I understand Geater Ruin gives 35d6 Damage (Max 210 Damage).
I don't understand why an epic wizard can only have this epic spells and a TRAP in a random chest gave me 446 divine damage with a instakill.
also I don't understand why I should loose experience and gold to such a stupid death with a spell supposed to be banned in material in Forgotten campaign set.
People can place a 11th circle spell in trap chests now?
Can the staff understand that a 446 Divine Damage - assuming every dice rolls 6 - is almost 75d6 Divine Damage Trap?
If I need to loose XP for that I want to know what spell killed me. I want this spell.
I mean no disrespect, it's because that is not the first time.