I think it would help with immersion if we started to put some specific Ethnic/Racial enclaves in BG.
Like in the docks have a Gurish neighborhood maybe a few houses linked that have Gurrish NPC’s a wagon for flavor.
Have some enclaves of some of the races that don’t have their own community such as Gnomes and HalfOrcs. Spread about to take away from a genetic grouping of buildings into something more a real living city where minorities tend to flock together and add some of their flavor to the city like ChinaTowns and Iittle Italy ect ect
Start ethnic enclaves in BG
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mastajabba
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Start ethnic enclaves in BG
Sargent Nigel Blaquehawke - Half Human Ranger- Order of the Radiant Heart
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Re: Start ethnic enclaves in BG
Would be pretty neat. Wouldn't mind a complete new area of the City, it's way larger than the game shows after all. Maybe some low CR to mid CR range encounters to show urban dangers.
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Re: Start ethnic enclaves in BG
A good idea. It might add a bit of spice.
I guess it would be nice to have a community you can tie in with your backstory. I have done that with Gullykin and my hin player.
But how else would this translate to players?
I always thought the factions in general need to be given ways to stand out. How can we support the long suffering guild/faction leaders get attention or support for all their hard work.
I see lots of players focusing on their individual needs of their player and then they get bored once needs are met (speaking from personal experience). I think what is often missing in a lot of our ambitions is that we need to working with others to accomplish the collective goals of a group.
I see leaders log in every day to represent their group, with little in the way of reward for their efforts. It would just be nice to see a number of solid populated active factions working together.
I think I might be off topic now but I wish the server were more organized in terms of factions, instead of the individual. I think the server needs a bit of a paradigm shift in this direction.
I guess it would be nice to have a community you can tie in with your backstory. I have done that with Gullykin and my hin player.
But how else would this translate to players?
I always thought the factions in general need to be given ways to stand out. How can we support the long suffering guild/faction leaders get attention or support for all their hard work.
I see lots of players focusing on their individual needs of their player and then they get bored once needs are met (speaking from personal experience). I think what is often missing in a lot of our ambitions is that we need to working with others to accomplish the collective goals of a group.
I see leaders log in every day to represent their group, with little in the way of reward for their efforts. It would just be nice to see a number of solid populated active factions working together.
I think I might be off topic now but I wish the server were more organized in terms of factions, instead of the individual. I think the server needs a bit of a paradigm shift in this direction.
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Re: Start ethnic enclaves in BG
We should implement this along with the tfunke BG rework.mastajabba wrote: ↑Tue Aug 24, 2021 4:37 pm I think it would help with immersion if we started to put some specific Ethnic/Racial enclaves in BG.
Like in the docks have a Gurish neighborhood maybe a few houses linked that have Gurrish NPC’s a wagon for flavor.
Have some enclaves of some of the races that don’t have their own community such as Gnomes and HalfOrcs. Spread about to take away from a genetic grouping of buildings into something more a real living city where minorities tend to flock together and add some of their flavor to the city like ChinaTowns and Iittle Italy ect ect
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Re: Start ethnic enclaves in BG
Would love to see a ghetto added. Make it hood!
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mastajabba
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Re: Start ethnic enclaves in BG
I the biggest problem with the factions here is that everyone is in every faction.
Why there are so many leaks. 1 faction per player should be the norm
Why there are so many leaks. 1 faction per player should be the norm
Sargent Nigel Blaquehawke - Half Human Ranger- Order of the Radiant Heart
Veylor- Thief
Hector Galvan DeCastilla, Amnish investigator and bounty hunter
Veylor- Thief
Hector Galvan DeCastilla, Amnish investigator and bounty hunter