Since this is the first transcript, I'll leave the emotes in so that everybody can understand the format we are using. In the future, these will be removed. I'll try to cut down on the superfluous parts as much as possible. Tips on how to format this are welcome.
Comments are allowed, but please keep them on-topic, or create a seperate thread to discuss a topic more in-depth. They will be removed otherwise.
Update: Here is the easier to read, pretty version, courtesy of SpookySkeleton (Shout out to Spooky for making it!):
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13:44 [DM Boo] DM Boo: Hello, everyone. Today I am going to make a rather unusual request of you. As one of your HDM's, it's my job to try to make this server fun for as many of you as possible. Lately in our little community, I've been sensing a lot of confusion or -
13:46 [DM Boo] DM Boo: concerns, which often go unaddressed because a lot of you are reluctant to reach out for a variety of reasons. There's also a certain lack of reaching out to the community as a whole in order to address these issues, and I'd like to change that.
13:47 [DM Boo] DM Boo: As such, I will be spending the next few hours available for discourse with you IG in the form of a HDM-Players meeting. If you are interested in attending, please send me a Tell and I will port you to an OOC area, where everyone who wishes to attend -
13:48 [DM Boo] DM Boo: can share any questions or issues that they have in mind. Thank you in advance!
13:54 [DM Boo] DM Boo: Thanks everyone who has shown interest!
14:07 [DM Boo] DM Boo: So, thank you all for coming. I hope you like this idea and get some value out of it.
14:07 [DM Boo] DM Boo: If it works out, I might consider doing it again at some stage. We already do something similar for the DM team, so we might as well do something for the players!
14:08 [SlipperyCatfish] Je'stance Tir'ei'makiir: Is there a planned topic to start or do we just go from whoever's got something?
14:09 [DM Boo] DM Boo: All I ask of you is to be nice to each other while here, and try to let people speak. We'll have a bit of a format, where we'll go around the circle where you can speak in turn, and then a Q&A at the end for that person before moving on to the next person
14:10 [wolfsdaughter] Grimhildr Ulvsdatter: nods
14:10 [DangerMouse] Zala Sennesa: Ok.
14:10 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fair nuff
14:10 [Leramak] Morgan: Sounds great!
14:10 [DM Boo] DM Boo: So we don't all speak over each other. If you can't hold a thought until the Q&A, ask to interject and the current speaker can say if you can or not.
14:11 [Leramak] Morgan: Hold about if we have a question w just Raise hand
14:11 [DM Boo] DM Boo: Any suggestions or questions before we begin?
14:11 [Leramak] Morgan: Or if we have somethign to add.
14:11 [DM Boo] DM Boo: Great idea.
14:11 [DM Boo] DM Boo: So just raise hand if you want to say something.
[14:11] SERVER: [DM] THE SERVER HAS BEEN UP 5 HOUR(S)
14:12 [DM Boo] DM Boo: All right, shall we begin? Morgan can start first, since she was the first to show interest in this.
14:13 [Leramak] Morgan: Alright.
14:13 [DM Boo] DM Boo: Fire away, Morgan.
14:15 [Leramak] Morgan: I know this year has been hard with everything going on in the world. Covid has effect most people in one way or another to say the least. So i just want to first say i hope everyone is doing well and thank you all for supporting this server Dm and player
14:15 [Leramak] Morgan: alike and without all of you it wouldn't be what it is.
14:16 [Leramak] Morgan: Now down to it..
14:18 [Leramak] Morgan: I know the Dm's are backed up with many request coming in and there have been peoples request that sometimes fall through the cracks. I personally understand why, but is there any head way on bringing on more DM's? I have heard from many others myself >
14:19 [Leramak] Morgan: included that more small random events would liven up the server more.
14:21 [Leramak] Morgan: There are many times there is a long stagnet where nothing really happens and i know many people that have left because they get bored.
14:21 [SlipperyCatfish] Je'stance Tir'ei'makiir: Raises hand
14:21 [Leramak] Morgan: She nods
14:22 [SlipperyCatfish] Je'stance Tir'ei'makiir: I've talked to folks a lot about that before and after my long break, and I've seen another server in nwn2 do well with something called Event Masters. Basically junior DMs whose -sole- job is to go around doing tiny little un-connected events to liven-
14:22 [SlipperyCatfish] Je'stance Tir'ei'makiir: Things up. Basically what you proposed.
14:22 [WinterborneTE] Nathan Goldenmane: Raises hand
14:22 [SlipperyCatfish] Je'stance Tir'ei'makiir: It has its own issues but I think not everyone wants to DM because of the possiblity of red tape and pressure/stress that comes with it
14:23 [SlipperyCatfish] Je'stance Tir'ei'makiir: I'm done. Ty ^^
14:23 [Leramak] Morgan: Waits for nathan
14:24 [WinterborneTE] Nathan Goldenmane: I just want to say I think that's a great idea. I am probably a bit better than most at keeping myself entertained without the need for external stimuli but I'd love to see more little one-off events happen here and there to just spice up the world.
14:24 [DM Boo] DM Boo: raises hand
14:24 [WinterborneTE] Nathan Goldenmane: As much as I love big, long, ongoing series of things, RL happens, especially this year and it's frustrating to have things stall out mid-way through.
14:24 [WinterborneTE] Nathan Goldenmane: Is done!
14:25 [Leramak] Morgan: Looks to Grymhild
14:25 [DM Boo] DM Boo: waves hand in air!
14:25 [WinterborneTE] Nathan Goldenmane: miniature giant space hamsters don't have hands.
14:25 [Leramak] Morgan: Looks to Boo
14:25 [DM Boo] DM Boo: paw, then!
14:25 [SlipperyCatfish] Je'stance Tir'ei'makiir: Maybe he pulled it off a skeleton, just go with it
14:26 [Leramak] Morgan: Chuckles
14:27 [DM Boo] DM Boo: I just wanted to add that when someone is done, they can say is done, and if the current speaker wants someone specifically to answer what was said, they can say point at (whoever)
14:27 [DM Boo] DM Boo: is done
14:27 [Wildsheep] Vieice Jhala'tlar: Raises hand
14:27 [Leramak] Morgan: Points to Vieice
14:29 [Wildsheep] Vieice Jhala'tlar: I'd like to add that I've seen on other server something called dmpc or monster pc - something along those lines. Basically, if you have a good idea for a villain that you'd like to play but you do not wish to DM long storylines in this server you can submit an app to play a DMPC which only lasts for 6 months and gets a few DM powers
14:29 [Wildsheep] Vieice Jhala'tlar: It's something along the lines of a DM-lite like Jes had suggested
14:29 [Wildsheep] Vieice Jhala'tlar: Is done for now
14:29 [Wildsheep] Vieice Jhala'tlar: \\another server
14:30 [WinterborneTE] Nathan Goldenmane: Raises hand.
14:30 [Leramak] Morgan: Points to nathan
14:30 [WinterborneTE] Nathan Goldenmane: I personally DM'ed for -many- years, but I've had no real interest in doing it here, myself. I would probably use a system like that if it was available though. But mostly I try to just be a reliable and consistent presence playerside to be able to
14:31 [WinterborneTE] Nathan Goldenmane: point people at things when they don't know how to be involved.
14:31 [WinterborneTE] Nathan Goldenmane: I love the idea of people being able to mini-DM like that, and I think it'd certainly increase the frequency of these smaller-scale things.
14:31 [WinterborneTE] Nathan Goldenmane: Is done.
14:31 [Sidhwen] Laila: Raises hand
14:31 [Leramak] Morgan: Points to Laila
14:33 [Sidhwen] Laila: I believe that having an "event DM" could achieve a similar goal if they worked alongside already evil PCs on the server. I think that would be more realistic and more easily curated than having a system where people could just be a mini DM whenever ...
14:33 [Sidhwen] Laila: They feel like it. At the end of the day those powers are still abusable. is done
[14:33] SERVER: [DM] PVP DEATH: [stalkon] Stalkon Amineri has killed [toehorse1] Nora Derlin atRegional Interior
14:33 [SlipperyCatfish] Je'stance Tir'ei'makiir: +1!
14:33 [WinterborneTE] Nathan Goldenmane: Raises hand.
14:33 [Leramak] Morgan: Points to nathan
14:34 [WinterborneTE] Nathan Goldenmane: I definitely feel there needs to be more opportunities for evil characters to be evil instead of having to play nice all the time.
14:34 [WinterborneTE] Nathan Goldenmane: For the sake of laws and stuff.
14:35 [WinterborneTE] Nathan Goldenmane: In general that leads to a bigger problem I've felt, where it feels (probably on both sides of the alignment spectrum) like things are mostly kept status quo and nobody is allowed to really gain ground one way or the other in a way that feels meaningful.
14:36 [wolfsdaughter] Grymhild: raises hand
14:36 [WinterborneTE] Nathan Goldenmane: Is done!~
14:36 [Leramak] Morgan: Points to Grymhild
14:36 [wolfsdaughter] Grymhild: <i>the status is NOT quo... the world is a mess...
14:37 [wolfsdaughter] Grymhild: <i>the server is a mess, and I just need to rule it...
14:37 [Leramak] Morgan: Chuckles
14:37 [wolfsdaughter] Grymhild: I <3 Dr. Horrible
14:38 [wolfsdaughter] Grymhild: anyway, yeah - the forced status quo or reset to status quo is one of my bigger frustrations with the server
14:38 [wolfsdaughter] Grymhild: it makes it feel like nothing that we do, or almost nothing that MOST of us do... (there are a few exceptions) - really doesn't matter
14:38 [WinterborneTE] Nathan Goldenmane: Raises hand.
14:39 [wolfsdaughter] Grymhild: i don't want to tangent this from the main point, but mentioning status quo ... kinda made me think of it
14:39 [wolfsdaughter] Grymhild: <C=red>done
14:39 [Leramak] Morgan: Shakes speaking stick
14:39 [WinterborneTE] Nathan Goldenmane: Puts hand down!
14:39 [DM Boo] DM Boo: chuckles
14:39 [WinterborneTE] Nathan Goldenmane: Hairflip.
14:40 [Leramak] Morgan: Pokes tongue
14:42 [Leramak] Morgan: Everyone makes valid and reasonable arguements and suggestions. As a evil character player i would love to have more push and pull when i came to status quo. But i have to agree if we gave "Lite Dm powers to a player someone would surely abuse them." I >
[14:43] SERVER: [DM] PVP DEATH: [Alcreed] Jandar has killed [Darradarljod] Harvard Sigurdsson atSouth of Beregost
14:43 [Leramak] Morgan: Personally love the art of story telling and the evolving conflicts from Good and evil characters. The good th ebad and the ugly. To have that on a smaller scale would be instrumental and there would be less down time between events.
14:44 [Leramak] Morgan: IS done and passes speaking stick to Nathan
14:44 [WinterborneTE] Nathan Goldenmane: Picks up stick. Zelda item found jingle plays.
14:45 [WinterborneTE] Nathan Goldenmane: I'm curious and have a question to those that dealt with a DM-lite system (or monster PC or whatever it's called) firsthand (because I sure haven't but in concept it sounds neat). How "lite" were the abilities granted?
14:45 [DM Boo] DM Boo: (love the speaking stick idea, btw)
14:45 [WinterborneTE] Nathan Goldenmane: Could it be trimmed to be less abusable by bad actors?
14:45 [Leramak] Morgan: (Thank you

14:45 [SlipperyCatfish] Je'stance Tir'ei'makiir: Raises hand
14:45 [WinterborneTE] Nathan Goldenmane: Fingerguns to Jestance.
14:46 [SlipperyCatfish] Je'stance Tir'ei'makiir: My experience was that they could spawn in placeables, set up encounters and distribute exp. I don't know the exact ins and outs of what their powers are but I would definitely want limitations placed on them (And their responsibilities! No being pressur-
14:46 [SlipperyCatfish] Je'stance Tir'ei'makiir: Pressured to handle DM things!),
14:47 [SlipperyCatfish] Je'stance Tir'ei'makiir: I would suggest the obvious that if EM's are made a thing, they be monitored or mentored a bit as ADMs are to start with
14:47 [SlipperyCatfish] Je'stance Tir'ei'makiir: Is done
14:47 [Leramak] Morgan: Raises hand
14:48 [WinterborneTE] Nathan Goldenmane: I would maybe further suggest that there be a limit, if something like that was in place, to the strength of monsters they could spawn in as well. I think that'd go a long way to preventing abuses.
14:48 [WinterborneTE] Nathan Goldenmane: Couldn't just dump overpowered stuff on someone the person didn't like, etc.
14:48 [WinterborneTE] Nathan Goldenmane: Fingerguns to Morgan
14:49 [Leramak] Morgan: Perhaps if something liek that was put in place they go through the same screening that those applying to be DM's go through or something similar.
14:49 [Leramak] Morgan: Is done
14:49 [SlipperyCatfish] Je'stance Tir'ei'makiir: Raises hand
14:49 [WinterborneTE] Nathan Goldenmane: Fingerguns.
14:49 [WinterborneTE] Nathan Goldenmane: To Jestance.
14:50 [WinterborneTE] Nathan Goldenmane: And just in general because they're rad.
14:51 [SlipperyCatfish] Je'stance Tir'ei'makiir: Speaking of mentoring, applications and DMs, I would also not want EMs to feel completely beholden to what DMs want. Maybe suggestions could be made for themes of events ran in the background that have small, probably insignificant ties to a current or -
14:51 [Wildsheep] Vieice Jhala'tlar: Raises hand
14:51 [SlipperyCatfish] Je'stance Tir'ei'makiir: Just finished plot, but I wouldn't want EMs to feel at all stifled or like they 'have' to run certain themes. It would be about what's fun and works in the moment without compromising server integrity.
14:51 [SlipperyCatfish] Je'stance Tir'ei'makiir: Is done.
14:52 [WinterborneTE] Nathan Goldenmane: I agree with that. If the aim is creativity and making the world feel alive, people need to have a reasonable amount of freedom to do that I'd think.
14:52 [WinterborneTE] Nathan Goldenmane: Fingerguns to Vieice!
14:53 [Wildsheep] Vieice Jhala'tlar: I do remember back when Winding Waters was the center of the devil plot. Sometimes a DM would pop up while people were chilling and rp'ing and drop a few monsters on them. It was overall a fairly neat experience and made the world feel a bit more alive.
14:53 [Leramak] Morgan: Raises hand
14:53 [Wildsheep] Vieice Jhala'tlar: I do wish stuff like that happened more frequently. is done
14:54 [WinterborneTE] Nathan Goldenmane: That was great fun but there's a couple downsides to that. I loved that as well but the location ended up excluding evil characters by nature of it being a ducal territory. More ability for more people to be included is better.
14:54 [WinterborneTE] Nathan Goldenmane: I do want to say before I fingergun at Morgan here, that I know I play basically the IC equivalent of a golden retriever named Scout.
14:54 [WinterborneTE] Nathan Goldenmane: But I am always willing to work with evil people in a collaborative sense for the sake of storytelling.
14:54 [WinterborneTE] Nathan Goldenmane: On an OOC level.
14:55 [WinterborneTE] Nathan Goldenmane: If you wanna kidnap me or do some shady stuff I will do my best as a guildleader to ensure that there's no sour grapes involved in such things.
14:55 [WinterborneTE] Nathan Goldenmane: Commence fingerguns!
14:55 [WinterborneTE] Nathan Goldenmane: To Morgan!
14:57 [Leramak] Morgan: Actually the devil was was a good example. To be fair most of the action happened at the winding waters but there were a few times Dm's would drops a few devils at the bridge and we would fend them off it was really cool. I also think its is really cool>
14:58 [Leramak] Morgan: of nathan do do that IC. I like to believe i am the same way when it come wo workign with the good guys for a common cause. i know that encounter with Nathan yesterday could have something else but we knew why we were both there and it wasn't to fight >
15:00 [Leramak] Morgan: other. Alot of people are very black and white but i feel there has to me at least some level of OOC understand and beign liek i get it on why we have to work together. Pehaps we should all lose an event every once in a while cause people choose not to >
15:00 [Leramak] Morgan: work together. Actions have consequences. You can win every fight by just attacking.. Is done
15:00 [Sidhwen] Laila: raises her hand
15:01 [WinterborneTE] Nathan Goldenmane: People do just love sometimes getting together to beat up waves of things, with an IC reason, even a vague one. The devil plot was great in that it gave the opportunities for just spontaneous chaos from time to time that people could join together and
15:01 [WinterborneTE] Nathan Goldenmane: unite against - especially maybe people who wouldn't otherwise be caught dead in one another's presence. The attacks were a great spark to ignite a fire of roleplay, as opposed to being the fire themselves.
15:02 [WinterborneTE] Nathan Goldenmane: I also think that in line with Morgan's suggestion about "people need to lose sometimes", I made a suggestion back at the beginning of the year in the "waht do you want from this year" post that was made.
15:02 [WinterborneTE] Nathan Goldenmane: People always get so caught up on good vs evil and winning vs losing.
15:02 [WinterborneTE] Nathan Goldenmane: I said back then though that they can both win if they aren't fighting the same battle.
15:03 [WinterborneTE] Nathan Goldenmane: Team good is working on some goal and doing some -thing- to do goodly stuff. Meanwhile elsewhere, team evil is doing something bad and genuinely evil and succeeds at it.
15:03 [WinterborneTE] Nathan Goldenmane: Both sides probably can end up happy and successful without someone feeling like they lost out.
15:04 [WinterborneTE] Nathan Goldenmane: It's as important for people to be okay with losing as it is for people to get to win. And it's easier to spread wins around when it's possible for both sides to come out on top with their goals.
15:04 [WinterborneTE] Nathan Goldenmane: Fingerguns to Laila!
15:04 [Sidhwen] Laila: I just want to say, I was there last night to fight you and was absolutely prepared to lose is done
15:04 [WinterborneTE] Nathan Goldenmane: Aw. <3
15:05 [WinterborneTE] Nathan Goldenmane: I just kind of find pvp the least interesting part of roleplay.
15:05 [WinterborneTE] Nathan Goldenmane: So I would rather actually roleplay than just make with stabbing.
15:05 [WinterborneTE] Nathan Goldenmane: Even though Nathan 100% would want to stab Morgan!
15:05 [WinterborneTE] Nathan Goldenmane: It would have been less interesting to do it.
15:05 [Wildsheep] Vieice Jhala'tlar: Raises hand
15:05 [WinterborneTE] Nathan Goldenmane: Fingerguns to Vieice
15:06 [Wildsheep] Vieice Jhala'tlar: Not wishing to move away from the current topic, but while we are speaking bout evil PCs, I do wish there were better places for the evil types to gather. Soubar's tavern is not very visually appealing, It's basically a dump. The Roaring Shore's tavern is extremely cluttered and not a very good place place for people to gather regularly either imo. Just my personal opinion.
15:06 [WinterborneTE] Nathan Goldenmane: I believe Soubar is currently getting some sort of overhaul?
15:06 [DM Boo] DM Boo: //Noted.
15:06 [Leramak] Morgan: Raises hand
15:06 [WinterborneTE] Nathan Goldenmane: Points to Morgan.
15:06 [wolfsdaughter] Grymhild: finger snaps in agreement with Vieice
15:06 [WinterborneTE] Nathan Goldenmane: Fingerguns! Not points!
15:06 [Wildsheep] Vieice Jhala'tlar: The deep gnome city also doesn't have a proper tavern. There also isn't a good place to make nature rp outside of the Eldath shrine with the removal of that forest to the north
15:06 [WinterborneTE] Nathan Goldenmane: Concealed fingergun weapons!
15:07 [Wildsheep] Vieice Jhala'tlar: Is actually done now
15:07 [DM Boo] DM Boo: //Looks ilke we may have an intruder shortly...
15:08 [Leramak] Morgan: There are actually alot of Evil/ Netural aligned factions that are tryign to build up and change Soubar for the better. I would liek to Thank DM boo for taking up Mag recently to talk with some PC. I know personally there was a request to talk with her >
15:08 [DM SummerBreeze] DM SummerBreeze: Mmm
15:09 [Leramak] Morgan: Last october that was pending until recently.
15:09 [Leramak] Morgan: is done
15:09 [DM SummerBreeze] DM SummerBreeze: I wanted to take on the Mag thing, but I felt too new to take on playing Mag too much
[15:09] SERVER: [DM] THE SERVER HAS BEEN UP 6 HOUR(S)
[15:09] SERVER: [DM] NOTICE: THE SERVER IS GOING TO RESET ITSELF IN JUST A MINUTE
15:09 [WinterborneTE] Nathan Goldenmane: I really think that there is a need for an "evil" hub. Soubar is sketchy and amoral but not overt. Roaringshore is similar but not overtly evil.
15:10 [DM SummerBreeze] DM SummerBreeze: Oh man, of course
15:10 [DM Boo] DM Boo: We are playing it by turns. Nathan is the current speaker
15:10 [WinterborneTE] Nathan Goldenmane: Evil needs a place to spread its wings.
15:10 [DM SummerBreeze] DM SummerBreeze: Darkhold is sort of that place
15:10 [DangerMouse] Zala Sennesa: raise hand
15:10 [DM SummerBreeze] DM SummerBreeze: I sh
15:10 [DM Boo] DM Boo: If you want to say something, raise your hand

15:10 [WinterborneTE] Nathan Goldenmane: Darkhold is but it's a guildhall.
15:10 [DM SummerBreeze] DM SummerBreeze: Oh my bad hahaha
15:29 [WinterborneTE] Nathan Goldenmane: I have very little else to add other than that I love all of you and pretty much just like telling stories with you all. I made this character originally as a kind of comic relief sort (lawful good autistic tiefling that's unable to lie. ask him if the...
15:29 [WinterborneTE] Nathan Goldenmane: ...dress makes you look fat)...and if any of you want to like, collaborate to do something ever, please jsut poke me OOC in a tell or PM.
15:31 Oth's new wife: Takes speakign stck from nathan
15:31 [WinterborneTE] Nathan Goldenmane: Presents stick.
15:31 [WinterborneTE] Nathan Goldenmane: Is done with it!
15:31 Oth's new wife: Gives stick to jestance
15:31 [DM Boo] DM Boo: Appreciate it, Summerbreeze!
15:31 [wolfsdaughter] Grymhild: Vieice - you're up
15:31 [SlipperyCatfish] Je'stance Tir'ei'makiir: Has the stick!
15:33 [SlipperyCatfish] Je'stance Tir'ei'makiir: We covered Event Masters as an idea for the server, for those who weren't present, and this was pretty much what I wanted to bring up. As we've gone over that, I'll only say that I think it could be a great assistance in reducing DM burnout. >
15:34 [DangerMouse] Zala Sennesa: raise hand
15:34 [Wildsheep] Vieice Jhala'tlar: Raises hand as well
15:34 [SlipperyCatfish] Je'stance Tir'ei'makiir: DMs handle a lot of things as I've been lead to understand and maybe half of it is actually in-game. They will still absolutely have the option to run fun events in game but won't feel so -obligated- to be on at every waking hour trying to cater to us.
15:34 [SlipperyCatfish] Je'stance Tir'ei'makiir: Points to Zala
15:35 [DangerMouse] Zala Sennesa: May I ask how many DMs there are? And whether any are in danger of burning out?
15:35 [CountofAszCastle7000] Beist Oblodra Jaezred: Let me know if you want any help running anything,
15:35 [SlipperyCatfish] Je'stance Tir'ei'makiir: DM? You'd know that better than I do.
15:35 [SlipperyCatfish] Je'stance Tir'ei'makiir: I can only speak to past experience.
15:35 [DangerMouse] Zala Sennesa: Yes, I'm asking the DMs here.
15:35 [CountofAszCastle7000] Beist Oblodra Jaezred: How has it been as far as dmin n that?
15:36 [DM Boo] DM Boo: raises hand
15:36 [SlipperyCatfish] Je'stance Tir'ei'makiir: Points to Boo
15:36 [WinterborneTE] Nathan Goldenmane: Mourns the use of fingerguns.
15:36 [DM Boo] DM Boo: There are currently 9 DM's. 2 HDM's, 4 full DM's, and 3 ADM's.
15:36 [DM Boo] DM Boo: is done
15:37 [DM SummerBreeze] DM SummerBreeze: Its worth noting some of the DM's, like Boo here
15:37 Oth's new wife: Raise hand
15:37 [DM SummerBreeze] DM SummerBreeze: Do a lot of administration work, so that others (like me) dont always have to
15:37 [DM Boo] DM Boo: Raise your hand, SummerBreeze! Or paw, whatever!
15:37 [DangerMouse] Zala Sennesa: is done
15:37 [SlipperyCatfish] Je'stance Tir'ei'makiir: Good input, but please do raise your hand ^^
15:37 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fingerguns the Zambie
15:38 [DM SummerBreeze] DM SummerBreeze: I thought that was a question directed....sorry ill be quiet, Im a bit lost on the rules apologies.
15:38 [DM Boo] DM Boo: Even questions have to be passed to people and they raise their hand to answer it
15:38 [Velaris] Velaris: raises hand
15:38 Oth's new wife: How many of the current DM's Are actively around would be th equestion i have?
15:38 [Wildsheep] Vieice Jhala'tlar: Raises hand again
15:38 [DM Boo] DM Boo: raises hand
15:38 [DM SummerBreeze] DM SummerBreeze: ahh thank you, I wasn't keen on how that part worked, so I just waited till after you said something
15:39 [DM Boo] DM Boo: fair 'nough
15:39 [SlipperyCatfish] Je'stance Tir'ei'makiir: So many hands! Fingerguns Boo, begs others to wait a bit
15:39 [Velaris] Velaris: waiting
15:40 [DM Boo] DM Boo: Currently, there are 3 active full DM's, 2 active ADM's, and 2 HDM's who never sleep.
15:40 [DM Boo] DM Boo: is done
15:40 Oth's new wife: Is also done
15:40 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fingerguns Vieice, with Velaris next!
15:40 [Velaris] Velaris: Follow up question then.
15:40 [Wildsheep] Vieice Jhala'tlar: I actually wanted to shift the topic a bit, so Velaris can go first
15:40 [wolfsdaughter] Grymhild: gives Boo a sad smile of sympathy
15:40 [SlipperyCatfish] Je'stance Tir'ei'makiir: Alright shoot
15:41 [Velaris] Velaris: Then is there a sheet or posting of dms and current assignments, like if a dm is dedicated to which guilds etc?
15:41 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fingerguns either of the DMs pre-emptively
15:41 [DM SummerBreeze] DM SummerBreeze: Raises hand
15:42 [DM Boo] DM Boo: //Go for it, SB
15:42 [DM SummerBreeze] DM SummerBreeze: Not all DM's are assigned to guilds, but we do have a section of the forums where we organize current assignments, they may be anything from personal player requests, to requests from guilds
15:42 [WinterborneTE] Nathan Goldenmane: Raises hand
15:43 [SlipperyCatfish] Je'stance Tir'ei'makiir: Waits to see if SB's finished first.
15:43 [DM SummerBreeze] DM SummerBreeze: Go for it, thats the easy answer.
15:43 [DM SummerBreeze] DM SummerBreeze: Its more complex in the background, but thats the simplest way to put it
15:43 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fingers Nathan
15:43 [Velaris] Velaris: nods Fair enough.
15:44 [WinterborneTE] Nathan Goldenmane: I've always been operating on the understanding that guilds don't get a DM "assigned" to them really, and that most interaction a guild has with a DM actually comes from requests being made f or whatever it is they are hoping for.
15:44 [WinterborneTE] Nathan Goldenmane: Is that inaccurate?
15:44 [WinterborneTE] Nathan Goldenmane: Phrasing Jestance, Ye gods.
15:44 [SlipperyCatfish] Je'stance Tir'ei'makiir: Knows what he said.
15:44 [DM Boo] DM Boo: And you say is done when you are finished
15:44 [DM SummerBreeze] DM SummerBreeze: Raises hand
15:44 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fingers boo!
15:44 [SlipperyCatfish] Je'stance Tir'ei'makiir: SB, even
15:45 [DM Boo] DM Boo: raises hand
15:45 [DM SummerBreeze] DM SummerBreeze: I will let boo answer that, he has a better answer im sure.
15:45 [SlipperyCatfish] Je'stance Tir'ei'makiir: Switches it to Boo
15:45 [DM SummerBreeze] DM SummerBreeze: thanksss
15:46 [wolfsdaughter] Grymhild: squints uncomfortably at the mental image of fingering a hamster, and what that might mean - but quickly shakes her head and dimisses the thought
15:46 [DM Boo] DM Boo: There's been guild DM's in the past, but we are so understaffed that we can't do that at the moment, Most guilds if they send a request will get a DM assigned to that request, rather than to the guild. So Nathan is essentially correct.
15:46 [SlipperyCatfish] Je'stance Tir'ei'makiir: Is being reported to HR for sure.
15:46 [DM Boo] DM Boo: is done
15:47 [WinterborneTE] Nathan Goldenmane: I figured I'd ask because as a guildleader it was something I'd never heard of so I was making sure I wasn't missing something I was supposed to be doing.
15:47 [Leramak] Morgan: Is with Nathan on his point
15:47 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fingers Vieice about her topic change(?)
15:47 [Wildsheep] Vieice Jhala'tlar: Raises hand?
15:48 [Leramak] Morgan: Stick change?
15:48 [Wildsheep] Vieice Jhala'tlar: Alright then
15:48 [SlipperyCatfish] Je'stance Tir'ei'makiir: The Stick chooses the master! It vanishes and appears by V.
15:49 [Wildsheep] Vieice Jhala'tlar: I'd like to talk about the fact that the UD is empty most of the time. There was a while back a big effort from some players to make a new city, but even after shelving a bunch of UD areas to make up more space, the Staff team decided that there>
15:49 [Wildsheep] Vieice Jhala'tlar: wasn't enough space and scrapped it, even thought the city was pretty much already complete which made me lose some hope that things would improve. It is a pain in the arse to play an UD character and actually find RP at times. With the current ooc rules, when there are 0 players in the UD atm the only thing this player can do is log out to play on another character as spending time on the surface is heavily frowned upon. I wonder if people have any suggestions to improve the quality of life of drow players so that they can actually find rp. Some people had suggested opening up the north areas to drow (Soubar/ High Moor/ Reaching Woods) and keep the current limitations where they aren't allowed oocly to the areas to the south to stop people from parking their drow in hubs.
15:50 [WinterborneTE] Nathan Goldenmane: +1
15:50 [DM SummerBreeze] DM SummerBreeze: Raises hand!
15:50 [wolfsdaughter] Grymhild: fingersnaps in agreement with Vieice
15:50 [Leramak] Morgan: Raise hand
15:50 [SlipperyCatfish] Je'stance Tir'ei'makiir: V has the stick!
15:50 [WinterborneTE] Nathan Goldenmane: You're on fingerguns duty V.

15:51 [Wildsheep] Vieice Jhala'tlar: Oh Sorry. I'm V
15:51 [Wildsheep] Vieice Jhala'tlar: Finger guns Morgan
15:51 [wolfsdaughter] Grymhild: xas, ilharess
15:51 [Leramak] Morgan: I will go after summerbreeze if that is alright.
15:52 [Wildsheep] Vieice Jhala'tlar: Then, Summerbreeze first Tosses the stick over
15:52 [DM SummerBreeze] DM SummerBreeze: Gets fingered or whatever
15:52 [Leramak] Morgan: Dies laughing
15:52 [DM Boo] DM Boo: //You keep the stick, you just point to whoever is speaking
15:52 [DM Boo] DM Boo: //And then it returns to you after they are done!
15:52 [DM SummerBreeze] DM SummerBreeze: For me, one of the things I have been planning after I am finished with the current duties I have taken on, is to take a good long look at the underdark. In fact, during this meeting
15:52 [DM SummerBreeze] DM SummerBreeze: I have even gotten tells, asking about it
15:53 [Wildsheep] Vieice Jhala'tlar: Then... a small breeze carries the stick back to V and she properly fingerguns Summerbreeze
15:53 [DM Boo] DM Boo: nods
15:53 [DM SummerBreeze] DM SummerBreeze: I am looking at putting together a meeting, I think not unlike this one.
