Soubar: Exotic Wares

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Zeland
Posts: 88
Joined: Wed Mar 12, 2014 1:09 pm
Location: Central Coast, California

Soubar: Exotic Wares

Unread post by Zeland »

A man clad in dark armor sets up a stall in Soubar's merchant area. He stands behind the stall with his arms crossed, scanning the area for potential buyers.
Items are categorized into certain areas, with the most valuable sitting behind the armored man.




Helmets:
Hidden: show
-Greater Mask of Persuasion: Enhancement bonus: Charisma +2, Skill bonus: Diplomacy +5, concentration +1, low light dim yellow 10m

-Anagry's Mindmaze: Bonus spell slot: Wizard 2-3, +2 Intelligence, Improved saving throw mind +4

-Helmet of Silk: Bonus spell slot: Sorcerer level 6

-Paladin Helmet of Hezrou Import: AC bonus +4, reduced saving throws will -3, lore local +2

-Helmet: AC Bonus +4 Deflection, +3 Charisma, +1 concentration

Armor:
Hidden: show
-Studded Leather Armor: +4 constitution, useable by neutral/umd

-Arcane Scholar Robes: Ac bonus +2, Concentration +10, Bonus feat: Spell Penetration, Usable by Arcane Scholar/umd

-Earth Plate: +4 ac armor, Improved saving throws acid +2, Resistance acid 5/-, Use Shield (5) once a day

-Adamantine Breastplate: Bonus Spell Slot: Level 6 Bard, Damage reduction 2/-, Low light dim purple

-Padded Armor of Thard Harr's Happiness: AC bonus +3, bonus hitpoints +4, Bonus spell slot: spirit shaman level 4

-The Bronze hushed padded armor: Wisdom +2, Spell Resistance 32

-Leather armor: +3 strength, 32 spell resistance

- Cloth Duelist Garbs: AC bonus +3, Bonus feat: Power attack, Use Haste(5) 2 uses/day, Only usable by duelist/umd, material: metal (iron)

Gloves:
Hidden: show
-Gauntlet: Bonus spell slot spirit shaman 8

-Simbulmy Bracers: AC bonus armor +2, Bonus feats: Improved initiative, Iron Will, Toughness, Only useable by: Elf, Half-Elf, Human

-Gauntlet of Sickness: Bonus Spell Slot: Bard level 4, useable by lawful/umd

-Gauntlet of Balor: AC bonus +4 deflection, enhancement bonus +3

-Ibranduls Unsanctity: Charisma +3, Bluff +1

-Gloves of Brass: +4 deflection ac, Damage bonus piercing +2

-Bracers of Greater Archery: Bonus feat: point blank shot, +2 Dexterity, +4 spot

Amulets:
Hidden: show
-Amulet: Charisma +4

-Natures Gold Necklace: Bonus Spell Slot: Druid level 6

-Undead Turning: Bonus feat extra turning

-Periapt of Wisdom: Wisdom +3

-Amulet +4: +4 natural ac, -1 constitution
Belts:
Hidden: show
-Tymora's Nose: +4 constitution, Only Useable by Neutral/umd

-Belt: +4 deflection, set trap -2

-Iridescent Ioun Stone: Spell Immunity Cloud of Bewilderment, Cloudkill, Drown, Mind fog, Stinking Cloud

-Belt: bonus hitpoints +20

-Giant Belt: +3 strength, +1 constitution.

-Boot Belt: +3 deflection ac, +3 strength, +4 bonus hitpoints.
Rings:
Hidden: show
-Sorcerer's Ring: Bonus spell slot: Sorcerer level 7, Bonus hit points +6

-Ring of the Mountain: AC bonus +3 deflection, +3 constitution

-Djinn Ring: Only useable by: Good, Chaotic, Neutral /umd, Skill Bonus: +4 appraise, +4 diplomacy, Use: Summon Djinni 1/day

-Bone Ring: Bonus spell slot: Cleric lvl 2-3, Improved saving throws: Death +2, Negative Energy +2

-Ring of Might: +2 Constitution, +2 Strength, Resistance Cold 5/-

-Heirloom of Asenath: Charisma +3, Concentration +4, Bonus spell slot level 2, only usable by sorcerer

-FS V: Bonus Hitpoints +4, Bonus spell slot favored soul level 5, Decreased AC Natural -1

-Ring +4: +4 deflection ac, evil only/umd

-Ring +4: +4 deflection ac

-Ring of Glory: Constitution +2, Wisdom +2, Use Aura of Glory (7) 1 use/day, useable by cleric, good, paladin

-Ring: +4 fortitude saves.

