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Baldur's Gate 3

Posted: Sat Feb 29, 2020 2:08 pm
by Steve
So...have you seen the latest:



It's coming whether you like the idea or not (or whether you care if it has ANYTHING to do, story-wise, with I and II).

I mean, damn...it looks beautiful. I watched and waited until the Q&A, hoping that someone would ask the PERTINENT questions of a) multiplayer; b) toolset, but nope.

Thoughts?

Re: Baldur's Gate 3

Posted: Sat Feb 29, 2020 2:17 pm
by Roofshadow
Veeeery excited for this. As far as multiplayer goes, they do state that it's online co-op up to 4 people on their Steam page.

Re: Baldur's Gate 3

Posted: Sat Feb 29, 2020 2:54 pm
by Druchii

Re: Baldur's Gate 3

Posted: Sat Feb 29, 2020 4:19 pm
by Dagesh
Hidden: show
Steve wrote: Sat Feb 29, 2020 2:08 pm So...have you seen the latest:



It's coming whether you like the idea or not (or whether you care if it has ANYTHING to do, story-wise, with I and II).

I mean, damn...it looks beautiful. I watched and waited until the Q&A, hoping that someone would ask the PERTINENT questions of a) multiplayer; b) toolset, but nope.

Thoughts?
I read that the same company made Divinity 1 & 2 which they have a toolset for that players can use. It has some similarities to the toolset that NWN2 uses (with some differences too, of course).

That said, everything I have read today sounds like 4 player co-op. If that is the only way, lame.

Re: Baldur's Gate 3

Posted: Sat Feb 29, 2020 4:35 pm
by Snarfy
Image

Re: Baldur's Gate 3

Posted: Sat Feb 29, 2020 7:59 pm
by Pajutek
It will be up to 4 player co-op, as someone who finished Divinity Original Sin 2 (game that BG3 is loosely based on) I'm very excited. :D
True, I hoped for active pause since I was used to it in DND games but I will take turn base combat too if it will be atleast as polished as in DOS2.

Re: Baldur's Gate 3

Posted: Sat Feb 29, 2020 9:23 pm
by Dagesh
BG3 on Steam wrote:Player-initiated turn-based mode allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!

Re: Baldur's Gate 3

Posted: Sat Feb 29, 2020 9:24 pm
by wangxiuming
I am looking forward to it, even if I have some reservations about the dialogue system!

Re: Baldur's Gate 3

Posted: Sat Feb 29, 2020 9:59 pm
by Blackman D
looks pretty sick

Re: Baldur's Gate 3

Posted: Sun Mar 01, 2020 6:48 am
by Lockonnow
and remember when it's is a success there will be more to come

Re: Baldur's Gate 3

Posted: Sun Mar 01, 2020 6:54 am
by K'yon Oblodra
Definitely gonna buy that, maybe they'll create a better multiplayer in future games.

Re: Baldur's Gate 3

Posted: Sun Mar 01, 2020 9:46 am
by Lockonnow
something that wondering me is why didt Beamdog make BG3?

Re: Baldur's Gate 3

Posted: Sun Mar 01, 2020 9:58 am
by K'yon Oblodra
Lockonnow wrote: Sun Mar 01, 2020 9:46 am something that wondering me is why didt Beamdog make BG3?
Because wizards had faith in Larian, cause they have been making pretty damn good games in the genre.

Re: Baldur's Gate 3

Posted: Sun Mar 01, 2020 10:14 am
by Lockonnow
Divine Divinity is the only game their have made and the idea of turn base is from https://www.youtube.com/watch?v=ja-5ZWKNql0

Re: Baldur's Gate 3

Posted: Sun Mar 01, 2020 10:39 am
by Theodore01
They have made a bunch of games and most are good ones.
https://en.wikipedia.org/wiki/Larian_Studios

that one is from 2002.