15:53 [DM SummerBreeze] DM SummerBreeze: But solely with the UD folk
15:53 [DM SummerBreeze] DM SummerBreeze: So that together we can look at some RP goals. I want to focus my next server-inclusive event, on the UD
15:53 [wolfsdaughter] Grymhild: would like to be part of that discussion, schedule permitting
15:53 [DM SummerBreeze] DM SummerBreeze: So those of you who know my vampire event, it will be like this.
15:53 [DM SummerBreeze] DM SummerBreeze: But for the UD
15:54 [Leramak] Morgan: Wonderful plot btw
15:54 [DM SummerBreeze] DM SummerBreeze: I would like to line up play times, shoot ideas, ect. It makes me sad that they are not getting as much love. We are stretched very thin right now, but I want to make it my next focus.
15:54 [WinterborneTE] Nathan Goldenmane: Raises hand.
15:55 [DM SummerBreeze] DM SummerBreeze: Done
15:55 [Wildsheep] Vieice Jhala'tlar: Points over at Morgan since she was first
15:57 [Leramak] Morgan: I have never played a UD character but on this gal i associate very heavily with them and see the lack of RP that is down there. There are a few people in particular that have been carring the RP in the UD on the player side. When i get event i have >
15:58 [wolfsdaughter] Grymhild: raises hand
15:59 [Leramak] Morgan: tried to involve them as much as i can. Though alot of the Guilds/Factions around Soubar don't KOS UD character Soubar lately has been widely accepting on UD charaters. OOC there is actually an initiative underway between certain factions UD and around >
15:59 [Leramak] Morgan: Soubar to open the Northern area up to UD characters and slowly we are taking steps IC.
15:59 [Leramak] Morgan: IS done
15:59 [Wildsheep] Vieice Jhala'tlar: Points at Nathan
15:59 [WinterborneTE] Nathan Goldenmane: I have a suggestion about that I think. Take it with a grain of salt as I am not a UD player. But it seems to me one of the catch-22's of an UD character is "I dont play UD because there's no events there" vs "There's no events in UD because nobody plays"
16:00 [SlipperyCatfish] Je'stance Tir'ei'makiir: +1
16:00 [WinterborneTE] Nathan Goldenmane: One thing I did when my guild was seeing reduced activity was do something scheduled. Players would know that every week, on this day and this time, there'd be -something- going on. Until there can be more activity on a regular basis it might
16:00 [WinterborneTE] Nathan Goldenmane: benefit UD players to be able to play "hey, on this day and time there's gonna be UD stuff happening, we can show up and do stuff then have something to talk about".
16:01 [WinterborneTE] Nathan Goldenmane: Until things get rolling more regularly, a focuse,d transparently scheduled thing like that can really encourage people to drop in.
16:01 [WinterborneTE] Nathan Goldenmane: And the reliability of knowing "Hey I'm busy this week but next week I know I can make it so something'll be going on!" really encourages people to stay involved.
16:01 [WinterborneTE] Nathan Goldenmane: Is done.
16:01 [Wildsheep] Vieice Jhala'tlar: DM Vanquish did an amazing job back when he was around and scheduled UD events ~
16:01 [Wildsheep] Vieice Jhala'tlar: Points at Grym
16:02 [wolfsdaughter] Grymhild: So, I've played a lot of UD characters, some came to the surface, some who practically lived on the surface, and some who would never go to the surface. good, evil, morally ambiguous and everything in-between. i've been in multiple UD guilds, Eilistraeen
16:02 [wolfsdaughter] Grymhild: House Zau'afin, Bregan, and old Qu'ellar Sshamath
16:03 [wolfsdaughter] Grymhild: i've seen a lot of drama. I've been involved in a lot of drama. I've probably been the cause of a lot of drama sigh
16:03 [DM Boo] DM Boo: When you have nothing left that you'd like to bring up is when you pass the stick to your left
16:03 [wolfsdaughter] Grymhild: also some of the most amazing long term, in depth, engaged, and serious RP that i've had has been involving UD stuff
16:04 [Wildsheep] Vieice Jhala'tlar: Alright
16:04 [DM Boo] DM Boo: After everyone is done asking questions or whatever
16:04 [Wildsheep] Vieice Jhala'tlar: Ok

16:04 [wolfsdaughter] Grymhild: i can't speak for everyone who plays in the UD, i probably shouldn't be speaking that much at all - because about two and a half years ago, i kinda gave up and moved on - though in the past couple weeks, i've poked my head in and said hi and played a litt
16:05 [wolfsdaughter] Grymhild: I <C=red> <3 </C the UD.
16:05 [wolfsdaughter] Grymhild: but there are issues which - deserve their own roundtable to fully go through
16:06 [wolfsdaughter] Grymhild: i don't really know what's going on with the server lately, but i do know there are a lot of people who would love to see some UD attention.
16:06 [WinterborneTE] Nathan Goldenmane: Raises hand
16:06 [wolfsdaughter] Grymhild: anyway - i can't remember my original point. lol - it's late, and i'm sleepy. but i would like to be involved in talking about it at another time
16:07 [wolfsdaughter] Grymhild: i'm done...
16:07 [Wildsheep] Vieice Jhala'tlar: Points at Nathan
16:07 [WinterborneTE] Nathan Goldenmane: I do want to say also that I think the current way the UD is handled with respect to mixing surface and UD interactions is unnecessarily heavy handed. In an older game with a smaller population, I think some of these things (no other-side XP, stiff
16:08 [WinterborneTE] Nathan Goldenmane: IC penalties for interacting with the wrong people, strictly governed RP reasoning to go to the other side, etc) are doing more harm than good to overall roleplay.
16:08 [Leramak] Morgan: Raise hand
16:08 [WinterborneTE] Nathan Goldenmane: The UD would be a lot livelier, even without a lot more UD specific people, if people felt safe being able to interact with the other side. This mostly applies to good bois like me, I think.
16:09 [DM SummerBreeze] DM SummerBreeze: +1
16:09 [WinterborneTE] Nathan Goldenmane: I understand that the UD should never feel "Safe" or b e diminished for what it is.
16:09 [SlipperyCatfish] Je'stance Tir'ei'makiir: +1
16:09 [wolfsdaughter] Grymhild: + all my ones and zeroes
16:09 [WinterborneTE] Nathan Goldenmane: But do we really need OOC penalties for even trying to go visit?
16:09 [WinterborneTE] Nathan Goldenmane: (I'm mostly referring to that no-xp, no loot script)
16:09 [SlipperyCatfish] Je'stance Tir'ei'makiir: +11
16:09 [WinterborneTE] Nathan Goldenmane: Heck, that thing is brutal
16:09 [WinterborneTE] Nathan Goldenmane: I was in a DM event where the DM sent us to the UD
16:10 [WinterborneTE] Nathan Goldenmane: And left chests and stuff for us
16:10 [WinterborneTE] Nathan Goldenmane: We couldnt loot them
16:10 [WinterborneTE] Nathan Goldenmane: And then also couldn't be granted XP.
16:10 [wolfsdaughter] Grymhild: +1
16:10 [DM Boo] DM Boo: hrms
16:10 [WinterborneTE] Nathan Goldenmane: I recognize that the need for such things in the past was drawn from constant surface raids/pvp drama/griefing that probably took a lot of DM time and effort to handle.
16:11 [WinterborneTE] Nathan Goldenmane: And it likely helped when things were short staffed.
16:11 [DM Boo] DM Boo: raises hand
16:11 [Velaris] Velaris: raises hand
16:11 [WinterborneTE] Nathan Goldenmane: I think it'd be much better if it was taken away and then could be added as a "feat" if someone was problematic rather than blanket-killing the whole thing.
16:11 [WinterborneTE] Nathan Goldenmane: Is done.
16:11 [Wildsheep] Vieice Jhala'tlar: Points at DM Boo, Morgan can go next if she doesn't mind
16:12 [DM Boo] DM Boo: Lets Velaris go first
16:12 [Leramak] Morgan: Good with her
16:12 [Velaris] Velaris: You sure?
16:12 [DM Boo] DM Boo: Yep.
16:13 [Leramak] Morgan: Lich tears
16:13 [Velaris] Velaris: Opening up the UD to surface groups getting xp in UD areas still defeats the purpose of making the UD more active to UD players. in my opinion.
16:13 [wolfsdaughter] Grymhild: likes Nathan's idea about a penalty feat to problematic PCs
16:13 [DM Boo] DM Boo: +1
16:13 [Leramak] Morgan: +1
16:13 [WinterborneTE] Nathan Goldenmane: Raises hand
16:13 [Velaris] Velaris: groups of surface groups will dominate the areas, and UD players will get pushed out due to smaller numbers. again.
16:14 [Velaris] Velaris: need a better solution, yes. what it is? don't know.
16:14 [Velaris] Velaris: Done for now.
16:14 [Wildsheep] Vieice Jhala'tlar: I'd like to point out that the times when the UD were more active were when there was interaction between surface and UD factions as there were things for people to plot about and look forward to. Points at Boo? Or Morgan?
16:14 [DM Boo] DM Boo: I was basically just going to say what Velaris just did.
16:14 [Wildsheep] Vieice Jhala'tlar: Morgan then
16:14 [DM Boo] DM Boo: Wait up tho
16:14 [Wildsheep] Vieice Jhala'tlar: Points back at Boo
16:16 [Leramak] Morgan: I agree with both Boo and Velaris. I just want to share my RP experiences on two different characters in the UD as a surfacer. Morgan on one had at first glace they are like oh a surfacer.... lets kill her or make her a slave.. Then they find out she is >
16:16 [DM Boo] DM Boo: I'd also like to add that in the past when it was all open, the rulebreakers weren't just rare annomalies. They were daily occurrences. People would essentially joyride there. The rules were put in place to protect the drow's reputation, as well as to -
16:16 [DM Boo] DM Boo: protect against constant attacks from drow randomly against surfacers.
16:16 [DM Boo] DM Boo: is done
16:16 [Leramak] Morgan: a wizard and they hesitate.. then they find out she is a necromancer and they hesitate even more due to Sshamaths rules
16:18 [DM SummerBreeze] DM SummerBreeze: Raises a hand
16:18 [Leramak] Morgan: I also play amos who is just a fighter. and people try to kill him all day and in my opinion thats the way it should be. The UD should be Dangerous to surfacers who do not in line with the way they live and there customs and rules.
16:18 [WinterborneTE] Nathan Goldenmane: +1
16:18 [Leramak] Morgan: is done
16:18 [DM SummerBreeze] DM SummerBreeze: +1
16:18 [Wildsheep] Vieice Jhala'tlar: Points at DM SummerBreeze
16:18 [wolfsdaughter] Grymhild: +1
16:18 [DM Boo] DM Boo: +1
16:18 [SlipperyCatfish] Je'stance Tir'ei'makiir: +2.5
16:19 [WinterborneTE] Nathan Goldenmane: Keeps hand raised too.
16:19 [DM SummerBreeze] DM SummerBreeze: Mine is rather quick. But I actually was very active back in the "Drow raiding" days as a player, and I theroughly enjoyed the role-play that came from it when it was done properly. There were, as Boo said, those that abused the freedom they were given>
16:20 [DM SummerBreeze] DM SummerBreeze: and raided constantly, with no purpose or RP involved during or after any conflict. And that obviusly causes a lot of problems. But I think if done properly, with proper DM oversight in the style of an event. That this sort of play could bring a lot of>
16:20 [Leramak] Morgan: Raise hand
16:20 [DM SummerBreeze] DM SummerBreeze: RP enjoyment to the UD population, as well as show to the surface that the UD is a scary place, and that drow are scary people to be feared. As long as it is done within proper rules, and run in a way that is fair.
16:21 [DM SummerBreeze] DM SummerBreeze: Done
16:21 [Wildsheep] Vieice Jhala'tlar: Points at Nathan
16:21 [DM Boo] DM Boo: +1
16:21 [WinterborneTE] Nathan Goldenmane: Feat to apply the loot/xp shutoff could aid with the problematic folk. You abuse your freedom, you no longer have it, but folks who don't do. Right now feels very "We just can't have nice things!". I also think part of the problem with people going to...
16:21 [wolfsdaughter] Grymhild: +1
16:21 [WinterborneTE] Nathan Goldenmane: ...the other side, is that it should be a harder, more dangerous journey to get to the UD from the surface (or vice versa) than it is now.
[16:22] SERVER: [DM] THE SERVER HAS BEEN UP 1 HOUR(S)
16:22 [Wildsheep] Vieice Jhala'tlar: Raises hand
16:22 [WinterborneTE] Nathan Goldenmane: I also think you shouldn't be able to teleport between them, as even if it was hard, people'd just rune up on the other side.
16:22 [DM Boo] DM Boo: ...You have the stick!
16:22 [WinterborneTE] Nathan Goldenmane: Is done.
16:22 [DM Boo] DM Boo: You can speak whenever you want!
16:22 [Wildsheep] Vieice Jhala'tlar: That I do!
16:22 [Leramak] Morgan: Shake the stick lol
16:23 [Wildsheep] Vieice Jhala'tlar: But Morgan can go first. Points at her
16:24 [Leramak] Morgan: Mine is actually on a different topic so anyone else on this one cna go before me
16:24 [Wildsheep] Vieice Jhala'tlar: I was wondering if the Grey Orcs, who are also a hostile race on the surface have caused much trouble
16:25 [Wildsheep] Vieice Jhala'tlar: \\ that was mostly it for now. Passes stick to the left
16:26 [Leramak] Morgan: Keeps hand raised
16:26 [DangerMouse] Zala Sennesa: points morgan
16:26 [Leramak] Morgan: Could i have th estick for this topic please!
16:26 [DM SummerBreeze] DM SummerBreeze: 16:27 [DangerMouse] Zala Sennesa: Yes. give stick
16:27 [Leramak] Morgan: Takes stick
16:27 [Leramak] Morgan: My topic has to do with Dying in game and ressurection cost..
16:29 [Leramak] Morgan: I was in an event on a different character. And in the event another PC was held at with a knife around her neck by the npc bady. We were all going to see if we could talk it out and negotiate... but a group was like go ahead and kill her it only cost >
16:29 [Leramak] Morgan: 500gp to bring her back at a temple...
16:30 [Leramak] Morgan: I actually walked away from the event.
16:30 [SlipperyCatfish] Je'stance Tir'ei'makiir: +1 unhappy face
16:31 [Leramak] Morgan: That one response took all the motivation i had to be involved in that away. It took away from the immersion and consequence of it all.
16:31 [Leramak] Morgan: In PNP how much does an actual ressurection cost?
16:32 [Leramak] Morgan: Quite a bit.
16:32 [SlipperyCatfish] Je'stance Tir'ei'makiir: Raises hand
16:32 [Leramak] Morgan: Points to Jestance
16:32 [SlipperyCatfish] Je'stance Tir'ei'makiir: At least 10k, which scaled up to game economy, is - yeah, a LOT
16:32 [DM SummerBreeze] DM SummerBreeze: Raises hand as wellllll
16:32 [SlipperyCatfish] Je'stance Tir'ei'makiir: Not enough to just shrug off and go "pfffft, do it"
16:32 [SlipperyCatfish] Je'stance Tir'ei'makiir: Done
16:32 [Leramak] Morgan: Point to summer breeze
16:33 [Wildsheep] Vieice Jhala'tlar: Raises hand
16:33 [DM SummerBreeze] DM SummerBreeze: Good ol' slippery actually took a bit of my thunder, 10k or 15k was also the number I was thinking of when it comes to resurrection. It makes priests/FS and the like suddenly more valuable assets with their spells, and makes death a bit less scary....?
16:33 [WinterborneTE] Nathan Goldenmane: Raises hand too.
16:33 [Leramak] Morgan: Exactly...
16:34 [DM SummerBreeze] DM SummerBreeze: Also, as some of you know from being in my events, I am not afraid to kill players. And when they die, I always have some sort of thing up my sleeve as a consequence.
16:34 [DM SummerBreeze] DM SummerBreeze: Because I absolutely hate that death feels like just nothing on the server. It removes the impact of defeat in events and out in the wild.
16:34 [Leramak] Morgan: Who needs a cleric or FS when you can revive someone for 500 gp or anyone can use a scroll.
16:34 [SlipperyCatfish] Je'stance Tir'ei'makiir: +11111
16:35 [Leramak] Morgan: It takes away from consequence.
16:35 [DM SummerBreeze] DM SummerBreeze: So I am in big time agreement with you on this Morgan. I think more consequences for death are better.
16:35 [DM SummerBreeze] DM SummerBreeze: I know Harvard/Dara here can attest to the consequences of deaths in my events
16:35 [DM SummerBreeze] DM SummerBreeze: Done
16:36 [Leramak] Morgan: Amelia Blackrose player. Had one rule when we went on events and loot runs as a guild. No scrolls on divine casting can bring someone back.
16:36 [Leramak] Morgan: It felt so much more real that way.
16:36 [Leramak] Morgan: Points to nathan
16:36 [WinterborneTE] Nathan Goldenmane: . . . the fact that you can buy infinite raise dead scrolls on a vendor definitely also reduces the impact of it. I always try to personally have deaths have a big impact on me IC, even if nobody but me is going to impose that I do it.
16:36 [Leramak] Morgan: Sorry Vieice ....
16:36 [Wildsheep] Vieice Jhala'tlar: All good
16:36 [Leramak] Morgan: Your next i promis
16:36 [Wildsheep] Vieice Jhala'tlar: Keeps hand up
16:36 [WinterborneTE] Nathan Goldenmane: Is done
16:37 [Leramak] Morgan: I personally have dies on many occasions and i usually disappear for weeks unless ther was specific rp that brought me back
16:38 [Leramak] Morgan: Vieice
16:38 [Wildsheep] Vieice Jhala'tlar: There were some people in the past suggesting that the scrolls of raise dead were changed to smelling salts or something along those lines to keep death meaningful.
16:38 [Wildsheep] Vieice Jhala'tlar: At one point one of my characters was talking about the death of someone with another PC and he went "Oh I died 3 times yesterday and 2 times today. That's why I carry 10 raise dead scrolls with me at all times."
16:39 [Wildsheep] Vieice Jhala'tlar: Done for now
16:39 [Velaris] Velaris: raises hand
16:39 [Leramak] Morgan: Velaris
16:39 [Velaris] Velaris: Perhaps something needs to be done about the available of player initiated rezzes.
16:40 [Velaris] Velaris: An idea I have had..
16:41 [DM SummerBreeze] DM SummerBreeze: ( Just hold on this for one moment, while I take Harvard back out )
16:41 [Darradarljod] Harvard Sigurdsson: (Take care friends
16:41 [Velaris] Velaris: Like the dmfi tool that spawns in inventory, each player gets a single use rez per reset., scrolls can still spawn as loot, but no vendor scrolls. Clerics become more valuable, and players need to be more conscious of their own mortality.
16:41 [DangerMouse] Zala Sennesa: (bye
16:41 [Wildsheep] Vieice Jhala'tlar: ( gn
16:41 [SlipperyCatfish] Je'stance Tir'ei'makiir: <3
16:42 [Velaris] Velaris: My other main is a cleric, and I can't remember when I encountered another elven cleric.
16:43 [Velaris] Velaris: shrugs Feels, like anyone can do what he can do now.
16:43 [Velaris] Velaris: done
16:43 [Leramak] Morgan: Shakes taking stick
16:43 [Leramak] Morgan: Lets wait for summer breeze
16:44 [Velaris] Velaris: /ah sorry. missed that while typing.
16:44 [DM SummerBreeze] DM SummerBreeze: Ok back, please continue.
16:44 [SlipperyCatfish] Je'stance Tir'ei'makiir: I agree that with the strong preference I see to play FS over Cleric, clerics should have some other benefit to them to make them more relevent
16:44 [SlipperyCatfish] Je'stance Tir'ei'makiir: Was bad and talked out of turn!
16:45 [DM SummerBreeze] DM SummerBreeze: Pulls out the punishment whip?
16:45 [Velaris] Velaris: did you catch what I said before dm?
16:45 [DM SummerBreeze] DM SummerBreeze: I did not, can you repeat for me? Thank you.
16:45 [Leramak] Morgan: Yes people play FS because of PVP appeal especailly Evil PC
16:45 [SlipperyCatfish] Je'stance Tir'ei'makiir: Is threatened with a good time
16:46 [Velaris] Velaris: I proposed the possibility of having a rez token, like the dmfi tool spawn in each player's inventory, granting a single rez each reset. no vendor scrolls, but loot spawns yes. scrolls for sale pushes clerics and fs as well to lesser roles.
16:47 [SlipperyCatfish] Je'stance Tir'ei'makiir: Raises hand after
16:47 [Leramak] Morgan: I actually think uping the cost of a ressurections and scrolls and maybe even limiting the scrolls to FS or Cleics or people with High UMD (Though i say that iffy. i would rather not) would be more benifical for emmersion. I would even go further to say
16:47 [Velaris] Velaris: rezzes shouldn't be so commonplace, and making them more expensive just caters to players with more money.
16:47 [WinterborneTE] Nathan Goldenmane: Raises hand.
16:47 [Leramak] Morgan: you coudl even lose levels talking to mrykul.
16:47 [Velaris] Velaris: done.
16:47 [SlipperyCatfish] Je'stance Tir'ei'makiir: +1
16:48 [Leramak] Morgan: You do that in PNP why not here ? Huh?
16:48 [SlipperyCatfish] Je'stance Tir'ei'makiir: Only thing I wanted to put in,
16:48 [DM SummerBreeze] DM SummerBreeze: +1
16:48 [SlipperyCatfish] Je'stance Tir'ei'makiir: Was just that.
16:48 [Wildsheep] Vieice Jhala'tlar: Raise hand
16:48 [SlipperyCatfish] Je'stance Tir'ei'makiir: Upon completion of the spell, the creature is immediately restored to full hit points, vigor, and health, with no loss of prepared spells. However, the subject loses one level, or 2 points of Constitution if the subject was 1st level. (If this reduction would bring its Con to 0 or lower, it can’t be resurrected). This level loss or Constitution loss cannot be repaired by any means.
16:48 [Leramak] Morgan: Shakes stick
16:48 [SlipperyCatfish] Je'stance Tir'ei'makiir: Cowers
16:49 [DM SummerBreeze] DM SummerBreeze: Lets try to stick to the stick....but that is a good input.
16:49 [Leramak] Morgan: Vieice
16:50 [Wildsheep] Vieice Jhala'tlar: I personally don't really care about being ressed after being killed by a trap or being smacked by a fire giant while out looting. What bothers me is when there's some rp that lead someone to die and then they come back to life for just 500g like it was >
16:50 [Wildsheep] Vieice Jhala'tlar: only a minor inconvenience
16:50 [Wildsheep] Vieice Jhala'tlar: \\that can lead someone to die
16:51 [Wildsheep] Vieice Jhala'tlar: Is done
16:51 [DangerMouse] Zala Sennesa: raise hand
16:51 [DM SummerBreeze] DM SummerBreeze: +1
16:52 [Leramak] Morgan: Perhaps a state debuff could be put in place for those that talk to Mrykul that lastlike 10 minutes per level a sever one
16:52 [Leramak] Morgan: Nathan is first then Zala
16:52 [WinterborneTE] Nathan Goldenmane: I want to say I remember some technical reason for why delevelling doesn't happen? Something to do with spells learned.
16:52 [WinterborneTE] Nathan Goldenmane: That's all I had. Done!
16:52 [Leramak] Morgan: Zala
16:53 [DM SummerBreeze] DM SummerBreeze: Raises hand about nathan's thing he said
16:53 [DangerMouse] Zala Sennesa: I can understand where you are coming from. And I think some people are more mechanically minded and project less of the real world into this one, so they might say something like that it's only 500 gp.
16:54 [DangerMouse] Zala Sennesa: I can wait to finish if DM SB wants to interject.
16:54 [Leramak] Morgan: Shakes stick for Zala to continue
16:54 [DM SummerBreeze] DM SummerBreeze: Morgans choice
16:54 [Leramak] Morgan: Sorry want to hear an opposing arguement

16:56 [DangerMouse] Zala Sennesa: So I think it comes down to our willingness to overlook other people's perspective with respect to RP for our own immersion's sake. An example would be when Laila, Grimhildr and I were fighting the beholder, it killed Laila, so Zala made a deal with...
16:57 [DangerMouse] Zala Sennesa: ...Grimhildr to resurrect Laila for a price to be paid later as a favor owed. Where a mechanically minded person might think, no, I'll just loot this stuff and then go take her to the temple, or something like that. But that just comes down to how we...
16:57 [DangerMouse] Zala Sennesa: choose to RP.
16:57 [DangerMouse] Zala Sennesa: done
16:57 [WinterborneTE] Nathan Goldenmane: Raises hand
16:57 [Leramak] Morgan: That is a perfect example of great RP
16:57 [Leramak] Morgan: Slow claps
16:57 [WinterborneTE] Nathan Goldenmane: +1
16:57 [Leramak] Morgan: Summerbreeze
16:58 [DM SummerBreeze] DM SummerBreeze: Grimhildr/Jonez is always a good time
16:58 [DM SummerBreeze] DM SummerBreeze: Been around a long long time, and is in it for the RP
16:58 [DM SummerBreeze] DM SummerBreeze: Anways....on the other topic
16:58 [DM SummerBreeze] DM SummerBreeze: Nathan mentioned the mechanical reasons for no de-level, and he is correct.
16:59 [Leramak] Morgan: I figured as much. :/
16:59 [DM SummerBreeze] DM SummerBreeze: It opens a window for abuse, basically, if you lose a level, and gain it later like that, for wizards, they can choose new spells
16:59 [DM SummerBreeze] DM SummerBreeze: and keep the old ones...
16:59 [Leramak] Morgan: That sucks though.
16:59 [DM SummerBreeze] DM SummerBreeze: So you can see how this can be abused
16:59 [DM SummerBreeze] DM SummerBreeze: Done
16:59 [Velaris] Velaris: raises hand
16:59 [Leramak] Morgan: JEstance
16:59 [SlipperyCatfish] Je'stance Tir'ei'makiir: Is very confused, didn't say anything
17:00 [Leramak] Morgan: Nathan
17:00 [WinterborneTE] Nathan Goldenmane: I think that it's a little subjective and people always will have varying opinions on how resurrections should go/how serious or trivial they want to treat things. And personally I think that's fine. If some people want to be casual about death when...
17:00 [WinterborneTE] Nathan Goldenmane: ...they want to just hang out and kill stuff on what -is- a medium RP server, that is really fine. I absolutely, 1000% believe that people should be required to take death seriously in events.
17:00 [WinterborneTE] Nathan Goldenmane: I personally would rather they do it all the time, but not everyone's gonna have the same feelings on what they want from the game and that's fine.
17:01 [WinterborneTE] Nathan Goldenmane: I love what Zala mentioned and how that sounded as though it was handled, personally.
17:01 [WinterborneTE] Nathan Goldenmane: I'd love that to always be the case.
17:01 [WinterborneTE] Nathan Goldenmane: But! I accept that sometimes people are just here to kill stuff.
17:01 [WinterborneTE] Nathan Goldenmane: But events are supposed to be about roleplaying.
17:02 [WinterborneTE] Nathan Goldenmane: And I think it's very out of character for someone to have so little value for their own life, that in a moment of suspense/tension they are like "whatever just res them".
17:02 [WinterborneTE] Nathan Goldenmane: Done!
17:02 [Leramak] Morgan: I personally if i come across a dead person and there people ask for help ..... I say they won't be the same person

17:02 [WinterborneTE] Nathan Goldenmane: I deliberately don't carry res scrolls around.
17:02 [Leramak] Morgan: Necromancer and all :
17:03 [Leramak] Morgan: Animate dead is my resurrect
17:03 [WinterborneTE] Nathan Goldenmane: Because I think it diminishes it. And if i die during an event, I try to basically bow out/be dead weight until we get back to town, even if raised.
17:03 [WinterborneTE] Nathan Goldenmane: Usually with a hospital stay.
17:03 [Leramak] Morgan: Points stick atVelaris
17:03 [WinterborneTE] Nathan Goldenmane: Is actually done.
17:03 [Velaris] Velaris: thank you...couple points.
17:04 [Velaris] Velaris: Played a wizard, pure caster, much of my time here, and deleveling now would be more of a punishment than it used to be.
17:04 [Velaris] Velaris: I can't see it being worth a couple of spell choices, since i can buy almost any spell from a vendor now.
17:05 [Velaris] Velaris: xp is harder to make than coin by far.
17:05 [Velaris] Velaris: but the emotional backlash of people losing levels to death is probably going to fall on dms plates. not for the best.
17:05 [Velaris] Velaris: second point...shorter.
17:06 [Velaris] Velaris: yes, event death should be serious. maybe zap the body, or return to nexus as per the caravan guy, and can't return till after reset.
17:07 [Velaris] Velaris: shrugs Taken out of play, as if recovering from the shock, like nathan said.
17:07 [DM SummerBreeze] DM SummerBreeze: Raises hand
17:07 [Leramak] Morgan: Is Velaris done?
17:07 [Velaris] Velaris: yes sorry done
17:08 [Leramak] Morgan: Shake stcik and summer breeze
17:08 [SlipperyCatfish] Je'stance Tir'ei'makiir: Watches both the stick and the puppy be shooketh
17:08 [DM SummerBreeze] DM SummerBreeze: I disagree, and agree to Verlaris point. I think that removing a player or their character from the server for a reset, should not really be a thing, pretty much ever.....however....
17:09 [DM SummerBreeze] DM SummerBreeze: I was discussing an idea before, outside of this circle, of something perhaps like if you die, and you go into Myrkul's realm, and come back, you instead GAIN a token, something that gives maybe -2 or -4 con, so like an "injury" token
17:09 [DM SummerBreeze] DM SummerBreeze: A token that does not go away until reset
17:10 [Velaris] Velaris: +1 on that.
17:10 [DM SummerBreeze] DM SummerBreeze: Or something along those lines.
17:10 [DangerMouse] Zala Sennesa: raise hand
17:10 [DM SummerBreeze] DM SummerBreeze: It makes death have consequence, without removing the player's ability to RP in the server.
17:10 [DM SummerBreeze] DM SummerBreeze: done
17:10 [Leramak] Morgan: Point to Zala
17:11 [DangerMouse] Zala Sennesa: I remember when I started on this server; it was only a few months ago. I had little clue as to what I was doing. And I died a lot. If death had any more consequences, I don't know that I would have stuck around as I probably would still be level 1...
17:11 [DangerMouse] Zala Sennesa: So if these ideas come to be, maybe restrict it to higher levels only?
17:11 [DangerMouse] Zala Sennesa: done
17:12 [DM SummerBreeze] DM SummerBreeze: +1
17:12 [DM Boo] DM Boo: //Back
17:12 [DM SummerBreeze] DM SummerBreeze: ( Wb Boooo )
17:12 [Leramak] Morgan: Agreed make it more server with the higher level you are.
17:12 [Leramak] Morgan: (WB boo you have much to read)
17:12 [DM Boo] DM Boo: //TY. Sure do.
17:12 [Leramak] Morgan: (Opened a can of worms and would love to heard your imput
17:13 [DM SummerBreeze] DM SummerBreeze: ( also that login name is amazing that just logged in )
17:13 [DM Boo] DM Boo: //Sounds amazing.
17:13 [WinterborneTE] Nathan Goldenmane: Raises hand
17:13 [Leramak] Morgan: point to nathan
17:14 [WinterborneTE] Nathan Goldenmane: I would agree completely with Zala there. The server can be jarringly tough for new players, especially ones who aren't familiar where to get newbie-friendly equipment that will enable much better surviving. I would suggest that maybe something like that
17:14 [WinterborneTE] Nathan Goldenmane: should apply to level 10+ only (similar to where RCR starts to have cost).
17:14 [WinterborneTE] Nathan Goldenmane: And then scale up in severity
17:14 [DM SummerBreeze] DM SummerBreeze: +1
17:14 [Leramak] Morgan: +1
17:14 [SlipperyCatfish] Je'stance Tir'ei'makiir: +1
17:15 [WinterborneTE] Nathan Goldenmane: Also remember, shop at the Darius guild shop, where you can afford equipment to give you 40hp at level 1 at less cost than your starting gold! Ahems
17:15 [WinterborneTE] Nathan Goldenmane: And is done.