-Ring of blood: Bonus spell slot Wizard lvl 5, low light dim white 10m

-Paladin's Ring: Bonus spell slot: Paladin lvl3, damage vulnerability: Cold 5%, +1 Wisdom
Weapons:
Hidden: show
-Mace: +3 Vampiric regeneration, +4 attack bonus, +3 enhancement bonus

-Warhammer: Vampiric Regen +2, Material Metal Mithral

-Vampiric Creepy Katana: AC bonus deflection +4, Enhancement bonus +1, Massive Criticals 8, Spell immunity: Web, Vampiric Regeneration +3

-Adamantine Greataxe: Enhancement bonus vs neutral +1, Material Metal: Adamantine

-Warmace: Acid 2, Slashing 1d4, Enhancement Bonus +1, Massive Criticals 3

-Light Hammer: +4 Enhancement, Keen, +5 hitpoints

-Dwarven Waraxe: Massive Criticals 2d4, Vampiric Regen +1, Material Metal Mithral

-Greataxe: Enhancement Bonus +4, Electrical 1d6, Construct 1d4, Elemental 1d4

-Rapier: Enhancement Bonus +4, Bludgeoning 2, +1 saving throws fire

-Gnomish Heavy Crossbow: +7 mighty, Enhancement bonus +3, Bonus feats: Point Blank Shot, Rapid Reload

-Paladins Longsword: Bonus spell slot: paladin lvl 3, Damage bonus vs chaotic 1d4, Massive criticals 1d4, Material Metal: Alchemical Silver

-Instrument Mandolin: Use Confusion (10), Dominate person (7), Feeblemind (9), 1 use/day

-Rogues Short Sword: Damage bonus: +2 bludgeoning, Enhancement bonus: +2, Extra melee damage bludgeoning, Skill bonus: Set trap +3, Survival +3, Only useable by: Assassin, Guild Thief, Invisible Blade, Rogue, Shadowdancer /umd

-Quarterstaff: Bonus slot: spirit shaman 6, acid immunity bonus 10%, improved saving throws poison +2

-Huntsman's Damage Bonus: 1d6 vs Animal/Beast/Reptilian, Enhancement Bonus +2
Boots:
Hidden: show
-Boots of Ao's Thirst: AC bonus +3 dodge, Bonus spell slot: Paladin lvl 4

-Wizard boots: Bonus spell slot Wizard 4, Electrical 10% immunity bonus.

When approached the man would simply say make an offer.
Last edited by Zeland on Fri Apr 02, 2021 12:00 pm, edited 22 times in total.
Zeland Belord: High Priest of Darkhold. Servant of the Black Hand.

Merlin Majika: White Wizard of the Coast. Archmage for the Temple of Mystra.

Benton Lionheart: Dawnbringer. Faithful of the Morninglord.
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Kaeldre
Posts: 128
Joined: Wed Jul 31, 2013 2:11 pm
Location: Sweden

Re: Soubar: Exotic Wares

Unread post by Kaeldre »

An elven male would approach the stall, his single ebony eye dashing between the items presented. He would lean in and offer a few quiet words with the merchant in dark armor, seemingly interested to make a deal.

// PM sent.
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Rudolph
Posts: 547
Joined: Mon Feb 24, 2014 8:41 pm

Re: Soubar: Exotic Wares

Unread post by Rudolph »

An obviously tipsy ale trader approaches the stall and hands over a not inscribed with childlike but clearly discernible words and numbers.
//PM sent
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Zeland
Posts: 88
Joined: Wed Mar 12, 2014 1:09 pm
Location: Central Coast, California

Re: Soubar: Exotic Wares

Unread post by Zeland »

The dark armored man would listen to the elf before stating a few items he is interested in. He would mention a cloak, pair of boots and Morningstar.
After reading the ale traders note he would nod and jot something down.
Zeland Belord: High Priest of Darkhold. Servant of the Black Hand.

Merlin Majika: White Wizard of the Coast. Archmage for the Temple of Mystra.

Benton Lionheart: Dawnbringer. Faithful of the Morninglord.
Tacticus001
Posts: 8
Joined: Sun Mar 20, 2011 12:44 am

Re: Soubar: Exotic Wares

Unread post by Tacticus001 »

A Man clad in chainmail approaches your stall, begins speaking and points to an item on the description list
///PM sent
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Zeland
Posts: 88
Joined: Wed Mar 12, 2014 1:09 pm
Location: Central Coast, California

Re: Soubar: Exotic Wares

Unread post by Zeland »

The armored man takes an amulet off his list and updates a bid on a belt.
Zeland Belord: High Priest of Darkhold. Servant of the Black Hand.

Merlin Majika: White Wizard of the Coast. Archmage for the Temple of Mystra.

Benton Lionheart: Dawnbringer. Faithful of the Morninglord.
Rudolph
Posts: 547
Joined: Mon Feb 24, 2014 8:41 pm

Re: Soubar: Exotic Wares

Unread post by Rudolph »

The drunkard seems to be listening to a voice in his head. Then he scribbles another note and hands it to the merchant. //PM
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Zeland
Posts: 88
Joined: Wed Mar 12, 2014 1:09 pm
Location: Central Coast, California

Re: Soubar: Exotic Wares

Unread post by Zeland »

After the man reads the note he grins and updates a bid on the list.
Zeland Belord: High Priest of Darkhold. Servant of the Black Hand.

