bags (normal 78) -- EQ
Type : light armor (AC4, DEX bonus 4)
+4AC, resistance slashing /5, +3 hide, +3 move silently, +3 perform, made of iron
Shirt of Chains -- 52 bags (normal 78) -- EQ
Type : light armor (AC4, DEX bonus 4)
+4AC, resistance piercing /5, +3 hide, +3 move silently, +3 perform, made of iron
Any light armor +4 -- 35 bags -- EQ
+4AC
Type : light armor
Base armor class : 6
Maximum dexterity bonus : 4
Weight : 20 lbs
+3 AC, +3 charisma, Dash, +3 perform, +2 tumble, Mithral (only elf - half elf or UMD)
Shadow of Silent Moves -- 48 bags (normal 71) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, +4 hide, +4 move silently
Shadow of Silent Moves -- 48 bags (normal 71) -- EQ
Type : light armor (AC1, DEX bonus 8)
+4AC, +4 hide, +4 move silently
Tigerskin Armor -- 55 bags (normal 84) -- EQ
Type : Light armor (AC4, DEX bonus 4)
+4AC, bonus feat improved critical unarmed strike, +4 hide, +4 move silently, +4 intimidate,
+4 parry, +4 spot, +4 taunt, 1x cat's grace/day
Foxhide Armor -- 35 bags (normal 52) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, +2 hide, +2 move silently, 1x fox's cunning/day, 1x pass without a trace/day
Bearskin Armor -- 75 bags (normal 113) -- EQ
Type : light armor (AC5, DEX bonus 5)
+4AC, +2 fortitude, +4 concentration, +4 intimidate, +2 nature lore, +4 survival, +4 taunt, 1x bear endurance/day, made of mithral
Leather Armor of Mysterious Focus -- 75 bags (normal 116) -- EQ
Type : light armor (AC1, DEX bonus 8)
+4AC, bonus feats Spell Focus Conjuration + Spell Focus Enchantment, 1x shadow conjuration/day, 1x charge summon monster VI (eldritch knight or UMD)
Owlfeather Armor -- 55 bags (normal 83) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, bonus feat Dash, +4 concentration, +4 heal, +4 move silently, +4 perform, +4 spot, 1x owls wisdom/day
Serpent Armor -- 82 bags (normal 125) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, bonus feat Lightning Reflexes, +4 saving throws vs poision, +2 reflex saving throw (total reflex saves +4)
Wight Armor -- 59 bags (normal 88) -- EQ
Type : light armor (AC3, DEX bonus 5)
+4AC, +4 bluff, +2 hide, +2 move silently, +4 intimidate, +4 lore dungeoneering, 1x greater invisibility (7)/day
Shirt of the Treant -- 52 bags (normal 78) -- EQ
Type : light armor (AC4, DEX bonus 4)
+4AC, resistance slashing /5, +3 hide, +3 move silently, +3 perform, made of iron
Shirt of Chains -- 52 bags (normal 78) -- EQ
Type : light armor (AC4, DEX bonus 4)
+4AC, resistance piercing /5, +3 hide, +3 move silently, +3 perform, made of iron
Any light armor +4 -- 35 bags -- EQ
+4AC
Hidden: show
Improved Armor of Command -- 95 bags (normal 148) -- EQ
Type : medium armor (AC5, DEX bonus 3)
+4AC, +3 charisma, +4 bluff, +4 diplomacy, +2 lore arcana, +2 lore history, +2 lore nobility, made of iron
Any medium armor +4 -- 35 bags -- EQ
+4AC
Zombie Hide Armor -- 46 bags (normal 70) -- EQ
Type : medium (AC3, DEX bonus 5)
+4AC, +10 hitpoints, +2 reflex saving throw, resistance slashing 5/-
Type : medium armor (AC5, DEX bonus 3)
+4AC, +3 charisma, +4 bluff, +4 diplomacy, +2 lore arcana, +2 lore history, +2 lore nobility, made of iron
Any medium armor +4 -- 35 bags -- EQ
+4AC
Zombie Hide Armor -- 46 bags (normal 70) -- EQ
Type : medium (AC3, DEX bonus 5)
+4AC, +10 hitpoints, +2 reflex saving throw, resistance slashing 5/-
Hidden: show
Smooth Band Plate -- 54 bags -- BE
Type : full plate armor
+2AC, 10% fire immunity, +2 strength, light : red, +2 intimidate, +2 taunt
Any heavy armor (except full plate) +4 -- 35 bags -- EQ
+4AC
Full plate +4 -- 38 bags -- EQ
+4AC
Stoic Armor -- 53 bags (normal 78) -- EQ
Type : heavy (8AC, DEX bonus 0)
+4AC, bonus feat combat expertise, +4 taunt, 1x displacement(5) /day
Plate of Undead Controlling -- 72 bags (normal 111) -- EQ
Type : full plate
+4AC, 1x control undead(20) /day (evil or UMD)
Type : full plate armor
+2AC, 10% fire immunity, +2 strength, light : red, +2 intimidate, +2 taunt
Any heavy armor (except full plate) +4 -- 35 bags -- EQ
