Survival and hostile

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yyj

Survival and hostile

Unread post by yyj »

I searched the forums some for this but could not find an answer, what I want to know is, if I set a player to hostile, do they appear on map with survival? thanks
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Zkenic
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Re: Survival and hostile

Unread post by Zkenic »

Assuming they are not stealthed (or invisible without see invisibility maybe?, would need to check) yes they will become another brown dot.
Khali - "Magic is supreme, in both its wonder and its terror. Cower before your superiors, or suffer."

Dhaot - "Hey, I'm older than he is..."
yyj

Re: Survival and hostile

Unread post by yyj »

Zkenic wrote: Sat Jul 25, 2020 2:11 pm Assuming they are not stealthed (or invisible without see invisibility maybe?, would need to check) yes they will become another brown dot.
even if they are hidden?
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Zkenic
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Re: Survival and hostile

Unread post by Zkenic »

To see someone on the mini-map with survival if they are hidden or invisible, you have to have the scent feat. As far as I recall, orcs get it and thats about it.
Khali - "Magic is supreme, in both its wonder and its terror. Cower before your superiors, or suffer."

Dhaot - "Hey, I'm older than he is..."
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Blackman D
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Re: Survival and hostile

Unread post by Blackman D »

no, survival is fully apart of the stealth mechanics, scent is just the cheat/shortcut

survival only (suppose to at least, there are some weird glitches with it) works against small creatures, to work against large creatures and humanoids you need the feat track - without track you cant find players regardless; scent is just another form of track

if the person has stealth or invisibility you can not track them without being able to counter their status; invis you need blindsight/true seeing and stealth you need detection high enough to spot them and then they will appear on the mini map
everyone is evil till proven otherwise
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