[17:16] SERVER: [DM] THE SERVER HAS BEEN UP 2 HOUR(S)
17:16 [Leramak] Morgan: Now that we have had our infomecial

17:16 [WinterborneTE] Nathan Goldenmane: Casts disguise self, becomes billy mays.
17:17 [Wildsheep] Vieice Jhala'tlar: Gonna go fetch some tea brb
17:17 [Leramak] Morgan: I am sorry to have opned this cna of beans but is is one of the biggest pev i have especially with deaths that have mean.
17:18 [Leramak] Morgan: Would love to heard boo's thoughs before i pass th estick and head to bed
17:18 [DM Boo] DM Boo: //Still catching up, sorry.
17:25 [Leramak] Morgan: Shakes talking stick while boo reads
17:26 [Leramak] Morgan: Anyone have anythign more to add to this topic?
17:27 [Wildsheep] Vieice Jhala'tlar: Nope
17:27 [Leramak] Morgan: Throws the talking stick at boo then
17:27 [Leramak] Morgan: And waits
17:31 [WinterborneTE] Nathan Goldenmane: Plays "under the sea" from the little mermaid on Morgan's ribcage with timpani mallets.
17:31 [DM Boo] DM Boo: ///Alright, all caught up.
17:32 [DM SummerBreeze] DM SummerBreeze: So I think that Boo is just catching up, and then....who is next with the stick? It was morgan
17:32 [DM Boo] DM Boo: raises hand
17:32 [DM SummerBreeze] DM SummerBreeze: OH there we go
17:32 [Leramak] Morgan: Boo actually has the stick
17:32 [DM Boo] DM Boo: I do? Neat?
17:32 [SlipperyCatfish] Je'stance Tir'ei'makiir: He do
17:33 [Leramak] Morgan: Looks at pig mouth watering
17:34 [DM Boo] DM Boo: Okay. First thing's first, great suggestions we've heard about death so far. To summarise my own opinion on it, I mostly agree with Nathan, in that it's way too subjective to really pin it down, nor could our collection of players here speak for -
17:36 [DM Boo] DM Boo: everyone in the entire server. Since this is a medium-RP server, we have to be mindful of all types. I know level loss in particular can really hurt some folks, especially Underdark players or those who have limited time.
17:37 [DM Boo] DM Boo: There are things we can do to make it more meaningful though, particularly in events. This server has always let the DM in charge of the event choose how they want to handle death, and they usually let players know in their Events section on the forums-
17:39 [DM Boo] DM Boo: in their initial post. I'm not sure if people still do it that way mind you, but the idea was to give the DM the freedom to run their own unique kinds of events. So if you are a player and you are thinking about joining DM SummerBreeze's events, you'd -
17:40 [DM Boo] DM Boo: first go to the forums and read up on their preferences, particularly about death, so you know what sort of event you'll be signing up for. The DM can then choose whether they want to require diamonds, gold, xp loss, ect if a player dies.
17:41 [DM Boo] DM Boo: The problem is it sounds like DM's (me included, I'm a total softy if people die in my events) are either too afraid to hand out more serious penalties (because of aforementioned backlash), or they simply don't know that they can do that.
17:43 [DM Boo] DM Boo: If it's the latter, the DM's can work on that as a team. If it's the former, it's a community contract. The DM's need to feel like they aren't going to be crucified if they impose a harsher penalty in an event. We need more open communication about this -
17:43 [DM Boo] DM Boo: issue.
17:43 [DM Boo] DM Boo: is done
17:43 [DM Boo] DM Boo: passes the stick to .... SummerBreeze
17:44 [DM Boo] DM Boo: Or did we skip Zala?
17:44 [Leramak] Morgan: Skipped Zala give to here
17:44 [DangerMouse] Zala Sennesa: I have nothing.
17:44 [DangerMouse] Zala Sennesa: Pass to Boo.
17:44 [DM Boo] DM Boo: gives the stick back to Morgan
17:44 [Leramak] Morgan: Gives to summerbreeze
17:45 [DM SummerBreeze] DM SummerBreeze: Alright, here we gooo...
17:45 [DM SummerBreeze] DM SummerBreeze: So I have a couple of things I want to broach here, moving off the topic of death.
17:46 [DM SummerBreeze] DM SummerBreeze: One of them is communication toward DM's. I realize I am opening a bit of a can of worms here, but I hear time and again that players have difficulty hearing back from DM's on things. It was one of the reasons I chose to open myself up via Discord ?
17:47 [DM SummerBreeze] DM SummerBreeze: Creating a DM specific account for that. I find it much easier to real-time organize RP, and can refelxively respond quicker, and in general, hop in to do DM stuff when people tell me they are around in real time.
17:47 [DM SummerBreeze] DM SummerBreeze: I realize not every DM ( ESPECIALLY HDM'S) would not want to be open like this.
17:48 [DM SummerBreeze] DM SummerBreeze: But I want to know what your opinions are on how I have taken a slightly different approach to communication
17:48 [WinterborneTE] Nathan Goldenmane: Handraise
17:48 [Hydros] Alarielle Nulei'ren: I may have told her not to try and join the meeting, because Catfish and I would fill her in later
17:48 [Leramak] Morgan: Raise hand
17:48 [DM SummerBreeze] DM SummerBreeze: I know a few people have told me they are surprised I do this.
17:48 [DM SummerBreeze] DM SummerBreeze: Points to Nathan
17:48 [Hydros] Alarielle Nulei'ren: Raises hand
17:49 [WinterborneTE] Nathan Goldenmane: It's been great IMO. I love knowing that I can ask minor questions, or specific event-things or spitball an idea I might have, without having to worry it'll get buried on page 3 of the inbox behind all the other messages addressed to the whole team.
17:50 [Leramak] Morgan: +1
17:50 [Hydros] Alarielle Nulei'ren: +1
17:50 [WinterborneTE] Nathan Goldenmane: It encourages me to try more things and be more daring with ideas in-game, to be able to ask questions first.
17:50 [WinterborneTE] Nathan Goldenmane: Done.
17:50 [DM SummerBreeze] DM SummerBreeze: Points to Morgan
17:52 [Leramak] Morgan: I agree with Nathan 100%. I personally have had messages goen unresponded to and eventually the request becomes irrelivant because so much time has past. You have been every prompt with your response's and your plots an devents that you have given have>
17:52 [Leramak] Morgan: been 100%
17:52 [Leramak] Morgan: Is done
17:52 [DM SummerBreeze] DM SummerBreeze: Points to Alarielle
17:53 [DM SummerBreeze] DM SummerBreeze: Or finger guns or pew pew whatever
17:53 [WinterborneTE] Nathan Goldenmane: Raises hand for a minor addition as well.
17:53 [Hydros] Alarielle Nulei'ren: I agree entirely with what's already been said, and think DMs opening up more on Discord is a great way to bridge the current gap between players and DMs, I know from experience, and talking to some players, that a lot of people feel like the DMs can be -
17:54 [Hydros] Alarielle Nulei'ren: kind of "unnapproachable" figures when seen in the player list, so they hesitate to ask for stuff. Knowing they're around on Discord and are just people and players too, I think helps a lot of people be less worried about poking a DM
17:54 [Hydros] Alarielle Nulei'ren: Done
17:54 [DM SummerBreeze] DM SummerBreeze: Fingers Nathan
17:54 [WinterborneTE] Nathan Goldenmane: I also wanna say that if there was a circumstance where I didn't get a response quickly, it's MUCH less anxiety-inducing and intimidating to shoot a discord message and be like "Hey did you see that message I sent you/do you have any input on it?" vs...
17:54 [DM Boo] DM Boo: I'm really pleased that this is going so well. This is the first meeting of it's kind.
17:55 [WinterborneTE] Nathan Goldenmane: ....sending a PM to the entire team to "bump" my previous request and ultimately sending one bump daily and burying new requests further.
17:55 [WinterborneTE] Nathan Goldenmane: I try my damndest to use PM's to the whole team sparingly because I always feel terrible like I'm making it harder for other people to get answered.
17:56 [WinterborneTE] Nathan Goldenmane: Done
17:56 [DM SummerBreeze] DM SummerBreeze: This is great, I was not sure how people really felt about my approach with this. I know as a long-time player, I had many of the same feelings, that it was at times difficult to communicate, and with less DM presence overall these days (we are running >
17:57 [DM SummerBreeze] DM SummerBreeze: ( a tight ship a bit here.) this was a bit of an experiment on my part, that I did solely on my own
17:58 [WinterborneTE] Nathan Goldenmane: As a bit of un-asked for feedback I love how you structure your event forum thread too. The rumors section, especially, gives people routes to get involved by reaching organically out to other players by seeing who they can ask about stuff that's public
17:58 [WinterborneTE] Nathan Goldenmane: rumors.
17:58 [DM SummerBreeze] DM SummerBreeze: I had the idea of a "liason" or go-between in mind, for simple questions, or ideas, and anything that is "above my pay grade" so to speak, I generally direct back to the general PM to the team. On that note....is there any ideas you would have in terms >
17:58 [DM SummerBreeze] DM SummerBreeze: ( Thank you Nathan ! )
17:59 [DM SummerBreeze] DM SummerBreeze: in terms of new ways to communicate? I had some ideas bouncing around, perhaps a DM questions discord, that is voluntary only (So not required for DM's to partake.) or perhaps a section in the forums other than the DM realm where folks like me tend to >
17:59 [DM SummerBreeze] DM SummerBreeze: Keep our event records publicly. But a place that is strictly ask a question, nobody but a DM can respond, sort of dealy
17:59 [WinterborneTE] Nathan Goldenmane: Handraise
18:00 [DM SummerBreeze] DM SummerBreeze: Points to Nathan
18:00 [WinterborneTE] Nathan Goldenmane: I don't really have any specific suggestions right now but I'm sure I will eventually. But I think it's 1000% necessary. You all probably get so many PM's, both individually and addressed to the whole team, and anything that takes away that
18:00 [DM Boo] DM Boo: yet at the same time, they are willing to accept other people's viewpoints
18:01 [WinterborneTE] Nathan Goldenmane: volume of wide-messaging and puts things into smaller, more manageable chunks, is great. It means you all spend more time DMing and less time reading mail that maybe doesn't apply to you.
18:01 [DM SummerBreeze] DM SummerBreeze: That is percisely what I was thinking actually.
18:01 [Leramak] Morgan: Hey thats what this server needs the most. People who can see and understand both sides of the problems.
18:01 [DM SummerBreeze] DM SummerBreeze: It would drastically reduce the inbox load from the general smaller questions people might have for DM's.
18:01 [SlipperyCatfish] Je'stance Tir'ei'makiir: +1
18:01 [Leramak] Morgan: +1
18:02 [Hydros] Alarielle Nulei'ren: +1
18:02 [Hydros] Alarielle Nulei'ren: Hand raise
18:02 [WinterborneTE] Nathan Goldenmane: Is done.
18:02 [DM SummerBreeze] DM SummerBreeze: Calamari's Alarielle
18:03 [Hydros] Alarielle Nulei'ren: Anyway, I was gonna say, from personal experience, having someone avalable on discord and such seems to be a really good way forward, its one of the things I do with DA, I always make sure people know that if they need me in any way, they can just poke -
18:04 [Hydros] Alarielle Nulei'ren: me and I'll get to it when I can, and it seems to work pretty well, especially when we get new players around, llike recently, having that more "personal" line to the DMs is really appealing to people
18:04 [Hydros] Alarielle Nulei'ren: Plus, from what I've seen, Discord messages are a LOT easier to manage compared to forum messages.
18:04 [Hydros] Alarielle Nulei'ren: Done
18:05 [DM SummerBreeze] DM SummerBreeze: They are I find as well. For event coordination.
18:05 [DM SummerBreeze] DM SummerBreeze: Awesome, thank you all for that, I wanted that feedback with my discord/open coms experiment.
18:06 [DM SummerBreeze] DM SummerBreeze: Passes the slimy stick to Alarielle
18:06 [DM SummerBreeze] DM SummerBreeze: Go ahead !
18:06 [Hydros] Alarielle Nulei'ren: Cant think of anythign to say, puts the stick in Je's's pocket
18:06 [DangerMouse] Zala Sennesa: raise hand
18:06 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fingerguns to Zala
18:07 [SlipperyCatfish] Je'stance Tir'ei'makiir: Then belatedly gives the whole Stick - also has nothing to talk about
18:07 [DangerMouse] Zala Sennesa: I don't have discord, but I play with people who do, so I think even for people like me, it is helping.
18:08 [DangerMouse] Zala Sennesa: I would also like to mention that as someone who primarily plays evil character, I appreciate you providing avenues for inclusion into your events.
18:08 [DangerMouse] Zala Sennesa: done
18:08 [DM SummerBreeze] DM SummerBreeze: You're welcome !
18:08 [Hydros] Alarielle Nulei'ren: Misses playing Evil
18:09 [DM SummerBreeze] DM SummerBreeze: Alarielle isn't evil? Hmm...I had her wrong this whole time.
18:10 [Wildsheep] Vieice Jhala'tlar: There's also the issue of some very innactive people holding guilds hostage and then only showing up once when asked "hey, are you still around?" so they don't lose guild leadership and then vanishing again for months
18:10 [Wildsheep] Vieice Jhala'tlar: But that's another can of worms
18:10 [SlipperyCatfish] Je'stance Tir'ei'makiir: Raises hand
18:10 [DM SummerBreeze] DM SummerBreeze: It sure is.
18:10 [DM Boo] DM Boo: //That can is my favorite.
18:10 [Hydros] Alarielle Nulei'ren: (Open it
18:10 [DM SummerBreeze] DM SummerBreeze: You technically have the stick, Je?
18:10 [SlipperyCatfish] Je'stance Tir'ei'makiir: About that - I've come to feel it's less "Oh noes, I'm gonna lose my seat" and more "Oh hey there are actually people around interested in this, I'll come back and see what's what."
18:11 [Hydros] Alarielle Nulei'ren: Raises hand
18:11 [SlipperyCatfish] Je'stance Tir'ei'makiir: I used to feel strongly it was very much the former but I think the latter is much more likely.
18:11 [SlipperyCatfish] Je'stance Tir'ei'makiir: Points to Alarielle
18:12 [Hydros] Alarielle Nulei'ren: I entirely agree with what Je's said, it very much used to be a problem of people just clinging onto power, but, as people likely noticed, I personally havnt been around much. That's because I needed a break for personal reasons, but, I also know of -
18:12 [Hydros] Alarielle Nulei'ren: other Guild Leaders in similar spots, I wont name who for their privacy, but I know of at least 2 others who have taken extended breaks due to personal/IRL issues
18:13 [Hydros] Alarielle Nulei'ren: Done
18:13 [SlipperyCatfish] Je'stance Tir'ei'makiir: Adding on to that,
18:13 [DM SummerBreeze] DM SummerBreeze: +1
18:14 [SlipperyCatfish] Je'stance Tir'ei'makiir: I can say especially from the perspective of Evil or even Neutral factions that leading and running that stuff gets very exhausting in the face of push-back.
18:14 [DM Boo] DM Boo: +1
18:14 [Wildsheep] Vieice Jhala'tlar: +1
18:15 [SlipperyCatfish] Je'stance Tir'ei'makiir: I'm referring mostly to being nudged out of events and RP by Goodly people - To be clear, I do -not- blame this stance and understand it very well.
18:15 [Hydros] Alarielle Nulei'ren: +1
18:15 [SlipperyCatfish] Je'stance Tir'ei'makiir: It's entirely based in the IC
18:15 [SlipperyCatfish] Je'stance Tir'ei'makiir: But it does have OOC repercussions that we then struggle with
18:15 [WinterborneTE] Nathan Goldenmane: Raises hand
18:15 [SlipperyCatfish] Je'stance Tir'ei'makiir: Points to nathan
18:15 [WinterborneTE] Nathan Goldenmane: That's part of why I suggested what I did earlier, with having multiple "fronts" for events, so that people could contribute however they felt alignment appropriate doing so
18:16 [WinterborneTE] Nathan Goldenmane: While also not being put at direct odds with one another.
18:16 [SlipperyCatfish] Je'stance Tir'ei'makiir: +1
18:16 [WinterborneTE] Nathan Goldenmane: I hate seeing that happen and try my best to not do it but sometimes there's gonna be a big evil asking me directly to do something
18:16 [WinterborneTE] Nathan Goldenmane: And Nathan gotta say no.
18:16 [DM Boo] DM Boo: raises hand real quick
18:16 [DM SummerBreeze] DM SummerBreeze: I mean you guys already know +1 from me for that
18:16 [WinterborneTE] Nathan Goldenmane: I feel like crap if that makes the person feel frustrated.
18:17 [WinterborneTE] Nathan Goldenmane: Waits for boo!
18:17 [Hydros] Alarielle Nulei'ren: +1
18:17 [DM Boo] DM Boo: waits for Je's to give the word
18:17 [SlipperyCatfish] Je'stance Tir'ei'makiir: IC needs to stay IC, Nathan, you get it right so dw about that <3
18:17 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fingerguns Boo
[18:17] SERVER: [DM] THE SERVER HAS BEEN UP 3 HOUR(S)
18:18 [DM Boo] DM Boo: Should I post the transcript of this meeting for everyone to see in public?
18:18 [DM Boo] DM Boo: So everyone who is game can read it?
18:18 [DM SummerBreeze] DM SummerBreeze: I dont see the harm in that at all. I am all for transparency.
18:18 [SlipperyCatfish] Je'stance Tir'ei'makiir: I don't have any objections, but HR will definitely want a word about my (redacted) people.
18:18 [DM Boo] DM Boo: >_>
18:19 [Hydros] Alarielle Nulei'ren: Gdi sindy
18:19 [WinterborneTE] Nathan Goldenmane: I am fine with that, I think it may encourage more attendence next time.
18:19 [DM Boo] DM Boo: gets red pen out
18:19 [DangerMouse] Zala Sennesa: raise hand
18:19 [WinterborneTE] Nathan Goldenmane: There's gonna be people who didn't even know this happened.
18:19 [Wildsheep] Vieice Jhala'tlar: \\ I don't mind
18:19 [DM Boo] DM Boo: is done
18:19 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fingerguns Zala
18:20 [DangerMouse] Zala Sennesa: done
18:20 [Hydros] Alarielle Nulei'ren: ]Raises hand
18:21 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fingerguns Nathan to finish up, with Alarielle next in line!
18:21 [Hydros] Alarielle Nulei'ren: . . . . . . . .
18:21 [WinterborneTE] Nathan Goldenmane: I will say that I always want to meet and play with new characters/players as much as possible, and that sometimes that also means just. . . taking one for the team and having my character be ignorant to things he feasibly ought to know and that I as a
18:21 [WinterborneTE] Nathan Goldenmane: player know, for the sake of being inclusive.
18:22 [WinterborneTE] Nathan Goldenmane: So even if you're evil don't feel like we can't hang out and be friends
18:22 [WinterborneTE] Nathan Goldenmane: My dumb golden retriever tiefling boy will just be oblivious!
18:23 [WinterborneTE] Nathan Goldenmane: Done!
18:23 [SlipperyCatfish] Je'stance Tir'ei'makiir: He responds well to head pats.
18:23 [SlipperyCatfish] Je'stance Tir'ei'makiir: Fingerguns Alari
18:24 [Hydros] Alarielle Nulei'ren: I actually forgot what I was going to say
18:24 [Hydros] Alarielle Nulei'ren: Hooray for having just woken up
18:26 [DM Boo] DM Boo: Are we done, or does anyone else want the stick?
18:28 [Hydros] Alarielle Nulei'ren: Raises hand
18:28 [WinterborneTE] Nathan Goldenmane: I'd like to give a 45 page dissertation on the importance of grammar to immersion. Allow me to get my binder.
18:29 [DM Boo] DM Boo: Hahaha.
18:29 [SlipperyCatfish] Je'stance Tir'ei'makiir: Dissertation ejected.
18:30 [SlipperyCatfish] Je'stance Tir'ei'makiir: Okay I think we're probably done
18:30 [DM SummerBreeze] DM SummerBreeze: ( Alright have a great night everyone, and thanks to those that had such valuable input during our meeting ! <3 )
18:31 [DM Boo] DM Boo: Echoing SummerBreeze's statement!
18:32 [DM Boo] DM Boo: Okay. Then we'll wrap this up for now. I have to say, this went better than I expected.
18:32 [Wildsheep] Vieice Jhala'tlar: Have a good night everyone.
18:33 [DM Boo] DM Boo: So thank you all again for coming, and thanks for your valuable input. Hopefully we can do this again sometime!
(Original Text Version)
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[13:44] [DM Boo] DM Boo: [Shout] Hello, everyone. Today I am going to make a rather unusual request of you. As one of your HDM's, it's my job to try to make this server fun for as many of you as possible. Lately in our little community, I've been sensing a lot of confusion or -
[13:46] [DM Boo] DM Boo: [Shout] concerns, which often go unaddressed because a lot of you are reluctant to reach out for a variety of reasons. There's also a certain lack of reaching out to the community as a whole in order to address these issues, and I'd like to change that.
[13:47] [DM Boo] DM Boo: [Shout] As such, I will be spending the next few hours available for discourse with you IG in the form of a HDM-Players meeting. If you are interested in attending, please send me a Tell and I will port you to an OOC area, where everyone who wishes to attend -
[13:48] [DM Boo] DM Boo: [Shout] can share any questions or issues that they have in mind. Thank you in advance!
[13:54] [DM Boo] DM Boo: [Shout] Thanks everyone who has shown interest!
[14:07] [DM Boo] DM Boo: [Talk] So, thank you all for coming. I hope you like this idea and get some value out of it.
[14:07] [DM Boo] DM Boo: [Talk] If it works out, I might consider doing it again at some stage. We already do something similar for the DM team, so we might as well do something for the players!
[14:08] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Is there a planned topic to start or do we just go from whoever's got something?
[14:09] [DM Boo] DM Boo: [Talk] All I ask of you is to be nice to each other while here, and try to let people speak. We'll have a bit of a format, where we'll go around the circle where you can speak in turn, and then a Q&A at the end for that person before moving on to the next person
[14:10] [wolfsdaughter] Grimhildr Ulvsdatter: [Talk] <C=#00BFFF>nods</C>
[14:10] [DangerMouse] Zala Sennesa: [Talk] Ok.
[14:10] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Fair nuff
[14:10] [Leramak] Morgan: [Talk] Sounds great!
[14:10] [DM Boo] DM Boo: [Talk] So we don't all speak over each other. If you can't hold a thought until the Q&A, ask to interject and the current speaker can say if you can or not.
[14:11] [Leramak] Morgan: [Talk] Hold about if we have a question w just <C=#00BFFF>Raise hand</C>
[14:11] [DM Boo] DM Boo: [Talk] Any suggestions or questions before we begin?
[14:11] [Leramak] Morgan: [Talk] Or if we have somethign to add.
[14:11] [DM Boo] DM Boo: [Talk] Great idea.
[14:11] [DM Boo] DM Boo: [Talk] So just *raise hand* if you want to say something.
[14:11] SERVER: [DM] THE SERVER HAS BEEN UP 5 HOUR(S)
[14:12] [DM Boo] DM Boo: [Talk] All right, shall we begin? Morgan can start first, since she was the first to show interest in this.
[14:13] [Leramak] Morgan: [Talk] Alright.
[14:13] [DM Boo] DM Boo: [Talk] Fire away, Morgan.
[14:15] [Leramak] Morgan: [Talk] I know this year has been hard with everything going on in the world. Covid has effect most people in one way or another to say the least. So i just want to first say i hope everyone is doing well and thank you all for supporting this server Dm and player
[14:15] [Leramak] Morgan: [Talk] alike and without all of you it wouldn't be what it is.
[14:16] [Leramak] Morgan: [Talk] Now down to it..
[14:18] [Leramak] Morgan: [Talk] I know the Dm's are backed up with many request coming in and there have been peoples request that sometimes fall through the cracks. I personally understand why, but is there any head way on bringing on more DM's? I have heard from many others myself >
[14:19] [Leramak] Morgan: [Talk] included that more small random events would liven up the server more.
[14:21] [Leramak] Morgan: [Talk] There are many times there is a long stagnet where nothing really happens and i know many people that have left because they get bored.
[14:21] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand</C>
[14:21] [Leramak] Morgan: [Talk] <C=#00BFFF>She nods</C>
[14:22] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I've talked to folks a lot about that before and after my long break, and I've seen another server in nwn2 do well with something called Event Masters. Basically junior DMs whose -sole- job is to go around doing tiny little un-connected events to liven-
[14:22] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Things up. Basically what you proposed.
[14:22] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[14:22] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] It has its own issues but I think not everyone wants to DM because of the possiblity of red tape and pressure/stress that comes with it
[14:23] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I'm done. Ty ^^
[14:23] [Leramak] Morgan: [Talk] <C=#00BFFF>Waits for nathan</C>
[14:24] [WinterborneTE] Nathan Goldenmane: [Talk] I just want to say I think that's a great idea. I am probably a bit better than most at keeping myself entertained without the need for external stimuli but I'd love to see more little one-off events happen here and there to just spice up the world.
[14:24] [DM Boo] DM Boo: [Talk] *raises hand*
[14:24] [WinterborneTE] Nathan Goldenmane: [Talk] As much as I love big, long, ongoing series of things, RL happens, especially this year and it's frustrating to have things stall out mid-way through.
[14:24] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done!</C>
[14:25] [Leramak] Morgan: [Talk] <C=#00BFFF>Looks to Grymhild</C>
[14:25] [DM Boo] DM Boo: [Talk] *waves hand in air!*
[14:25] [WinterborneTE] Nathan Goldenmane: [Talk] miniature giant space hamsters don't have hands.
[14:25] [Leramak] Morgan: [Talk] <C=#00BFFF>Looks to Boo</C>
[14:25] [DM Boo] DM Boo: [Talk] *paw, then!*
[14:25] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Maybe he pulled it off a skeleton, just go with it
[14:26] [Leramak] Morgan: [Talk] <C=#00BFFF>Chuckles</C>
[14:27] [DM Boo] DM Boo: [Talk] I just wanted to add that when someone is done, they can say *is done*, and if the current speaker wants someone specifically to answer what was said, they can say *point at (whoever)*
[14:27] [DM Boo] DM Boo: [Talk] *is done*
[14:27] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand</C>
[14:27] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to Vieice</C>
[14:29] [Wildsheep] Vieice Jhala'tlar: [Talk] I'd like to add that I've seen on other server something called dmpc or monster pc - something along those lines. Basically, if you have a good idea for a villain that you'd like to play but you do not wish to DM long storylines in this server you can submit an app to play a DMPC which only lasts for 6 months and gets a few DM powers
[14:29] [Wildsheep] Vieice Jhala'tlar: [Talk] It's something along the lines of a DM-lite like Jes had suggested
[14:29] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Is done for now</C>
[14:29] [Wildsheep] Vieice Jhala'tlar: [Talk] \\another server<C=#00BFFF>
[14:30] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand.</C>
[14:30] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to nathan</C>
[14:30] [WinterborneTE] Nathan Goldenmane: [Talk] I personally DM'ed for -many- years, but I've had no real interest in doing it here, myself. I would probably use a system like that if it was available though. But mostly I try to just be a reliable and consistent presence playerside to be able to
[14:31] [WinterborneTE] Nathan Goldenmane: [Talk] point people at things when they don't know how to be involved.
[14:31] [WinterborneTE] Nathan Goldenmane: [Talk] I love the idea of people being able to mini-DM like that, and I think it'd certainly increase the frequency of these smaller-scale things.
[14:31] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done.</C>
[14:31] [Sidhwen] Laila: [Talk] <C=#00BFFF>Raises hand</C>
[14:31] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to Laila</C>
[14:33] [Sidhwen] Laila: [Talk] I believe that having an "event DM" could achieve a similar goal if they worked alongside already evil PCs on the server. I think that would be more realistic and more easily curated than having a system where people could just be a mini DM whenever ...
[14:33] [Sidhwen] Laila: [Talk] They feel like it. At the end of the day those powers are still abusable. <C=#00BFFF>is done</C>
[14:33] SERVER: [DM] PVP DEATH: [stalkon] Stalkon Amineri has killed [toehorse1] Nora Derlin atRegional Interior
[14:33] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1!</C>
[14:33] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand.</C>
[14:33] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to nathan</C>
[14:34] [WinterborneTE] Nathan Goldenmane: [Talk] I definitely feel there needs to be more opportunities for evil characters to be evil instead of having to play nice all the time.
[14:34] [WinterborneTE] Nathan Goldenmane: [Talk] For the sake of laws and stuff.
[14:35] [WinterborneTE] Nathan Goldenmane: [Talk] In general that leads to a bigger problem I've felt, where it feels (probably on both sides of the alignment spectrum) like things are mostly kept status quo and nobody is allowed to really gain ground one way or the other in a way that feels meaningful.
[14:36] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>raises hand</C>
[14:36] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done!~</C>
[14:36] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to Grymhild</C>
[14:36] [wolfsdaughter] Grymhild: [Talk] <i>the status is NOT quo... the world is a mess...
[14:37] [wolfsdaughter] Grymhild: [Talk] <i>the server is a mess, and I just need to rule it...
[14:37] [Leramak] Morgan: [Talk] <C=#00BFFF>Chuckles</C>
[14:37] [wolfsdaughter] Grymhild: [Talk] I <3 Dr. Horrible
[14:38] [wolfsdaughter] Grymhild: [Talk] anyway, yeah - the forced status quo or reset to status quo is one of my bigger frustrations with the server
[14:38] [wolfsdaughter] Grymhild: [Talk] it makes it feel like nothing that we do, or almost nothing that MOST of us do... (there are a few exceptions) - really doesn't matter
[14:38] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand.</C>
[14:39] [wolfsdaughter] Grymhild: [Talk] i don't want to tangent this from the main point, but mentioning status quo ... kinda made me think of it
[14:39] [wolfsdaughter] Grymhild: [Talk] <C=red>done
[14:39] [Leramak] Morgan: [Talk] <C=#00BFFF>Shakes speaking stick</C>
[14:39] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Puts hand down!</C>
[14:39] [DM Boo] DM Boo: [Talk] *chuckles*
[14:39] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Hairflip.</C>
[14:40] [Leramak] Morgan: [Talk] <C=#00BFFF>Pokes tongue</C>
[14:42] [Leramak] Morgan: [Talk] Everyone makes valid and reasonable arguements and suggestions. As a evil character player i would love to have more push and pull when i came to status quo. But i have to agree if we gave "Lite Dm powers to a player someone would surely abuse them." I >
[14:43] SERVER: [DM] PVP DEATH: [Alcreed] Jandar has killed [Darradarljod] Harvard Sigurdsson atSouth of Beregost
[14:43] [Leramak] Morgan: [Talk] Personally love the art of story telling and the evolving conflicts from Good and evil characters. The good th ebad and the ugly. To have that on a smaller scale would be instrumental and there would be less down time between events.
[14:44] [Leramak] Morgan: [Talk] <C=#00BFFF>IS done and passes speaking stick to Nathan</C>
[14:44] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Picks up stick. Zelda item found jingle plays.</C>
[14:45] [WinterborneTE] Nathan Goldenmane: [Talk] I'm curious and have a question to those that dealt with a DM-lite system (or monster PC or whatever it's called) firsthand (because I sure haven't but in concept it sounds neat). How "lite" were the abilities granted?
[14:45] [DM Boo] DM Boo: [Talk] (love the speaking stick idea, btw)
[14:45] [WinterborneTE] Nathan Goldenmane: [Talk] Could it be trimmed to be less abusable by bad actors?
