-Playing Original NWN2 campagin.
-Wanted companions to use helmets for realism. (Especially to give Neeshka a mask)
-Learned to edit save file to enable such show helmet option via GFFEditor tool.
-Neeshka's mask is higher on her head than it should be.

-Installed a Blender plugin to edit MDB files. (from Nexus site).
-Found the mask to be P_HHF_CL_Helm15.MDB. (within ...Data/NWN2.Models.zip)
-Simply lowered the mask position a little bit via axis in Blender.
-Exported adjusted height file from Blender into override folder.
-Neeshka's mask fixed, but no longer has texture. (Still has texture when others wear it)

Any solution to return the texture to adjusted mask? I can explain more of my steps if required.