Hair: Black and messy, due to a seeming lack of interest.
Eyes: Golden, reminiscent equally of celestial heritage and that of an animal.
Height: Tall, for a Gur.
Weight: Healthy and lean.
Distinguishing Features: Other than his eyes, Arturi has birth marks of the silver stars of Selune on the back of his right hand, and on the left of his neck just below the ear. The more exposed Arturi's body is, more markings are revealed on his torso and arms to a count of seven total. His hands are also rough and callused much like a laborer's.
--Arturi's background is portrayed by testimonials from different people he has crossed paths with. They are told to a theoretical listener, as if they have inquired about Arturi. It leaves a lot up to imagination while giving unique insight and perspective into the character's past.--
Orjin Bihkesh, a Gur from the Krodali caravan. Spoken to on the side of a road.
Gherod Jenkins, a travelling peddler. Spoken to at a small tavern in the country.
Fiona Alders, a widowed farm owner. Spoken to over dinner in her home.
Kezia and Menowin Valdaska, cousin and uncle of Arturi. Spoken (but mostly "listened") to while returning to the Valdaskan caravan from market.
...and more to come!
- Find a new home on the Coast.
- Get in touch with the Gur Community of Baldur's Gate.
- Seek out a smith to continue learning his craft.
- Learn of the customs of other peoples.
Learn to drop the "Us vs. Them" mentality instilled by his family.Through fellow Selunites, and finding his faith in the goddess once again, Arturi has opened up to others...mostly.
- Assist with efforts related to the defense of the Coast and it's peoples, through combat or occupational skills.
- To put issues with his family to rest.
- To earn gold in order to support a friend.
Miscellaneous Facts and Player Notes:
- Arturi has a minor case of claustrophobia.
- Arturi's dual heritage of a celestial and that of a Gur tends to guide or influence him in the form of abstract dreams, should he recall and make sense of them.
- Arturi seeks guidance with the Mystic Margaretta in the Wide of Baldur's Gate every full moon.
- Arturi's Gur heritage is loosely based off the little information I could find on the Gur, with touches of "diluted" Vistani, and influenced some by real world Romani.
- Arturi's skillsets mimic those of the Kaldresh "tribes" of the Vistani through the metal work of the Kamii, the natural world connection of the Equaar, and the healers of the Vatraska.
- Arturi was created with the concept of being a self-imposed "outsider", struggling with the idea of leaving his old life behind in exchange for a new one. Hesitant to let go, he wrestles with this constant feeling of being "half in, half out".