what can the server handle?

Asset Information and Discussion for Scripting, Area Design, and More

Moderators: Moderator, Developer, DM

NeOmega
Posts: 769
Joined: Fri Feb 17, 2012 12:13 pm
Location: Seattle

what can the server handle?

Unread post by NeOmega »

so i am looking to possibly fire up blender a beautify a few things, (especially shirts, etc, just reskinning... ..maybe modelling later if possible in blender). but before i do, i am curious if it strains the server if custom textures are used, (same file size, just better art).

i read cloakwood mine iv was a resource hog, and just kind of curious what features add to the drag on the server, etc. what would i be looking to avoid, etc.
User avatar
Aspect of Sorrow
Custom Content
Posts: 2699
Joined: Fri Mar 28, 2014 7:11 pm
Location: Reliquary

Re: what can the server handle?

Unread post by Aspect of Sorrow »

Terrain data. Models, textures, are not loaded by nwserver.

Return to “NWN2 Toolset Development”