Shunasassi Immeril

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Tekill
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Posts: 928
Joined: Wed Jun 18, 2014 10:12 am
Location: BC, Canada

Shunasassi Immeril

Unread post by Tekill »

Template For Character Creation Reward:

First Name: Shunasassi
Last Name: Immeril

Appearance:
Race: Ar-tel-quessir (Sun Elf)
Age: Around 200
Height: 5'9”
Weight: 120 Lbs.
Eyes: Gold with golden flecks.
Hair: Bright golden blonde.
Description: She is the epitome of beautiful healthy vibrant youth. Her skin is a smooth, unblemished healthy bronze colour. Her eyes are a bright golden colour that glimmer with even brighter flecks of gold. Her hair, braided into thick dreadlocks, shines like spun silk. Her body is lithe, slim, and fairly muscular.
She is spotlessly fresh and clean with no sign of the wear and tear of travel on her at all. Her clothes are simple but stylish and appear to be brand new. There is not the slightest wrinkle or even a single speck of dirt on them.

Note on Appearance: If you have True Seeing, or Detect Illusions up, and are paying attention, you can PM her for additional details.

Personality Profile:
Deity: Seldarine (Fenmarel Mestarine )
Profession: Alchemist, Holistic Healer
Base Class: Wizard
Habits/Hobbies: Alchemy, Wand making, Summoning stuff, Studying humans.
Languages: Many
Weapon of Choice: Her Pets

Background: Shunasassi was born the only child, of the oldest son of the Immeril family of the Elven city of Evereska. House Immeril consists of a wealthy noble merchant family that hold a lot of power and influence in Evereska.
Shunasassi was raised with the hopes she would follow in her fathers footsteps and eventually take over his role in the family.
Instead she became a wizard.
This was strike one for her family. Even though wizards are well respected amoung High elves, her family were very intent she take on the role of merchant. Their pride, prevented them from experiencing anything but disappointed with her, even though Shunasassi's magical skills propelled her to the top of her class, mastering anything her instructors taught her.
Further strikes against her came when Shunasassi was apprehended multiple times during her rebellious youth period, for breaching the strict rules of her magical studies.
Strike two in fact, was the incident where she was caught scrying on a fellow student and peer that she was competing with for grades. Luckily for Shunasassi, the elf in question, another female noble of similar age, did not feel particularly violated and therefore did not pursue any justice against Shunasassi. But when the family heard about it, they treated it as an utter disgrace.
Strike three, was a far more serious situations, where Shunasassi's unsupervised magical studies actually did cross the boundaries of law and morality. This second issue which of course, caused great shame to House Immeril was when Shunasassi was caught in possession of a handful of dead bugs that Shunasassi had been trying to animate as undead!
These zombie beetles, according to the young Shunasassi was merely an undertaking in understanding the basic nature of the school of necromancy without actually using negative energy with minimal ramifications. Shunasassi who showed great remorse for her actions, was forced to complete community service for and extended period of time as punishment for her crime. She did avoid expulsion by her instructors due to a large donation to Evereska's school of magic, by her family. That would have been simply too much of a black mark on the family reputation.
There was a strike four and five and probably a strike six, that involved Shunasassi while in her over zealous drive to master The Art, breaking protocol in her studies of the various schools of magic.
One such strike, which was an accident involving Shunasassi's first attempts to create alchemist fire. She had hidden herself away at one of the Immeril's summer homes, and during her attempts to create Alchemist fire, caused a great explosion injuring herself and causing a serious fire.

After that Shunasassi was treated like the black sheep of the family. They were actually happy when she informed them of her plans to move to dwell amoungst the humans of Baldur's Gate.

Goals: Shunasassi has always been fascinated with humans. She believes she exists in the time of the humans and is keenly interested in getting to the root of human nature and why this short lived race thrive so well in the world outside her Evereska. She is slowly becoming just as interested in humans as she is in her magical studies and since has left her homeland and moved to Baldur's Gate, to figure them out.

Possible Plot-Hook Ideas and Misc Facts: Sent to DM's
Malodia - Bae'qeshel - The Dark Minstrel - https://www.bgtscc.net/viewtopic.php?f=20&t=76945

Gilthisanthilas - Pryat of Helm - Everwatch Knight

Skagrot Skullsplitter - Mountain Orc Warrior - The Last Skullsplitter https://www.bgtscc.net/viewtopic.php?f=20&t=79740
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Tekill
Recognized Donor
Posts: 928
Joined: Wed Jun 18, 2014 10:12 am
Location: BC, Canada

Re: Shunasassi Immeril

Unread post by Tekill »

One of Baldur's Gates scruffy young street kids, can be seen scurrying about the East Gate District of the city, posting some up some small posters onto various message boards.

Upon reading said posting:

[parchment]Experienced Guide Wanted!

Wizard, alchemist and holistic healer, Shunasassi Immeril of House Immeril, newly arrived to Baldur's Gate and the Sword Coast, seeks the services of an experienced guide or guides, to aid in exploring and learning the lay of the lands, up and down the coast and other points of interest, further inland.