[14:45] [Leramak] Morgan: [Talk] <C=#66CC66>(Thank you
)</C>
[14:45] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand</C>
[14:45] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns to Jestance.</C>
[14:46] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] My experience was that they could spawn in placeables, set up encounters and distribute exp. I don't know the exact ins and outs of what their powers are but I would definitely want limitations placed on them (And their responsibilities! No being pressur-
[14:46] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Pressured to handle DM things!),
[14:47] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I would suggest the obvious that if EM's are made a thing, they be monitored or mentored a bit as ADMs are to start with
[14:47] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Is done</C>
[14:47] [Leramak] Morgan: [Talk] <C=#00BFFF>Raises hand</C>
[14:48] [WinterborneTE] Nathan Goldenmane: [Talk] I would maybe further suggest that there be a limit, if something like that was in place, to the strength of monsters they could spawn in as well. I think that'd go a long way to preventing abuses.
[14:48] [WinterborneTE] Nathan Goldenmane: [Talk] Couldn't just dump overpowered stuff on someone the person didn't like, etc.
[14:48] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns to Morgan</C>
[14:49] [Leramak] Morgan: [Talk] Perhaps if something liek that was put in place they go through the same screening that those applying to be DM's go through or something similar.
[14:49] [Leramak] Morgan: [Talk] <C=#00BFFF>Is done</C>
[14:49] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand</C>
[14:49] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns.</C>
[14:49] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>To Jestance.</C>
[14:50] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>And just in general because they're rad.</C>
[14:51] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Speaking of mentoring, applications and DMs, I would also not want EMs to feel completely beholden to what DMs want. Maybe suggestions could be made for themes of events ran in the background that have small, probably insignificant ties to a current or -
[14:51] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand</C>
[14:51] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Just finished plot, but I wouldn't want EMs to feel at all stifled or like they 'have' to run certain themes. It would be about what's fun and works in the moment without compromising server integrity.
[14:51] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Is done.</C>
[14:52] [WinterborneTE] Nathan Goldenmane: [Talk] I agree with that. If the aim is creativity and making the world feel alive, people need to have a reasonable amount of freedom to do that I'd think.
[14:52] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns to Vieice!</C>
[14:53] [Wildsheep] Vieice Jhala'tlar: [Talk] I do remember back when Winding Waters was the center of the devil plot. Sometimes a DM would pop up while people were chilling and rp'ing and drop a few monsters on them. It was overall a fairly neat experience and made the world feel a bit more alive.
[14:53] [Leramak] Morgan: [Talk] <C=#00BFFF>Raises hand</C>
[14:53] [Wildsheep] Vieice Jhala'tlar: [Talk] I do wish stuff like that happened more frequently. <C=#00BFFF>is done</C>
[14:54] [WinterborneTE] Nathan Goldenmane: [Talk] That was great fun but there's a couple downsides to that. I loved that as well but the location ended up excluding evil characters by nature of it being a ducal territory. More ability for more people to be included is better.
[14:54] [WinterborneTE] Nathan Goldenmane: [Talk] I do want to say before I fingergun at Morgan here, that I know I play basically the IC equivalent of a golden retriever named Scout.
[14:54] [WinterborneTE] Nathan Goldenmane: [Talk] But I am always willing to work with evil people in a collaborative sense for the sake of storytelling.
[14:54] [WinterborneTE] Nathan Goldenmane: [Talk] On an OOC level.
[14:55] [WinterborneTE] Nathan Goldenmane: [Talk] If you wanna kidnap me or do some shady stuff I will do my best as a guildleader to ensure that there's no sour grapes involved in such things.
[14:55] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Commence fingerguns!</C>
[14:55] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>To Morgan!</C>
[14:57] [Leramak] Morgan: [Talk] Actually the devil was was a good example. To be fair most of the action happened at the winding waters but there were a few times Dm's would drops a few devils at the bridge and we would fend them off it was really cool. I also think its is really cool>
[14:58] [Leramak] Morgan: [Talk] of nathan do do that IC. I like to believe i am the same way when it come wo workign with the good guys for a common cause. i know that encounter with Nathan yesterday could have something else but we knew why we were both there and it wasn't to fight >
[15:00] [Leramak] Morgan: [Talk] other. Alot of people are very black and white but i feel there has to me at least some level of OOC understand and beign liek i get it on why we have to work together. Pehaps we should all lose an event every once in a while cause people choose not to >
[15:00] [Leramak] Morgan: [Talk] work together. Actions have consequences. You can win every fight by just attacking.. <C=#00BFFF>Is done</C>
[15:00] [Sidhwen] Laila: [Talk] <C=#00BFFF>raises her hand</C>
[15:01] [WinterborneTE] Nathan Goldenmane: [Talk] People do just love sometimes getting together to beat up waves of things, with an IC reason, even a vague one. The devil plot was great in that it gave the opportunities for just spontaneous chaos from time to time that people could join together and
[15:01] [WinterborneTE] Nathan Goldenmane: [Talk] unite against - especially maybe people who wouldn't otherwise be caught dead in one another's presence. The attacks were a great spark to ignite a fire of roleplay, as opposed to being the fire themselves.
[15:02] [WinterborneTE] Nathan Goldenmane: [Talk] I also think that in line with Morgan's suggestion about "people need to lose sometimes", I made a suggestion back at the beginning of the year in the "waht do you want from this year" post that was made.
[15:02] [WinterborneTE] Nathan Goldenmane: [Talk] People always get so caught up on good vs evil and winning vs losing.
[15:02] [WinterborneTE] Nathan Goldenmane: [Talk] I said back then though that they can both win if they aren't fighting the same battle.
[15:03] [WinterborneTE] Nathan Goldenmane: [Talk] Team good is working on some goal and doing some -thing- to do goodly stuff. Meanwhile elsewhere, team evil is doing something bad and genuinely evil and succeeds at it.
[15:03] [WinterborneTE] Nathan Goldenmane: [Talk] Both sides probably can end up happy and successful without someone feeling like they lost out.
[15:04] [WinterborneTE] Nathan Goldenmane: [Talk] It's as important for people to be okay with losing as it is for people to get to win. And it's easier to spread wins around when it's possible for both sides to come out on top with their goals.
[15:04] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns to Laila!</C>
[15:04] [Sidhwen] Laila: [Talk] I just want to say, I was there last night to fight you and was absolutely prepared to lose <C=#00BFFF>is done</C>
[15:04] [WinterborneTE] Nathan Goldenmane: [Talk] Aw. <3
[15:05] [WinterborneTE] Nathan Goldenmane: [Talk] I just kind of find pvp the least interesting part of roleplay.
[15:05] [WinterborneTE] Nathan Goldenmane: [Talk] So I would rather actually roleplay than just make with stabbing.
[15:05] [WinterborneTE] Nathan Goldenmane: [Talk] Even though Nathan 100% would want to stab Morgan!
[15:05] [WinterborneTE] Nathan Goldenmane: [Talk] It would have been less interesting to do it.
[15:05] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand</C>
[15:05] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns to Vieice</C>
[15:06] [Wildsheep] Vieice Jhala'tlar: [Talk] Not wishing to move away from the current topic, but while we are speaking bout evil PCs, I do wish there were better places for the evil types to gather. Soubar's tavern is not very visually appealing, It's basically a dump. The Roaring Shore's tavern is extremely cluttered and not a very good place place for people to gather regularly either imo. Just my personal opinion.
[15:06] [WinterborneTE] Nathan Goldenmane: [Talk] I believe Soubar is currently getting some sort of overhaul?
[15:06] [DM Boo] DM Boo: [Talk] //Noted.
[15:06] [Leramak] Morgan: [Talk] <C=#00BFFF>Raises hand</C>
[15:06] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Points to Morgan.</C>
[15:06] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>finger snaps in agreement with Vieice</C>
[15:06] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns! Not points!</C>
[15:06] [Wildsheep] Vieice Jhala'tlar: [Talk] The deep gnome city also doesn't have a proper tavern. There also isn't a good place to make nature rp outside of the Eldath shrine with the removal of that forest to the north
[15:06] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Concealed fingergun weapons!</C>
[15:07] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Is actually done now
[15:07] [DM Boo] DM Boo: [Talk] //Looks ilke we may have an intruder shortly...
[15:08] [Leramak] Morgan: [Talk] There are actually alot of Evil/ Netural aligned factions that are tryign to build up and change Soubar for the better. I would liek to Thank DM boo for taking up Mag recently to talk with some PC. I know personally there was a request to talk with her >
[15:08] [DM SummerBreeze] DM SummerBreeze: [Talk] Mmm
[15:09] [Leramak] Morgan: [Talk] Last october that was pending until recently.
[15:09] [Leramak] Morgan: [Talk] <C=#00BFFF>is done</C>
[15:09] [DM SummerBreeze] DM SummerBreeze: [Talk] I wanted to take on the Mag thing, but I felt too new to take on playing Mag too much
[15:09] SERVER: [DM] THE SERVER HAS BEEN UP 6 HOUR(S)
[15:09] SERVER: [DM] NOTICE: THE SERVER IS GOING TO RESET ITSELF IN JUST A MINUTE
[15:09] [WinterborneTE] Nathan Goldenmane: [Talk] I really think that there is a need for an "evil" hub. Soubar is sketchy and amoral but not overt. Roaringshore is similar but not overtly evil.
[15:10] [DM SummerBreeze] DM SummerBreeze: [Talk] Oh man, of course
[15:10] [DM Boo] DM Boo: [Tell] We are playing it by turns. Nathan is the current speaker
[15:10] [WinterborneTE] Nathan Goldenmane: [Talk] Evil needs a place to spread its wings.
[15:10] [DM SummerBreeze] DM SummerBreeze: [Talk] Darkhold is sort of that place
[15:10] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[15:10] [DM SummerBreeze] DM SummerBreeze: [Talk] I sh
[15:10] [DM Boo] DM Boo: [Tell] If you want to say something, raise your hand
[15:10] [WinterborneTE] Nathan Goldenmane: [Talk] Darkhold is but it's a guildhall.
[15:10] [DM SummerBreeze] DM SummerBreeze: [Tell] Oh my bad hahaha
-One Server Reset Later-
[15:29] [WinterborneTE] Nathan Goldenmane: [Talk] I have very little else to add other than that I love all of you and pretty much just like telling stories with you all. I made this character originally as a kind of comic relief sort (lawful good autistic tiefling that's unable to lie. ask him if the...
[15:29] [WinterborneTE] Nathan Goldenmane: [Talk] ...dress makes you look fat)...and if any of you want to like, collaborate to do something ever, please jsut poke me OOC in a tell or PM.
[15:31] Oth's new wife: [Talk] *Takes speakign stck from nathan*
[15:31] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Presents stick.</C>
[15:31] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done with it!</C>
[15:31] Oth's new wife: [Talk] *Gives stick to jestance*
[15:31] [DM Boo] DM Boo: [Talk] Appreciate it, Summerbreeze!
[15:31] [wolfsdaughter] Grymhild: [Talk] Vieice - you're up
[15:31] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Has the stick!</C>
[15:33] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] We covered Event Masters as an idea for the server, for those who weren't present, and this was pretty much what I wanted to bring up. As we've gone over that, I'll only say that I think it could be a great assistance in reducing DM burnout. >
[15:34] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[15:34] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand as well</C>
[15:34] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] DMs handle a lot of things as I've been lead to understand and maybe half of it is actually in-game. They will still absolutely have the option to run fun events in game but won't feel so -obligated- to be on at every waking hour trying to cater to us.
[15:34] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Points to Zala</C>
[15:35] [DangerMouse] Zala Sennesa: [Talk] May I ask how many DMs there are? And whether any are in danger of burning out?
[15:35] [CountofAszCastle7000] Beist Oblodra Jaezred: [Tell] Let me know if you want any help running anything,
[15:35] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] DM? You'd know that better than I do.
[15:35] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I can only speak to past experience.
[15:35] [DangerMouse] Zala Sennesa: [Talk] Yes, I'm asking the DMs here.
[15:35] [CountofAszCastle7000] Beist Oblodra Jaezred: [Tell] How has it been as far as dmin n that?
[15:36] [DM Boo] DM Boo: [Talk] *raises hand*
[15:36] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Points to Boo</C>
[15:36] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Mourns the use of fingerguns.</C>
[15:36] [DM Boo] DM Boo: [Talk] There are currently 9 DM's. 2 HDM's, 4 full DM's, and 3 ADM's.
[15:36] [DM Boo] DM Boo: [Talk] *is done*
[15:37] [DM SummerBreeze] DM SummerBreeze: [Talk] Its worth noting some of the DM's, like Boo here
[15:37] Oth's new wife: [Talk] *Raise hand*
[15:37] [DM SummerBreeze] DM SummerBreeze: [Talk] Do a lot of administration work, so that others (like me) dont always have to
[15:37] [DM Boo] DM Boo: [Talk] Raise your hand, SummerBreeze! Or paw, whatever!
[15:37] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>is done
[15:37] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Good input, but please do raise your hand ^^
[15:37] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns the Zambie</C>
[15:38] [DM SummerBreeze] DM SummerBreeze: [Talk] I thought that was a question directed....sorry ill be quiet, Im a bit lost on the rules apologies.
[15:38] [DM Boo] DM Boo: [Tell] Even questions have to be passed to people and they raise their hand to answer it
[15:38] [Velaris] Velaris: [Talk] *raises hand*
[15:38] Oth's new wife: [Talk] How many of the current DM's Are actively around would be th equestion i have?
[15:38] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand again</C>
[15:38] [DM Boo] DM Boo: [Talk] *raises hand*
[15:38] [DM SummerBreeze] DM SummerBreeze: [Tell] ahh thank you, I wasn't keen on how that part worked, so I just waited till after you said something
[15:39] [DM Boo] DM Boo: [Tell] fair 'nough
[15:39] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>So many hands! Fingerguns Boo, begs others to wait a bit</C>
[15:39] [Velaris] Velaris: [Talk] *waiting*
[15:40] [DM Boo] DM Boo: [Talk] Currently, there are 3 active full DM's, 2 active ADM's, and 2 HDM's who never sleep.
[15:40] [DM Boo] DM Boo: [Talk] *is done*
[15:40] Oth's new wife: [Talk] *Is also done*
[15:40] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns Vieice, with Velaris next!</C>
[15:40] [Velaris] Velaris: [Talk] Follow up question then.
[15:40] [Wildsheep] Vieice Jhala'tlar: [Talk] I actually wanted to shift the topic a bit, so Velaris can go first
[15:40] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>gives Boo a sad smile of sympathy</C>
[15:40] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Alright shoot
[15:41] [Velaris] Velaris: [Talk] Then is there a sheet or posting of dms and current assignments, like if a dm is dedicated to which guilds etc?
[15:41] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns either of the DMs pre-emptively</C>
[15:41] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand*
[15:42] [DM Boo] DM Boo: [Talk] //Go for it, SB
[15:42] [DM SummerBreeze] DM SummerBreeze: [Talk] Not all DM's are assigned to guilds, but we do have a section of the forums where we organize current assignments, they may be anything from personal player requests, to requests from guilds
[15:42] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[15:43] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Waits to see if SB's finished first.</C>
[15:43] [DM SummerBreeze] DM SummerBreeze: [Talk] Go for it, thats the easy answer.
[15:43] [DM SummerBreeze] DM SummerBreeze: [Talk] Its more complex in the background, but thats the simplest way to put it
[15:43] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingers Nathan</C>
[15:43] [Velaris] Velaris: [Talk] *nods* Fair enough.
[15:44] [WinterborneTE] Nathan Goldenmane: [Talk] I've always been operating on the understanding that guilds don't get a DM "assigned" to them really, and that most interaction a guild has with a DM actually comes from requests being made f or whatever it is they are hoping for.
[15:44] [WinterborneTE] Nathan Goldenmane: [Talk] Is that inaccurate?
[15:44] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Phrasing Jestance, Ye gods.</C>
[15:44] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Knows what he said.</C>
[15:44] [DM Boo] DM Boo: [Tell] And you say *is done* when you are finished
[15:44] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand*
[15:44] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingers boo!</C>
[15:44] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>SB, even</C>
[15:45] [DM Boo] DM Boo: [Talk] *raises hand*
[15:45] [DM SummerBreeze] DM SummerBreeze: [Talk] I will let boo answer that, he has a better answer im sure.
[15:45] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Switches it to Boo</C>
[15:45] [DM SummerBreeze] DM SummerBreeze: [Tell] thanksss
[15:46] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>squints uncomfortably at the mental image of fingering a hamster, and what that might mean - but quickly shakes her head and dimisses the thought</C>
[15:46] [DM Boo] DM Boo: [Talk] There's been guild DM's in the past, but we are so understaffed that we can't do that at the moment, Most guilds if they send a request will get a DM assigned to that request, rather than to the guild. So Nathan is essentially correct.
[15:46] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Is being reported to HR for sure.</C>
[15:46] [DM Boo] DM Boo: [Talk] *is done*
[15:47] [WinterborneTE] Nathan Goldenmane: [Talk] I figured I'd ask because as a guildleader it was something I'd never heard of so I was making sure I wasn't missing something I was supposed to be doing.
[15:47] [Leramak] Morgan: [Talk] <C=#00BFFF>Is with Nathan on his point</C>
[15:47] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingers Vieice about her topic change(?)</C>
[15:47] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand?</C>
[15:48] [Leramak] Morgan: [Talk] <C=#00BFFF>Stick change?</C>
[15:48] [Wildsheep] Vieice Jhala'tlar: [Talk] Alright then
[15:48] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>The Stick chooses the master! It vanishes and appears by V.</C>
[15:49] [Wildsheep] Vieice Jhala'tlar: [Talk] I'd like to talk about the fact that the UD is empty most of the time. There was a while back a big effort from some players to make a new city, but even after shelving a bunch of UD areas to make up more space, the Staff team decided that there>
[15:49] [Wildsheep] Vieice Jhala'tlar: [Talk] wasn't enough space and scrapped it, even thought the city was pretty much already complete which made me lose some hope that things would improve. It is a pain in the arse to play an UD character and actually find RP at times. With the current ooc rules, when there are 0 players in the UD atm the only thing this player can do is log out to play on another character as spending time on the surface is heavily frowned upon. I wonder if people have any suggestions to improve the quality of life of drow players so that they can actually find rp. Some people had suggested opening up the north areas to drow (Soubar/ High Moor/ Reaching Woods) and keep the current limitations where they aren't allowed oocly to the areas to the south to stop people from parking their drow in hubs.
[15:50] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>+1</C>
[15:50] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand! *
[15:50] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>fingersnaps in agreement with Vieice</C>
[15:50] [Leramak] Morgan: [Talk] <C=#00BFFF>Raise hand</C>
[15:50] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>V has the stick!</C>
[15:50] [WinterborneTE] Nathan Goldenmane: [Talk] You're on fingerguns duty V.
[15:51] [Wildsheep] Vieice Jhala'tlar: [Talk] Oh Sorry. I'm V
[15:51] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Finger guns Morgan</C>
[15:51] [wolfsdaughter] Grymhild: [Talk] xas, ilharess
[15:51] [Leramak] Morgan: [Talk] I will go after summerbreeze if that is alright.
[15:52] [Wildsheep] Vieice Jhala'tlar: [Talk] Then, Summerbreeze first <C=#00BFFF>Tosses the stick over</C>
[15:52] [DM SummerBreeze] DM SummerBreeze: [Talk] *Gets fingered or whatever*
[15:52] [Leramak] Morgan: [Talk] <C=#00BFFF>Dies laughing</C>
[15:52] [DM Boo] DM Boo: [Talk] //You keep the stick, you just point to whoever is speaking
[15:52] [DM Boo] DM Boo: [Talk] //And then it returns to you after they are done!
[15:52] [DM SummerBreeze] DM SummerBreeze: [Talk] For me, one of the things I have been planning after I am finished with the current duties I have taken on, is to take a good long look at the underdark. In fact, during this meeting
[15:52] [DM SummerBreeze] DM SummerBreeze: [Talk] I have even gotten tells, asking about it
[15:53] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Then... a small breeze carries the stick back to V and she properly fingerguns Summerbreeze</C>
[15:53] [DM Boo] DM Boo: [Talk] *nods*
[15:53] [DM SummerBreeze] DM SummerBreeze: [Talk] I am looking at putting together a meeting, I think not unlike this one.
[15:53] [DM SummerBreeze] DM SummerBreeze: [Talk] But solely with the UD folk
[15:53] [DM SummerBreeze] DM SummerBreeze: [Talk] So that together we can look at some RP goals. I want to focus my next server-inclusive event, on the UD
[15:53] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>would like to be part of that discussion, schedule permitting</C>
[15:53] [DM SummerBreeze] DM SummerBreeze: [Talk] So those of you who know my vampire event, it will be like this.
[15:53] [DM SummerBreeze] DM SummerBreeze: [Talk] But for the UD
[15:54] [Leramak] Morgan: [Talk] <C=#00BFFF>Wonderful plot btw</C>
[15:54] [DM SummerBreeze] DM SummerBreeze: [Talk] I would like to line up play times, shoot ideas, ect. It makes me sad that they are not getting as much love. We are stretched very thin right now, but I want to make it my next focus.
[15:54] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand.</C>
[15:55] [DM SummerBreeze] DM SummerBreeze: [Talk] *Done*
[15:55] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points over at Morgan since she was first</C>
[15:57] [Leramak] Morgan: [Talk] I have never played a UD character but on this gal i associate very heavily with them and see the lack of RP that is down there. There are a few people in particular that have been carring the RP in the UD on the player side. When i get event i have >
[15:58] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>raises hand</C>
[15:59] [Leramak] Morgan: [Talk] tried to involve them as much as i can. Though alot of the Guilds/Factions around Soubar don't KOS UD character Soubar lately has been widely accepting on UD charaters. OOC there is actually an initiative underway between certain factions UD and around >
[15:59] [Leramak] Morgan: [Talk] Soubar to open the Northern area up to UD characters and slowly we are taking steps IC.
[15:59] [Leramak] Morgan: [Talk] <C=#00BFFF>IS done</C>
[15:59] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at Nathan</C>
[15:59] [WinterborneTE] Nathan Goldenmane: [Talk] I have a suggestion about that I think. Take it with a grain of salt as I am not a UD player. But it seems to me one of the catch-22's of an UD character is "I dont play UD because there's no events there" vs "There's no events in UD because nobody plays"
[16:00] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1</C>
[16:00] [WinterborneTE] Nathan Goldenmane: [Talk] One thing I did when my guild was seeing reduced activity was do something scheduled. Players would know that every week, on this day and this time, there'd be -something- going on. Until there can be more activity on a regular basis it might
[16:00] [WinterborneTE] Nathan Goldenmane: [Talk] benefit UD players to be able to play "hey, on this day and time there's gonna be UD stuff happening, we can show up and do stuff then have something to talk about".
[16:01] [WinterborneTE] Nathan Goldenmane: [Talk] Until things get rolling more regularly, a focuse,d transparently scheduled thing like that can really encourage people to drop in.
[16:01] [WinterborneTE] Nathan Goldenmane: [Talk] And the reliability of knowing "Hey I'm busy this week but next week I know I can make it so something'll be going on!" really encourages people to stay involved.
[16:01] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done.</C>
[16:01] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>DM Vanquish did an amazing job back when he was around and scheduled UD events ~</C>
[16:01] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at Grym</C>
[16:02] [wolfsdaughter] Grymhild: [Talk] So, I've played a lot of UD characters, some came to the surface, some who practically lived on the surface, and some who would never go to the surface. good, evil, morally ambiguous and everything in-between. i've been in multiple UD guilds, Eilistraeen
[16:02] [wolfsdaughter] Grymhild: [Talk] House Zau'afin, Bregan, and old Qu'ellar Sshamath
[16:03] [wolfsdaughter] Grymhild: [Talk] i've seen a lot of drama. I've been involved in a lot of drama. I've probably been the cause of a lot of drama <C=#00BFFF>sigh</C>
[16:03] [DM Boo] DM Boo: [Tell] When you have nothing left that you'd like to bring up is when you pass the stick to your left
[16:03] [wolfsdaughter] Grymhild: [Talk] also some of the most amazing long term, in depth, engaged, and serious RP that i've had has been involving UD stuff
[16:04] [Wildsheep] Vieice Jhala'tlar: [Tell] Alright
[16:04] [DM Boo] DM Boo: [Tell] After everyone is done asking questions or whatever
[16:04] [Wildsheep] Vieice Jhala'tlar: [Tell] Ok
[16:04] [wolfsdaughter] Grymhild: [Talk] i can't speak for everyone who plays in the UD, i probably shouldn't be speaking that much at all - because about two and a half years ago, i kinda gave up and moved on - though in the past couple weeks, i've poked my head in and said hi and played a litt
[16:05] [wolfsdaughter] Grymhild: [Talk] I <C=red> <3 </C the UD.
[16:05] [wolfsdaughter] Grymhild: [Talk] but there are issues which - deserve their own roundtable to fully go through
[16:06] [wolfsdaughter] Grymhild: [Talk] i don't really know what's going on with the server lately, but i do know there are a lot of people who would love to see some UD attention.
[16:06] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[16:06] [wolfsdaughter] Grymhild: [Talk] anyway - i can't remember my original point. lol - it's late, and i'm sleepy. but i would like to be involved in talking about it at another time
[16:07] [wolfsdaughter] Grymhild: [Talk] i'm done...
[16:07] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at Nathan</C>
[16:07] [WinterborneTE] Nathan Goldenmane: [Talk] I do want to say also that I think the current way the UD is handled with respect to mixing surface and UD interactions is unnecessarily heavy handed. In an older game with a smaller population, I think some of these things (no other-side XP, stiff
[16:08] [WinterborneTE] Nathan Goldenmane: [Talk] IC penalties for interacting with the wrong people, strictly governed RP reasoning to go to the other side, etc) are doing more harm than good to overall roleplay.
[16:08] [Leramak] Morgan: [Talk] <C=#00BFFF>Raise hand</C>
[16:08] [WinterborneTE] Nathan Goldenmane: [Talk] The UD would be a lot livelier, even without a lot more UD specific people, if people felt safe being able to interact with the other side. This mostly applies to good bois like me, I think.
[16:09] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[16:09] [WinterborneTE] Nathan Goldenmane: [Talk] I understand that the UD should never feel "Safe" or b e diminished for what it is.
[16:09] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1</C>
[16:09] [wolfsdaughter] Grymhild: [Talk] + all my ones and zeroes
[16:09] [WinterborneTE] Nathan Goldenmane: [Talk] But do we really need OOC penalties for even trying to go visit?
[16:09] [WinterborneTE] Nathan Goldenmane: [Talk] (I'm mostly referring to that no-xp, no loot script)
[16:09] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+11</C>
[16:09] [WinterborneTE] Nathan Goldenmane: [Talk] Heck, that thing is brutal
[16:09] [WinterborneTE] Nathan Goldenmane: [Talk] I was in a DM event where the DM sent us to the UD
[16:10] [WinterborneTE] Nathan Goldenmane: [Talk] And left chests and stuff for us
[16:10] [WinterborneTE] Nathan Goldenmane: [Talk] We couldnt loot them
[16:10] [WinterborneTE] Nathan Goldenmane: [Talk] And then also couldn't be granted XP.
[16:10] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>+1</C>
[16:10] [DM Boo] DM Boo: [Talk] *hrms*
[16:10] [WinterborneTE] Nathan Goldenmane: [Talk] I recognize that the need for such things in the past was drawn from constant surface raids/pvp drama/griefing that probably took a lot of DM time and effort to handle.
[16:11] [WinterborneTE] Nathan Goldenmane: [Talk] And it likely helped when things were short staffed.
[16:11] [DM Boo] DM Boo: [Talk] *raises hand*
[16:11] [Velaris] Velaris: [Talk] *raises hand*
[16:11] [WinterborneTE] Nathan Goldenmane: [Talk] I think it'd be much better if it was taken away and then could be added as a "feat" if someone was problematic rather than blanket-killing the whole thing.
[16:11] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done.</C>
[16:11] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at DM Boo, Morgan can go next if she doesn't mind</C>
[16:12] [DM Boo] DM Boo: [Talk] *Lets Velaris go first*
[16:12] [Leramak] Morgan: [Talk] <C=#00BFFF></C>Good with her<C=#00BFFF>
[16:12] [Velaris] Velaris: [Talk] You sure?
[16:12] [DM Boo] DM Boo: [Talk] Yep.
[16:13] [Leramak] Morgan: [Talk] <C=#00BFFF>Lich tears</C>
[16:13] [Velaris] Velaris: [Talk] Opening up the UD to surface groups getting xp in UD areas still defeats the purpose of making the UD more active to UD players. in my opinion.
[16:13] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>likes Nathan's idea about a penalty feat to problematic PCs</C>
[16:13] [DM Boo] DM Boo: [Talk] +1
[16:13] [Leramak] Morgan: [Talk] +1
[16:13] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[16:13] [Velaris] Velaris: [Talk] groups of surface groups will dominate the areas, and UD players will get pushed out due to smaller numbers. again.
[16:14] [Velaris] Velaris: [Talk] need a better solution, yes. what it is? don't know.
[16:14] [Velaris] Velaris: [Talk] Done for now.
[16:14] [Wildsheep] Vieice Jhala'tlar: [Talk] I'd like to point out that the times when the UD were more active were when there was interaction between surface and UD factions as there were things for people to plot about and look forward to. <C=#00BFFF>Points at Boo? Or Morgan?</C>
[16:14] [DM Boo] DM Boo: [Talk] I was basically just going to say what Velaris just did.
[16:14] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Morgan then</C>
[16:14] [DM Boo] DM Boo: [Talk] Wait up tho
[16:14] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points back at Boo</C>
[16:16] [Leramak] Morgan: [Talk] I agree with both Boo and Velaris. I just want to share my RP experiences on two different characters in the UD as a surfacer. Morgan on one had at first glace they are like oh a surfacer.... lets kill her or make her a slave.. Then they find out she is >
[16:16] [DM Boo] DM Boo: [Talk] I'd also like to add that in the past when it was all open, the rulebreakers weren't just rare annomalies. They were daily occurrences. People would essentially joyride there. The rules were put in place to protect the drow's reputation, as well as to -
[16:16] [DM Boo] DM Boo: [Talk] protect against constant attacks from drow randomly against surfacers.
[16:16] [DM Boo] DM Boo: [Talk] *is done*
[16:16] [Leramak] Morgan: [Talk] a wizard and they hesitate.. then they find out she is a necromancer and they hesitate even more due to Sshamaths rules
[16:18] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises a hand*
[16:18] [Leramak] Morgan: [Talk] I also play amos who is just a fighter. and people try to kill him all day and in my opinion thats the way it should be. The UD should be Dangerous to surfacers who do not in line with the way they live and there customs and rules.
[16:18] [WinterborneTE] Nathan Goldenmane: [Talk] +1
[16:18] [Leramak] Morgan: [Talk] <C=#00BFFF>is done</C>
[16:18] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[16:18] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at DM SummerBreeze</C>
[16:18] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>+1</C>
[16:18] [DM Boo] DM Boo: [Talk] +1
[16:18] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+2.5</C>
[16:19] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Keeps hand raised too.</C>
[16:19] [DM SummerBreeze] DM SummerBreeze: [Talk] Mine is rather quick. But I actually was very active back in the "Drow raiding" days as a player, and I theroughly enjoyed the role-play that came from it when it was done properly. There were, as Boo said, those that abused the freedom they were given>
[16:20] [DM SummerBreeze] DM SummerBreeze: [Talk] and raided constantly, with no purpose or RP involved during or after any conflict. And that obviusly causes a lot of problems. But I think if done properly, with proper DM oversight in the style of an event. That this sort of play could bring a lot of>
[16:20] [Leramak] Morgan: [Talk] <C=#00BFFF>Raise hand</C>
[16:20] [DM SummerBreeze] DM SummerBreeze: [Talk] RP enjoyment to the UD population, as well as show to the surface that the UD is a scary place, and that drow are scary people to be feared. As long as it is done within proper rules, and run in a way that is fair.