+4AC
Full plate +4 -- 38 bags -- EQ
+4AC
Stoic Armor -- 53 bags (normal 78) -- EQ
Type : heavy (8AC, DEX bonus 0)
+4AC, bonus feat combat expertise, +4 taunt, 1x displacement(5) /day
Plate of Undead Controlling -- 72 bags (normal 111) -- EQ
Type : full plate
+4AC, 1x control undead(20) /day (evil or UMD)
Shields
Light
Hidden: show
Trader's companion, greater -- 57 bags -- CL
Type : light shield
+3 AC, +3 charisma, +3 appraise, +3 bluff, +3 diplomacy
Light shield +4 -- 35 bags -- EQ
+4 AC
Light Bladed Buckler -- 65 bags -- EQ
Type : light shield
+3AC, +1d6 slashing damage, +4 open lock (rogue or UMD)
Type : light shield
+3 AC, +3 charisma, +3 appraise, +3 bluff, +3 diplomacy
Light shield +4 -- 35 bags -- EQ
+4 AC
Light Bladed Buckler -- 65 bags -- EQ
Type : light shield
+3AC, +1d6 slashing damage, +4 open lock (rogue or UMD)
Hidden: show
Campaigner's shield -- 158 bags -- DO
Type : heavy shield
+4 AC, +3 strength
Stout Hand Shield, greater -- 49 bags -- CL
Type : heavy shield
+3 AC, +3 constitution, +3 heal, +3 survival
Heavy shield +4 -- 35 bags -- EQ
+4 AC
Heavy Wraith Shield -- 83 bags -- EQ
Type : heavy
+3AC, +1d6 negative damage, intimidate +4 (fighter, evil or UMD)
Entropic Shield -- 44 bags (normal 66) -- EQ
Type : heavy
+3AC, +4 concentration, +4 heal, +4 parry, +4 perform, +4 taunt, 1x day entropic shield
White Scale -- 24 bags -- BE
Type : heavy
+2AC, 10% cold immunity, blue light (low), 2x hypothermia/day
Type : heavy shield
+4 AC, +3 strength
Stout Hand Shield, greater -- 49 bags -- CL
Type : heavy shield
+3 AC, +3 constitution, +3 heal, +3 survival
Heavy shield +4 -- 35 bags -- EQ
+4 AC
Heavy Wraith Shield -- 83 bags -- EQ
Type : heavy
+3AC, +1d6 negative damage, intimidate +4 (fighter, evil or UMD)
Entropic Shield -- 44 bags (normal 66) -- EQ
Type : heavy
+3AC, +4 concentration, +4 heal, +4 parry, +4 perform, +4 taunt, 1x day entropic shield
White Scale -- 24 bags -- BE
Type : heavy
+2AC, 10% cold immunity, blue light (low), 2x hypothermia/day
Hidden: show
Riot Control shield -- 150 bags --DO
Type : tower shield
+4 AC, 2 damage reduction, adamantine
Beast Tower Shield -- 97 bags (normal 150) -- EQ
Type : tower shield
+3 AC, bonus feat Monkey Grip, +4 intimidate, +4 lore, +4 sense motive
Towershield +4 -- 35 bags -- EQ
+4 AC
Bashing Tower Shield -- 144 bags (normal 220) -- EQ
Type : tower shield
+4AC, bonus feat improved shield bash, +4 intimidate, +4 parry (fighter or UMD)
Tower Shield of Torms -- 90 bags -- EQ
Type : tower shield
+3AC, +1d6 piercing damage, survival +4 (fighter or UMD)
Type : tower shield
+4 AC, 2 damage reduction, adamantine
Beast Tower Shield -- 97 bags (normal 150) -- EQ
Type : tower shield
+3 AC, bonus feat Monkey Grip, +4 intimidate, +4 lore, +4 sense motive
Towershield +4 -- 35 bags -- EQ
+4 AC
Bashing Tower Shield -- 144 bags (normal 220) -- EQ
Type : tower shield
+4AC, bonus feat improved shield bash, +4 intimidate, +4 parry (fighter or UMD)
Tower Shield of Torms -- 90 bags -- EQ
Type : tower shield
+3AC, +1d6 piercing damage, survival +4 (fighter or UMD)
Jewelry
Amulets
Hidden: show
Commander's insignia -- 39 bags -- DO
Type : amulet
+3 AC, +2 wisdom, +3 diplomacy, +3 intimidate
Primal rage -- 28 bags -- NO
Type : amulet
+3 AC, bonus feats : extra rage + extend rage
Zendalure Amulet -- 33 bags -- NO
Type : amulet
Bonus spell slots spirit shaman level 3, level 4 and level 5, 10% acid immunity, 1 charge/use remove disease
Ninja Amulet, epic -- 402 bags (normal 620) -- EQ
Type : amulet
+4 AC (natural), bonus feat power crit katana, +4 bluff, +4 disguise, +4 escape artist, +1 lore nobility, +4 set trap, +4 survival, +4 tumble (assasin or UMD)
Amulet of Tears -- 325 bags (normal 500) -- EQ
Type : amulet
+4 AC (natural), +4 bluff, +4 lore arcana, +4 perform, 3x False Life/day
Gem of Glitterdepth -- 325 bags (normal 500) -- EQ
Type : amulet
+4 wisdom
Amulet of Wordtwisting -- 118 bags (normal 180) -- EQ
Type : amulet
+2 charisma, +3 intelligence, +4 bluff, +4 diplomacy, +4 intimidate, +4 sense motive, 1x tongues/day (gray orc, half orc or UMD)
