Screwy walkmesh in Nashkel mines.

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Snarfy
Posts: 1430
Joined: Sun Jun 12, 2011 12:14 pm

Screwy walkmesh in Nashkel mines.

Unread post by Snarfy »

I had taken a screenshot... but it didn't work for some reason.

The bad walkmesh is at the end of the bridge where the fire demon spawns, right where the bridge meets the ground on the left hand side(opposite the ledge that takes you back to the sliding rock door). I basically became stuck right after stepping off the bridge, and had to ping the DM's to scoot my character off the bad spot.
There are no level 30's, only level 20's with benefits...
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Miasmata
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Joined: Mon Jan 28, 2013 1:38 pm

Re: Screwy walkmesh in Nashkel mines.

Unread post by Miasmata »

Thanks for bringing this to our attention, Snarfy.

This is currently being looked into.
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Miasmata
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Re: Screwy walkmesh in Nashkel mines.

Unread post by Miasmata »

Thanks for bringing this to the DEV team’s attention. This post will be archived to denote the issue has been looked into.

Please be sure to start another thread and let us know if you find anything else like this in the future.
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