Compensation: A generous and fair gold fee, to be negotiated, and paid upon services rendered. Plus, an equal share in any valuables discovered during the exploration.

Requirements: Extensive knowledge of the woodland areas and other wilds in the aforementioned areas is mandatory.

Disclaimer: Any individual or party, intimidated by magic, specifically summoning magics will not be considered for this opportunity, hence they need not apply.

Interested and qualified parties are to seek out Shunasassi Immeril at the Elfsong Tavern for further details.[/parchment]

((Send PM for to make arrangements or just seek me out in game))
Malodia - Bae'qeshel - The Dark Minstrel - https://www.bgtscc.net/viewtopic.php?f=20&t=76945

Gilthisanthilas - Pryat of Helm - Everwatch Knight

Skagrot Skullsplitter - Mountain Orc Warrior - The Last Skullsplitter https://www.bgtscc.net/viewtopic.php?f=20&t=79740
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DM Mimic
DM
Posts: 3637
Joined: Fri Oct 20, 2017 1:25 pm

Re: Shunasassi Immeril

Unread post by DM Mimic »

Approved, pending reward.
Hidden: show
Tekill wrote:Template For Character Creation Reward:

First Name: Shunasassi
Last Name: Immeril

Appearance:
Race: Ar-tel-quessir (Sun Elf)
Age: Around 200
Height: 5'9”
Weight: 120 Lbs.
Eyes: Gold with golden flecks.
Hair: Bright golden blonde.
Description: She is the epitome of beautiful healthy vibrant youth. Her skin is a smooth, unblemished healthy bronze colour. Her eyes are a bright golden colour that glimmer with even brighter flecks of gold. Her hair, braided into thick dreadlocks, shines like spun silk. Her body is lithe, slim, and fairly muscular.
She is spotlessly fresh and clean with no sign of the wear and tear of travel on her at all. Her clothes are simple but stylish and appear to be brand new. There is not the slightest wrinkle or even a single speck of dirt on them.

Note on Appearance: If you have True Seeing, or Detect Illusions up, and are paying attention, you can PM her for additional details.

Personality Profile:
Deity: Seldarine (Fenmarel Mestarine )
Profession: Alchemist, Holistic Healer
Base Class: Wizard
Habits/Hobbies: Alchemy, Wand making, Summoning stuff, Studying humans.
Languages: Many
Weapon of Choice: Her Pets

Background: Shunasassi was born the only child, of the oldest son of the Immeril family of the Elven city of Evereska. House Immeril consists of a wealthy noble merchant family that hold a lot of power and influence in Evereska.
Shunasassi was raised with the hopes she would follow in her fathers footsteps and eventually take over his role in the family.
Instead she became a wizard.
This was strike one for her family. Even though wizards are well respected amoung High elves, her family were very intent she take on the role of merchant. Their pride, prevented them from experiencing anything but disappointed with her, even though Shunasassi's magical skills propelled her to the top of her class, mastering anything her instructors taught her.
Further strikes against her came when Shunasassi was apprehended multiple times during her rebellious youth period, for breaching the strict rules of her magical studies.
Strike two in fact, was the incident where she was caught scrying on a fellow student and peer that she was competing with for grades. Luckily for Shunasassi, the elf in question, another female noble of similar age, did not feel particularly violated and therefore did not pursue any justice against Shunasassi. But when the family heard about it, they treated it as an utter disgrace.
Strike three, was a far more serious situations, where Shunasassi's unsupervised magical studies actually did cross the boundaries of law and morality. This second issue which of course, caused great shame to House Immeril was when Shunasassi was caught in possession of a handful of dead bugs that Shunasassi had been trying to animate as undead!
These zombie beetles, according to the young Shunasassi was merely an undertaking in understanding the basic nature of the school of necromancy without actually using negative energy with minimal ramifications. Shunasassi who showed great remorse for her actions, was forced to complete community service for and extended period of time as punishment for her crime. She did avoid expulsion by her instructors due to a large donation to Evereska's school of magic, by her family. That would have been simply too much of a black mark on the family reputation.
There was a strike four and five and probably a strike six, that involved Shunasassi while in her over zealous drive to master The Art, breaking protocol in her studies of the various schools of magic.
One such strike, which was an accident involving Shunasassi's first attempts to create alchemist fire. She had hidden herself away at one of the Immeril's summer homes, and during her attempts to create Alchemist fire, caused a great explosion injuring herself and causing a serious fire.

After that Shunasassi was treated like the black sheep of the family. They were actually happy when she informed them of her plans to move to dwell amoungst the humans of Baldur's Gate.

Goals: Shunasassi has always been fascinated with humans. She believes she exists in the time of the humans and is keenly interested in getting to the root of human nature and why this short lived race thrive so well in the world outside her Evereska. She is slowly becoming just as interested in humans as she is in her magical studies and since has left her homeland and moved to Baldur's Gate, to figure them out.

Possible Plot-Hook Ideas and Misc Facts: Sent to DM's
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