Amulet of Second Chances -- 166 bags (normal 250) -- EQ
Type : amulet
+3 AC (natural), +3 universal saving throws
Cat's Eye Brooch -- 122 bags (normal 180) -- EQ
Type : amulet
+3 AC (natural), +2 dexterity, +1 universal saving throws, +4 saving throws vs disease
Contact Medallion -- 6,5 bags (normal 8) -- EQ
Type : amulet
3 sendings to use
Type : amulet
+3 AC, +2 wisdom, +3 diplomacy, +3 intimidate
Primal rage -- 28 bags -- NO
Type : amulet
+3 AC, bonus feats : extra rage + extend rage
Zendalure Amulet -- 33 bags -- NO
Type : amulet
Bonus spell slots spirit shaman level 3, level 4 and level 5, 10% acid immunity, 1 charge/use remove disease
Ninja Amulet, epic -- 402 bags (normal 620) -- EQ
Type : amulet
+4 AC (natural), bonus feat power crit katana, +4 bluff, +4 disguise, +4 escape artist, +1 lore nobility, +4 set trap, +4 survival, +4 tumble (assasin or UMD)
Amulet of Tears -- 325 bags (normal 500) -- EQ
Type : amulet
+4 AC (natural), +4 bluff, +4 lore arcana, +4 perform, 3x False Life/day
Gem of Glitterdepth -- 325 bags (normal 500) -- EQ
Type : amulet
+4 wisdom
Amulet of Wordtwisting -- 118 bags (normal 180) -- EQ
Type : amulet
+2 charisma, +3 intelligence, +4 bluff, +4 diplomacy, +4 intimidate, +4 sense motive, 1x tongues/day (gray orc, half orc or UMD)
Amulet of Second Chances -- 166 bags (normal 250) -- EQ
Type : amulet
+3 AC (natural), +3 universal saving throws
Cat's Eye Brooch -- 122 bags (normal 180) -- EQ
Type : amulet
+3 AC (natural), +2 dexterity, +1 universal saving throws, +4 saving throws vs disease
Contact Medallion -- 6,5 bags (normal 8) -- EQ
Type : amulet
3 sendings to use
Hidden: show
Ring of the Golden Lion -- 56 bags -- NO
Type : ring
+3 AC, +4 AC vs evil, 10% damage immunity electrical, -1 fortitude save
Dark ring of resistance -- 7 bags -- CO
Type : ring
+2 universal saving throws
Bone Ring -- 25 bags -- BE
Type : ring
Bonus spell slot cleric level 2, bonus spell slot cleric level 3, +2 saves vs death, +2 saves vs negative energy
Ironskin ring -- 20 bags -- BE
Type : ring
+2AC deflection, bonus feat toughness
Ring of the bard -- 11 bags -- BE
Type : ring
Bonus spell slot bard level 3, bonus spell slot bard level 4
Lockpicking Ring -- 14 bags (normal 20) -- EQ
Type : ring
+4 disable device, +4 open lock
Archon's Ring of Protection -- 139 bags (normal 206) --EQ
Type : ring
+4AC deflection, damage vulnerability cold 50%, damage vulnerability negative energy 25%
(good, lawful, neutral or UMD)
Baator Ring of Protection -- 139 bags (normal 206) -- EQ
Type : ring
+4AC deflection, damage vulnerability electric 50%, damage vulnerability divine 25% (evil, neutral or UMD)
Abyssal Ring of Protection -- 139 bags (normal 206) -- EQ
Type : ring
+4AC deflection, damage vulnerability fire 50%, damage vulnerability divine 25% (chaotic, neutral or UMD)
Ring of Halo -- 157 bags -- MY
Type : ring
Bonus spell slot druid level 6, bonus spell slot sorcerer level 6, bonus spell slot wizard level 6, damage immunity magical 5%, +2 universal saving throws, +3 concentration
Nature's Vigil -- 47 bags -- MY
Type : ring
+2 wisdom, +1 universal saving throws, +2 hide, +2 move silently, +2 spot
Waterdhavian Ring of Endurance -- 163 bags -- BGE
Type : ring
Bonus feat toughness, +10 hp, +4 fortitude save, +2 universal saving throws
Type : ring
+3 AC, +4 AC vs evil, 10% damage immunity electrical, -1 fortitude save
Dark ring of resistance -- 7 bags -- CO
Type : ring
+2 universal saving throws
Bone Ring -- 25 bags -- BE
Type : ring
Bonus spell slot cleric level 2, bonus spell slot cleric level 3, +2 saves vs death, +2 saves vs negative energy
Ironskin ring -- 20 bags -- BE
Type : ring
+2AC deflection, bonus feat toughness
Ring of the bard -- 11 bags -- BE
Type : ring
Bonus spell slot bard level 3, bonus spell slot bard level 4
Lockpicking Ring -- 14 bags (normal 20) -- EQ
Type : ring
+4 disable device, +4 open lock
Archon's Ring of Protection -- 139 bags (normal 206) --EQ
Type : ring
