Assassins Heavy Crossbow. [Rapid Reload; EB +2; Mighty 2; MS 3; Spot 3. Class restrictions.]
Pins (dagger) - [EB 2; Mass Crit 1d6]
Wizard Thought Destroyer - (bastard) [EB Wis 1; Mithril (weight 60%); On Hit Ability Drain DC14 Int]
Short Sword: [EB +2, NegativeDmg 1, WeightRed 60%, Cold Iron.]
Crossbow (Heavy): [EB +4]
Crossbow (Heavy): (Steam Powered Slinger) [BonusFeat: Rapid Reload, EB +2, ExtraDmg Bludge, Mighty +2, Skill Bonus Survival +4.]
Battleaxe: (Flame BattleAxe) [ DamageBonus Fire 1d4, EB +2, ImSaveThrow Fire +1, Use: Flame Arrow (5) 2/day].
Brawler's Sling: [Bonus Feat: Point Blank Shot, EB +3]
Longbow: [Wis +1, Light (White 10m), Mighty +6, SkillBonus Lore Religion +1, WghtRed 60%]
Dwarven Waraxe: [Damage Bonus v Evil 1d4, EB +1]
Great Axe: (Bone Rotter, Lesser) [ Damage Bonus Acid 1, EB +1, Use Contagion (5) 1/day, Use Poison (5) 1/day]
Dwarven Waraxe: [Dmg Bonus Negative 1d4, Str +2, WghtRed 10%]
Rapier (Alacrity): [AC +3, deflection, EB +1, Intelligence +2]
Leather Sling: [EB +2, Strength +2, Mighty +2]
Scimitar: [Strength +3, Keen]
Sickle: [AB +1, DmgBonus v Evil 1, EB +1]
Longbow: [ExtraRangedDmg Pierce, Mighty 7, WgtRed 60%]
Katana: [OnHit Daze DC=14 50% / 2 Rounds. Spell Res 14]
Icy Rapier +1: [Damage Bonus Cold 1, EB 1]
Throwing Axes: [EB +2, Strength +3, On Hit Stun DC=4, 33% /rnd.]
Duskwood Longbow: [Mighty 6, WgtRed 60%]
Falchion: [ Mithral (10% of weight), Spell Resistance 20. Set Trap +1]
Wizards Launcher Heavy Crossbow: [ AttackBonus +3, Bonus Spell Slot Wizard Level1, Skill Bonus Lore ArchEngineering +1, Skill Bonus Search +1, Weight Red 60% of weight]
Duskwood Shortstaff: [useable by small races] [Magical damage 1]
The Undead Devil Hunter Battleaxe: [ Attack Bonus +3 v Lawful, Vamp Regen +2, Material: Alchemical Silver]
(Greataxe) Minotaur Battleaxe: Bonus Feat Cleave, EB+2, Massive Criticals 2d6.]
Frost Long Sword +2: [ Damage Bonus COld 1, EB +2]
Throwing Axes: [Attack Bonus +4, Enhance Bonus +4, Light 20m]
Club: [EB +4, Spell Resistance 16.]
Katana: [EB +4, Armor Bonus (deflect) v good +1]
Gnomish Light Crossbow +2: [ Bonus Feat Point Blank Shot, Bonus Feat Rapid Reload, EB +2, Mighty +5]
(Dwarven Waraxe) Healthy Axe: [ EB +2, Constitution +2, ISF Death +2, ISF Disease +2]
Great Axe: [ EB +1, ISF Will +3, Material Alchemical Silver]
Heavy Crossbow: [ AB +3, EB +1, Skill Bonus Craft Trap +1, Unlimited Ammo +2, Weight Red 60%(4.8lbs)]
Magic Staff: [Dmg Bonus Magical +2]
Light Hammer: [ AB v Chaotic +1 deflect, Material Cold Iron, On Hit Sleep DC=14 25% / 2 Round]
Bastard Sword: [Vampiric Regen 1]
Ourider's Flight (LghtXbow): [AB+2, Dexterity +1 ]