Spell / Scroll / Feat Bugs_archived

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roke42
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Spell / Scroll / Feat Bugs_archived

Unread post by roke42 »

Casted today on my cleric the extended version of summon greater undead. I got a snoring dire cow as a result. :lol: :lol:
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Lyna
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Re: Spell / Scroll / Feat Bugs

Unread post by Lyna »

roke42 wrote:Casted today on my cleric the extended version of summon greater undead. I got a snoring dire cow as a result. :lol: :lol:
Snoring dire cow with 30 cha, 34 str, 30 con and some spells.. We have found the secret cow level.
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Valefort
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Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

Aurali wrote:So far, none of the Paladin spells that rely on caster level count Harper Scout levels towards determining the bonuses the spells provide. For instance, at 15 Paladin/4 Harper Scout, greater magic weapon only gives a +3 bonus (when it should be +4) and at 16 Paladin/4 Harper Scout, GMW gives +4 (should be +5). This is also the case for weapon of the deity and shield of warding.
Did you take the Harper spellcasting progression feat at level 1 Harper scout ?

EDIT: ok, bug spotted.
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Cenerae
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Re: Spell / Scroll / Feat Bugs

Unread post by Cenerae »

https://i.imgur.com/pR5MHXv.jpg

Not sure what happened here. My strength didn't go down, and Weapon of the Deity buff wasn't removed from the weapon either. I did have Righteous Might on, so perhaps there's something weird there?

Either way, my buffs persisted until I left and rested as normal, even though they were supposed to have been stripped.
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Slunko
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Re: Spell / Scroll / Feat Bugs

Unread post by Slunko »

If you have an Aura (Like Blackguard or Spirit Shaman) and also turned on your Blood Magic (Spirit Shaman's lets say) you can never recover from being knocked under 0 hp.

Your HP drops under 0, you stabilize, you heal with your regen cloak and go over 0. At that point your aura kicks in and triggers blood magic, which damages you again and you fall under 0. This keeps you in an infinite loop where you cannot die nor heal as you suffer for an eternity, contemplating your life choices and pondering why you ever sold your soul for blood magic powers in the first place.


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Touri
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Re: Spell / Scroll / Feat Bugs

Unread post by Touri »

Calodan wrote:Expose Weakness is breaking again giving message this feat may not be used for another ......seconds.

Also it seems to be turning off randomly and needing to be reactivated in combat. Most likely on knockdowns and when you change screens. IF it is breaking this is problematic because you will locked out of the feat soon as one of the knockdowns are triggered and since you
decided to put knockdown on every creature for some reason.....









EDIT: Also spell failure is back as well
EW is turning off without a message when you hips, use feint or other things. Actually it is really very annoying and i wouldn't take the feat again as long as it is turns off a lot. Also I don't see any extra damage at all, but I will test it again. I play a rogue/assasin/invisibible blade.
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electric mayhem
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Re: Spell / Scroll / Feat Bugs

Unread post by electric mayhem »

Expose weakness got dispelled by a Mords. At least I think it was. As no other 'disabling' attack was performed on my character.



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Valefort
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Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

Ty !
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Diamore
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Re: Spell / Scroll / Feat Bugs

Unread post by Diamore »

After using the reserve feat Umbral Shroud, the spell feat of Sudden Aegis will always give a "do not change equipment while casting" message and cause it to fail in the following few rounds. It will still go onto the 30 second cool down as normal.
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Aurali
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Re: Spell / Scroll / Feat Bugs

Unread post by Aurali »

It seems after casting the new protection from alignment spell, the spell immediately after it in the buff chain fails. It gives the don’t switch items during casting error.
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Cenerae
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Re: Spell / Scroll / Feat Bugs

Unread post by Cenerae »

Glass Doppleganger isn't behaving at all like the spell description states.

The copy spawns in as expected, but then after about one round of combat, it heals to full, loses the inherent DR the spell is meant to confer, and essentially functions like a max hp copy of the target (up to the stated hit dice cap).

And while the spell description says that copies don't have any memorized spells...the copies absolutely do have spells if the original had them.

Not that I'm complaining or anything, but methinks a 5th level spell isn't intended to be quite that strong. Feels kinda bug abusey to use in parties.
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Re: Spell / Scroll / Feat Bugs

Unread post by Hendrak »

The paladin spell "Weapon of the Deity" stops to work sometimes without reason. If i examine the weapon the EB is gone but the Keen enchantment of the spell is still on the spell.

Maybe it interferes someway with the spell "Lawful Sword".

Met another Paladin who also encountered the problem.
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Cenerae
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Re: Spell / Scroll / Feat Bugs

Unread post by Cenerae »

Hendrak wrote:The paladin spell "Weapon of the Deity" stops to work sometimes without reason. If i examine the weapon the EB is gone but the Keen enchantment of the spell is still on the spell.

Maybe it interferes someway with the spell "Lawful Sword".

Met another Paladin who also encountered the problem.
I've been trying to apply Lawful Sword to my weapon after having it buffed with Weapon of the Deity and nothing happens.

Holy Sword seems fine, however.
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Touri
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Re: Spell / Scroll / Feat Bugs

Unread post by Touri »

https://wiki.bgtscc.net/index.php?title=Bladethirst

I am not really sure how that works. But it doesn't work like it is said when used extended

How long does it last?

It isn't an instant feat. If used as extended, you get attacks of opportunity, and spell failures when hit. It has a cooldown of 60 seconds.

I need to check if it works, if taken a standart spell.
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Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

It spawns a copy of you who wields a +6 EB weapon and swings for a round in theory.
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