+4AC deflection, damage vulnerability cold 50%, damage vulnerability negative energy 25%
(good, lawful, neutral or UMD)
Baator Ring of Protection -- 139 bags (normal 206) -- EQ
Type : ring
+4AC deflection, damage vulnerability electric 50%, damage vulnerability divine 25% (evil, neutral or UMD)
Abyssal Ring of Protection -- 139 bags (normal 206) -- EQ
Type : ring
+4AC deflection, damage vulnerability fire 50%, damage vulnerability divine 25% (chaotic, neutral or UMD)
Ring of Halo -- 157 bags -- MY
Type : ring
Bonus spell slot druid level 6, bonus spell slot sorcerer level 6, bonus spell slot wizard level 6, damage immunity magical 5%, +2 universal saving throws, +3 concentration
Nature's Vigil -- 47 bags -- MY
Type : ring
+2 wisdom, +1 universal saving throws, +2 hide, +2 move silently, +2 spot
Waterdhavian Ring of Endurance -- 163 bags -- BGE
Type : ring
Bonus feat toughness, +10 hp, +4 fortitude save, +2 universal saving throws
Other wearables
Robes
Hidden: show
Robe of Energy -- 16 bags -- CO
Type : clothing
+7 concentration, light : red, spell immunity magic missile, 1x magic missile (9) /day
Robes of Eyes -- 311 bags (normal 500) -- EQ
Type : robe/clothes
+4 AC, bonus feat uncanny dodge, +4 search, +4 spot (duelist, monk or UMD)
Ninja Robe of Stars, epic -- 212 bags (hot, normal 326) -- EQ
Type : robe/clothes
+4AC, bonus feat power critical shuriken, bonus feat improved critical shuriken, bonus spell slot assassin level 1, +4 disguise, +4 escape artist, +4 hide, +4 move silently, +4 lore nobility, +4 sleight of hand, +4 tumble (assassin or UMD)
Epic Robes of Blending -- 38 bags (normal 53) -- EQ
Type : robe/clothes
+4AC, +3 disguise, +3 hide, +3 move silently, 1x camouflage (5)/day
Sociability Garb -- 27 bags -- BGE
Type : robes
+4 bluff, +4 diplomacy, +4 intimidate, +4 perform, +4 sense motive
Reader's Travel Robes -- 227 bags -- CO
Type : robes
+4AC, +3 constitution, +3 diplomacy, +3 lore geo & astro, +3 lore local
Type : clothing
+7 concentration, light : red, spell immunity magic missile, 1x magic missile (9) /day
Robes of Eyes -- 311 bags (normal 500) -- EQ
Type : robe/clothes
+4 AC, bonus feat uncanny dodge, +4 search, +4 spot (duelist, monk or UMD)
Ninja Robe of Stars, epic -- 212 bags (hot, normal 326) -- EQ
Type : robe/clothes
+4AC, bonus feat power critical shuriken, bonus feat improved critical shuriken, bonus spell slot assassin level 1, +4 disguise, +4 escape artist, +4 hide, +4 move silently, +4 lore nobility, +4 sleight of hand, +4 tumble (assassin or UMD)
Epic Robes of Blending -- 38 bags (normal 53) -- EQ
Type : robe/clothes
+4AC, +3 disguise, +3 hide, +3 move silently, 1x camouflage (5)/day
Sociability Garb -- 27 bags -- BGE
Type : robes
+4 bluff, +4 diplomacy, +4 intimidate, +4 perform, +4 sense motive
Reader's Travel Robes -- 227 bags -- CO
Type : robes
+4AC, +3 constitution, +3 diplomacy, +3 lore geo & astro, +3 lore local
Hidden: show
Shimmering Cloak -- 82 bags -- DO
Type : cloak
Spell resistance 32
Cloak of the Charismatic Fool -- 99 bags (normal 150) -- EQ
Type : cloak
+3AC (deflection), +3 charisma, regeneration +1, +4 bluff, +4 diplomacy, +2 lore nobility & royalty
Ninja Backpack -- 319 bags (normal 495) -- EQ
Type : cloak
+4AC (deflection), bonus feat improved critical katana, +4 hide, +3 move silently, +4 set trap, 1x darkness/day
Greater Cloak of the Stalker -- 56 bags (normal 83) -- EQ
Type : cloak
+4 hide, +4 move silently, +4 listen, +4 spot, +4 search, +4 survival, regeneration +1
Cloak of the Predatory Vigor -- 259 bags (normal 400) -- EQ
Type : cloak
+4AC (deflection), regeneration +1, +4 intimidate, +4 lore nature, 2x lesser vigor/day (barbarian or UMD)
Greater Cloak of the Tombraider -- 56 bags (normal 83) -- EQ
Type : cloak
+4 hide, +4 move silently, +4 disable device, +4 open lock, +4 lore arcana, regeneration +1
Greater Piwafwi -- 259 bags (normal 400) -- EQ
Type : cloak
+4AC deflection, +4 improved saving throw vs fire, +4 hide, +1 regeneration (elf or UMD)
