I know, I know, here I am doing more silly requests and all that

Seriously though, I noticed that for Eilistraee there's only one Prestige Class (Deathsinger), which is not exactly for Eilistraeen only, and that is a bit of a shame - especially considering there's a whole PrC for Selunites and Banites and the like. So I wanted to suggest to expand a little that part.
But given this is made in 3 parts, i'll begin with the easier one.
Sorry for the Wall of text!!
Because, yes: let's speak plainly. My eyes cry when someone casts the spell Light especially in the UD. Not the character's, but the player's.Replace the racial Drow spell Light, with the already existing spell Dancing Lights

And besides, it's more in lore. I think this should be easy to do! And besides, Dancing Lights is a nice spell to have generally speaking - at least visually.
Now, let's venture in the medium part of the proposal.
I was thinking at how it's doable and all - and I came to the conclusion that some part of it is not doable with the mechanics. Still, it could be arranged as a Fey Heritage feat. Meaning, at 4th level (ranger or cleric, drow or half-drow, Eilistraee only) it's possible to select this feat "Initiate of Eilistraee", which may or may not grant something.Initiate of Eilistraee feat
http://dnd.arkalseif.info/feats/champio ... index.html
Maybe Magic Missile 1/day with caster level equals class (ranger or Cleric) level, given i see it hard to use a spell capable of consuming the racial spells?
Anyway, by taking this feat, it should thus make it possible to cast the spells:
- Eilistraee's moonfire (1st circle) http://dnd.arkalseif.info/spells/champi ... index.html
- Spellsong, Lesser (3rd circle) http://dnd.arkalseif.info/spells/champi ... index.html
- Spellsong (6th circle - cleric only) http://dnd.arkalseif.info/spells/champi ... index.html
Basically, Spellsong and Lesser Spellsong work as minor versions of Anyspell (the spells available would be clerical only, and Lesser Spellsong can replicate only 1st circle while Spellsong can replicate only up to 4th circle).
Of course, these three spells would be available only with the Initiate of Eilistraee feat - to be taken from level 4 cleric onward. Obviously not from the Fighter's feat list.
Now, the "fun" part. The Prestige Class.

The Prestige Class I'm proposing to implement is this one - and I'll also give some suggestions on how to make it more attuned to the server itself. They're obviously subject to change at the discretion of Devs - admitting you'll even want to implement it!

So here's how it could be implemented in our server as requirements:PrC Sword Dancer
https://www.realmshelps.net/charbuild/c ... ncer.shtml
Although the special requirement stated in Faiths and Pantheons is indeed needed, it's also something difficult to apply in a PW, so I thought to replace it with a simple Feat - along with the ability to cast 3rd-level divine spells!Race: Elf, half-elf, drow, half-drow, human
Gender: Female
Skills: Diplomacy 5 ranks, Perform 5 ranks, Speak Language (Elven and Undercommon).
Feats: Dodge, Combat Expertise, Skill Focus (Perform), Weapon Focus (longsword, shortsword, bastard sword or greatsword), Initiate of Eilistraee.
Base Attack Bonus: +5.
Spells: Ability to cast 3rd-level divine spells.
Patron: Eilistraee.
Now, let's go into the details!
I don't see anything that won't go, personally, but do say your piece!Class Skills
The sword dancer's class skills are Concentration, Craft Weapon, Diplomacy, Hide, Knowledge (History), Knowledge (Local), Knowledge (Nature), Knowledge (Religion), Listen, Move Silently, Perform, Survival, and Tumble.
Skill Points at Each Level: 2 + Int modifier.
Base attack bonus progression: Medium
Saving throws high: Reflex
Saving throws low: Will, Fortitude

This means that casting PrC spells (not the divine kind) will fall under the Spell Failure rules. That means they'll be treated as Arcane, if the cleric wears light armor.The following are Class Features of the sword dancer prestige class.
Weapon and Armor Proficiency: A sword dancer gains no weapon or armor proficiencies. A sword dancer that wears medium or heavy armor or carries or wears a shield cannot use any of her special abilities, and a sword dancer wearing only light armor must succeed at an arcane spell failure roll in order to use any of her spell-like or supernatural abilities granted by this prestige class (not including spellcasting).
If using medium or heavy armor, they won't even be available for the Sword dancer. Likely go to 0 uses as soon the medium/heavy armor is equipped?
Standard, not sure if there's much else to saySpells per Day/Spells Known: At each sword dancer level, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (such as an improved chance of turning or rebuking undead). If the character had more than one spellcasting class before becoming a sword dancer, the player must decide to which class to add each sword dancer level for the purpose of determining spells per day and spells known.

