On Death when carrying a body issue.

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SoThereIWas
Posts: 442
Joined: Fri Jan 19, 2018 2:04 pm

On Death when carrying a body issue.

Unread post by SoThereIWas »

So, this situation I'm to mention is the second incident happened when carrying a anothers body. I'm not sure if I was out of sync due to network related issues on my end, or not. But I'm making this thread just in case.

While carrying anothers body, and on death my PC was not officially dead on my screen. But was stuck where they left off prone , and immobile due to what was a status affect. My PC's HP was in the negative, yet would not bleed out. Others body would drop however, where my PC would lay.

I can relog and walk for a bit of time with the living right after, until a server restart that is. Then my PC would be sent straight to where the dead are. So it seems like it will sync up correctly after a restart, but not before.

As I have said before, I'm unsure if this is related to my internet or an actual bug with the game.

Any clarification would help i or if it's not on my end would be grateful, thanks. :)
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Diamore
Posts: 215
Joined: Thu Jun 28, 2012 7:44 am

Re: On Death when carrying a body issue.

Unread post by Diamore »

As the one being carried I can answer this :)

Anytime you die while carrying a body, you don't get ported to Fugue but the dead character's body gets bugged and usually vanishes in place of you. You are still flagged as dead when the reset rolls around and will need to pay the xp toll like normal. So it guarantees the bodies carried can't be rezzed and neither can you (as you don't die until reset when no-one can help).

Essentially, you shouldn't pick up bodies if staying alive is a bit dicey.
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