Greater Cloak of the Spellblade -- 52 bags (normal 77) -- EQ
Type : cloak
+2 saving throw vs fortitude, +4 concentration, +4 spellcraft, regeneration +1
Dragonscale Cloak -- 131 bags (normal 200) -- EQ
Type : cloak
+3AC deflection, acid resist 3/-, cold resist 3/-, electric resist 3/-, fire resist /3-, regeneration +1 (CN, CN, NE or UMD)
Type : cloak
Spell resistance 32
Cloak of the Charismatic Fool -- 99 bags (normal 150) -- EQ
Type : cloak
+3AC (deflection), +3 charisma, regeneration +1, +4 bluff, +4 diplomacy, +2 lore nobility & royalty
Ninja Backpack -- 319 bags (normal 495) -- EQ
Type : cloak
+4AC (deflection), bonus feat improved critical katana, +4 hide, +3 move silently, +4 set trap, 1x darkness/day
Greater Cloak of the Stalker -- 56 bags (normal 83) -- EQ
Type : cloak
+4 hide, +4 move silently, +4 listen, +4 spot, +4 search, +4 survival, regeneration +1
Cloak of the Predatory Vigor -- 259 bags (normal 400) -- EQ
Type : cloak
+4AC (deflection), regeneration +1, +4 intimidate, +4 lore nature, 2x lesser vigor/day (barbarian or UMD)
Greater Cloak of the Tombraider -- 56 bags (normal 83) -- EQ
Type : cloak
+4 hide, +4 move silently, +4 disable device, +4 open lock, +4 lore arcana, regeneration +1
Greater Piwafwi -- 259 bags (normal 400) -- EQ
Type : cloak
+4AC deflection, +4 improved saving throw vs fire, +4 hide, +1 regeneration (elf or UMD)
Greater Cloak of the Spellblade -- 52 bags (normal 77) -- EQ
Type : cloak
+2 saving throw vs fortitude, +4 concentration, +4 spellcraft, regeneration +1
Dragonscale Cloak -- 131 bags (normal 200) -- EQ
Type : cloak
+3AC deflection, acid resist 3/-, cold resist 3/-, electric resist 3/-, fire resist /3-, regeneration +1 (CN, CN, NE or UMD)
Hidden: show
Headband of Intellect +4 -- 233 bags -- EG (please inform for price)
Type : headband
+4 intelligence
Corsair's Eyepatch -- 62 bags (normal 92) -- EQ
Type : headwear
+3AC (deflection), bonus feat +1d6 sneak attack, +3 intelligence (swashbuckler or UMD)
Ninja Cowl Epic -- 175 bags (normal 265) -- EQ
Type : headwear
Bonus feat Dash, Bonus feat Stealthy, +4 disguise, +4 hide, +3 move silently, +1 lore nobility, 1x darkness/day, 1x poison/day (assassin or UMD)
Crystal Mask of Mind Armor -- 38 bags (normal 56) -- EQ
Type : headwear
+3AC (deflection), +3 will saves
Headband of the Lorebinder -- 37 bags (normal 53) -- EQ
Type : headwear
+3AC (deflection), bonus spell slot bard level 3, bonus spell slot bard level 4, +4 lore arcana, +4 lore history, +4 perform (bard or UMD)
Circlet of Mages -- 41 bags (normal 60) -- EQ
Type : headwear
+3 intelligence, bonus spell slot wizard level 2, bonus spell slot wizard level 3, bonus spell slot wizard level 4, +4 concentration, +4 spellcraft
Mask of Blood -- 28 bags (normal 41) -- EQ
Type : mask
Bonus feat extend rage, bonus feat extra rage, use of acid splash unlimited times (evil or UMD)
Mask of Fury -- 38 bags (normal 57) -- EQ
Type : mask
Use Rage (20) 1x/day
Eyes of the Eagle -- 33 bags (normal 48) -- EQ
Type : glasses
+3AC deflection, +4 concentration, +4 nature lore, +4 search, +5 spot
Crystal Mask of Discernment -- 34 bags (normal 49) -- EQ
Type : mask
+3AC deflection, +10 hitpoints, +4 bluff, +4 diplomacy, +4 intimidate, +4 sense motive, +4 taunt
Blindfold or True Darkness -- 41 bags -- EQ
Type : helmet
+3 wisdom, -2 reflex save, spell immunity 'weird', blindsight 3x/day
Radiant Heart Helmet -- 5 bags -- NO
Type : helmet
Paladin spell slot level 1, paladin spell slot level 2, spell resistance 16
Natural Focus -- 15 bags -- NO
Type : helmet
Ranger spell slot level 1, ranger spell slot level 2, +2 wisdom, spell resistance 14
Circlet of Oghma's wisdom -- 504 bags -- CO
Type : helmet
+4 wisdom
Type : headband
+4 intelligence
Corsair's Eyepatch -- 62 bags (normal 92) -- EQ
Type : headwear
+3AC (deflection), bonus feat +1d6 sneak attack, +3 intelligence (swashbuckler or UMD)
Ninja Cowl Epic -- 175 bags (normal 265) -- EQ
Type : headwear
Bonus feat Dash, Bonus feat Stealthy, +4 disguise, +4 hide, +3 move silently, +1 lore nobility, 1x darkness/day, 1x poison/day (assassin or UMD)
