Hi all, pretty new to the server(tried some years ago but for a short time only) so I'm kinda lost on some custom changes/mechanics.
Basically I'd like a Pale Master/necromancer wizard that would rely mostly on his summons to do the dirty work, is this possible on the server? From what I've read the PM summons are pretty good when compared to the crappy vanilla nwn2 ones, and now animate dead is supposed to summon multiple undead on another summon slot?
I'd much rather just be the usual tanky PM with summons rather than a blaster wizard.
With all the custom prcs and such I have no idea what to mix PM with though, could really use some help!
Undead/Summon focused Pale Master?
- aaron22
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Re: Undead/Summon focused Pale Master?
i think a few options could suit you well.. W10/PM10/AM4/BM6. that one is prolly what i would use. get a couple spell powers with AM or could go with two SLAs and either would have benefits. PM is a 6/10 progression class. made up for with practiced. BM loses a CL at 5 but you make up for that at 1. progression through out the leveling is at least 1/1, so that is awesome. gain bonus feats at W5 and W10. that helps. end CL will be 32 and while that is not the best ever, it is totally acceptable. the BM/Necro combination is awesome RP. obviously get your reqs and all your spell focus in Necro with the other illusion or enchant for the tanky feel maybe? can go anywhere with that though as per your RP and backstory. leaves you a few feats to play with and get you where you want.
Khar B'ukagaroh
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Sun Wukong
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Re: Undead/Summon focused Pale Master?
https://wiki.bgtscc.net/index.php?title=Summoning <= things are explained there...
https://wiki.bgtscc.net/index.php?title=Desecrate <= An interesting cleric spell...
So a part of me would actually create a : Wizard/Sorcerer 7/Cleric 3/Archmage 10/Pale Master 10. In other words, if you want you could get Automatic: Still Spell to cast in armor or perhaps Divine Shield is more your cup of tea, perhaps both.
But the point is, you use the Desecrate spell to get more bang out of your undead created with the Animate Dead spell. The difference was quite notable when I did it with my Myrkul following Favored Soul.
https://wiki.bgtscc.net/index.php?title=Desecrate <= An interesting cleric spell...
So a part of me would actually create a : Wizard/Sorcerer 7/Cleric 3/Archmage 10/Pale Master 10. In other words, if you want you could get Automatic: Still Spell to cast in armor or perhaps Divine Shield is more your cup of tea, perhaps both.
But the point is, you use the Desecrate spell to get more bang out of your undead created with the Animate Dead spell. The difference was quite notable when I did it with my Myrkul following Favored Soul.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
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- aaron22
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Re: Undead/Summon focused Pale Master?
Think there is a clicky that will cast desicrate.
Khar B'ukagaroh
"You never know how strong you are until being strong is your only choice."
Bob Marley
- Tsidkenu
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Re: Undead/Summon focused Pale Master?
Blackskull, available from the Hell Store. Desecrate 2/day, usable by Blackguard/Pale Master or UMD.
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Sun Wukong
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Re: Undead/Summon focused Pale Master?
I guess that is a possibility... But I do like the armor more.
" I am no longer here, the elves of the Sword Coast are just far too horrible... "
- Elminster, probably.
- metaquad4
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Re: Undead/Summon focused Pale Master?
At one point, I made a summoned focused necromancer to test out the new spell focus functionality.
Wizard 5/Pale Master 10/Blood Magus 10/Arcane Scholar 5. It got epic spell focus: necromancy and I kept a few "Blackguard Skulls" from the hell merchant on it so that I could cast desecrate often.
It ended up being a fairly good build. It had good offensive spells on its own, and it was able to summon both the PM's vampire and PM's mummy spontaneously. The mummy was reasonably strong and cast a few good spells, but I typically ended up using Create Greater Undead's warrior vampire. I kept 1 extended casting of it, two copies of the standard buffs (Greater Heroism, Improved Mage Armor, Bull's/Bear's/Etc.) you'd give to another person.
For sustained grinding, I had out zombies/skeletons from "animate dead" as well as PM's vampire (as it is fairly tanky). If PM's vampire died, I would switch to the mummy. The mummy is very slow, which hurts quality of life, but can keep you safe until you find a rest spot.
For bosses, I kept as many IGMS and orbs as I could spare, a use of Bigbys 9, a use of Mords, and a few avasculates. In addition to that, I would throw out an extended create greater undead vampire warrior, buff it (including keen edge and greater magic weapon for it), then toss it at the boss. With me throwing spells at a boss and disrupting the boss' casting when applicable, it seemed to work out just fine. Army of the Dead could also be used as a swarm spell during a boss, instead of just animate dead.
Noted, I only tested on the easier bosses, like the Fire Giant General, the Frost Giant King, the Lich under the Cloudpeaks, Chaos, Wyrmthrax, and the Serpent Queen. The summon wouldn't have help up against any of the stronger bosses, like the Greypeaks Pitfiend or the Dragolich.
Wizard 5/Pale Master 10/Blood Magus 10/Arcane Scholar 5. It got epic spell focus: necromancy and I kept a few "Blackguard Skulls" from the hell merchant on it so that I could cast desecrate often.
It ended up being a fairly good build. It had good offensive spells on its own, and it was able to summon both the PM's vampire and PM's mummy spontaneously. The mummy was reasonably strong and cast a few good spells, but I typically ended up using Create Greater Undead's warrior vampire. I kept 1 extended casting of it, two copies of the standard buffs (Greater Heroism, Improved Mage Armor, Bull's/Bear's/Etc.) you'd give to another person.
For sustained grinding, I had out zombies/skeletons from "animate dead" as well as PM's vampire (as it is fairly tanky). If PM's vampire died, I would switch to the mummy. The mummy is very slow, which hurts quality of life, but can keep you safe until you find a rest spot.
For bosses, I kept as many IGMS and orbs as I could spare, a use of Bigbys 9, a use of Mords, and a few avasculates. In addition to that, I would throw out an extended create greater undead vampire warrior, buff it (including keen edge and greater magic weapon for it), then toss it at the boss. With me throwing spells at a boss and disrupting the boss' casting when applicable, it seemed to work out just fine. Army of the Dead could also be used as a swarm spell during a boss, instead of just animate dead.
Noted, I only tested on the easier bosses, like the Fire Giant General, the Frost Giant King, the Lich under the Cloudpeaks, Chaos, Wyrmthrax, and the Serpent Queen. The summon wouldn't have help up against any of the stronger bosses, like the Greypeaks Pitfiend or the Dragolich.
aka aplethoraof (on discord too)