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White Rose
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Question

Unread post by White Rose »

Question

1. Does this server use the Kaedrin version of Warlock spell Word of Change?

The "out of the box" version was changed such that a female char would become an Erinyes, instead of Pit Fiend.

2. On our other server, there were different forms for different pacts, but i dont see various pacts given as a Feat here that triggers such differences.
So are the pacts all defined by RP/Backstory?


3. and i assume the summons spell , which was out of the box, an undead , still that way no matter the pact type?

I ask so that i might create a build that best fits the Rp, as well as a back story that fits the limits of the software. It matters.

White Rose
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YYA
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Re: Question

Unread post by YYA »

White Rose wrote: Sat Sep 11, 2021 12:27 pm1. Does this server use the Kaedrin version of Warlock spell Word of Change?
No, and over here you get a plenty of different forms: https://wiki.bgtscc.net/index.php?title ... f_Changing
Also, if you activate Hideous Blow before using Word of Changing, you get to use your Hideous Blow while in Shape.
White Rose wrote: Sat Sep 11, 2021 12:27 pm2. On our other server, there were different forms for different pacts, but i dont see various pacts given as a Feat here that triggers such differences.
So are the pacts all defined by RP/Backstory?
I guess it is largely left for you, unless there is some pact mechanic I am unaware of.
White Rose wrote: Sat Sep 11, 2021 12:27 pm 3. and i assume the summons spell , which was out of the box, an undead , still that way no matter the pact type?
The Dead Walk summons undead, because it does so in the source material. You get stronger undead with more Warlock levels: https://wiki.bgtscc.net/index.php?title=The_Dead_Walk
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EasternCheesE
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Re: Question

Unread post by EasternCheesE »

Hey there.
YYA is totally correct on all three things.
I just wanted to add that we didn't implement warlock pacts because it's quite a big topic in current BGTSCC balance and any changes will force many people to redo their warlocks completely. Aside of it, we can't get to a single conclusion on how to balance warlock with it's infinite powers, so we talk about it from time to time in hope we find an idea that we all will like enough to show and discuss with players. :)
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YYA
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Re: Question

Unread post by YYA »

EasternCheesE wrote: Sat Sep 11, 2021 2:09 pmAside of it, we can't get to a single conclusion on how to balance warlock with it's infinite powers, so we talk about it from time to time in hope we find an idea that we all will like enough to show and discuss with players.
Kits. I would suggest you balance them through kits. And once you turn a kit on, you cannot turn it off, because you have formed a pact. Certain Kits could require heritage feats, remove some warlock abilities, and give others in turn. (And if possible prevent certain invocations from working, if they cannot be removed from the level up screen for some pacts.)
If you are offended by what I said have said above, I have recieved my last warning, I have discussed Intuitive Attack, so report - for I do not mind. Getting me banned is nothing special, it happens every week. But you could also choose not to be offended, this place needs more banter, your choice.
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PaulImposteur
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Re: Question

Unread post by PaulImposteur »

YYA wrote: Sat Sep 11, 2021 3:01 pm
EasternCheesE wrote: Sat Sep 11, 2021 2:09 pmAside of it, we can't get to a single conclusion on how to balance warlock with it's infinite powers, so we talk about it from time to time in hope we find an idea that we all will like enough to show and discuss with players.
Kits. I would suggest you balance them through kits. And once you turn a kit on, you cannot turn it off, because you have formed a pact. Certain Kits could require heritage feats, remove some warlock abilities, and give others in turn. (And if possible prevent certain invocations from working, if they cannot be removed from the level up screen for some pacts.)
That's a fantastic suggestion. Personally I find the kit system waaaaay cooler than PRCs. I'd love to see it expanded more, as I find it more flavorful.
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bharring
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Re: Question

Unread post by bharring »

Is there any thought about giving Word of Change a more Shapechange-esque behavior, where there are multiple forms to pick from?

Alternately, if you're trying to limit it, what about a Shifter-wildshape-esque ability, where you pick the specific form when you take the invocation? Bonus points if you could take it multiple times for multiple forms.
EasternCheesE
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Re: Question

Unread post by EasternCheesE »

bharring wrote: Tue Sep 14, 2021 8:58 am Is there any thought about giving Word of Change a more Shapechange-esque behavior, where there are multiple forms to pick from?

Alternately, if you're trying to limit it, what about a Shifter-wildshape-esque ability, where you pick the specific form when you take the invocation? Bonus points if you could take it multiple times for multiple forms.
But Word Of Changing does already provide that.
You can choose from:
Cornugon, Planetar, Goristo, Dryad, Gibbering Mouther, Slaad shapes. Not much, but there is choice.
White Rose
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Re: Question

Unread post by White Rose »

Do these shapes depend in any way on your alignment, or pact type? . . For instance i am trying to play a Fey Pact, and would have preffered a Dark Fey, but there are no deities that fit this. Anyway, these shapes are all available to every warlock casting Word of Change?
EasternCheesE
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Re: Question

Unread post by EasternCheesE »

White Rose wrote: Wed Sep 15, 2021 10:52 pm Do these shapes depend in any way on your alignment, or pact type? . . For instance i am trying to play a Fey Pact, and would have preffered a Dark Fey, but there are no deities that fit this. Anyway, these shapes are all available to every warlock casting Word of Change?
Yeash, while it was discussed to restrict them to alignment several times, it wasn't done, so all of 6 shapes are available to any warlock with World of Changing.
As of Fey and deities, please check 3.5e rules. Basically, deities do have clerics and paladins, not warlocks and powerful creatures who issue pacts are often not deities (though, they can be just as powerful as some).
White Rose
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Thank you , and . . .

Unread post by White Rose »

I am going with Queen of the Air , the head hag of the Unseelie Fey.

I am about to compose and present on the forum the tale of how this char came to be pacted to the Dark Fey. I think pacting stories are interesting to most readers. ( as in "Why the frakk would that DO THAT?? and "HOW does this happen??? " )

I did pick a Deity that has Fey in their description of domains, though not specified Seelie or Unseelie. I am doing the best i can with what i have to use. This selection is not crucial, but it seems at least it might be somewhat fitting. If there is a better Deity to use, i am fine with it.

Now that i may have your attention, When i Dm'ed on Dalelands and Beyond, i would toy with pacted players, at times being the voice in their head , by simple private message , which was very entertaining at times in various situations. And at other times by appearing with an NPC as perhaps an agent of, or even the pact patron ( matron ). This was always appreciated by the players, even when it lead to something less than desirable for them.
Unseelie, as i understand it, would allow a wide range of trickery, sometimes harsh, perhaps even twisted , just for the pleasure of it. And at times, aimed against all things beautiful . . .
anyway, I certainly approve of Dm play in this manner, if one cares to toy with this character. :lol:

Thanks and i am falling in love with this server! It is sooo very well done. i did a lot of Toolsetting for DLB and what i see here, blows my best efforts into the weeds !

White Rose
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Rhifox
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Re: Question

Unread post by Rhifox »

Queen of Air and Darkness, among other archfey, will be available as a patron deity choice soon. Just waiting on the icons to get done for them.
Tarina — The Witch of Darkhold, a dealer in spirits and black magic
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