Crystal Mask of Mind Armor -- 38 bags (normal 56) -- EQ
Type : headwear
+3AC (deflection), +3 will saves
Headband of the Lorebinder -- 37 bags (normal 53) -- EQ
Type : headwear
+3AC (deflection), bonus spell slot bard level 3, bonus spell slot bard level 4, +4 lore arcana, +4 lore history, +4 perform (bard or UMD)
Circlet of Mages -- 41 bags (normal 60) -- EQ
Type : headwear
+3 intelligence, bonus spell slot wizard level 2, bonus spell slot wizard level 3, bonus spell slot wizard level 4, +4 concentration, +4 spellcraft
Mask of Blood -- 28 bags (normal 41) -- EQ
Type : mask
Bonus feat extend rage, bonus feat extra rage, use of acid splash unlimited times (evil or UMD)
Mask of Fury -- 38 bags (normal 57) -- EQ
Type : mask
Use Rage (20) 1x/day
Eyes of the Eagle -- 33 bags (normal 48) -- EQ
Type : glasses
+3AC deflection, +4 concentration, +4 nature lore, +4 search, +5 spot
Crystal Mask of Discernment -- 34 bags (normal 49) -- EQ
Type : mask
+3AC deflection, +10 hitpoints, +4 bluff, +4 diplomacy, +4 intimidate, +4 sense motive, +4 taunt
Blindfold or True Darkness -- 41 bags -- EQ
Type : helmet
+3 wisdom, -2 reflex save, spell immunity 'weird', blindsight 3x/day
Radiant Heart Helmet -- 5 bags -- NO
Type : helmet
Paladin spell slot level 1, paladin spell slot level 2, spell resistance 16
Natural Focus -- 15 bags -- NO
Type : helmet
Ranger spell slot level 1, ranger spell slot level 2, +2 wisdom, spell resistance 14
Circlet of Oghma's wisdom -- 504 bags -- CO
Type : helmet
+4 wisdom
Hidden: show
Campaigner's boots -- 125 bags -- DO
Type : boots
+3 AC, +5 hp, +3 constitution
Evereskan Wild Striders -- 153 bags -- DR
Type : boots
+3AC, +4 hide, +4 move silently
Ninja Boots, epic -- 296 bags (normal 454) -- EQ
Type : boots
+4AC, bonus feat circle kick, +4 hide, +4 move silently, +3 search, +3 spot (assassin or UMD)
Cold Respite -- 80 bags (normal 119) -- EQ
Type : boots
+3AC, bonus feat spring attack, bonus feat toughness, +15% cold immunity
Emerald Boots -- 132 bags (normal 200) -- EQ
Type : boots
+3AC, bonus feat extra turning, +3 charisma, +10 hitpoints
The Wise Way -- 100 bags (normal 150)-- EQ
Type : Boots
+3AC, +3 wisdom, bonus feat circle kick
Type : boots
+3 AC, +5 hp, +3 constitution
Evereskan Wild Striders -- 153 bags -- DR
Type : boots
+3AC, +4 hide, +4 move silently
Ninja Boots, epic -- 296 bags (normal 454) -- EQ
Type : boots
+4AC, bonus feat circle kick, +4 hide, +4 move silently, +3 search, +3 spot (assassin or UMD)
Cold Respite -- 80 bags (normal 119) -- EQ
Type : boots
+3AC, bonus feat spring attack, bonus feat toughness, +15% cold immunity
Emerald Boots -- 132 bags (normal 200) -- EQ
Type : boots
+3AC, bonus feat extra turning, +3 charisma, +10 hitpoints
The Wise Way -- 100 bags (normal 150)-- EQ
Type : Boots
+3AC, +3 wisdom, bonus feat circle kick
Hidden: show
Belt of Growth -- 85 bags (normal 125) -- EQ
Type : belt
+3 constitution, +3 strength, 3 enlarge person /day
Belt of Priestly Might -- 132 bags (normal 200) -- EQ
Type : belt
+3AC (deflection), bonus feat augment healing, +3 strength, +2 diplomacy, +2 heal
Akromatic Belt -- 55 bags (normal 80) -- EQ
Type : belt
+3 hide, +3 move silently, bonus feat improved crit kukri, +1 save vs death
Focused Monk's Belt -- 101 bags -- EQ
Type : belt
+3AC (deflection), +3 wisdom, bonus feat extra stunning attacks, +4 taunt (monk or UMD)
Type : belt
+3 constitution, +3 strength, 3 enlarge person /day
Belt of Priestly Might -- 132 bags (normal 200) -- EQ
Type : belt
+3AC (deflection), bonus feat augment healing, +3 strength, +2 diplomacy, +2 heal
Akromatic Belt -- 55 bags (normal 80) -- EQ
Type : belt
+3 hide, +3 move silently, bonus feat improved crit kukri, +1 save vs death
Focused Monk's Belt -- 101 bags -- EQ
Type : belt
+3AC (deflection), +3 wisdom, bonus feat extra stunning attacks, +4 taunt (monk or UMD)
Hidden: show
Lieutenant's Bracers -- 72 bags -- DO
Type : bracers
+4AC (armor), +5 hitpoints