[16:21] [DM SummerBreeze] DM SummerBreeze: [Talk] *Done*
[16:21] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at Nathan</C>
[16:21] [DM Boo] DM Boo: [Talk] +1
[16:21] [WinterborneTE] Nathan Goldenmane: [Talk] Feat to apply the loot/xp shutoff could aid with the problematic folk. You abuse your freedom, you no longer have it, but folks who don't do. Right now feels very "We just can't have nice things!". I also think part of the problem with people going to...
[16:21] [wolfsdaughter] Grymhild: [Talk] +1
[16:21] [WinterborneTE] Nathan Goldenmane: [Talk] ...the other side, is that it should be a harder, more dangerous journey to get to the UD from the surface (or vice versa) than it is now.
[16:22] SERVER: [DM] THE SERVER HAS BEEN UP 1 HOUR(S)
[16:22] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand</C>
[16:22] [WinterborneTE] Nathan Goldenmane: [Talk] I also think you shouldn't be able to teleport between them, as even if it was hard, people'd just rune up on the other side.
[16:22] [DM Boo] DM Boo: [Talk] ...You have the stick!
[16:22] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done.</C>
[16:22] [DM Boo] DM Boo: [Talk] You can speak whenever you want!
[16:22] [Wildsheep] Vieice Jhala'tlar: [Talk] That I do!
[16:22] [Leramak] Morgan: [Talk] <C=#00BFFF>Shake the stick lol</C>
[16:23] [Wildsheep] Vieice Jhala'tlar: [Talk] But Morgan can go first. <C=#00BFFF>Points at her</C>
[16:24] [Leramak] Morgan: [Talk] Mine is actually on a different topic so anyone else on this one cna go before me
[16:24] [Wildsheep] Vieice Jhala'tlar: [Talk] I was wondering if the Grey Orcs, who are also a hostile race on the surface have caused much trouble
[16:25] [Wildsheep] Vieice Jhala'tlar: [Talk] \\ that was mostly it for now. <C=#00BFFF>Passes stick to the left</C>
[16:26] [Leramak] Morgan: [Talk] <C=#00BFFF>Keeps hand raised</C>
[16:26] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>points morgan
[16:26] [Leramak] Morgan: [Talk] Could i have th estick for this topic please!
[16:26] [DM SummerBreeze] DM SummerBreeze: [Talk]
[16:27] [DangerMouse] Zala Sennesa: [Talk] Yes. <C=#00BFFF>give stick
[16:27] [Leramak] Morgan: [Talk] <C=#00BFFF>Takes stick</C>
[16:27] [Leramak] Morgan: [Talk] My topic has to do with Dying in game and ressurection cost..
[16:29] [Leramak] Morgan: [Talk] I was in an event on a different character. And in the event another PC was held at with a knife around her neck by the npc bady. We were all going to see if we could talk it out and negotiate... but a group was like go ahead and kill her it only cost >
[16:29] [Leramak] Morgan: [Talk] 500gp to bring her back at a temple...
[16:30] [Leramak] Morgan: [Talk] I actually walked away from the event.
[16:30] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1 unhappy face</C>
[16:31] [Leramak] Morgan: [Talk] That one response took all the motivation i had to be involved in that away. It took away from the immersion and consequence of it all.
[16:31] [Leramak] Morgan: [Talk] In PNP how much does an actual ressurection cost?
[16:32] [Leramak] Morgan: [Talk] Quite a bit.
[16:32] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand</C>
[16:32] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to Jestance
[16:32] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] At least 10k, which scaled up to game economy, is - yeah, a LOT
[16:32] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand as wellllll*
[16:32] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Not enough to just shrug off and go "pfffft, do it"
[16:32] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Done</C>
[16:32] [Leramak] Morgan: [Talk] <C=#00BFFF>Point to summer breeze</C>
[16:33] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand</C>
[16:33] [DM SummerBreeze] DM SummerBreeze: [Talk] Good ol' slippery actually took a bit of my thunder, 10k or 15k was also the number I was thinking of when it comes to resurrection. It makes priests/FS and the like suddenly more valuable assets with their spells, and makes death a bit less scary....?
[16:33] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand too.</C>
[16:33] [Leramak] Morgan: [Talk] Exactly...
[16:34] [DM SummerBreeze] DM SummerBreeze: [Talk] Also, as some of you know from being in my events, I am not afraid to kill players. And when they die, I always have some sort of thing up my sleeve as a consequence.
[16:34] [DM SummerBreeze] DM SummerBreeze: [Talk] Because I absolutely hate that death feels like just nothing on the server. It removes the impact of defeat in events and out in the wild.
[16:34] [Leramak] Morgan: [Talk] Who needs a cleric or FS when you can revive someone for 500 gp or anyone can use a scroll.
[16:34] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+11111</C>
[16:35] [Leramak] Morgan: [Talk] It takes away from consequence.
[16:35] [DM SummerBreeze] DM SummerBreeze: [Talk] So I am in big time agreement with you on this Morgan. I think more consequences for death are better.
[16:35] [DM SummerBreeze] DM SummerBreeze: [Talk] I know Harvard/Dara here can attest to the consequences of deaths in my events
[16:35] [DM SummerBreeze] DM SummerBreeze: [Talk] *Done*
[16:36] [Leramak] Morgan: [Talk] Amelia Blackrose player. Had one rule when we went on events and loot runs as a guild. No scrolls on divine casting can bring someone back.
[16:36] [Leramak] Morgan: [Talk] It felt so much more real that way.
[16:36] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to nathan</C>
[16:36] [WinterborneTE] Nathan Goldenmane: [Talk] . . . the fact that you can buy infinite raise dead scrolls on a vendor definitely also reduces the impact of it. I always try to personally have deaths have a big impact on me IC, even if nobody but me is going to impose that I do it.
[16:36] [Leramak] Morgan: [Talk] <C=#00BFFF>Sorry Vieice ....
[16:36] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>All good</C>
[16:36] [Leramak] Morgan: [Talk] <C=#00BFFF></C>Your next i promis<C=#00BFFF></C>
[16:36] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Keeps hand up</C>
[16:36] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done</C>
[16:37] [Leramak] Morgan: [Talk] I personally have dies on many occasions and i usually disappear for weeks unless ther was specific rp that brought me back<C=#00BFFF>
[16:38] [Leramak] Morgan: [Talk] <C=#00BFFF>Vieice</C>
[16:38] [Wildsheep] Vieice Jhala'tlar: [Talk] There were some people in the past suggesting that the scrolls of raise dead were changed to smelling salts or something along those lines to keep death meaningful.
[16:38] [Wildsheep] Vieice Jhala'tlar: [Talk] At one point one of my characters was talking about the death of someone with another PC and he went "Oh I died 3 times yesterday and 2 times today. That's why I carry 10 raise dead scrolls with me at all times."
[16:39] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Done for now</C>
[16:39] [Velaris] Velaris: [Talk] *raises hand*
[16:39] [Leramak] Morgan: [Talk] <C=#00BFFF>Velaris</C>
[16:39] [Velaris] Velaris: [Talk] Perhaps something needs to be done about the available of player initiated rezzes.
[16:40] [Velaris] Velaris: [Talk] An idea I have had..
[16:41] [DM SummerBreeze] DM SummerBreeze: [Talk] ( Just hold on this for one moment, while I take Harvard back out )
[16:41] [Darradarljod] Harvard Sigurdsson: [Talk] <C=#66CC66>(Take care friends
[16:41] [Velaris] Velaris: [Talk] Like the dmfi tool that spawns in inventory, each player gets a single use rez per reset., scrolls can still spawn as loot, but no vendor scrolls. Clerics become more valuable, and players need to be more conscious of their own mortality.
[16:41] [DangerMouse] Zala Sennesa: [Talk] <C=#66CC66>(bye
[16:41] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#66CC66>( gn
[16:41] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <3
[16:42] [Velaris] Velaris: [Talk] My other main is a cleric, and I can't remember when I encountered another elven cleric.
[16:43] [Velaris] Velaris: [Talk] *shrugs* Feels, like anyone can do what he can do now.
[16:43] [Velaris] Velaris: [Talk] *done*
[16:43] [Leramak] Morgan: [Talk] <C=#00BFFF>Shakes taking stick</C>
[16:43] [Leramak] Morgan: [Talk] Lets wait for summer breeze
[16:44] [Velaris] Velaris: [Talk] /ah sorry. missed that while typing.
[16:44] [DM SummerBreeze] DM SummerBreeze: [Talk] Ok back, please continue.
[16:44] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I agree that with the strong preference I see to play FS over Cleric, clerics should have some other benefit to them to make them more relevent
[16:44] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Was bad and talked out of turn!</C>
[16:45] [DM SummerBreeze] DM SummerBreeze: [Talk] *Pulls out the punishment whip?*
[16:45] [Velaris] Velaris: [Talk] did you catch what I said before dm?
[16:45] [DM SummerBreeze] DM SummerBreeze: [Talk] I did not, can you repeat for me? Thank you.
[16:45] [Leramak] Morgan: [Talk] Yes people play FS because of PVP appeal especailly Evil PC
[16:45] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Is threatened with a good time</C>
[16:46] [Velaris] Velaris: [Talk] I proposed the possibility of having a rez token, like the dmfi tool spawn in each player's inventory, granting a single rez each reset. no vendor scrolls, but loot spawns yes. scrolls for sale pushes clerics and fs as well to lesser roles.
[16:47] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand after</C>
[16:47] [Leramak] Morgan: [Talk] I actually think uping the cost of a ressurections and scrolls and maybe even limiting the scrolls to FS or Cleics or people with High UMD <C=#66CC66>(Though i say that iffy. i would rather not)</C> would be more benifical for emmersion. I would even go further to say
[16:47] [Velaris] Velaris: [Talk] rezzes shouldn't be so commonplace, and making them more expensive just caters to players with more money.
[16:47] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand.</C>
[16:47] [Leramak] Morgan: [Talk] you coudl even lose levels talking to mrykul.
[16:47] [Velaris] Velaris: [Talk] done.
[16:47] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1</C>
[16:48] [Leramak] Morgan: [Talk] You do that in PNP why not here ? Huh?
[16:48] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Only thing I wanted to put in,
[16:48] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[16:48] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Was just that.
[16:48] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raise hand</C>
[16:48] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Upon completion of the spell, the creature is immediately restored to full hit points, vigor, and health, with no loss of prepared spells. However, the subject loses one level, or 2 points of Constitution if the subject was 1st level. (If this reduction would bring its Con to 0 or lower, it can’t be resurrected). This level loss or Constitution loss cannot be repaired by any means.
[16:48] [Leramak] Morgan: [Talk] <C=#00BFFF>Shakes stick</C>
[16:48] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Cowers</C>
[16:49] [DM SummerBreeze] DM SummerBreeze: [Talk] Lets try to stick to the stick....but that is a good input.
[16:49] [Leramak] Morgan: [Talk] <C=#00BFFF>Vieice</C>
[16:50] [Wildsheep] Vieice Jhala'tlar: [Talk] I personally don't really care about being ressed after being killed by a trap or being smacked by a fire giant while out looting. What bothers me is when there's some rp that lead someone to die and then they come back to life for just 500g like it was >
[16:50] [Wildsheep] Vieice Jhala'tlar: [Talk] only a minor inconvenience
[16:50] [Wildsheep] Vieice Jhala'tlar: [Talk] \\<C=#00BFFF>that can lead someone to die
[16:51] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Is done</C>
[16:51] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[16:51] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[16:52] [Leramak] Morgan: [Talk] Perhaps a state debuff could be put in place for those that talk to Mrykul that lastlike 10 minutes per level a sever one
[16:52] [Leramak] Morgan: [Talk] <C=#00BFFF>Nathan is first then Zala
[16:52] [WinterborneTE] Nathan Goldenmane: [Talk] I want to say I remember some technical reason for why delevelling doesn't happen? Something to do with spells learned.
[16:52] [WinterborneTE] Nathan Goldenmane: [Talk] That's all I had. <C=#00BFFF>Done!</C>
[16:52] [Leramak] Morgan: [Talk] <C=#00BFFF>Zala</C>
[16:53] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand about nathan's thing he said*
[16:53] [DangerMouse] Zala Sennesa: [Talk] I can understand where you are coming from. And I think some people are more mechanically minded and project less of the real world into this one, so they might say something like that it's only 500 gp.
[16:54] [DangerMouse] Zala Sennesa: [Talk] I can wait to finish if DM SB wants to interject.
[16:54] [Leramak] Morgan: [Talk] <C=#00BFFF></C>Shakes stick for Zala to continue<C=#00BFFF>
[16:54] [DM SummerBreeze] DM SummerBreeze: [Talk] Morgans choice
[16:54] [Leramak] Morgan: [Talk] <C=#00BFFF>Sorry want to hear an opposing arguement
</C>
[16:56] [DangerMouse] Zala Sennesa: [Talk] So I think it comes down to our willingness to overlook other people's perspective with respect to RP for our own immersion's sake. An example would be when Laila, Grimhildr and I were fighting the beholder, it killed Laila, so Zala made a deal with...
[16:57] [DangerMouse] Zala Sennesa: [Talk] ...Grimhildr to resurrect Laila for a price to be paid later as a favor owed. Where a mechanically minded person might think, no, I'll just loot this stuff and then go take her to the temple, or something like that. But that just comes down to how we...
[16:57] [DangerMouse] Zala Sennesa: [Talk] choose to RP.
[16:57] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>done
[16:57] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[16:57] [Leramak] Morgan: [Talk] That is a perfect example of great RP
[16:57] [Leramak] Morgan: [Talk] <C=#00BFFF>Slow claps</C>
[16:57] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>+1</C>
[16:57] [Leramak] Morgan: [Talk] <C=#00BFFF>Summerbreeze</C>
[16:58] [DM SummerBreeze] DM SummerBreeze: [Talk] Grimhildr/Jonez is always a good time
[16:58] [DM SummerBreeze] DM SummerBreeze: [Talk] Been around a long long time, and is in it for the RP
[16:58] [DM SummerBreeze] DM SummerBreeze: [Talk] Anways....on the other topic
[16:58] [DM SummerBreeze] DM SummerBreeze: [Talk] Nathan mentioned the mechanical reasons for no de-level, and he is correct.
[16:59] [Leramak] Morgan: [Talk] I figured as much. :/
[16:59] [DM SummerBreeze] DM SummerBreeze: [Talk] It opens a window for abuse, basically, if you lose a level, and gain it later like that, for wizards, they can choose new spells
[16:59] [DM SummerBreeze] DM SummerBreeze: [Talk] and keep the old ones...
[16:59] [Leramak] Morgan: [Talk] That sucks though.
[16:59] [DM SummerBreeze] DM SummerBreeze: [Talk] So you can see how this can be abused
[16:59] [DM SummerBreeze] DM SummerBreeze: [Talk] *Done*
[16:59] [Velaris] Velaris: [Talk] *raises hand*
[16:59] [Leramak] Morgan: [Talk] <C=#00BFFF>JEstance</C>
[16:59] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Is very confused, didn't say anything</C>
[17:00] [Leramak] Morgan: [Talk] <C=#00BFFF>Nathan</C>
[17:00] [WinterborneTE] Nathan Goldenmane: [Talk] I think that it's a little subjective and people always will have varying opinions on how resurrections should go/how serious or trivial they want to treat things. And personally I think that's fine. If some people want to be casual about death when...
[17:00] [WinterborneTE] Nathan Goldenmane: [Talk] ...they want to just hang out and kill stuff on what -is- a medium RP server, that is really fine. I absolutely, 1000% believe that people should be required to take death seriously in events.
[17:00] [WinterborneTE] Nathan Goldenmane: [Talk] I personally would rather they do it all the time, but not everyone's gonna have the same feelings on what they want from the game and that's fine.
[17:01] [WinterborneTE] Nathan Goldenmane: [Talk] I love what Zala mentioned and how that sounded as though it was handled, personally.
[17:01] [WinterborneTE] Nathan Goldenmane: [Talk] I'd love that to always be the case.
[17:01] [WinterborneTE] Nathan Goldenmane: [Talk] But! I accept that sometimes people are just here to kill stuff.
[17:01] [WinterborneTE] Nathan Goldenmane: [Talk] But events are supposed to be about roleplaying.
[17:02] [WinterborneTE] Nathan Goldenmane: [Talk] And I think it's very out of character for someone to have so little value for their own life, that in a moment of suspense/tension they are like "whatever just res them".
[17:02] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Done!</C>
[17:02] [Leramak] Morgan: [Talk] I personally if i come across a dead person and there people ask for help ..... I say they won't be the same person
[17:02] [WinterborneTE] Nathan Goldenmane: [Talk] I deliberately don't carry res scrolls around.
[17:02] [Leramak] Morgan: [Talk] Necromancer and all :
[17:03] [Leramak] Morgan: [Talk] Animate dead is my resurrect
[17:03] [WinterborneTE] Nathan Goldenmane: [Talk] Because I think it diminishes it. And if i die during an event, I try to basically bow out/be dead weight until we get back to town, even if raised.
[17:03] [WinterborneTE] Nathan Goldenmane: [Talk] Usually with a hospital stay.
[17:03] [Leramak] Morgan: [Talk] <C=#00BFFF>Points stick atVelaris
[17:03] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is actually done.</C>
[17:03] [Velaris] Velaris: [Talk] thank you...couple points.
[17:04] [Velaris] Velaris: [Talk] Played a wizard, pure caster, much of my time here, and deleveling now would be more of a punishment than it used to be.
[17:04] [Velaris] Velaris: [Talk] I can't see it being worth a couple of spell choices, since i can buy almost any spell from a vendor now.
[17:05] [Velaris] Velaris: [Talk] xp is harder to make than coin by far.
[17:05] [Velaris] Velaris: [Talk] but the emotional backlash of people losing levels to death is probably going to fall on dms plates. not for the best.
[17:05] [Velaris] Velaris: [Talk] second point...shorter.
[17:06] [Velaris] Velaris: [Talk] yes, event death should be serious. maybe zap the body, or return to nexus as per the caravan guy, and can't return till after reset.
[17:07] [Velaris] Velaris: [Talk] *shrugs* Taken out of play, as if recovering from the shock, like nathan said.
[17:07] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand*
[17:07] [Leramak] Morgan: [Talk] Is Velaris done?
[17:07] [Velaris] Velaris: [Talk] yes sorry done
[17:08] [Leramak] Morgan: [Talk] <C=#00BFFF>Shake stcik and summer breeze
[17:08] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Watches both the stick and the puppy be shooketh</C>
[17:08] [DM SummerBreeze] DM SummerBreeze: [Talk] I disagree, and agree to Verlaris point. I think that removing a player or their character from the server for a reset, should not really be a thing, pretty much ever.....however....
[17:09] [DM SummerBreeze] DM SummerBreeze: [Talk] I was discussing an idea before, outside of this circle, of something perhaps like if you die, and you go into Myrkul's realm, and come back, you instead GAIN a token, something that gives maybe -2 or -4 con, so like an "injury" token
[17:09] [DM SummerBreeze] DM SummerBreeze: [Talk] A token that does not go away until reset
[17:10] [Velaris] Velaris: [Talk] +1 on that.
[17:10] [DM SummerBreeze] DM SummerBreeze: [Talk] Or something along those lines.
[17:10] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[17:10] [DM SummerBreeze] DM SummerBreeze: [Talk] It makes death have consequence, without removing the player's ability to RP in the server.
[17:10] [DM SummerBreeze] DM SummerBreeze: [Talk] *done*
[17:10] [Leramak] Morgan: [Talk] <C=#00BFFF>Point to Zala</C>
[17:11] [DangerMouse] Zala Sennesa: [Talk] I remember when I started on this server; it was only a few months ago. I had little clue as to what I was doing. And I died a lot. If death had any more consequences, I don't know that I would have stuck around as I probably would still be level 1...
[17:11] [DangerMouse] Zala Sennesa: [Talk] So if these ideas come to be, maybe restrict it to higher levels only?
[17:11] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>done
[17:12] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[17:12] [DM Boo] DM Boo: [Talk] //Back
[17:12] [DM SummerBreeze] DM SummerBreeze: [Talk] ( Wb Boooo )
[17:12] [Leramak] Morgan: [Talk] Agreed make it more server with the higher level you are.
[17:12] [Leramak] Morgan: [Talk] <C=#66CC66>(WB boo you have much to read)</C>
[17:12] [DM Boo] DM Boo: [Talk] //TY. Sure do.
[17:12] [Leramak] Morgan: [Talk] <C=#66CC66>(Opened a can of worms and would love to heard your imput
[17:13] [DM SummerBreeze] DM SummerBreeze: [Talk] ( also that login name is amazing that just logged in )
[17:13] [DM Boo] DM Boo: [Talk] //Sounds amazing.
[17:13] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[17:13] [Leramak] Morgan: [Talk] <C=#00BFFF>point to nathan</C>
[17:14] [WinterborneTE] Nathan Goldenmane: [Talk] I would agree completely with Zala there. The server can be jarringly tough for new players, especially ones who aren't familiar where to get newbie-friendly equipment that will enable much better surviving. I would suggest that maybe something like that
[17:14] [WinterborneTE] Nathan Goldenmane: [Talk] should apply to level 10+ only (similar to where RCR starts to have cost).
[17:14] [WinterborneTE] Nathan Goldenmane: [Talk] And then scale up in severity
[17:14] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[17:14] [Leramak] Morgan: [Talk] <C=#00BFFF>+1
[17:14] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1</C>
[17:15] [WinterborneTE] Nathan Goldenmane: [Talk] Also remember, shop at the Darius guild shop, where you can afford equipment to give you 40hp at level 1 at less cost than your starting gold! <C=#00BFFF>Ahems</C>
[17:15] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>And is done.</C>
[17:16] SERVER: [DM] THE SERVER HAS BEEN UP 2 HOUR(S)
[17:16] [Leramak] Morgan: [Talk] Now that we have had our infomecial
[17:16] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Casts disguise self, becomes billy mays.</C>
[17:17] [Wildsheep] Vieice Jhala'tlar: [Talk] Gonna go fetch some tea brb
[17:17] [Leramak] Morgan: [Talk] I am sorry to have opned this cna of beans but is is one of the biggest pev i have especially with deaths that have mean.
[17:18] [Leramak] Morgan: [Talk] Would love to heard boo's thoughs before i pass th estick and head to bed
[17:18] [DM Boo] DM Boo: [Talk] //Still catching up, sorry.
[17:25] [Leramak] Morgan: [Talk] <C=#00BFFF>Shakes talking stick while boo reads</C>
[17:26] [Leramak] Morgan: [Talk] Anyone have anythign more to add to this topic?
[17:27] [Wildsheep] Vieice Jhala'tlar: [Talk] Nope
[17:27] [Leramak] Morgan: [Talk] <C=#00BFFF>Throws the talking stick at boo then</C>
[17:27] [Leramak] Morgan: [Talk] <C=#00BFFF>And waits</C>
[17:31] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Plays "under the sea" from the little mermaid on Morgan's ribcage with timpani mallets.</C>
[17:31] [DM Boo] DM Boo: [Talk] ///Alright, all caught up.
[17:32] [DM SummerBreeze] DM SummerBreeze: [Talk] So I think that Boo is just catching up, and then....who is next with the stick? It was morgan
[17:32] [DM Boo] DM Boo: [Talk] *raises hand*
[17:32] [DM SummerBreeze] DM SummerBreeze: [Talk] OH there we go
[17:32] [Leramak] Morgan: [Talk] <C=#00BFFF>Boo actually has the stick</C>
[17:32] [DM Boo] DM Boo: [Talk] I do? Neat?
[17:32] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>He do</C>
[17:33] [Leramak] Morgan: [Talk] <C=#00BFFF>Looks at pig mouth watering</C>
[17:34] [DM Boo] DM Boo: [Talk] Okay. First thing's first, great suggestions we've heard about death so far. To summarise my own opinion on it, I mostly agree with Nathan, in that it's way too subjective to really pin it down, nor could our collection of players here speak for -
[17:36] [DM Boo] DM Boo: [Talk] everyone in the entire server. Since this is a medium-RP server, we have to be mindful of all types. I know level loss in particular can really hurt some folks, especially Underdark players or those who have limited time.
[17:37] [DM Boo] DM Boo: [Talk] There are things we can do to make it more meaningful though, particularly in events. This server has always let the DM in charge of the event choose how they want to handle death, and they usually let players know in their Events section on the forums-
[17:39] [DM Boo] DM Boo: [Talk] in their initial post. I'm not sure if people still do it that way mind you, but the idea was to give the DM the freedom to run their own unique kinds of events. So if you are a player and you are thinking about joining DM SummerBreeze's events, you'd -
[17:40] [DM Boo] DM Boo: [Talk] first go to the forums and read up on their preferences, particularly about death, so you know what sort of event you'll be signing up for. The DM can then choose whether they want to require diamonds, gold, xp loss, ect if a player dies.
[17:41] [DM Boo] DM Boo: [Talk] The problem is it sounds like DM's (me included, I'm a total softy if people die in my events) are either too afraid to hand out more serious penalties (because of aforementioned backlash), or they simply don't know that they can do that.
[17:43] [DM Boo] DM Boo: [Talk] If it's the latter, the DM's can work on that as a team. If it's the former, it's a community contract. The DM's need to feel like they aren't going to be crucified if they impose a harsher penalty in an event. We need more open communication about this -
[17:43] [DM Boo] DM Boo: [Talk] issue.
[17:43] [DM Boo] DM Boo: [Talk] *is done*
[17:43] [DM Boo] DM Boo: [Talk] *passes the stick to .... SummerBreeze*
[17:44] [DM Boo] DM Boo: [Talk] Or did we skip Zala?
[17:44] [Leramak] Morgan: [Talk] <C=#00BFFF></C>Skipped Zala give to here<C=#00BFFF>
[17:44] [DangerMouse] Zala Sennesa: [Talk] I have nothing.
[17:44] [DangerMouse] Zala Sennesa: [Talk] Pass to Boo.
[17:44] [DM Boo] DM Boo: [Talk] *gives the stick back to Morgan*
[17:44] [Leramak] Morgan: [Talk] <C=#00BFFF>Gives to summerbreeze</C>
[17:45] [DM SummerBreeze] DM SummerBreeze: [Talk] Alright, here we gooo...
[17:45] [DM SummerBreeze] DM SummerBreeze: [Talk] So I have a couple of things I want to broach here, moving off the topic of death.
[17:46] [DM SummerBreeze] DM SummerBreeze: [Talk] One of them is communication toward DM's. I realize I am opening a bit of a can of worms here, but I hear time and again that players have difficulty hearing back from DM's on things. It was one of the reasons I chose to open myself up via Discord ?
[17:47] [DM SummerBreeze] DM SummerBreeze: [Talk] Creating a DM specific account for that. I find it much easier to real-time organize RP, and can refelxively respond quicker, and in general, hop in to do DM stuff when people tell me they are around in real time.
[17:47] [DM SummerBreeze] DM SummerBreeze: [Talk] I realize not every DM ( ESPECIALLY HDM'S) would not want to be open like this.
[17:48] [DM SummerBreeze] DM SummerBreeze: [Talk] But I want to know what your opinions are on how I have taken a slightly different approach to communication
[17:48] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Handraise</C>
[17:48] [Hydros] Alarielle Nulei'ren: [Tell] I may have told her not to try and join the meeting, because Catfish and I would fill her in later
[17:48] [Leramak] Morgan: [Talk] <C=#00BFFF>Raise hand</C>
[17:48] [DM SummerBreeze] DM SummerBreeze: [Talk] I know a few people have told me they are surprised I do this.
[17:48] [DM SummerBreeze] DM SummerBreeze: [Talk] *Points to Nathan*
[17:48] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Raises hand</C>
[17:49] [WinterborneTE] Nathan Goldenmane: [Talk] It's been great IMO. I love knowing that I can ask minor questions, or specific event-things or spitball an idea I might have, without having to worry it'll get buried on page 3 of the inbox behind all the other messages addressed to the whole team.
[17:50] [Leramak] Morgan: [Talk] +1
[17:50] [Hydros] Alarielle Nulei'ren: [Talk] +1
[17:50] [WinterborneTE] Nathan Goldenmane: [Talk] It encourages me to try more things and be more daring with ideas in-game, to be able to ask questions first.
[17:50] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Done.</C>
[17:50] [DM SummerBreeze] DM SummerBreeze: [Talk] *Points to Morgan*
[17:52] [Leramak] Morgan: [Talk] I agree with Nathan 100%. I personally have had messages goen unresponded to and eventually the request becomes irrelivant because so much time has past. You have been every prompt with your response's and your plots an devents that you have given have>
[17:52] [Leramak] Morgan: [Talk] been 100%
[17:52] [Leramak] Morgan: [Talk] <C=#00BFFF>Is done</C>
[17:52] [DM SummerBreeze] DM SummerBreeze: [Talk] *Points to Alarielle*
[17:53] [DM SummerBreeze] DM SummerBreeze: [Talk] *Or finger guns or pew pew whatever*
[17:53] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand for a minor addition as well.</C>
[17:53] [Hydros] Alarielle Nulei'ren: [Talk] I agree entirely with what's already been said, and think DMs opening up more on Discord is a great way to bridge the current gap between players and DMs, I know from experience, and talking to some players, that a lot of people feel like the DMs can be -
[17:54] [Hydros] Alarielle Nulei'ren: [Talk] kind of "unnapproachable" figures when seen in the player list, so they hesitate to ask for stuff. Knowing they're around on Discord and are just people and players too, I think helps a lot of people be less worried about poking a DM
[17:54] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Done</C>
[17:54] [DM SummerBreeze] DM SummerBreeze: [Talk] *Fingers Nathan*
[17:54] [WinterborneTE] Nathan Goldenmane: [Talk] I also wanna say that if there was a circumstance where I didn't get a response quickly, it's MUCH less anxiety-inducing and intimidating to shoot a discord message and be like "Hey did you see that message I sent you/do you have any input on it?" vs...
[17:54] [DM Boo] DM Boo: [Tell] I'm really pleased that this is going so well. This is the first meeting of it's kind.
[17:55] [WinterborneTE] Nathan Goldenmane: [Talk] ....sending a PM to the entire team to "bump" my previous request and ultimately sending one bump daily and burying new requests further.
[17:55] [WinterborneTE] Nathan Goldenmane: [Talk] I try my damndest to use PM's to the whole team sparingly because I always feel terrible like I'm making it harder for other people to get answered.
[17:56] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Done</C>
[17:56] [DM SummerBreeze] DM SummerBreeze: [Talk] This is great, I was not sure how people really felt about my approach with this. I know as a long-time player, I had many of the same feelings, that it was at times difficult to communicate, and with less DM presence overall these days (we are running >
[17:57] [DM SummerBreeze] DM SummerBreeze: [Talk] ( a tight ship a bit here.) this was a bit of an experiment on my part, that I did solely on my own
[17:58] [WinterborneTE] Nathan Goldenmane: [Talk] As a bit of un-asked for feedback I love how you structure your event forum thread too. The rumors section, especially, gives people routes to get involved by reaching organically out to other players by seeing who they can ask about stuff that's public
[17:58] [WinterborneTE] Nathan Goldenmane: [Talk] rumors.
[17:58] [DM SummerBreeze] DM SummerBreeze: [Talk] I had the idea of a "liason" or go-between in mind, for simple questions, or ideas, and anything that is "above my pay grade" so to speak, I generally direct back to the general PM to the team. On that note....is there any ideas you would have in terms >
[17:58] [DM SummerBreeze] DM SummerBreeze: [Talk] ( Thank you Nathan ! )
[17:59] [DM SummerBreeze] DM SummerBreeze: [Talk] in terms of new ways to communicate? I had some ideas bouncing around, perhaps a DM questions discord, that is voluntary only (So not required for DM's to partake.) or perhaps a section in the forums other than the DM realm where folks like me tend to >
[17:59] [DM SummerBreeze] DM SummerBreeze: [Talk] Keep our event records publicly. But a place that is strictly ask a question, nobody but a DM can respond, sort of dealy
[17:59] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Handraise</C>
[18:00] [DM SummerBreeze] DM SummerBreeze: [Talk] *Points to Nathan*
[18:00] [WinterborneTE] Nathan Goldenmane: [Talk] I don't really have any specific suggestions right now but I'm sure I will eventually. But I think it's 1000% necessary. You all probably get so many PM's, both individually and addressed to the whole team, and anything that takes away that
[18:00] [DM Boo] DM Boo: [Tell] yet at the same time, they are willing to accept other people's viewpoints
[18:01] [WinterborneTE] Nathan Goldenmane: [Talk] volume of wide-messaging and puts things into smaller, more manageable chunks, is great. It means you all spend more time DMing and less time reading mail that maybe doesn't apply to you.