Merlin Majika: White Wizard of the Coast. Archmage for the Temple of Mystra.

Benton Lionheart: Dawnbringer. Faithful of the Morninglord.
User avatar
Zeland
Posts: 88
Joined: Wed Mar 12, 2014 1:09 pm
Location: Central Coast, California

Re: Soubar: Exotic Wares

Unread post by Zeland »

The Merchant adds few new items to his list and updates the bid on a belt.

Gauntlet: Bonus spell slot spirit shaman 8

Boots: Bonus spell slot Wizard 4, Electrical 10% immunity bonus.

Belt: bonus hitpoints +20
Zeland Belord: High Priest of Darkhold. Servant of the Black Hand.

Merlin Majika: White Wizard of the Coast. Archmage for the Temple of Mystra.

Benton Lionheart: Dawnbringer. Faithful of the Morninglord.
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MistyMountain
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Re: Soubar: Exotic Wares

Unread post by MistyMountain »

A beautiful woman in mithral armor and glowing green eyes approaches and states a bid.

"I would like this cloak ((+4 deflection, +1 cha)), how about 60 bags?"
Alepou pseudo-active
Aranya quasi-active
Genbusemiactive
"once Aco Rogbath is down in health he will cast Big Sister. At that point, if any player moves before the effect decays, will chain geometrically,as both Curse Family and Acrid Hands already active,causing multiple base kilo damage"-Progressquest
WookieWarlord
Posts: 60
Joined: Tue Oct 23, 2012 8:07 am

Re: Soubar: Exotic Wares

Unread post by WookieWarlord »

A dwarf with hunched shoulders slowly approaches the stand, muttering to himself. Eventually he asks in a raspy voice.

"A hundred an' sixty bags fer the dwarven axe o' lightning?"
//Waraxe +4 1d6 electricity. I presume it's dwarven?
Cragnus - Archmagus of clan Krinkrak
Sternbar - First Shield of Krinkrak
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Zeland
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Joined: Wed Mar 12, 2014 1:09 pm
Location: Central Coast, California

Re: Soubar: Exotic Wares

Unread post by Zeland »

The merchant scratches his beard while considering the woman’s offer.
“60 bags sounds fair enough. It will be yours in three days, if no one else offers another bid.”


After the dwarfs speaks, the armored man shakes his head and makes a change to his list.
“Apologies dwarf, it is a greataxe not a dwarven waraxe.”
Zeland Belord: High Priest of Darkhold. Servant of the Black Hand.

Merlin Majika: White Wizard of the Coast. Archmage for the Temple of Mystra.

Benton Lionheart: Dawnbringer. Faithful of the Morninglord.
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MistyMountain
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Re: Soubar: Exotic Wares

Unread post by MistyMountain »

Dawn returns to the merchant in dark armor. "I believe it has been three days? I have the gold bars for you out of sight. Come, and we can make our exchange."

((PM sent
Alepou pseudo-active
Aranya quasi-active
Genbusemiactive
"once Aco Rogbath is down in health he will cast Big Sister. At that point, if any player moves before the effect decays, will chain geometrically,as both Curse Family and Acrid Hands already active,causing multiple base kilo damage"-Progressquest
User avatar
Zeland
Posts: 88
Joined: Wed Mar 12, 2014 1:09 pm
Location: Central Coast, California

Re: Soubar: Exotic Wares

Unread post by Zeland »

An item is taken off the merchants list while a few others are added.

Added to the list:
Boots: +4 dodge ac, +3 fortitude saves.
Belt: +3 strength, +1 constitution.
Belt: +3 deflection ac, +3 strength, +4 bonus hitpoints.
Ring: +4 fortitude saves.
Quarterstaff: Bonus slot: spirit shaman 6, acid immunity bonus 10%, improved saving throws poison +2
Zeland Belord: High Priest of Darkhold. Servant of the Black Hand.

Merlin Majika: White Wizard of the Coast. Archmage for the Temple of Mystra.

Benton Lionheart: Dawnbringer. Faithful of the Morninglord.
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flyingchair
Posts: 262
Joined: Fri Mar 11, 2011 12:39 pm
Location: Denmark

Re: Soubar: Exotic Wares

Unread post by flyingchair »

A bandage man would walk up to the merchant carefully as he looked at the new merchandice.

"How about... one million and these boots?... for the... boots right there..."

he points to the boots with +4 ac and +3 fort

He shows a pair of boots with an epic enchantment

((( +4 ac, +3 saves vs acid and fire and +3 bluff
Very Chairish.

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