Bracers of the Peerless Archer -- 400 bags -- DR
Type : bracer
+4 dexterity
Gauntlet of Fury -- 59 bags -- CO
Type : gloves
+2AC deflection, 1x greater missile storm (15) /day, 1x magic missile (3) /day
Bracers of the Blinding Strike -- 86 bags -- CO
Type : bracers
+4AC (armor), 2x haste (10) /day
Balanced Hands -- 14 bags -- BE
Type : gloves
+2 dexterity, bonus feat two weapon fighting
Gauntlets of the Siegebreaker -- 357 bags (normal 550) -- EQ
Type : gloves
+4 enhancement, +3 strength, +2 electric damage, +1d4 damage vs constructs, 1x knock /day (monk or UMD)
Selfless Serf's Healing Hands -- 37 bags (normal 55) -- EQ
Type : gloves
3x cure critical wounds /day, 50% weight (cleric, favored soul or UMD)
Gloves of the Balanced Hand -- 54k (normal 80) -- EQ
Type : gloves
bonus feat two weapon fighting, bonus feat two weapon defense
Counterstrike Bracers -- 198 bags (normal 300) -- EQ
Type : bracer
+4AC deflection, +4 enhancement, bonus feat skill focus parry, +4 parry
Mithral Bells -- 13 bags (normal 17) -- EQ
Type : gloves
Bonus spell slot bard level 4, +4 perform, 3 uses orb of force, 3x soundburst(3) /day (bard or UMD)
Bracers of Entangling Grasp -- 60 bags -- EQ
Type : bracer
+3AC (deflection), +3 wisdom, caster level 15, entangle 3x/day (druid or UMD)
Wrappings of the Ninja -- 96 bags (normal 141) -- EQ
Type : gauntlet
Bonus feat deflect arrows, bonus feat improved initiative, +3 hide, +3 move silently, +4 parry,
+4 sleight of hand, +4 taunt, +4 tumble (assassin or UMD)
The Fist -- 52 bags -- EQ
Type: gloves
+4 enhancement, +1d4 pierce damage, +3 saving throw vs fire, +3 saving throw vs ice
Gloves of the Copper Elf Strength -- 504 bags -- MY
Type: gloves
+4 strength
Battlefield Scout's Gloves -- 76 bags -- BGE
Type : gloves
+3AC (deflection, +4 escape artist, +4 hide, +4 move silently
Gloves of Endless Appeal -- 309 bags -- BGE
Type : gloves
+4 charisma
Type : bracers
+4AC (armor), +5 hitpoints
Bracers of the Peerless Archer -- 400 bags -- DR
Type : bracer
+4 dexterity
Gauntlet of Fury -- 59 bags -- CO
Type : gloves
+2AC deflection, 1x greater missile storm (15) /day, 1x magic missile (3) /day
Bracers of the Blinding Strike -- 86 bags -- CO
Type : bracers
+4AC (armor), 2x haste (10) /day
Balanced Hands -- 14 bags -- BE
Type : gloves
+2 dexterity, bonus feat two weapon fighting
Gauntlets of the Siegebreaker -- 357 bags (normal 550) -- EQ
Type : gloves
+4 enhancement, +3 strength, +2 electric damage, +1d4 damage vs constructs, 1x knock /day (monk or UMD)
Selfless Serf's Healing Hands -- 37 bags (normal 55) -- EQ
Type : gloves
3x cure critical wounds /day, 50% weight (cleric, favored soul or UMD)
Gloves of the Balanced Hand -- 54k (normal 80) -- EQ
Type : gloves
bonus feat two weapon fighting, bonus feat two weapon defense
Counterstrike Bracers -- 198 bags (normal 300) -- EQ
Type : bracer
+4AC deflection, +4 enhancement, bonus feat skill focus parry, +4 parry
Mithral Bells -- 13 bags (normal 17) -- EQ
Type : gloves
Bonus spell slot bard level 4, +4 perform, 3 uses orb of force, 3x soundburst(3) /day (bard or UMD)
Bracers of Entangling Grasp -- 60 bags -- EQ
Type : bracer
+3AC (deflection), +3 wisdom, caster level 15, entangle 3x/day (druid or UMD)
Wrappings of the Ninja -- 96 bags (normal 141) -- EQ
Type : gauntlet
Bonus feat deflect arrows, bonus feat improved initiative, +3 hide, +3 move silently, +4 parry,
+4 sleight of hand, +4 taunt, +4 tumble (assassin or UMD)
The Fist -- 52 bags -- EQ
Type: gloves
+4 enhancement, +1d4 pierce damage, +3 saving throw vs fire, +3 saving throw vs ice
Gloves of the Copper Elf Strength -- 504 bags -- MY
Type: gloves
+4 strength
Battlefield Scout's Gloves -- 76 bags -- BGE
Type : gloves
+3AC (deflection, +4 escape artist, +4 hide, +4 move silently
Gloves of Endless Appeal -- 309 bags -- BGE
Type : gloves
+4 charisma
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Whetstones -– 6 bags -- DO
Keen Edge (50 charges)
Contact Medalion -- 6,5 bags -- EQ
Type : amulet
Sending (3 charges)