[18:01] [DM SummerBreeze] DM SummerBreeze: [Talk] That is percisely what I was thinking actually.
[18:01] [Leramak] Morgan: [Tell] Hey thats what this server needs the most. People who can see and understand both sides of the problems.
[18:01] [DM SummerBreeze] DM SummerBreeze: [Talk] It would drastically reduce the inbox load from the general smaller questions people might have for DM's.
[18:01] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1</C>
[18:01] [Leramak] Morgan: [Talk] +1
[18:02] [Hydros] Alarielle Nulei'ren: [Talk] +1
[18:02] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Hand raise</C>
[18:02] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done.</C>
[18:02] [DM SummerBreeze] DM SummerBreeze: [Talk] *Calamari's Alarielle*
[18:03] [Hydros] Alarielle Nulei'ren: [Talk] Anyway, I was gonna say, from personal experience, having someone avalable on discord and such seems to be a really good way forward, its one of the things I do with DA, I always make sure people know that if they need me in any way, they can just poke -
[18:04] [Hydros] Alarielle Nulei'ren: [Talk] me and I'll get to it when I can, and it seems to work pretty well, especially when we get new players around, llike recently, having that more "personal" line to the DMs is really appealing to people
[18:04] [Hydros] Alarielle Nulei'ren: [Talk] Plus, from what I've seen, Discord messages are a LOT easier to manage compared to forum messages.
[18:04] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Done</C>
[18:05] [DM SummerBreeze] DM SummerBreeze: [Talk] They are I find as well. For event coordination.
[18:05] [DM SummerBreeze] DM SummerBreeze: [Talk] Awesome, thank you all for that, I wanted that feedback with my discord/open coms experiment.
[18:06] [DM SummerBreeze] DM SummerBreeze: [Talk] *Passes the slimy stick to Alarielle*
[18:06] [DM SummerBreeze] DM SummerBreeze: [Talk] Go ahead !
[18:06] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Cant think of anythign to say, puts the stick in Je's's pocket</C>
[18:06] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[18:06] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns to Zala</C>
[18:07] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Then belatedly gives the whole Stick - also has nothing to talk about</C>
[18:07] [DangerMouse] Zala Sennesa: [Talk] I don't have discord, but I play with people who do, so I think even for people like me, it is helping.
[18:08] [DangerMouse] Zala Sennesa: [Talk] I would also like to mention that as someone who primarily plays evil character, I appreciate you providing avenues for inclusion into your events.
[18:08] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>done
[18:08] [DM SummerBreeze] DM SummerBreeze: [Talk] You're welcome !
[18:08] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Misses playing Evil</C>
[18:09] [DM SummerBreeze] DM SummerBreeze: [Talk] Alarielle isn't evil? Hmm...I had her wrong this whole time.
[18:10] [Wildsheep] Vieice Jhala'tlar: [Talk] There's also the issue of some very innactive people holding guilds hostage and then only showing up once when asked "hey, are you still around?" so they don't lose guild leadership and then vanishing again for months
[18:10] [Wildsheep] Vieice Jhala'tlar: [Talk] But that's another can of worms
[18:10] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand</C>
[18:10] [DM SummerBreeze] DM SummerBreeze: [Talk] It sure is.
[18:10] [DM Boo] DM Boo: [Talk] //That can is my favorite.
[18:10] [Hydros] Alarielle Nulei'ren: [Talk] <C=#66CC66>(Open it
[18:10] [DM SummerBreeze] DM SummerBreeze: [Talk] You technically have the stick, Je?
[18:10] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] About that - I've come to feel it's less "Oh noes, I'm gonna lose my seat" and more "Oh hey there are actually people around interested in this, I'll come back and see what's what."
[18:11] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Raises hand</C>
[18:11] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I used to feel strongly it was very much the former but I think the latter is much more likely.
[18:11] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Points to Alarielle</C>
[18:12] [Hydros] Alarielle Nulei'ren: [Talk] I entirely agree with what Je's said, it very much used to be a problem of people just clinging onto power, but, as people likely noticed, I personally havnt been around much. That's because I needed a break for personal reasons, but, I also know of -
[18:12] [Hydros] Alarielle Nulei'ren: [Talk] other Guild Leaders in similar spots, I wont name who for their privacy, but I know of at least 2 others who have taken extended breaks due to personal/IRL issues
[18:13] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Done</C>
[18:13] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Adding on to that,
[18:13] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[18:14] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I can say especially from the perspective of Evil or even Neutral factions that leading and running that stuff gets very exhausting in the face of push-back.
[18:14] [DM Boo] DM Boo: [Talk] +1
[18:14] [Wildsheep] Vieice Jhala'tlar: [Talk] +1
[18:15] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I'm referring mostly to being nudged out of events and RP by Goodly people - To be clear, I do -not- blame this stance and understand it very well.
[18:15] [Hydros] Alarielle Nulei'ren: [Talk] +1
[18:15] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] It's entirely based in the IC
[18:15] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] But it does have OOC repercussions that we then struggle with
[18:15] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[18:15] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Points to nathan</C>
[18:15] [WinterborneTE] Nathan Goldenmane: [Talk] That's part of why I suggested what I did earlier, with having multiple "fronts" for events, so that people could contribute however they felt alignment appropriate doing so
[18:16] [WinterborneTE] Nathan Goldenmane: [Talk] While also not being put at direct odds with one another.
[18:16] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] +1
[18:16] [WinterborneTE] Nathan Goldenmane: [Talk] I hate seeing that happen and try my best to not do it but sometimes there's gonna be a big evil asking me directly to do something
[18:16] [WinterborneTE] Nathan Goldenmane: [Talk] And Nathan gotta say no.
[18:16] [DM Boo] DM Boo: [Talk] *raises hand real quick*
[18:16] [DM SummerBreeze] DM SummerBreeze: [Talk] I mean you guys already know +1 from me for that
[18:16] [WinterborneTE] Nathan Goldenmane: [Talk] I feel like crap if that makes the person feel frustrated.
[18:17] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Waits for boo!</C>
[18:17] [Hydros] Alarielle Nulei'ren: [Talk] +1
[18:17] [DM Boo] DM Boo: [Talk] *waits for Je's to give the word*
[18:17] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] IC needs to stay IC, Nathan, you get it right so dw about that <3
[18:17] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns Boo</C>
[18:17] SERVER: [DM] THE SERVER HAS BEEN UP 3 HOUR(S)
[18:18] [DM Boo] DM Boo: [Talk] Should I post the transcript of this meeting for everyone to see in public?
[18:18] [DM Boo] DM Boo: [Talk] So everyone who is game can read it?
[18:18] [DM SummerBreeze] DM SummerBreeze: [Talk] I dont see the harm in that at all. I am all for transparency.
[18:18] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I don't have any objections, but HR will definitely want a word about my (redacted) people.
[18:18] [DM Boo] DM Boo: [Talk] >_>
[18:19] [Hydros] Alarielle Nulei'ren: [Talk] Gdi sindy
[18:19] [WinterborneTE] Nathan Goldenmane: [Talk] I am fine with that, I think it may encourage more attendence next time.
[18:19] [DM Boo] DM Boo: [Talk] *gets red pen out*
[18:19] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[18:19] [WinterborneTE] Nathan Goldenmane: [Talk] There's gonna be people who didn't even know this happened.
[18:19] [Wildsheep] Vieice Jhala'tlar: [Talk] \\ I don't mind
[18:19] [DM Boo] DM Boo: [Talk] *is done*
[18:19] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns Zala</C>
[18:20] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>done
[18:20] [Hydros] Alarielle Nulei'ren: [Talk] ]<C=#00BFFF>Raises hand</C>
[18:21] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns Nathan to finish up, with Alarielle next in line!</C>
[18:21] [Hydros] Alarielle Nulei'ren: [Talk] . . . . . . . .
[18:21] [WinterborneTE] Nathan Goldenmane: [Talk] I will say that I always want to meet and play with new characters/players as much as possible, and that sometimes that also means just. . . taking one for the team and having my character be ignorant to things he feasibly ought to know and that I as a
[18:21] [WinterborneTE] Nathan Goldenmane: [Talk] player know, for the sake of being inclusive.
[18:22] [WinterborneTE] Nathan Goldenmane: [Talk] So even if you're evil don't feel like we can't hang out and be friends
[18:22] [WinterborneTE] Nathan Goldenmane: [Talk] My dumb golden retriever tiefling boy will just be oblivious!
[18:23] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Done!</C>
[18:23] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] He responds well to head pats.
[18:23] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns Alari</C>
[18:24] [Hydros] Alarielle Nulei'ren: [Talk] I actually forgot what I was going to say
[18:24] [Hydros] Alarielle Nulei'ren: [Talk] Hooray for having just woken up
[18:26] [DM Boo] DM Boo: [Talk] Are we done, or does anyone else want the stick?
[18:28] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Raises hand</C>
[18:28] [WinterborneTE] Nathan Goldenmane: [Talk] I'd like to give a 45 page dissertation on the importance of grammar to immersion. Allow me to get my binder.
[18:29] [DM Boo] DM Boo: [Talk] Hahaha.
[18:29] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Dissertation ejected.
[18:30] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Okay I think we're probably done
[18:30] [DM SummerBreeze] DM SummerBreeze: [Shout] ( Alright have a great night everyone, and thanks to those that had such valuable input during our meeting ! <3 )
[18:31] [DM Boo] DM Boo: [Talk] Echoing SummerBreeze's statement!
[18:32] [DM Boo] DM Boo: [Talk] Okay. Then we'll wrap this up for now. I have to say, this went better than I expected.
[18:32] [Wildsheep] Vieice Jhala'tlar: [Talk] Have a good night everyone.
[18:33] [DM Boo] DM Boo: [Talk] So thank you all again for coming, and thanks for your valuable input. Hopefully we can do this again sometime!
[13:46] [DM Boo] DM Boo: [Shout] concerns, which often go unaddressed because a lot of you are reluctant to reach out for a variety of reasons. There's also a certain lack of reaching out to the community as a whole in order to address these issues, and I'd like to change that.
[13:47] [DM Boo] DM Boo: [Shout] As such, I will be spending the next few hours available for discourse with you IG in the form of a HDM-Players meeting. If you are interested in attending, please send me a Tell and I will port you to an OOC area, where everyone who wishes to attend -
[13:48] [DM Boo] DM Boo: [Shout] can share any questions or issues that they have in mind. Thank you in advance!
[13:54] [DM Boo] DM Boo: [Shout] Thanks everyone who has shown interest!
[14:07] [DM Boo] DM Boo: [Talk] So, thank you all for coming. I hope you like this idea and get some value out of it.
[14:07] [DM Boo] DM Boo: [Talk] If it works out, I might consider doing it again at some stage. We already do something similar for the DM team, so we might as well do something for the players!
[14:08] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Is there a planned topic to start or do we just go from whoever's got something?
[14:09] [DM Boo] DM Boo: [Talk] All I ask of you is to be nice to each other while here, and try to let people speak. We'll have a bit of a format, where we'll go around the circle where you can speak in turn, and then a Q&A at the end for that person before moving on to the next person
[14:10] [wolfsdaughter] Grimhildr Ulvsdatter: [Talk] <C=#00BFFF>nods</C>
[14:10] [DangerMouse] Zala Sennesa: [Talk] Ok.
[14:10] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Fair nuff
[14:10] [Leramak] Morgan: [Talk] Sounds great!
[14:10] [DM Boo] DM Boo: [Talk] So we don't all speak over each other. If you can't hold a thought until the Q&A, ask to interject and the current speaker can say if you can or not.
[14:11] [Leramak] Morgan: [Talk] Hold about if we have a question w just <C=#00BFFF>Raise hand</C>
[14:11] [DM Boo] DM Boo: [Talk] Any suggestions or questions before we begin?
[14:11] [Leramak] Morgan: [Talk] Or if we have somethign to add.
[14:11] [DM Boo] DM Boo: [Talk] Great idea.
[14:11] [DM Boo] DM Boo: [Talk] So just *raise hand* if you want to say something.
[14:11] SERVER: [DM] THE SERVER HAS BEEN UP 5 HOUR(S)
[14:12] [DM Boo] DM Boo: [Talk] All right, shall we begin? Morgan can start first, since she was the first to show interest in this.
[14:13] [Leramak] Morgan: [Talk] Alright.
[14:13] [DM Boo] DM Boo: [Talk] Fire away, Morgan.
[14:15] [Leramak] Morgan: [Talk] I know this year has been hard with everything going on in the world. Covid has effect most people in one way or another to say the least. So i just want to first say i hope everyone is doing well and thank you all for supporting this server Dm and player
[14:15] [Leramak] Morgan: [Talk] alike and without all of you it wouldn't be what it is.
[14:16] [Leramak] Morgan: [Talk] Now down to it..
[14:18] [Leramak] Morgan: [Talk] I know the Dm's are backed up with many request coming in and there have been peoples request that sometimes fall through the cracks. I personally understand why, but is there any head way on bringing on more DM's? I have heard from many others myself >
[14:19] [Leramak] Morgan: [Talk] included that more small random events would liven up the server more.
[14:21] [Leramak] Morgan: [Talk] There are many times there is a long stagnet where nothing really happens and i know many people that have left because they get bored.
[14:21] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand</C>
[14:21] [Leramak] Morgan: [Talk] <C=#00BFFF>She nods</C>
[14:22] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I've talked to folks a lot about that before and after my long break, and I've seen another server in nwn2 do well with something called Event Masters. Basically junior DMs whose -sole- job is to go around doing tiny little un-connected events to liven-
[14:22] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Things up. Basically what you proposed.
[14:22] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[14:22] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] It has its own issues but I think not everyone wants to DM because of the possiblity of red tape and pressure/stress that comes with it
[14:23] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I'm done. Ty ^^
[14:23] [Leramak] Morgan: [Talk] <C=#00BFFF>Waits for nathan</C>
[14:24] [WinterborneTE] Nathan Goldenmane: [Talk] I just want to say I think that's a great idea. I am probably a bit better than most at keeping myself entertained without the need for external stimuli but I'd love to see more little one-off events happen here and there to just spice up the world.
[14:24] [DM Boo] DM Boo: [Talk] *raises hand*
[14:24] [WinterborneTE] Nathan Goldenmane: [Talk] As much as I love big, long, ongoing series of things, RL happens, especially this year and it's frustrating to have things stall out mid-way through.
[14:24] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done!</C>
[14:25] [Leramak] Morgan: [Talk] <C=#00BFFF>Looks to Grymhild</C>
[14:25] [DM Boo] DM Boo: [Talk] *waves hand in air!*
[14:25] [WinterborneTE] Nathan Goldenmane: [Talk] miniature giant space hamsters don't have hands.
[14:25] [Leramak] Morgan: [Talk] <C=#00BFFF>Looks to Boo</C>
[14:25] [DM Boo] DM Boo: [Talk] *paw, then!*
[14:25] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Maybe he pulled it off a skeleton, just go with it
[14:26] [Leramak] Morgan: [Talk] <C=#00BFFF>Chuckles</C>
[14:27] [DM Boo] DM Boo: [Talk] I just wanted to add that when someone is done, they can say *is done*, and if the current speaker wants someone specifically to answer what was said, they can say *point at (whoever)*
[14:27] [DM Boo] DM Boo: [Talk] *is done*
[14:27] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand</C>
[14:27] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to Vieice</C>
[14:29] [Wildsheep] Vieice Jhala'tlar: [Talk] I'd like to add that I've seen on other server something called dmpc or monster pc - something along those lines. Basically, if you have a good idea for a villain that you'd like to play but you do not wish to DM long storylines in this server you can submit an app to play a DMPC which only lasts for 6 months and gets a few DM powers
[14:29] [Wildsheep] Vieice Jhala'tlar: [Talk] It's something along the lines of a DM-lite like Jes had suggested
[14:29] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Is done for now</C>
[14:29] [Wildsheep] Vieice Jhala'tlar: [Talk] \\another server<C=#00BFFF>
[14:30] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand.</C>
[14:30] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to nathan</C>
[14:30] [WinterborneTE] Nathan Goldenmane: [Talk] I personally DM'ed for -many- years, but I've had no real interest in doing it here, myself. I would probably use a system like that if it was available though. But mostly I try to just be a reliable and consistent presence playerside to be able to
[14:31] [WinterborneTE] Nathan Goldenmane: [Talk] point people at things when they don't know how to be involved.
[14:31] [WinterborneTE] Nathan Goldenmane: [Talk] I love the idea of people being able to mini-DM like that, and I think it'd certainly increase the frequency of these smaller-scale things.
[14:31] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done.</C>
[14:31] [Sidhwen] Laila: [Talk] <C=#00BFFF>Raises hand</C>
[14:31] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to Laila</C>
[14:33] [Sidhwen] Laila: [Talk] I believe that having an "event DM" could achieve a similar goal if they worked alongside already evil PCs on the server. I think that would be more realistic and more easily curated than having a system where people could just be a mini DM whenever ...
[14:33] [Sidhwen] Laila: [Talk] They feel like it. At the end of the day those powers are still abusable. <C=#00BFFF>is done</C>
[14:33] SERVER: [DM] PVP DEATH: [stalkon] Stalkon Amineri has killed [toehorse1] Nora Derlin atRegional Interior
[14:33] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1!</C>
[14:33] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand.</C>
[14:33] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to nathan</C>
[14:34] [WinterborneTE] Nathan Goldenmane: [Talk] I definitely feel there needs to be more opportunities for evil characters to be evil instead of having to play nice all the time.
[14:34] [WinterborneTE] Nathan Goldenmane: [Talk] For the sake of laws and stuff.
[14:35] [WinterborneTE] Nathan Goldenmane: [Talk] In general that leads to a bigger problem I've felt, where it feels (probably on both sides of the alignment spectrum) like things are mostly kept status quo and nobody is allowed to really gain ground one way or the other in a way that feels meaningful.
[14:36] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>raises hand</C>
[14:36] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done!~</C>
[14:36] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to Grymhild</C>
[14:36] [wolfsdaughter] Grymhild: [Talk] <i>the status is NOT quo... the world is a mess...
[14:37] [wolfsdaughter] Grymhild: [Talk] <i>the server is a mess, and I just need to rule it...
[14:37] [Leramak] Morgan: [Talk] <C=#00BFFF>Chuckles</C>
[14:37] [wolfsdaughter] Grymhild: [Talk] I <3 Dr. Horrible
[14:38] [wolfsdaughter] Grymhild: [Talk] anyway, yeah - the forced status quo or reset to status quo is one of my bigger frustrations with the server
[14:38] [wolfsdaughter] Grymhild: [Talk] it makes it feel like nothing that we do, or almost nothing that MOST of us do... (there are a few exceptions) - really doesn't matter
[14:38] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand.</C>
[14:39] [wolfsdaughter] Grymhild: [Talk] i don't want to tangent this from the main point, but mentioning status quo ... kinda made me think of it
[14:39] [wolfsdaughter] Grymhild: [Talk] <C=red>done
[14:39] [Leramak] Morgan: [Talk] <C=#00BFFF>Shakes speaking stick</C>
[14:39] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Puts hand down!</C>
[14:39] [DM Boo] DM Boo: [Talk] *chuckles*
[14:39] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Hairflip.</C>
[14:40] [Leramak] Morgan: [Talk] <C=#00BFFF>Pokes tongue</C>
[14:42] [Leramak] Morgan: [Talk] Everyone makes valid and reasonable arguements and suggestions. As a evil character player i would love to have more push and pull when i came to status quo. But i have to agree if we gave "Lite Dm powers to a player someone would surely abuse them." I >
[14:43] SERVER: [DM] PVP DEATH: [Alcreed] Jandar has killed [Darradarljod] Harvard Sigurdsson atSouth of Beregost
[14:43] [Leramak] Morgan: [Talk] Personally love the art of story telling and the evolving conflicts from Good and evil characters. The good th ebad and the ugly. To have that on a smaller scale would be instrumental and there would be less down time between events.
[14:44] [Leramak] Morgan: [Talk] <C=#00BFFF>IS done and passes speaking stick to Nathan</C>
[14:44] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Picks up stick. Zelda item found jingle plays.</C>
[14:45] [WinterborneTE] Nathan Goldenmane: [Talk] I'm curious and have a question to those that dealt with a DM-lite system (or monster PC or whatever it's called) firsthand (because I sure haven't but in concept it sounds neat). How "lite" were the abilities granted?
[14:45] [DM Boo] DM Boo: [Talk] (love the speaking stick idea, btw)
[14:45] [WinterborneTE] Nathan Goldenmane: [Talk] Could it be trimmed to be less abusable by bad actors?
[14:45] [Leramak] Morgan: [Talk] <C=#66CC66>(Thank you

[14:45] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand</C>
[14:45] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns to Jestance.</C>
[14:46] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] My experience was that they could spawn in placeables, set up encounters and distribute exp. I don't know the exact ins and outs of what their powers are but I would definitely want limitations placed on them (And their responsibilities! No being pressur-
[14:46] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Pressured to handle DM things!),
[14:47] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I would suggest the obvious that if EM's are made a thing, they be monitored or mentored a bit as ADMs are to start with
[14:47] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Is done</C>
[14:47] [Leramak] Morgan: [Talk] <C=#00BFFF>Raises hand</C>
[14:48] [WinterborneTE] Nathan Goldenmane: [Talk] I would maybe further suggest that there be a limit, if something like that was in place, to the strength of monsters they could spawn in as well. I think that'd go a long way to preventing abuses.
[14:48] [WinterborneTE] Nathan Goldenmane: [Talk] Couldn't just dump overpowered stuff on someone the person didn't like, etc.
[14:48] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns to Morgan</C>
[14:49] [Leramak] Morgan: [Talk] Perhaps if something liek that was put in place they go through the same screening that those applying to be DM's go through or something similar.
[14:49] [Leramak] Morgan: [Talk] <C=#00BFFF>Is done</C>
[14:49] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand</C>
[14:49] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns.</C>
[14:49] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>To Jestance.</C>
[14:50] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>And just in general because they're rad.</C>
[14:51] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Speaking of mentoring, applications and DMs, I would also not want EMs to feel completely beholden to what DMs want. Maybe suggestions could be made for themes of events ran in the background that have small, probably insignificant ties to a current or -
[14:51] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand</C>
[14:51] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Just finished plot, but I wouldn't want EMs to feel at all stifled or like they 'have' to run certain themes. It would be about what's fun and works in the moment without compromising server integrity.
[14:51] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Is done.</C>
[14:52] [WinterborneTE] Nathan Goldenmane: [Talk] I agree with that. If the aim is creativity and making the world feel alive, people need to have a reasonable amount of freedom to do that I'd think.
[14:52] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns to Vieice!</C>
[14:53] [Wildsheep] Vieice Jhala'tlar: [Talk] I do remember back when Winding Waters was the center of the devil plot. Sometimes a DM would pop up while people were chilling and rp'ing and drop a few monsters on them. It was overall a fairly neat experience and made the world feel a bit more alive.
[14:53] [Leramak] Morgan: [Talk] <C=#00BFFF>Raises hand</C>
[14:53] [Wildsheep] Vieice Jhala'tlar: [Talk] I do wish stuff like that happened more frequently. <C=#00BFFF>is done</C>
[14:54] [WinterborneTE] Nathan Goldenmane: [Talk] That was great fun but there's a couple downsides to that. I loved that as well but the location ended up excluding evil characters by nature of it being a ducal territory. More ability for more people to be included is better.
[14:54] [WinterborneTE] Nathan Goldenmane: [Talk] I do want to say before I fingergun at Morgan here, that I know I play basically the IC equivalent of a golden retriever named Scout.
[14:54] [WinterborneTE] Nathan Goldenmane: [Talk] But I am always willing to work with evil people in a collaborative sense for the sake of storytelling.
[14:54] [WinterborneTE] Nathan Goldenmane: [Talk] On an OOC level.
[14:55] [WinterborneTE] Nathan Goldenmane: [Talk] If you wanna kidnap me or do some shady stuff I will do my best as a guildleader to ensure that there's no sour grapes involved in such things.
[14:55] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Commence fingerguns!</C>
[14:55] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>To Morgan!</C>
[14:57] [Leramak] Morgan: [Talk] Actually the devil was was a good example. To be fair most of the action happened at the winding waters but there were a few times Dm's would drops a few devils at the bridge and we would fend them off it was really cool. I also think its is really cool>
[14:58] [Leramak] Morgan: [Talk] of nathan do do that IC. I like to believe i am the same way when it come wo workign with the good guys for a common cause. i know that encounter with Nathan yesterday could have something else but we knew why we were both there and it wasn't to fight >
[15:00] [Leramak] Morgan: [Talk] other. Alot of people are very black and white but i feel there has to me at least some level of OOC understand and beign liek i get it on why we have to work together. Pehaps we should all lose an event every once in a while cause people choose not to >
[15:00] [Leramak] Morgan: [Talk] work together. Actions have consequences. You can win every fight by just attacking.. <C=#00BFFF>Is done</C>
[15:00] [Sidhwen] Laila: [Talk] <C=#00BFFF>raises her hand</C>
[15:01] [WinterborneTE] Nathan Goldenmane: [Talk] People do just love sometimes getting together to beat up waves of things, with an IC reason, even a vague one. The devil plot was great in that it gave the opportunities for just spontaneous chaos from time to time that people could join together and
[15:01] [WinterborneTE] Nathan Goldenmane: [Talk] unite against - especially maybe people who wouldn't otherwise be caught dead in one another's presence. The attacks were a great spark to ignite a fire of roleplay, as opposed to being the fire themselves.
[15:02] [WinterborneTE] Nathan Goldenmane: [Talk] I also think that in line with Morgan's suggestion about "people need to lose sometimes", I made a suggestion back at the beginning of the year in the "waht do you want from this year" post that was made.
[15:02] [WinterborneTE] Nathan Goldenmane: [Talk] People always get so caught up on good vs evil and winning vs losing.
[15:02] [WinterborneTE] Nathan Goldenmane: [Talk] I said back then though that they can both win if they aren't fighting the same battle.
[15:03] [WinterborneTE] Nathan Goldenmane: [Talk] Team good is working on some goal and doing some -thing- to do goodly stuff. Meanwhile elsewhere, team evil is doing something bad and genuinely evil and succeeds at it.
[15:03] [WinterborneTE] Nathan Goldenmane: [Talk] Both sides probably can end up happy and successful without someone feeling like they lost out.
[15:04] [WinterborneTE] Nathan Goldenmane: [Talk] It's as important for people to be okay with losing as it is for people to get to win. And it's easier to spread wins around when it's possible for both sides to come out on top with their goals.
[15:04] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns to Laila!</C>
[15:04] [Sidhwen] Laila: [Talk] I just want to say, I was there last night to fight you and was absolutely prepared to lose <C=#00BFFF>is done</C>
[15:04] [WinterborneTE] Nathan Goldenmane: [Talk] Aw. <3
[15:05] [WinterborneTE] Nathan Goldenmane: [Talk] I just kind of find pvp the least interesting part of roleplay.
[15:05] [WinterborneTE] Nathan Goldenmane: [Talk] So I would rather actually roleplay than just make with stabbing.
[15:05] [WinterborneTE] Nathan Goldenmane: [Talk] Even though Nathan 100% would want to stab Morgan!
[15:05] [WinterborneTE] Nathan Goldenmane: [Talk] It would have been less interesting to do it.
[15:05] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand</C>
[15:05] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns to Vieice</C>
[15:06] [Wildsheep] Vieice Jhala'tlar: [Talk] Not wishing to move away from the current topic, but while we are speaking bout evil PCs, I do wish there were better places for the evil types to gather. Soubar's tavern is not very visually appealing, It's basically a dump. The Roaring Shore's tavern is extremely cluttered and not a very good place place for people to gather regularly either imo. Just my personal opinion.
[15:06] [WinterborneTE] Nathan Goldenmane: [Talk] I believe Soubar is currently getting some sort of overhaul?
[15:06] [DM Boo] DM Boo: [Talk] //Noted.
[15:06] [Leramak] Morgan: [Talk] <C=#00BFFF>Raises hand</C>
[15:06] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Points to Morgan.</C>
[15:06] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>finger snaps in agreement with Vieice</C>
[15:06] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Fingerguns! Not points!</C>
[15:06] [Wildsheep] Vieice Jhala'tlar: [Talk] The deep gnome city also doesn't have a proper tavern. There also isn't a good place to make nature rp outside of the Eldath shrine with the removal of that forest to the north
[15:06] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Concealed fingergun weapons!</C>
[15:07] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Is actually done now
[15:07] [DM Boo] DM Boo: [Talk] //Looks ilke we may have an intruder shortly...
[15:08] [Leramak] Morgan: [Talk] There are actually alot of Evil/ Netural aligned factions that are tryign to build up and change Soubar for the better. I would liek to Thank DM boo for taking up Mag recently to talk with some PC. I know personally there was a request to talk with her >
[15:08] [DM SummerBreeze] DM SummerBreeze: [Talk] Mmm
[15:09] [Leramak] Morgan: [Talk] Last october that was pending until recently.
[15:09] [Leramak] Morgan: [Talk] <C=#00BFFF>is done</C>
[15:09] [DM SummerBreeze] DM SummerBreeze: [Talk] I wanted to take on the Mag thing, but I felt too new to take on playing Mag too much
[15:09] SERVER: [DM] THE SERVER HAS BEEN UP 6 HOUR(S)
[15:09] SERVER: [DM] NOTICE: THE SERVER IS GOING TO RESET ITSELF IN JUST A MINUTE
[15:09] [WinterborneTE] Nathan Goldenmane: [Talk] I really think that there is a need for an "evil" hub. Soubar is sketchy and amoral but not overt. Roaringshore is similar but not overtly evil.
[15:10] [DM SummerBreeze] DM SummerBreeze: [Talk] Oh man, of course
[15:10] [DM Boo] DM Boo: [Tell] We are playing it by turns. Nathan is the current speaker
[15:10] [WinterborneTE] Nathan Goldenmane: [Talk] Evil needs a place to spread its wings.
[15:10] [DM SummerBreeze] DM SummerBreeze: [Talk] Darkhold is sort of that place
[15:10] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[15:10] [DM SummerBreeze] DM SummerBreeze: [Talk] I sh
[15:10] [DM Boo] DM Boo: [Tell] If you want to say something, raise your hand

[15:10] [WinterborneTE] Nathan Goldenmane: [Talk] Darkhold is but it's a guildhall.
[15:10] [DM SummerBreeze] DM SummerBreeze: [Tell] Oh my bad hahaha
-One Server Reset Later-
[15:29] [WinterborneTE] Nathan Goldenmane: [Talk] I have very little else to add other than that I love all of you and pretty much just like telling stories with you all. I made this character originally as a kind of comic relief sort (lawful good autistic tiefling that's unable to lie. ask him if the...
[15:29] [WinterborneTE] Nathan Goldenmane: [Talk] ...dress makes you look fat)...and if any of you want to like, collaborate to do something ever, please jsut poke me OOC in a tell or PM.
[15:31] Oth's new wife: [Talk] *Takes speakign stck from nathan*
[15:31] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Presents stick.</C>
[15:31] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done with it!</C>
[15:31] Oth's new wife: [Talk] *Gives stick to jestance*
[15:31] [DM Boo] DM Boo: [Talk] Appreciate it, Summerbreeze!
[15:31] [wolfsdaughter] Grymhild: [Talk] Vieice - you're up
[15:31] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Has the stick!</C>
[15:33] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] We covered Event Masters as an idea for the server, for those who weren't present, and this was pretty much what I wanted to bring up. As we've gone over that, I'll only say that I think it could be a great assistance in reducing DM burnout. >
[15:34] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[15:34] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand as well</C>
[15:34] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] DMs handle a lot of things as I've been lead to understand and maybe half of it is actually in-game. They will still absolutely have the option to run fun events in game but won't feel so -obligated- to be on at every waking hour trying to cater to us.
