Baldur's Gate 3

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Steve
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Baldur's Gate 3

Unread post by Steve »

So...have you seen the latest:



It's coming whether you like the idea or not (or whether you care if it has ANYTHING to do, story-wise, with I and II).

I mean, damn...it looks beautiful. I watched and waited until the Q&A, hoping that someone would ask the PERTINENT questions of a) multiplayer; b) toolset, but nope.

Thoughts?

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Roofshadow
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Re: Baldur's Gate 3

Unread post by Roofshadow »

Veeeery excited for this. As far as multiplayer goes, they do state that it's online co-op up to 4 people on their Steam page.
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Re: Baldur's Gate 3

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Dagesh
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Re: Baldur's Gate 3

Unread post by Dagesh »

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Steve wrote: Sat Feb 29, 2020 2:08 pm So...have you seen the latest:



It's coming whether you like the idea or not (or whether you care if it has ANYTHING to do, story-wise, with I and II).

I mean, damn...it looks beautiful. I watched and waited until the Q&A, hoping that someone would ask the PERTINENT questions of a) multiplayer; b) toolset, but nope.

Thoughts?
I read that the same company made Divinity 1 & 2 which they have a toolset for that players can use. It has some similarities to the toolset that NWN2 uses (with some differences too, of course).

That said, everything I have read today sounds like 4 player co-op. If that is the only way, lame.
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Re: Baldur's Gate 3

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Pajutek
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Re: Baldur's Gate 3

Unread post by Pajutek »

It will be up to 4 player co-op, as someone who finished Divinity Original Sin 2 (game that BG3 is loosely based on) I'm very excited. :D
True, I hoped for active pause since I was used to it in DND games but I will take turn base combat too if it will be atleast as polished as in DOS2.
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Re: Baldur's Gate 3

Unread post by Dagesh »

BG3 on Steam wrote:Player-initiated turn-based mode allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a fiendish trap. Split your party, prepare ambushes, sneak in the darkness -- create your own luck!
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wangxiuming
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Re: Baldur's Gate 3

Unread post by wangxiuming »

I am looking forward to it, even if I have some reservations about the dialogue system!
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Re: Baldur's Gate 3

Unread post by Blackman D »

looks pretty sick
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Lockonnow
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Re: Baldur's Gate 3

Unread post by Lockonnow »

and remember when it's is a success there will be more to come
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K'yon Oblodra
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Re: Baldur's Gate 3

Unread post by K'yon Oblodra »

Definitely gonna buy that, maybe they'll create a better multiplayer in future games.
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Lockonnow
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Re: Baldur's Gate 3

Unread post by Lockonnow »

something that wondering me is why didt Beamdog make BG3?
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K'yon Oblodra
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Re: Baldur's Gate 3

Unread post by K'yon Oblodra »

Lockonnow wrote: Sun Mar 01, 2020 9:46 am something that wondering me is why didt Beamdog make BG3?
Because wizards had faith in Larian, cause they have been making pretty damn good games in the genre.
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Re: Baldur's Gate 3

Unread post by Lockonnow »

Divine Divinity is the only game their have made and the idea of turn base is from https://www.youtube.com/watch?v=ja-5ZWKNql0
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Theodore01
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Re: Baldur's Gate 3

Unread post by Theodore01 »

They have made a bunch of games and most are good ones.
https://en.wikipedia.org/wiki/Larian_Studios

that one is from 2002.
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