Skeleton Key -- 750 gold -- EQ
Thieves Tools +12
Spellsink Scarab -- 3 bags -- EQ
Type : amulet
Lesser spell mantle (9) (3 charges)
Brooch of Avoidance -- 3 bags -- EQ
Type : Amulet
Magic Vestment (20 = +5) (1 charge)
Bots of fire -- 15 bags for 10 sets (990 pieces) -- MY
Type : crossbow bolts
1d6 fire damage
Acid arrows -- 15 bags for 10 sets (990 pieces) -- MY
Type : arrows
1d6 acid damage
Keen Edge (50 charges)
Contact Medalion -- 6,5 bags -- EQ
Type : amulet
Sending (3 charges)
Skeleton Key -- 750 gold -- EQ
Thieves Tools +12
Spellsink Scarab -- 3 bags -- EQ
Type : amulet
Lesser spell mantle (9) (3 charges)
Brooch of Avoidance -- 3 bags -- EQ
Type : Amulet
Magic Vestment (20 = +5) (1 charge)
Bots of fire -- 15 bags for 10 sets (990 pieces) -- MY
Type : crossbow bolts
1d6 fire damage
Acid arrows -- 15 bags for 10 sets (990 pieces) -- MY
Type : arrows
1d6 acid damage
Potions, elixirs, wands and bombs
Potions
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Any spell making sense as a potion and up to the 4rd Circle can be ordered. They will have up to half the power of a regular caster. (up level 4 spells, max caster level 15)
Potion of Shield (CL15, giving +4AC shield, lasts 15 minutes)
550 gold/piece
Potion of Shield (CL15, giving +4AC shield, lasts 15 minutes)
550 gold/piece
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Any spell making sense as an elixir and up to the 7th Circle can be ordered. They will have up to the full power of a regular caster, in which case it’ll be hard to dispel these. (up level 7 spells, max caster level 30)
Shield of Faith (CL30, giving +5AC deflection! lasts 30 minutes)
800 gold/piece
Elixir of Bless (CL30, lasts 30 minutes)
750 gold/piece, 33500 gold for 50
Elixir of Conviction (CL30, lasts 300 minutes)
850 gold/piece, 80000 gold for 100
Elixir of Eagle’s Splendor (CL 30, lasts 30 minutes)
1500 gold/piece, 140000 gold for 100
Elixir of Owl’s Wisdom (CL 30, lasts 30 minutes)
1500 gold/piece, 140000 gold for 100
Elixir of Greater Magic Weapon (max CL 19, weapon +4, lasts 19 hours)
1650 gold/piece
Elixir of Battletide (CL 30, lasts 3 minutes)
3200 gold/piece
Elixir of Regeneration (CL 30)
4600 gold/piece
Shield of Faith (CL30, giving +5AC deflection! lasts 30 minutes)
800 gold/piece
Elixir of Bless (CL30, lasts 30 minutes)
750 gold/piece, 33500 gold for 50
Elixir of Conviction (CL30, lasts 300 minutes)
850 gold/piece, 80000 gold for 100
Elixir of Eagle’s Splendor (CL 30, lasts 30 minutes)
1500 gold/piece, 140000 gold for 100
Elixir of Owl’s Wisdom (CL 30, lasts 30 minutes)
1500 gold/piece, 140000 gold for 100
Elixir of Greater Magic Weapon (max CL 19, weapon +4, lasts 19 hours)
1650 gold/piece
Elixir of Battletide (CL 30, lasts 3 minutes)
3200 gold/piece
Elixir of Regeneration (CL 30)
4600 gold/piece
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Any spell making sense on a wand, and up to the 4rd Circle can be ordered. Prices are without/with wand.
Wand of Stoneskin
22050 gold / 25550 gold
Wand of Freedom of Movement
22000 gold / 25500 gold
Wand of Remove Blindness/deafness
13000 gold / 16000 gold
Wand of Stoneskin
22050 gold / 25550 gold
Wand of Freedom of Movement
22000 gold / 25500 gold
Wand of Remove Blindness/deafness
13000 gold / 16000 gold
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Smoke Powder Bombs (20d6 damage, 15 feet radius)
750 gold/piece, 3500 gold for 5
Perfected Alchemist's Fire (use as bomb, or to coat a weapon with fire briefly)
2200 gold for a set of 10
750 gold/piece, 3500 gold for 5
Perfected Alchemist's Fire (use as bomb, or to coat a weapon with fire briefly)
2200 gold for a set of 10
Company news updates
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NEWSFLASH#
We are also willing to help you with obtaining your daily supplies cheaper : healing kits, arrows, bolts. Or with selling your items and get more gold than some merchants are willing to offer.
...
As of now two shops will work together, mine and Freya's. The prices should be similar.