[15:34] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Points to Zala</C>
[15:35] [DangerMouse] Zala Sennesa: [Talk] May I ask how many DMs there are? And whether any are in danger of burning out?
[15:35] [CountofAszCastle7000] Beist Oblodra Jaezred: [Tell] Let me know if you want any help running anything,
[15:35] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] DM? You'd know that better than I do.
[15:35] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I can only speak to past experience.
[15:35] [DangerMouse] Zala Sennesa: [Talk] Yes, I'm asking the DMs here.
[15:35] [CountofAszCastle7000] Beist Oblodra Jaezred: [Tell] How has it been as far as dmin n that?
[15:36] [DM Boo] DM Boo: [Talk] *raises hand*
[15:36] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Points to Boo</C>
[15:36] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Mourns the use of fingerguns.</C>
[15:36] [DM Boo] DM Boo: [Talk] There are currently 9 DM's. 2 HDM's, 4 full DM's, and 3 ADM's.
[15:36] [DM Boo] DM Boo: [Talk] *is done*
[15:37] [DM SummerBreeze] DM SummerBreeze: [Talk] Its worth noting some of the DM's, like Boo here
[15:37] Oth's new wife: [Talk] *Raise hand*
[15:37] [DM SummerBreeze] DM SummerBreeze: [Talk] Do a lot of administration work, so that others (like me) dont always have to
[15:37] [DM Boo] DM Boo: [Talk] Raise your hand, SummerBreeze! Or paw, whatever!
[15:37] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>is done
[15:37] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Good input, but please do raise your hand ^^
[15:37] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns the Zambie</C>
[15:38] [DM SummerBreeze] DM SummerBreeze: [Talk] I thought that was a question directed....sorry ill be quiet, Im a bit lost on the rules apologies.
[15:38] [DM Boo] DM Boo: [Tell] Even questions have to be passed to people and they raise their hand to answer it
[15:38] [Velaris] Velaris: [Talk] *raises hand*
[15:38] Oth's new wife: [Talk] How many of the current DM's Are actively around would be th equestion i have?
[15:38] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand again</C>
[15:38] [DM Boo] DM Boo: [Talk] *raises hand*
[15:38] [DM SummerBreeze] DM SummerBreeze: [Tell] ahh thank you, I wasn't keen on how that part worked, so I just waited till after you said something
[15:39] [DM Boo] DM Boo: [Tell] fair 'nough
[15:39] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>So many hands! Fingerguns Boo, begs others to wait a bit</C>
[15:39] [Velaris] Velaris: [Talk] *waiting*
[15:40] [DM Boo] DM Boo: [Talk] Currently, there are 3 active full DM's, 2 active ADM's, and 2 HDM's who never sleep.
[15:40] [DM Boo] DM Boo: [Talk] *is done*
[15:40] Oth's new wife: [Talk] *Is also done*
[15:40] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns Vieice, with Velaris next!</C>
[15:40] [Velaris] Velaris: [Talk] Follow up question then.
[15:40] [Wildsheep] Vieice Jhala'tlar: [Talk] I actually wanted to shift the topic a bit, so Velaris can go first
[15:40] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>gives Boo a sad smile of sympathy</C>
[15:40] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Alright shoot
[15:41] [Velaris] Velaris: [Talk] Then is there a sheet or posting of dms and current assignments, like if a dm is dedicated to which guilds etc?
[15:41] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns either of the DMs pre-emptively</C>
[15:41] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand*
[15:42] [DM Boo] DM Boo: [Talk] //Go for it, SB
[15:42] [DM SummerBreeze] DM SummerBreeze: [Talk] Not all DM's are assigned to guilds, but we do have a section of the forums where we organize current assignments, they may be anything from personal player requests, to requests from guilds
[15:42] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[15:43] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Waits to see if SB's finished first.</C>
[15:43] [DM SummerBreeze] DM SummerBreeze: [Talk] Go for it, thats the easy answer.
[15:43] [DM SummerBreeze] DM SummerBreeze: [Talk] Its more complex in the background, but thats the simplest way to put it
[15:43] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingers Nathan</C>
[15:43] [Velaris] Velaris: [Talk] *nods* Fair enough.
[15:44] [WinterborneTE] Nathan Goldenmane: [Talk] I've always been operating on the understanding that guilds don't get a DM "assigned" to them really, and that most interaction a guild has with a DM actually comes from requests being made f or whatever it is they are hoping for.
[15:44] [WinterborneTE] Nathan Goldenmane: [Talk] Is that inaccurate?
[15:44] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Phrasing Jestance, Ye gods.</C>
[15:44] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Knows what he said.</C>
[15:44] [DM Boo] DM Boo: [Tell] And you say *is done* when you are finished
[15:44] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand*
[15:44] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingers boo!</C>
[15:44] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>SB, even</C>
[15:45] [DM Boo] DM Boo: [Talk] *raises hand*
[15:45] [DM SummerBreeze] DM SummerBreeze: [Talk] I will let boo answer that, he has a better answer im sure.
[15:45] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Switches it to Boo</C>
[15:45] [DM SummerBreeze] DM SummerBreeze: [Tell] thanksss
[15:46] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>squints uncomfortably at the mental image of fingering a hamster, and what that might mean - but quickly shakes her head and dimisses the thought</C>
[15:46] [DM Boo] DM Boo: [Talk] There's been guild DM's in the past, but we are so understaffed that we can't do that at the moment, Most guilds if they send a request will get a DM assigned to that request, rather than to the guild. So Nathan is essentially correct.
[15:46] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Is being reported to HR for sure.</C>
[15:46] [DM Boo] DM Boo: [Talk] *is done*
[15:47] [WinterborneTE] Nathan Goldenmane: [Talk] I figured I'd ask because as a guildleader it was something I'd never heard of so I was making sure I wasn't missing something I was supposed to be doing.
[15:47] [Leramak] Morgan: [Talk] <C=#00BFFF>Is with Nathan on his point</C>
[15:47] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingers Vieice about her topic change(?)</C>
[15:47] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand?</C>
[15:48] [Leramak] Morgan: [Talk] <C=#00BFFF>Stick change?</C>
[15:48] [Wildsheep] Vieice Jhala'tlar: [Talk] Alright then
[15:48] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>The Stick chooses the master! It vanishes and appears by V.</C>
[15:49] [Wildsheep] Vieice Jhala'tlar: [Talk] I'd like to talk about the fact that the UD is empty most of the time. There was a while back a big effort from some players to make a new city, but even after shelving a bunch of UD areas to make up more space, the Staff team decided that there>
[15:49] [Wildsheep] Vieice Jhala'tlar: [Talk] wasn't enough space and scrapped it, even thought the city was pretty much already complete which made me lose some hope that things would improve. It is a pain in the arse to play an UD character and actually find RP at times. With the current ooc rules, when there are 0 players in the UD atm the only thing this player can do is log out to play on another character as spending time on the surface is heavily frowned upon. I wonder if people have any suggestions to improve the quality of life of drow players so that they can actually find rp. Some people had suggested opening up the north areas to drow (Soubar/ High Moor/ Reaching Woods) and keep the current limitations where they aren't allowed oocly to the areas to the south to stop people from parking their drow in hubs.
[15:50] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>+1</C>
[15:50] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand! *
[15:50] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>fingersnaps in agreement with Vieice</C>
[15:50] [Leramak] Morgan: [Talk] <C=#00BFFF>Raise hand</C>
[15:50] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>V has the stick!</C>
[15:50] [WinterborneTE] Nathan Goldenmane: [Talk] You're on fingerguns duty V.

[15:51] [Wildsheep] Vieice Jhala'tlar: [Talk] Oh Sorry. I'm V
[15:51] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Finger guns Morgan</C>
[15:51] [wolfsdaughter] Grymhild: [Talk] xas, ilharess
[15:51] [Leramak] Morgan: [Talk] I will go after summerbreeze if that is alright.
[15:52] [Wildsheep] Vieice Jhala'tlar: [Talk] Then, Summerbreeze first <C=#00BFFF>Tosses the stick over</C>
[15:52] [DM SummerBreeze] DM SummerBreeze: [Talk] *Gets fingered or whatever*
[15:52] [Leramak] Morgan: [Talk] <C=#00BFFF>Dies laughing</C>
[15:52] [DM Boo] DM Boo: [Talk] //You keep the stick, you just point to whoever is speaking
[15:52] [DM Boo] DM Boo: [Talk] //And then it returns to you after they are done!
[15:52] [DM SummerBreeze] DM SummerBreeze: [Talk] For me, one of the things I have been planning after I am finished with the current duties I have taken on, is to take a good long look at the underdark. In fact, during this meeting
[15:52] [DM SummerBreeze] DM SummerBreeze: [Talk] I have even gotten tells, asking about it
[15:53] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Then... a small breeze carries the stick back to V and she properly fingerguns Summerbreeze</C>
[15:53] [DM Boo] DM Boo: [Talk] *nods*
[15:53] [DM SummerBreeze] DM SummerBreeze: [Talk] I am looking at putting together a meeting, I think not unlike this one.
[15:53] [DM SummerBreeze] DM SummerBreeze: [Talk] But solely with the UD folk
[15:53] [DM SummerBreeze] DM SummerBreeze: [Talk] So that together we can look at some RP goals. I want to focus my next server-inclusive event, on the UD
[15:53] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>would like to be part of that discussion, schedule permitting</C>
[15:53] [DM SummerBreeze] DM SummerBreeze: [Talk] So those of you who know my vampire event, it will be like this.
[15:53] [DM SummerBreeze] DM SummerBreeze: [Talk] But for the UD
[15:54] [Leramak] Morgan: [Talk] <C=#00BFFF>Wonderful plot btw</C>
[15:54] [DM SummerBreeze] DM SummerBreeze: [Talk] I would like to line up play times, shoot ideas, ect. It makes me sad that they are not getting as much love. We are stretched very thin right now, but I want to make it my next focus.
[15:54] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand.</C>
[15:55] [DM SummerBreeze] DM SummerBreeze: [Talk] *Done*
[15:55] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points over at Morgan since she was first</C>
[15:57] [Leramak] Morgan: [Talk] I have never played a UD character but on this gal i associate very heavily with them and see the lack of RP that is down there. There are a few people in particular that have been carring the RP in the UD on the player side. When i get event i have >
[15:58] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>raises hand</C>
[15:59] [Leramak] Morgan: [Talk] tried to involve them as much as i can. Though alot of the Guilds/Factions around Soubar don't KOS UD character Soubar lately has been widely accepting on UD charaters. OOC there is actually an initiative underway between certain factions UD and around >
[15:59] [Leramak] Morgan: [Talk] Soubar to open the Northern area up to UD characters and slowly we are taking steps IC.
[15:59] [Leramak] Morgan: [Talk] <C=#00BFFF>IS done</C>
[15:59] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at Nathan</C>
[15:59] [WinterborneTE] Nathan Goldenmane: [Talk] I have a suggestion about that I think. Take it with a grain of salt as I am not a UD player. But it seems to me one of the catch-22's of an UD character is "I dont play UD because there's no events there" vs "There's no events in UD because nobody plays"
[16:00] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1</C>
[16:00] [WinterborneTE] Nathan Goldenmane: [Talk] One thing I did when my guild was seeing reduced activity was do something scheduled. Players would know that every week, on this day and this time, there'd be -something- going on. Until there can be more activity on a regular basis it might
[16:00] [WinterborneTE] Nathan Goldenmane: [Talk] benefit UD players to be able to play "hey, on this day and time there's gonna be UD stuff happening, we can show up and do stuff then have something to talk about".
[16:01] [WinterborneTE] Nathan Goldenmane: [Talk] Until things get rolling more regularly, a focuse,d transparently scheduled thing like that can really encourage people to drop in.
[16:01] [WinterborneTE] Nathan Goldenmane: [Talk] And the reliability of knowing "Hey I'm busy this week but next week I know I can make it so something'll be going on!" really encourages people to stay involved.
[16:01] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done.</C>
[16:01] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>DM Vanquish did an amazing job back when he was around and scheduled UD events ~</C>
[16:01] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at Grym</C>
[16:02] [wolfsdaughter] Grymhild: [Talk] So, I've played a lot of UD characters, some came to the surface, some who practically lived on the surface, and some who would never go to the surface. good, evil, morally ambiguous and everything in-between. i've been in multiple UD guilds, Eilistraeen
[16:02] [wolfsdaughter] Grymhild: [Talk] House Zau'afin, Bregan, and old Qu'ellar Sshamath
[16:03] [wolfsdaughter] Grymhild: [Talk] i've seen a lot of drama. I've been involved in a lot of drama. I've probably been the cause of a lot of drama <C=#00BFFF>sigh</C>
[16:03] [DM Boo] DM Boo: [Tell] When you have nothing left that you'd like to bring up is when you pass the stick to your left
[16:03] [wolfsdaughter] Grymhild: [Talk] also some of the most amazing long term, in depth, engaged, and serious RP that i've had has been involving UD stuff
[16:04] [Wildsheep] Vieice Jhala'tlar: [Tell] Alright
[16:04] [DM Boo] DM Boo: [Tell] After everyone is done asking questions or whatever
[16:04] [Wildsheep] Vieice Jhala'tlar: [Tell] Ok

[16:04] [wolfsdaughter] Grymhild: [Talk] i can't speak for everyone who plays in the UD, i probably shouldn't be speaking that much at all - because about two and a half years ago, i kinda gave up and moved on - though in the past couple weeks, i've poked my head in and said hi and played a litt
[16:05] [wolfsdaughter] Grymhild: [Talk] I <C=red> <3 </C the UD.
[16:05] [wolfsdaughter] Grymhild: [Talk] but there are issues which - deserve their own roundtable to fully go through
[16:06] [wolfsdaughter] Grymhild: [Talk] i don't really know what's going on with the server lately, but i do know there are a lot of people who would love to see some UD attention.
[16:06] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[16:06] [wolfsdaughter] Grymhild: [Talk] anyway - i can't remember my original point. lol - it's late, and i'm sleepy. but i would like to be involved in talking about it at another time
[16:07] [wolfsdaughter] Grymhild: [Talk] i'm done...
[16:07] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at Nathan</C>
[16:07] [WinterborneTE] Nathan Goldenmane: [Talk] I do want to say also that I think the current way the UD is handled with respect to mixing surface and UD interactions is unnecessarily heavy handed. In an older game with a smaller population, I think some of these things (no other-side XP, stiff
[16:08] [WinterborneTE] Nathan Goldenmane: [Talk] IC penalties for interacting with the wrong people, strictly governed RP reasoning to go to the other side, etc) are doing more harm than good to overall roleplay.
[16:08] [Leramak] Morgan: [Talk] <C=#00BFFF>Raise hand</C>
[16:08] [WinterborneTE] Nathan Goldenmane: [Talk] The UD would be a lot livelier, even without a lot more UD specific people, if people felt safe being able to interact with the other side. This mostly applies to good bois like me, I think.
[16:09] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[16:09] [WinterborneTE] Nathan Goldenmane: [Talk] I understand that the UD should never feel "Safe" or b e diminished for what it is.
[16:09] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1</C>
[16:09] [wolfsdaughter] Grymhild: [Talk] + all my ones and zeroes
[16:09] [WinterborneTE] Nathan Goldenmane: [Talk] But do we really need OOC penalties for even trying to go visit?
[16:09] [WinterborneTE] Nathan Goldenmane: [Talk] (I'm mostly referring to that no-xp, no loot script)
[16:09] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+11</C>
[16:09] [WinterborneTE] Nathan Goldenmane: [Talk] Heck, that thing is brutal
[16:09] [WinterborneTE] Nathan Goldenmane: [Talk] I was in a DM event where the DM sent us to the UD
[16:10] [WinterborneTE] Nathan Goldenmane: [Talk] And left chests and stuff for us
[16:10] [WinterborneTE] Nathan Goldenmane: [Talk] We couldnt loot them
[16:10] [WinterborneTE] Nathan Goldenmane: [Talk] And then also couldn't be granted XP.
[16:10] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>+1</C>
[16:10] [DM Boo] DM Boo: [Talk] *hrms*
[16:10] [WinterborneTE] Nathan Goldenmane: [Talk] I recognize that the need for such things in the past was drawn from constant surface raids/pvp drama/griefing that probably took a lot of DM time and effort to handle.
[16:11] [WinterborneTE] Nathan Goldenmane: [Talk] And it likely helped when things were short staffed.
[16:11] [DM Boo] DM Boo: [Talk] *raises hand*
[16:11] [Velaris] Velaris: [Talk] *raises hand*
[16:11] [WinterborneTE] Nathan Goldenmane: [Talk] I think it'd be much better if it was taken away and then could be added as a "feat" if someone was problematic rather than blanket-killing the whole thing.
[16:11] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done.</C>
[16:11] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at DM Boo, Morgan can go next if she doesn't mind</C>
[16:12] [DM Boo] DM Boo: [Talk] *Lets Velaris go first*
[16:12] [Leramak] Morgan: [Talk] <C=#00BFFF></C>Good with her<C=#00BFFF>
[16:12] [Velaris] Velaris: [Talk] You sure?
[16:12] [DM Boo] DM Boo: [Talk] Yep.
[16:13] [Leramak] Morgan: [Talk] <C=#00BFFF>Lich tears</C>
[16:13] [Velaris] Velaris: [Talk] Opening up the UD to surface groups getting xp in UD areas still defeats the purpose of making the UD more active to UD players. in my opinion.
[16:13] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>likes Nathan's idea about a penalty feat to problematic PCs</C>
[16:13] [DM Boo] DM Boo: [Talk] +1
[16:13] [Leramak] Morgan: [Talk] +1
[16:13] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[16:13] [Velaris] Velaris: [Talk] groups of surface groups will dominate the areas, and UD players will get pushed out due to smaller numbers. again.
[16:14] [Velaris] Velaris: [Talk] need a better solution, yes. what it is? don't know.
[16:14] [Velaris] Velaris: [Talk] Done for now.
[16:14] [Wildsheep] Vieice Jhala'tlar: [Talk] I'd like to point out that the times when the UD were more active were when there was interaction between surface and UD factions as there were things for people to plot about and look forward to. <C=#00BFFF>Points at Boo? Or Morgan?</C>
[16:14] [DM Boo] DM Boo: [Talk] I was basically just going to say what Velaris just did.
[16:14] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Morgan then</C>
[16:14] [DM Boo] DM Boo: [Talk] Wait up tho
[16:14] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points back at Boo</C>
[16:16] [Leramak] Morgan: [Talk] I agree with both Boo and Velaris. I just want to share my RP experiences on two different characters in the UD as a surfacer. Morgan on one had at first glace they are like oh a surfacer.... lets kill her or make her a slave.. Then they find out she is >
[16:16] [DM Boo] DM Boo: [Talk] I'd also like to add that in the past when it was all open, the rulebreakers weren't just rare annomalies. They were daily occurrences. People would essentially joyride there. The rules were put in place to protect the drow's reputation, as well as to -
[16:16] [DM Boo] DM Boo: [Talk] protect against constant attacks from drow randomly against surfacers.
[16:16] [DM Boo] DM Boo: [Talk] *is done*
[16:16] [Leramak] Morgan: [Talk] a wizard and they hesitate.. then they find out she is a necromancer and they hesitate even more due to Sshamaths rules
[16:18] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises a hand*
[16:18] [Leramak] Morgan: [Talk] I also play amos who is just a fighter. and people try to kill him all day and in my opinion thats the way it should be. The UD should be Dangerous to surfacers who do not in line with the way they live and there customs and rules.
[16:18] [WinterborneTE] Nathan Goldenmane: [Talk] +1
[16:18] [Leramak] Morgan: [Talk] <C=#00BFFF>is done</C>
[16:18] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[16:18] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at DM SummerBreeze</C>
[16:18] [wolfsdaughter] Grymhild: [Talk] <C=#00BFFF>+1</C>
[16:18] [DM Boo] DM Boo: [Talk] +1
[16:18] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+2.5</C>
[16:19] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Keeps hand raised too.</C>
[16:19] [DM SummerBreeze] DM SummerBreeze: [Talk] Mine is rather quick. But I actually was very active back in the "Drow raiding" days as a player, and I theroughly enjoyed the role-play that came from it when it was done properly. There were, as Boo said, those that abused the freedom they were given>
[16:20] [DM SummerBreeze] DM SummerBreeze: [Talk] and raided constantly, with no purpose or RP involved during or after any conflict. And that obviusly causes a lot of problems. But I think if done properly, with proper DM oversight in the style of an event. That this sort of play could bring a lot of>
[16:20] [Leramak] Morgan: [Talk] <C=#00BFFF>Raise hand</C>
[16:20] [DM SummerBreeze] DM SummerBreeze: [Talk] RP enjoyment to the UD population, as well as show to the surface that the UD is a scary place, and that drow are scary people to be feared. As long as it is done within proper rules, and run in a way that is fair.
[16:21] [DM SummerBreeze] DM SummerBreeze: [Talk] *Done*
[16:21] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Points at Nathan</C>
[16:21] [DM Boo] DM Boo: [Talk] +1
[16:21] [WinterborneTE] Nathan Goldenmane: [Talk] Feat to apply the loot/xp shutoff could aid with the problematic folk. You abuse your freedom, you no longer have it, but folks who don't do. Right now feels very "We just can't have nice things!". I also think part of the problem with people going to...
[16:21] [wolfsdaughter] Grymhild: [Talk] +1
[16:21] [WinterborneTE] Nathan Goldenmane: [Talk] ...the other side, is that it should be a harder, more dangerous journey to get to the UD from the surface (or vice versa) than it is now.
[16:22] SERVER: [DM] THE SERVER HAS BEEN UP 1 HOUR(S)
[16:22] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand</C>
[16:22] [WinterborneTE] Nathan Goldenmane: [Talk] I also think you shouldn't be able to teleport between them, as even if it was hard, people'd just rune up on the other side.
[16:22] [DM Boo] DM Boo: [Talk] ...You have the stick!
[16:22] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done.</C>
[16:22] [DM Boo] DM Boo: [Talk] You can speak whenever you want!
[16:22] [Wildsheep] Vieice Jhala'tlar: [Talk] That I do!
[16:22] [Leramak] Morgan: [Talk] <C=#00BFFF>Shake the stick lol</C>
[16:23] [Wildsheep] Vieice Jhala'tlar: [Talk] But Morgan can go first. <C=#00BFFF>Points at her</C>
[16:24] [Leramak] Morgan: [Talk] Mine is actually on a different topic so anyone else on this one cna go before me
[16:24] [Wildsheep] Vieice Jhala'tlar: [Talk] I was wondering if the Grey Orcs, who are also a hostile race on the surface have caused much trouble
[16:25] [Wildsheep] Vieice Jhala'tlar: [Talk] \\ that was mostly it for now. <C=#00BFFF>Passes stick to the left</C>
[16:26] [Leramak] Morgan: [Talk] <C=#00BFFF>Keeps hand raised</C>
[16:26] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>points morgan
[16:26] [Leramak] Morgan: [Talk] Could i have th estick for this topic please!
[16:26] [DM SummerBreeze] DM SummerBreeze: [Talk]
[16:27] [DangerMouse] Zala Sennesa: [Talk] Yes. <C=#00BFFF>give stick
[16:27] [Leramak] Morgan: [Talk] <C=#00BFFF>Takes stick</C>
[16:27] [Leramak] Morgan: [Talk] My topic has to do with Dying in game and ressurection cost..
[16:29] [Leramak] Morgan: [Talk] I was in an event on a different character. And in the event another PC was held at with a knife around her neck by the npc bady. We were all going to see if we could talk it out and negotiate... but a group was like go ahead and kill her it only cost >
[16:29] [Leramak] Morgan: [Talk] 500gp to bring her back at a temple...
[16:30] [Leramak] Morgan: [Talk] I actually walked away from the event.
[16:30] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1 unhappy face</C>
[16:31] [Leramak] Morgan: [Talk] That one response took all the motivation i had to be involved in that away. It took away from the immersion and consequence of it all.
[16:31] [Leramak] Morgan: [Talk] In PNP how much does an actual ressurection cost?
[16:32] [Leramak] Morgan: [Talk] Quite a bit.
[16:32] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand</C>
[16:32] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to Jestance
[16:32] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] At least 10k, which scaled up to game economy, is - yeah, a LOT
[16:32] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand as wellllll*
[16:32] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Not enough to just shrug off and go "pfffft, do it"
[16:32] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Done</C>
[16:32] [Leramak] Morgan: [Talk] <C=#00BFFF>Point to summer breeze</C>
[16:33] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raises hand</C>
[16:33] [DM SummerBreeze] DM SummerBreeze: [Talk] Good ol' slippery actually took a bit of my thunder, 10k or 15k was also the number I was thinking of when it comes to resurrection. It makes priests/FS and the like suddenly more valuable assets with their spells, and makes death a bit less scary....?
[16:33] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand too.</C>
[16:33] [Leramak] Morgan: [Talk] Exactly...
[16:34] [DM SummerBreeze] DM SummerBreeze: [Talk] Also, as some of you know from being in my events, I am not afraid to kill players. And when they die, I always have some sort of thing up my sleeve as a consequence.
[16:34] [DM SummerBreeze] DM SummerBreeze: [Talk] Because I absolutely hate that death feels like just nothing on the server. It removes the impact of defeat in events and out in the wild.
[16:34] [Leramak] Morgan: [Talk] Who needs a cleric or FS when you can revive someone for 500 gp or anyone can use a scroll.
[16:34] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+11111</C>
[16:35] [Leramak] Morgan: [Talk] It takes away from consequence.
[16:35] [DM SummerBreeze] DM SummerBreeze: [Talk] So I am in big time agreement with you on this Morgan. I think more consequences for death are better.
[16:35] [DM SummerBreeze] DM SummerBreeze: [Talk] I know Harvard/Dara here can attest to the consequences of deaths in my events
[16:35] [DM SummerBreeze] DM SummerBreeze: [Talk] *Done*
[16:36] [Leramak] Morgan: [Talk] Amelia Blackrose player. Had one rule when we went on events and loot runs as a guild. No scrolls on divine casting can bring someone back.
[16:36] [Leramak] Morgan: [Talk] It felt so much more real that way.
[16:36] [Leramak] Morgan: [Talk] <C=#00BFFF>Points to nathan</C>
[16:36] [WinterborneTE] Nathan Goldenmane: [Talk] . . . the fact that you can buy infinite raise dead scrolls on a vendor definitely also reduces the impact of it. I always try to personally have deaths have a big impact on me IC, even if nobody but me is going to impose that I do it.
[16:36] [Leramak] Morgan: [Talk] <C=#00BFFF>Sorry Vieice ....
[16:36] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>All good</C>
[16:36] [Leramak] Morgan: [Talk] <C=#00BFFF></C>Your next i promis<C=#00BFFF></C>
[16:36] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Keeps hand up</C>
[16:36] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done</C>
[16:37] [Leramak] Morgan: [Talk] I personally have dies on many occasions and i usually disappear for weeks unless ther was specific rp that brought me back<C=#00BFFF>
[16:38] [Leramak] Morgan: [Talk] <C=#00BFFF>Vieice</C>
[16:38] [Wildsheep] Vieice Jhala'tlar: [Talk] There were some people in the past suggesting that the scrolls of raise dead were changed to smelling salts or something along those lines to keep death meaningful.
[16:38] [Wildsheep] Vieice Jhala'tlar: [Talk] At one point one of my characters was talking about the death of someone with another PC and he went "Oh I died 3 times yesterday and 2 times today. That's why I carry 10 raise dead scrolls with me at all times."
[16:39] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Done for now</C>
[16:39] [Velaris] Velaris: [Talk] *raises hand*
[16:39] [Leramak] Morgan: [Talk] <C=#00BFFF>Velaris</C>
[16:39] [Velaris] Velaris: [Talk] Perhaps something needs to be done about the available of player initiated rezzes.
[16:40] [Velaris] Velaris: [Talk] An idea I have had..
[16:41] [DM SummerBreeze] DM SummerBreeze: [Talk] ( Just hold on this for one moment, while I take Harvard back out )
[16:41] [Darradarljod] Harvard Sigurdsson: [Talk] <C=#66CC66>(Take care friends
[16:41] [Velaris] Velaris: [Talk] Like the dmfi tool that spawns in inventory, each player gets a single use rez per reset., scrolls can still spawn as loot, but no vendor scrolls. Clerics become more valuable, and players need to be more conscious of their own mortality.
[16:41] [DangerMouse] Zala Sennesa: [Talk] <C=#66CC66>(bye
[16:41] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#66CC66>( gn
[16:41] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <3
[16:42] [Velaris] Velaris: [Talk] My other main is a cleric, and I can't remember when I encountered another elven cleric.
[16:43] [Velaris] Velaris: [Talk] *shrugs* Feels, like anyone can do what he can do now.
[16:43] [Velaris] Velaris: [Talk] *done*
[16:43] [Leramak] Morgan: [Talk] <C=#00BFFF>Shakes taking stick</C>
[16:43] [Leramak] Morgan: [Talk] Lets wait for summer breeze
[16:44] [Velaris] Velaris: [Talk] /ah sorry. missed that while typing.
[16:44] [DM SummerBreeze] DM SummerBreeze: [Talk] Ok back, please continue.
[16:44] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I agree that with the strong preference I see to play FS over Cleric, clerics should have some other benefit to them to make them more relevent
[16:44] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Was bad and talked out of turn!</C>
[16:45] [DM SummerBreeze] DM SummerBreeze: [Talk] *Pulls out the punishment whip?*
[16:45] [Velaris] Velaris: [Talk] did you catch what I said before dm?
[16:45] [DM SummerBreeze] DM SummerBreeze: [Talk] I did not, can you repeat for me? Thank you.
[16:45] [Leramak] Morgan: [Talk] Yes people play FS because of PVP appeal especailly Evil PC
[16:45] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Is threatened with a good time</C>
[16:46] [Velaris] Velaris: [Talk] I proposed the possibility of having a rez token, like the dmfi tool spawn in each player's inventory, granting a single rez each reset. no vendor scrolls, but loot spawns yes. scrolls for sale pushes clerics and fs as well to lesser roles.
[16:47] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand after</C>
[16:47] [Leramak] Morgan: [Talk] I actually think uping the cost of a ressurections and scrolls and maybe even limiting the scrolls to FS or Cleics or people with High UMD <C=#66CC66>(Though i say that iffy. i would rather not)</C> would be more benifical for emmersion. I would even go further to say
[16:47] [Velaris] Velaris: [Talk] rezzes shouldn't be so commonplace, and making them more expensive just caters to players with more money.
[16:47] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand.</C>
[16:47] [Leramak] Morgan: [Talk] you coudl even lose levels talking to mrykul.
[16:47] [Velaris] Velaris: [Talk] done.
[16:47] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1</C>
[16:48] [Leramak] Morgan: [Talk] You do that in PNP why not here ? Huh?
[16:48] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Only thing I wanted to put in,
[16:48] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[16:48] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Was just that.
[16:48] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Raise hand</C>
[16:48] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Upon completion of the spell, the creature is immediately restored to full hit points, vigor, and health, with no loss of prepared spells. However, the subject loses one level, or 2 points of Constitution if the subject was 1st level. (If this reduction would bring its Con to 0 or lower, it can’t be resurrected). This level loss or Constitution loss cannot be repaired by any means.
[16:48] [Leramak] Morgan: [Talk] <C=#00BFFF>Shakes stick</C>
[16:48] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Cowers</C>
[16:49] [DM SummerBreeze] DM SummerBreeze: [Talk] Lets try to stick to the stick....but that is a good input.
