Cool Down Timer Defaults to 5 hours After Transitioning

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MrSmith
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Cool Down Timer Defaults to 5 hours After Transitioning

Unread post by MrSmith »

My monk is unable to use IKD in every dungeon he has gone to unless he rests on each level he is fighting in... This was happening to my Stunning Fist and Ki Step timers as well... but not with the same predictability as IKD.

I searched for a similar issue and found the post below. Thank you!

viewtopic.php?f=25&t=70435&p=869707&hil ... wn#p869707

Cheers!
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Bobthehero
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Re: Cool Down Timer Defaults to 5 hours After Transitioning

Unread post by Bobthehero »

Right click your PC and use an ability like recall henchman. Alternatively, right click an enemy to knock it down. This will refresh the cooldown of all your abilities, on the the area you're in. You'll have to redo it when you transition to a new zone.
Aurelien Amon: Human fighter, member of the Whitewood Vanguard, Hoarite

Lotrik: Not a wise Genasi, probably stronger than you tho, a master of longswords. Fully retired

Bob Thairo: Dreadknight of Bane, Back on the Coast, tyranning away with his wife
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MrSmith
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Re: Cool Down Timer Defaults to 5 hours After Transitioning

Unread post by MrSmith »

Thank you! I tried your suggestion and it worked. Cheers!
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Bobthehero
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Re: Cool Down Timer Defaults to 5 hours After Transitioning

Unread post by Bobthehero »

Np.

You might face a similar issue where your cooldowns are going to be bugged in another way, where you'll get a message in your chat about however many thousands of seconds before you can use that ability. You'll have to rest to fix this.
Aurelien Amon: Human fighter, member of the Whitewood Vanguard, Hoarite

Lotrik: Not a wise Genasi, probably stronger than you tho, a master of longswords. Fully retired

Bob Thairo: Dreadknight of Bane, Back on the Coast, tyranning away with his wife
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