Useful mostly for humans! Silverstars also grant this feat.Low-Light Vision (Ex): All sword dancers have low-light vision.
Honestly I'm not sure how to do the first part, in the Persistent World. I myself, would put it as an Anointed Knight Feat, meaning you cast it once to grant the bonuses - but it'll be only once per day.Sword Song (Su): A sword dancer can attune herself to a particular sword (magical or not), a process that takes one tenday. During this time she, must be wearing or holding the sword for at least 8 hours each day, and if interrupted she must start again. She may only be attuned in this fashion to one sword at a time. Beginning the process of attuning another sword negates the ability of the currently attuned sword. Once attuned to this sword, whenever she wields it the sword sings heroic songs, granting her a +2 morale bonus on attack and damage rolls with the sword and a +3 morale bonus on saving throws against mind-affecting spells and effects. This ability is a sonic, mind-affecting effect, and can be used for a maximum number of rounds per day equal to her class level plus her Charisma modifier. If this ability is applied to a dancing sword, the dancing sword gains the attack and damage bonus, but the saving throw bonus still applies to the sword dancer.
Basically, adding +2 to attack bonus and +2 sonic damage to the sword, +3 morale bonus on saving throws against mind-affecting spells and effects once a day, for class level+CHA rounds.
This feat can easily be replaced with the same spell owned by the Silverstar PrC.Moonlights (Su): Beginning at 2nd level, at will and as a free action, a sword dancer can create small lights equal to those produced by the dancing lights spell. These lights are under the control of the sword dancer but cannot move more than 5 feet from her body. The sword dancer can have in existence a number of lights equal to her class level.
I believe it can be replaced with the Bladedance spell, already present for clerics, a number of times equal to her class level.Sword Dance (Su): At 3rd level, a sword dancer can attune herself to a particular sword (which may be the same sword as her singing sword) in the process described above. Once attuned to the sword, she may use it as if it had the dancing property. She may use this ability a number of times per day equal to her class level.
Doable, I believe.Mobility: The sword dancer gains the Mobility feat at 4th level.
I was thinking on this, and I believe it can be done as it's done similarly for duelists.Maiden's Sword (Su): At 5th level, a sword dancer gains the ability to craft magic swords as if she had the Craft Magic Arms and Armor feat. This ability only works on her attuned swords, but the magic abilities given to the sword persist even if she loses her attunement to the sword. She may add any properties (including enhancement bonuses) to a sword as long as she meets the property's other prerequisites.
Meaning...
Every 7 actual ranks in the Craft Weapon skill, the Sword Dancer gains +1 Enhancement Bonus to any weapon (as long as it's a sword) she wields, up to a maximum of +4.
Although mechanically difficult to do, I believe it can be arranged (if the Lesser Spellsong spell will be implemented from what I stated above) as Lesser Spellsong 1/day.Lesser Spellsong (Su): At 6th level, a sword dancer gains the ability to spontaneously cast prepared cleric spells of 3rd level or lower as any of her domain spells, just as a good cleric spontaneously casts prepared cleric spells as cure wounds spells. Any spells she casts in this manner always have a verbal component, in addition to their normal components. For example, a sword dancer with access to the Moon domain who has prepared divine favor (a 1st-level spell) may lose divine favor in order to cast faerie fire (a 1st-level spell from the Moon domain).
Doable, I think.Spring Attack: The sword dancer gains the Spring Attack feat at 7th level.
As stated for Lesser Spellsong.Spellsong (Su): At 8th level, the sword dancer's lesser spellsong ability expands to include spontaneous casting of cleric spells of up to 6th level as domain spells.
Meh, this is indeed the most difficult part, but I believe it could be arranged as Magic Vestment spell 1/day, Caster Level equal to Clerical Levels (and their PrCs) or Ranger Levels, and progresses as such.Sword Shield (Su): At 10th level, as a free action a sword dancer may command her dancing sword to fight in a defensive manner, taking a penalty of up to -5 on the sword's attacks in order to add the same number (up to +5) to her Armor Class as an armor bonus. The changes to the sword's attack rolls and her Armor Class last until her next action. She can only use this ability on one dancing sword at a time.
Right, the bomb has been thrown. What do you think?