[16:49] [Leramak] Morgan: [Talk] <C=#00BFFF>Vieice</C>
[16:50] [Wildsheep] Vieice Jhala'tlar: [Talk] I personally don't really care about being ressed after being killed by a trap or being smacked by a fire giant while out looting. What bothers me is when there's some rp that lead someone to die and then they come back to life for just 500g like it was >
[16:50] [Wildsheep] Vieice Jhala'tlar: [Talk] only a minor inconvenience
[16:50] [Wildsheep] Vieice Jhala'tlar: [Talk] \\<C=#00BFFF>that can lead someone to die
[16:51] [Wildsheep] Vieice Jhala'tlar: [Talk] <C=#00BFFF>Is done</C>
[16:51] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[16:51] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[16:52] [Leramak] Morgan: [Talk] Perhaps a state debuff could be put in place for those that talk to Mrykul that lastlike 10 minutes per level a sever one
[16:52] [Leramak] Morgan: [Talk] <C=#00BFFF>Nathan is first then Zala
[16:52] [WinterborneTE] Nathan Goldenmane: [Talk] I want to say I remember some technical reason for why delevelling doesn't happen? Something to do with spells learned.
[16:52] [WinterborneTE] Nathan Goldenmane: [Talk] That's all I had. <C=#00BFFF>Done!</C>
[16:52] [Leramak] Morgan: [Talk] <C=#00BFFF>Zala</C>
[16:53] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand about nathan's thing he said*
[16:53] [DangerMouse] Zala Sennesa: [Talk] I can understand where you are coming from. And I think some people are more mechanically minded and project less of the real world into this one, so they might say something like that it's only 500 gp.
[16:54] [DangerMouse] Zala Sennesa: [Talk] I can wait to finish if DM SB wants to interject.
[16:54] [Leramak] Morgan: [Talk] <C=#00BFFF></C>Shakes stick for Zala to continue<C=#00BFFF>
[16:54] [DM SummerBreeze] DM SummerBreeze: [Talk] Morgans choice
[16:54] [Leramak] Morgan: [Talk] <C=#00BFFF>Sorry want to hear an opposing arguement

[16:56] [DangerMouse] Zala Sennesa: [Talk] So I think it comes down to our willingness to overlook other people's perspective with respect to RP for our own immersion's sake. An example would be when Laila, Grimhildr and I were fighting the beholder, it killed Laila, so Zala made a deal with...
[16:57] [DangerMouse] Zala Sennesa: [Talk] ...Grimhildr to resurrect Laila for a price to be paid later as a favor owed. Where a mechanically minded person might think, no, I'll just loot this stuff and then go take her to the temple, or something like that. But that just comes down to how we...
[16:57] [DangerMouse] Zala Sennesa: [Talk] choose to RP.
[16:57] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>done
[16:57] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[16:57] [Leramak] Morgan: [Talk] That is a perfect example of great RP
[16:57] [Leramak] Morgan: [Talk] <C=#00BFFF>Slow claps</C>
[16:57] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>+1</C>
[16:57] [Leramak] Morgan: [Talk] <C=#00BFFF>Summerbreeze</C>
[16:58] [DM SummerBreeze] DM SummerBreeze: [Talk] Grimhildr/Jonez is always a good time
[16:58] [DM SummerBreeze] DM SummerBreeze: [Talk] Been around a long long time, and is in it for the RP
[16:58] [DM SummerBreeze] DM SummerBreeze: [Talk] Anways....on the other topic
[16:58] [DM SummerBreeze] DM SummerBreeze: [Talk] Nathan mentioned the mechanical reasons for no de-level, and he is correct.
[16:59] [Leramak] Morgan: [Talk] I figured as much. :/
[16:59] [DM SummerBreeze] DM SummerBreeze: [Talk] It opens a window for abuse, basically, if you lose a level, and gain it later like that, for wizards, they can choose new spells
[16:59] [DM SummerBreeze] DM SummerBreeze: [Talk] and keep the old ones...
[16:59] [Leramak] Morgan: [Talk] That sucks though.
[16:59] [DM SummerBreeze] DM SummerBreeze: [Talk] So you can see how this can be abused
[16:59] [DM SummerBreeze] DM SummerBreeze: [Talk] *Done*
[16:59] [Velaris] Velaris: [Talk] *raises hand*
[16:59] [Leramak] Morgan: [Talk] <C=#00BFFF>JEstance</C>
[16:59] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Is very confused, didn't say anything</C>
[17:00] [Leramak] Morgan: [Talk] <C=#00BFFF>Nathan</C>
[17:00] [WinterborneTE] Nathan Goldenmane: [Talk] I think that it's a little subjective and people always will have varying opinions on how resurrections should go/how serious or trivial they want to treat things. And personally I think that's fine. If some people want to be casual about death when...
[17:00] [WinterborneTE] Nathan Goldenmane: [Talk] ...they want to just hang out and kill stuff on what -is- a medium RP server, that is really fine. I absolutely, 1000% believe that people should be required to take death seriously in events.
[17:00] [WinterborneTE] Nathan Goldenmane: [Talk] I personally would rather they do it all the time, but not everyone's gonna have the same feelings on what they want from the game and that's fine.
[17:01] [WinterborneTE] Nathan Goldenmane: [Talk] I love what Zala mentioned and how that sounded as though it was handled, personally.
[17:01] [WinterborneTE] Nathan Goldenmane: [Talk] I'd love that to always be the case.
[17:01] [WinterborneTE] Nathan Goldenmane: [Talk] But! I accept that sometimes people are just here to kill stuff.
[17:01] [WinterborneTE] Nathan Goldenmane: [Talk] But events are supposed to be about roleplaying.
[17:02] [WinterborneTE] Nathan Goldenmane: [Talk] And I think it's very out of character for someone to have so little value for their own life, that in a moment of suspense/tension they are like "whatever just res them".
[17:02] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Done!</C>
[17:02] [Leramak] Morgan: [Talk] I personally if i come across a dead person and there people ask for help ..... I say they won't be the same person

[17:02] [WinterborneTE] Nathan Goldenmane: [Talk] I deliberately don't carry res scrolls around.
[17:02] [Leramak] Morgan: [Talk] Necromancer and all :
[17:03] [Leramak] Morgan: [Talk] Animate dead is my resurrect
[17:03] [WinterborneTE] Nathan Goldenmane: [Talk] Because I think it diminishes it. And if i die during an event, I try to basically bow out/be dead weight until we get back to town, even if raised.
[17:03] [WinterborneTE] Nathan Goldenmane: [Talk] Usually with a hospital stay.
[17:03] [Leramak] Morgan: [Talk] <C=#00BFFF>Points stick atVelaris
[17:03] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is actually done.</C>
[17:03] [Velaris] Velaris: [Talk] thank you...couple points.
[17:04] [Velaris] Velaris: [Talk] Played a wizard, pure caster, much of my time here, and deleveling now would be more of a punishment than it used to be.
[17:04] [Velaris] Velaris: [Talk] I can't see it being worth a couple of spell choices, since i can buy almost any spell from a vendor now.
[17:05] [Velaris] Velaris: [Talk] xp is harder to make than coin by far.
[17:05] [Velaris] Velaris: [Talk] but the emotional backlash of people losing levels to death is probably going to fall on dms plates. not for the best.
[17:05] [Velaris] Velaris: [Talk] second point...shorter.
[17:06] [Velaris] Velaris: [Talk] yes, event death should be serious. maybe zap the body, or return to nexus as per the caravan guy, and can't return till after reset.
[17:07] [Velaris] Velaris: [Talk] *shrugs* Taken out of play, as if recovering from the shock, like nathan said.
[17:07] [DM SummerBreeze] DM SummerBreeze: [Talk] *Raises hand*
[17:07] [Leramak] Morgan: [Talk] Is Velaris done?
[17:07] [Velaris] Velaris: [Talk] yes sorry done
[17:08] [Leramak] Morgan: [Talk] <C=#00BFFF>Shake stcik and summer breeze
[17:08] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Watches both the stick and the puppy be shooketh</C>
[17:08] [DM SummerBreeze] DM SummerBreeze: [Talk] I disagree, and agree to Verlaris point. I think that removing a player or their character from the server for a reset, should not really be a thing, pretty much ever.....however....
[17:09] [DM SummerBreeze] DM SummerBreeze: [Talk] I was discussing an idea before, outside of this circle, of something perhaps like if you die, and you go into Myrkul's realm, and come back, you instead GAIN a token, something that gives maybe -2 or -4 con, so like an "injury" token
[17:09] [DM SummerBreeze] DM SummerBreeze: [Talk] A token that does not go away until reset
[17:10] [Velaris] Velaris: [Talk] +1 on that.
[17:10] [DM SummerBreeze] DM SummerBreeze: [Talk] Or something along those lines.
[17:10] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[17:10] [DM SummerBreeze] DM SummerBreeze: [Talk] It makes death have consequence, without removing the player's ability to RP in the server.
[17:10] [DM SummerBreeze] DM SummerBreeze: [Talk] *done*
[17:10] [Leramak] Morgan: [Talk] <C=#00BFFF>Point to Zala</C>
[17:11] [DangerMouse] Zala Sennesa: [Talk] I remember when I started on this server; it was only a few months ago. I had little clue as to what I was doing. And I died a lot. If death had any more consequences, I don't know that I would have stuck around as I probably would still be level 1...
[17:11] [DangerMouse] Zala Sennesa: [Talk] So if these ideas come to be, maybe restrict it to higher levels only?
[17:11] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>done
[17:12] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[17:12] [DM Boo] DM Boo: [Talk] //Back
[17:12] [DM SummerBreeze] DM SummerBreeze: [Talk] ( Wb Boooo )
[17:12] [Leramak] Morgan: [Talk] Agreed make it more server with the higher level you are.
[17:12] [Leramak] Morgan: [Talk] <C=#66CC66>(WB boo you have much to read)</C>
[17:12] [DM Boo] DM Boo: [Talk] //TY. Sure do.
[17:12] [Leramak] Morgan: [Talk] <C=#66CC66>(Opened a can of worms and would love to heard your imput
[17:13] [DM SummerBreeze] DM SummerBreeze: [Talk] ( also that login name is amazing that just logged in )
[17:13] [DM Boo] DM Boo: [Talk] //Sounds amazing.
[17:13] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[17:13] [Leramak] Morgan: [Talk] <C=#00BFFF>point to nathan</C>
[17:14] [WinterborneTE] Nathan Goldenmane: [Talk] I would agree completely with Zala there. The server can be jarringly tough for new players, especially ones who aren't familiar where to get newbie-friendly equipment that will enable much better surviving. I would suggest that maybe something like that
[17:14] [WinterborneTE] Nathan Goldenmane: [Talk] should apply to level 10+ only (similar to where RCR starts to have cost).
[17:14] [WinterborneTE] Nathan Goldenmane: [Talk] And then scale up in severity
[17:14] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[17:14] [Leramak] Morgan: [Talk] <C=#00BFFF>+1
[17:14] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1</C>
[17:15] [WinterborneTE] Nathan Goldenmane: [Talk] Also remember, shop at the Darius guild shop, where you can afford equipment to give you 40hp at level 1 at less cost than your starting gold! <C=#00BFFF>Ahems</C>
[17:15] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>And is done.</C>
[17:16] SERVER: [DM] THE SERVER HAS BEEN UP 2 HOUR(S)
[17:16] [Leramak] Morgan: [Talk] Now that we have had our infomecial

[17:16] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Casts disguise self, becomes billy mays.</C>
[17:17] [Wildsheep] Vieice Jhala'tlar: [Talk] Gonna go fetch some tea brb
[17:17] [Leramak] Morgan: [Talk] I am sorry to have opned this cna of beans but is is one of the biggest pev i have especially with deaths that have mean.
[17:18] [Leramak] Morgan: [Talk] Would love to heard boo's thoughs before i pass th estick and head to bed
[17:18] [DM Boo] DM Boo: [Talk] //Still catching up, sorry.
[17:25] [Leramak] Morgan: [Talk] <C=#00BFFF>Shakes talking stick while boo reads</C>
[17:26] [Leramak] Morgan: [Talk] Anyone have anythign more to add to this topic?
[17:27] [Wildsheep] Vieice Jhala'tlar: [Talk] Nope
[17:27] [Leramak] Morgan: [Talk] <C=#00BFFF>Throws the talking stick at boo then</C>
[17:27] [Leramak] Morgan: [Talk] <C=#00BFFF>And waits</C>
[17:31] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Plays "under the sea" from the little mermaid on Morgan's ribcage with timpani mallets.</C>
[17:31] [DM Boo] DM Boo: [Talk] ///Alright, all caught up.
[17:32] [DM SummerBreeze] DM SummerBreeze: [Talk] So I think that Boo is just catching up, and then....who is next with the stick? It was morgan
[17:32] [DM Boo] DM Boo: [Talk] *raises hand*
[17:32] [DM SummerBreeze] DM SummerBreeze: [Talk] OH there we go
[17:32] [Leramak] Morgan: [Talk] <C=#00BFFF>Boo actually has the stick</C>
[17:32] [DM Boo] DM Boo: [Talk] I do? Neat?
[17:32] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>He do</C>
[17:33] [Leramak] Morgan: [Talk] <C=#00BFFF>Looks at pig mouth watering</C>
[17:34] [DM Boo] DM Boo: [Talk] Okay. First thing's first, great suggestions we've heard about death so far. To summarise my own opinion on it, I mostly agree with Nathan, in that it's way too subjective to really pin it down, nor could our collection of players here speak for -
[17:36] [DM Boo] DM Boo: [Talk] everyone in the entire server. Since this is a medium-RP server, we have to be mindful of all types. I know level loss in particular can really hurt some folks, especially Underdark players or those who have limited time.
[17:37] [DM Boo] DM Boo: [Talk] There are things we can do to make it more meaningful though, particularly in events. This server has always let the DM in charge of the event choose how they want to handle death, and they usually let players know in their Events section on the forums-
[17:39] [DM Boo] DM Boo: [Talk] in their initial post. I'm not sure if people still do it that way mind you, but the idea was to give the DM the freedom to run their own unique kinds of events. So if you are a player and you are thinking about joining DM SummerBreeze's events, you'd -
[17:40] [DM Boo] DM Boo: [Talk] first go to the forums and read up on their preferences, particularly about death, so you know what sort of event you'll be signing up for. The DM can then choose whether they want to require diamonds, gold, xp loss, ect if a player dies.
[17:41] [DM Boo] DM Boo: [Talk] The problem is it sounds like DM's (me included, I'm a total softy if people die in my events) are either too afraid to hand out more serious penalties (because of aforementioned backlash), or they simply don't know that they can do that.
[17:43] [DM Boo] DM Boo: [Talk] If it's the latter, the DM's can work on that as a team. If it's the former, it's a community contract. The DM's need to feel like they aren't going to be crucified if they impose a harsher penalty in an event. We need more open communication about this -
[17:43] [DM Boo] DM Boo: [Talk] issue.
[17:43] [DM Boo] DM Boo: [Talk] *is done*
[17:43] [DM Boo] DM Boo: [Talk] *passes the stick to .... SummerBreeze*
[17:44] [DM Boo] DM Boo: [Talk] Or did we skip Zala?
[17:44] [Leramak] Morgan: [Talk] <C=#00BFFF></C>Skipped Zala give to here<C=#00BFFF>
[17:44] [DangerMouse] Zala Sennesa: [Talk] I have nothing.
[17:44] [DangerMouse] Zala Sennesa: [Talk] Pass to Boo.
[17:44] [DM Boo] DM Boo: [Talk] *gives the stick back to Morgan*
[17:44] [Leramak] Morgan: [Talk] <C=#00BFFF>Gives to summerbreeze</C>
[17:45] [DM SummerBreeze] DM SummerBreeze: [Talk] Alright, here we gooo...
[17:45] [DM SummerBreeze] DM SummerBreeze: [Talk] So I have a couple of things I want to broach here, moving off the topic of death.
[17:46] [DM SummerBreeze] DM SummerBreeze: [Talk] One of them is communication toward DM's. I realize I am opening a bit of a can of worms here, but I hear time and again that players have difficulty hearing back from DM's on things. It was one of the reasons I chose to open myself up via Discord ?
[17:47] [DM SummerBreeze] DM SummerBreeze: [Talk] Creating a DM specific account for that. I find it much easier to real-time organize RP, and can refelxively respond quicker, and in general, hop in to do DM stuff when people tell me they are around in real time.
[17:47] [DM SummerBreeze] DM SummerBreeze: [Talk] I realize not every DM ( ESPECIALLY HDM'S) would not want to be open like this.
[17:48] [DM SummerBreeze] DM SummerBreeze: [Talk] But I want to know what your opinions are on how I have taken a slightly different approach to communication
[17:48] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Handraise</C>
[17:48] [Hydros] Alarielle Nulei'ren: [Tell] I may have told her not to try and join the meeting, because Catfish and I would fill her in later
[17:48] [Leramak] Morgan: [Talk] <C=#00BFFF>Raise hand</C>
[17:48] [DM SummerBreeze] DM SummerBreeze: [Talk] I know a few people have told me they are surprised I do this.
[17:48] [DM SummerBreeze] DM SummerBreeze: [Talk] *Points to Nathan*
[17:48] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Raises hand</C>
[17:49] [WinterborneTE] Nathan Goldenmane: [Talk] It's been great IMO. I love knowing that I can ask minor questions, or specific event-things or spitball an idea I might have, without having to worry it'll get buried on page 3 of the inbox behind all the other messages addressed to the whole team.
[17:50] [Leramak] Morgan: [Talk] +1
[17:50] [Hydros] Alarielle Nulei'ren: [Talk] +1
[17:50] [WinterborneTE] Nathan Goldenmane: [Talk] It encourages me to try more things and be more daring with ideas in-game, to be able to ask questions first.
[17:50] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Done.</C>
[17:50] [DM SummerBreeze] DM SummerBreeze: [Talk] *Points to Morgan*
[17:52] [Leramak] Morgan: [Talk] I agree with Nathan 100%. I personally have had messages goen unresponded to and eventually the request becomes irrelivant because so much time has past. You have been every prompt with your response's and your plots an devents that you have given have>
[17:52] [Leramak] Morgan: [Talk] been 100%
[17:52] [Leramak] Morgan: [Talk] <C=#00BFFF>Is done</C>
[17:52] [DM SummerBreeze] DM SummerBreeze: [Talk] *Points to Alarielle*
[17:53] [DM SummerBreeze] DM SummerBreeze: [Talk] *Or finger guns or pew pew whatever*
[17:53] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand for a minor addition as well.</C>
[17:53] [Hydros] Alarielle Nulei'ren: [Talk] I agree entirely with what's already been said, and think DMs opening up more on Discord is a great way to bridge the current gap between players and DMs, I know from experience, and talking to some players, that a lot of people feel like the DMs can be -
[17:54] [Hydros] Alarielle Nulei'ren: [Talk] kind of "unnapproachable" figures when seen in the player list, so they hesitate to ask for stuff. Knowing they're around on Discord and are just people and players too, I think helps a lot of people be less worried about poking a DM
[17:54] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Done</C>
[17:54] [DM SummerBreeze] DM SummerBreeze: [Talk] *Fingers Nathan*
[17:54] [WinterborneTE] Nathan Goldenmane: [Talk] I also wanna say that if there was a circumstance where I didn't get a response quickly, it's MUCH less anxiety-inducing and intimidating to shoot a discord message and be like "Hey did you see that message I sent you/do you have any input on it?" vs...
[17:54] [DM Boo] DM Boo: [Tell] I'm really pleased that this is going so well. This is the first meeting of it's kind.
[17:55] [WinterborneTE] Nathan Goldenmane: [Talk] ....sending a PM to the entire team to "bump" my previous request and ultimately sending one bump daily and burying new requests further.
[17:55] [WinterborneTE] Nathan Goldenmane: [Talk] I try my damndest to use PM's to the whole team sparingly because I always feel terrible like I'm making it harder for other people to get answered.
[17:56] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Done</C>
[17:56] [DM SummerBreeze] DM SummerBreeze: [Talk] This is great, I was not sure how people really felt about my approach with this. I know as a long-time player, I had many of the same feelings, that it was at times difficult to communicate, and with less DM presence overall these days (we are running >
[17:57] [DM SummerBreeze] DM SummerBreeze: [Talk] ( a tight ship a bit here.) this was a bit of an experiment on my part, that I did solely on my own
[17:58] [WinterborneTE] Nathan Goldenmane: [Talk] As a bit of un-asked for feedback I love how you structure your event forum thread too. The rumors section, especially, gives people routes to get involved by reaching organically out to other players by seeing who they can ask about stuff that's public
[17:58] [WinterborneTE] Nathan Goldenmane: [Talk] rumors.
[17:58] [DM SummerBreeze] DM SummerBreeze: [Talk] I had the idea of a "liason" or go-between in mind, for simple questions, or ideas, and anything that is "above my pay grade" so to speak, I generally direct back to the general PM to the team. On that note....is there any ideas you would have in terms >
[17:58] [DM SummerBreeze] DM SummerBreeze: [Talk] ( Thank you Nathan ! )
[17:59] [DM SummerBreeze] DM SummerBreeze: [Talk] in terms of new ways to communicate? I had some ideas bouncing around, perhaps a DM questions discord, that is voluntary only (So not required for DM's to partake.) or perhaps a section in the forums other than the DM realm where folks like me tend to >
[17:59] [DM SummerBreeze] DM SummerBreeze: [Talk] Keep our event records publicly. But a place that is strictly ask a question, nobody but a DM can respond, sort of dealy
[17:59] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Handraise</C>
[18:00] [DM SummerBreeze] DM SummerBreeze: [Talk] *Points to Nathan*
[18:00] [WinterborneTE] Nathan Goldenmane: [Talk] I don't really have any specific suggestions right now but I'm sure I will eventually. But I think it's 1000% necessary. You all probably get so many PM's, both individually and addressed to the whole team, and anything that takes away that
[18:00] [DM Boo] DM Boo: [Tell] yet at the same time, they are willing to accept other people's viewpoints
[18:01] [WinterborneTE] Nathan Goldenmane: [Talk] volume of wide-messaging and puts things into smaller, more manageable chunks, is great. It means you all spend more time DMing and less time reading mail that maybe doesn't apply to you.
[18:01] [DM SummerBreeze] DM SummerBreeze: [Talk] That is percisely what I was thinking actually.
[18:01] [Leramak] Morgan: [Tell] Hey thats what this server needs the most. People who can see and understand both sides of the problems.
[18:01] [DM SummerBreeze] DM SummerBreeze: [Talk] It would drastically reduce the inbox load from the general smaller questions people might have for DM's.
[18:01] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>+1</C>
[18:01] [Leramak] Morgan: [Talk] +1
[18:02] [Hydros] Alarielle Nulei'ren: [Talk] +1
[18:02] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Hand raise</C>
[18:02] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Is done.</C>
[18:02] [DM SummerBreeze] DM SummerBreeze: [Talk] *Calamari's Alarielle*
[18:03] [Hydros] Alarielle Nulei'ren: [Talk] Anyway, I was gonna say, from personal experience, having someone avalable on discord and such seems to be a really good way forward, its one of the things I do with DA, I always make sure people know that if they need me in any way, they can just poke -
[18:04] [Hydros] Alarielle Nulei'ren: [Talk] me and I'll get to it when I can, and it seems to work pretty well, especially when we get new players around, llike recently, having that more "personal" line to the DMs is really appealing to people
[18:04] [Hydros] Alarielle Nulei'ren: [Talk] Plus, from what I've seen, Discord messages are a LOT easier to manage compared to forum messages.
[18:04] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Done</C>
[18:05] [DM SummerBreeze] DM SummerBreeze: [Talk] They are I find as well. For event coordination.
[18:05] [DM SummerBreeze] DM SummerBreeze: [Talk] Awesome, thank you all for that, I wanted that feedback with my discord/open coms experiment.
[18:06] [DM SummerBreeze] DM SummerBreeze: [Talk] *Passes the slimy stick to Alarielle*
[18:06] [DM SummerBreeze] DM SummerBreeze: [Talk] Go ahead !
[18:06] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Cant think of anythign to say, puts the stick in Je's's pocket</C>
[18:06] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[18:06] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns to Zala</C>
[18:07] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Then belatedly gives the whole Stick - also has nothing to talk about</C>
[18:07] [DangerMouse] Zala Sennesa: [Talk] I don't have discord, but I play with people who do, so I think even for people like me, it is helping.
[18:08] [DangerMouse] Zala Sennesa: [Talk] I would also like to mention that as someone who primarily plays evil character, I appreciate you providing avenues for inclusion into your events.
[18:08] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>done
[18:08] [DM SummerBreeze] DM SummerBreeze: [Talk] You're welcome !
[18:08] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Misses playing Evil</C>
[18:09] [DM SummerBreeze] DM SummerBreeze: [Talk] Alarielle isn't evil? Hmm...I had her wrong this whole time.
[18:10] [Wildsheep] Vieice Jhala'tlar: [Talk] There's also the issue of some very innactive people holding guilds hostage and then only showing up once when asked "hey, are you still around?" so they don't lose guild leadership and then vanishing again for months
[18:10] [Wildsheep] Vieice Jhala'tlar: [Talk] But that's another can of worms
[18:10] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Raises hand</C>
[18:10] [DM SummerBreeze] DM SummerBreeze: [Talk] It sure is.
[18:10] [DM Boo] DM Boo: [Talk] //That can is my favorite.
[18:10] [Hydros] Alarielle Nulei'ren: [Talk] <C=#66CC66>(Open it
[18:10] [DM SummerBreeze] DM SummerBreeze: [Talk] You technically have the stick, Je?
[18:10] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] About that - I've come to feel it's less "Oh noes, I'm gonna lose my seat" and more "Oh hey there are actually people around interested in this, I'll come back and see what's what."
[18:11] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Raises hand</C>
[18:11] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I used to feel strongly it was very much the former but I think the latter is much more likely.
[18:11] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Points to Alarielle</C>
[18:12] [Hydros] Alarielle Nulei'ren: [Talk] I entirely agree with what Je's said, it very much used to be a problem of people just clinging onto power, but, as people likely noticed, I personally havnt been around much. That's because I needed a break for personal reasons, but, I also know of -
[18:12] [Hydros] Alarielle Nulei'ren: [Talk] other Guild Leaders in similar spots, I wont name who for their privacy, but I know of at least 2 others who have taken extended breaks due to personal/IRL issues
[18:13] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Done</C>
[18:13] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Adding on to that,
[18:13] [DM SummerBreeze] DM SummerBreeze: [Talk] +1
[18:14] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I can say especially from the perspective of Evil or even Neutral factions that leading and running that stuff gets very exhausting in the face of push-back.
[18:14] [DM Boo] DM Boo: [Talk] +1
[18:14] [Wildsheep] Vieice Jhala'tlar: [Talk] +1
[18:15] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I'm referring mostly to being nudged out of events and RP by Goodly people - To be clear, I do -not- blame this stance and understand it very well.
[18:15] [Hydros] Alarielle Nulei'ren: [Talk] +1
[18:15] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] It's entirely based in the IC
[18:15] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] But it does have OOC repercussions that we then struggle with
[18:15] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Raises hand</C>
[18:15] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Points to nathan</C>
[18:15] [WinterborneTE] Nathan Goldenmane: [Talk] That's part of why I suggested what I did earlier, with having multiple "fronts" for events, so that people could contribute however they felt alignment appropriate doing so
[18:16] [WinterborneTE] Nathan Goldenmane: [Talk] While also not being put at direct odds with one another.
[18:16] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] +1
[18:16] [WinterborneTE] Nathan Goldenmane: [Talk] I hate seeing that happen and try my best to not do it but sometimes there's gonna be a big evil asking me directly to do something
[18:16] [WinterborneTE] Nathan Goldenmane: [Talk] And Nathan gotta say no.
[18:16] [DM Boo] DM Boo: [Talk] *raises hand real quick*
[18:16] [DM SummerBreeze] DM SummerBreeze: [Talk] I mean you guys already know +1 from me for that
[18:16] [WinterborneTE] Nathan Goldenmane: [Talk] I feel like crap if that makes the person feel frustrated.
[18:17] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Waits for boo!</C>
[18:17] [Hydros] Alarielle Nulei'ren: [Talk] +1
[18:17] [DM Boo] DM Boo: [Talk] *waits for Je's to give the word*
[18:17] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] IC needs to stay IC, Nathan, you get it right so dw about that <3
[18:17] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns Boo</C>
[18:17] SERVER: [DM] THE SERVER HAS BEEN UP 3 HOUR(S)
[18:18] [DM Boo] DM Boo: [Talk] Should I post the transcript of this meeting for everyone to see in public?
[18:18] [DM Boo] DM Boo: [Talk] So everyone who is game can read it?
[18:18] [DM SummerBreeze] DM SummerBreeze: [Talk] I dont see the harm in that at all. I am all for transparency.
[18:18] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] I don't have any objections, but HR will definitely want a word about my (redacted) people.
[18:18] [DM Boo] DM Boo: [Talk] >_>
[18:19] [Hydros] Alarielle Nulei'ren: [Talk] Gdi sindy
[18:19] [WinterborneTE] Nathan Goldenmane: [Talk] I am fine with that, I think it may encourage more attendence next time.
[18:19] [DM Boo] DM Boo: [Talk] *gets red pen out*
[18:19] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>raise hand
[18:19] [WinterborneTE] Nathan Goldenmane: [Talk] There's gonna be people who didn't even know this happened.
[18:19] [Wildsheep] Vieice Jhala'tlar: [Talk] \\ I don't mind
[18:19] [DM Boo] DM Boo: [Talk] *is done*
[18:19] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns Zala</C>
[18:20] [DangerMouse] Zala Sennesa: [Talk] <C=#00BFFF>done
[18:20] [Hydros] Alarielle Nulei'ren: [Talk] ]<C=#00BFFF>Raises hand</C>
[18:21] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns Nathan to finish up, with Alarielle next in line!</C>
[18:21] [Hydros] Alarielle Nulei'ren: [Talk] . . . . . . . .
[18:21] [WinterborneTE] Nathan Goldenmane: [Talk] I will say that I always want to meet and play with new characters/players as much as possible, and that sometimes that also means just. . . taking one for the team and having my character be ignorant to things he feasibly ought to know and that I as a
[18:21] [WinterborneTE] Nathan Goldenmane: [Talk] player know, for the sake of being inclusive.
[18:22] [WinterborneTE] Nathan Goldenmane: [Talk] So even if you're evil don't feel like we can't hang out and be friends
[18:22] [WinterborneTE] Nathan Goldenmane: [Talk] My dumb golden retriever tiefling boy will just be oblivious!
[18:23] [WinterborneTE] Nathan Goldenmane: [Talk] <C=#00BFFF>Done!</C>
[18:23] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] He responds well to head pats.
[18:23] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] <C=#00BFFF>Fingerguns Alari</C>
[18:24] [Hydros] Alarielle Nulei'ren: [Talk] I actually forgot what I was going to say
[18:24] [Hydros] Alarielle Nulei'ren: [Talk] Hooray for having just woken up
[18:26] [DM Boo] DM Boo: [Talk] Are we done, or does anyone else want the stick?
[18:28] [Hydros] Alarielle Nulei'ren: [Talk] <C=#00BFFF>Raises hand</C>
[18:28] [WinterborneTE] Nathan Goldenmane: [Talk] I'd like to give a 45 page dissertation on the importance of grammar to immersion. Allow me to get my binder.
[18:29] [DM Boo] DM Boo: [Talk] Hahaha.
[18:29] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Dissertation ejected.
[18:30] [SlipperyCatfish] Je'stance Tir'ei'makiir: [Talk] Okay I think we're probably done
[18:30] [DM SummerBreeze] DM SummerBreeze: [Shout] ( Alright have a great night everyone, and thanks to those that had such valuable input during our meeting ! <3 )
[18:31] [DM Boo] DM Boo: [Talk] Echoing SummerBreeze's statement!
[18:32] [DM Boo] DM Boo: [Talk] Okay. Then we'll wrap this up for now. I have to say, this went better than I expected.
[18:32] [Wildsheep] Vieice Jhala'tlar: [Talk] Have a good night everyone.
[18:33] [DM Boo] DM Boo: [Talk] So thank you all again for coming, and thanks for your valuable input. Hopefully we can do this again sometime!