The Laws of the Land IC thread has a more complete and probably accurate set of rules.
Compare this to -The laws of the keep are simple, efficient and subject to common sense:
-One may not perform acts of skullduglery, theft or similar knavish deeds.
-One must tie one's thumb to her belt if one finds herself to be of the arcane profession, be she a hedgewizard, archmage or similar.
-One may not perform acts of brutish force. Drunken rowdies, unsanctioned acts of pugilism and ne'er-do-wells will be warded or evicted from the premises.
-All arms must be sheathed or put away in such a manner that they do not immediatly threathen others.
-Profane speech heralding the next coming of the Lord of Murder is also not-done.
-Facial features may not be hidden behind a scarf, mask or face-shield while within our walls.
-Never may one enforce the laws of the keep without the involvement of the Friendly Arm's guardsmen.
Those who dare break these well-established rules shall be subject to punishment in the following forms:
-A fine of five-hundred gold coins.
-Eviction from the premises, followed by a day-and-night ban from the keep.
-Banishment from the Friendly Arm Inn.
If the keep's guards find themselves opposed or threatened by the law-breaker, they are free to use their pike-and-arms to bring down the culprit offender.
We wish you an enjoyable stay and hope that you will respect the house's laws.
Welcome to the Friendly Arm Inn!

If an area builder has some free time maybe they can update this? It would help out with some confusion.