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Level Features lost
1 Spirit Guide
2 Chastise Spirits
3 Detect Spirits
4 Blessing of the Spirits
5 Follow the Guide
6 Ghost Warrior
7 Warding of the Spirits
9 Spirit Form 1/day
11 Recall Spirit
15 Spirit Form 2/day
16 Weaken Spirits
17 Spirit Journey
18
19 Favored of the Spirits
25 Spirit Form 4/day
30 Spirit Form 5/day
Master of Spirits:
Gains:
At level 1: Natural Link, Telthor Companion.
At level 19: Master of all Spirits, another Telthor Companion as a Cohort, it could also be some custom spirit.
Spirit Walker:
Gains:
At level 1: Spirit Form 1/day
At level 5: Spirit Form 2/day
At level 9: Vengeful Wraith, the Spirit Shaman may spend their daily use of Spirit Form to transform into a venguful wraith. (It is basically a wildshape into a creature with 50% concealment.)
At level 10: Spirit Form 3/day
At level 15: Spirit Form 4/day
At level 19: Spiritual Spell, the Spirit Shaman's mastery over their Spirit Form allows spellcasting.
At level 20: Spirit Form 5/day
At level 25: Spirit Form 6/day
At level 30: Spirit Form 7/day
Anyone else got any ideas? Balance concerns? Feasibility? Whether you would like to have either?