Issue : Character cannot receive boon of different familiar type post character generation.
Reproduction : Create a wizard with one familiar type, export bic, bind another familiar, export bic, compare fields [int]FamiliarType between both, they remain the same.
Resolution : Correct [int]FamiliarType GFF field to reflect the newly bound familiar int that Bind Familiar presents. This can be done out of server by modifying the hair/tail system to read the value if Bind Familiar saved the value to an item for persistency on the character, and setting the value to the FamiliarType field, if the character has the wizard class and the fields don't match.
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Secondly, Bind Familiar duration is excessive for a world that can be marched on foot within minutes, 8 hour rest completed in seconds, or RCRs from 30 back to 20 and recover five of those epic levels in the same time frame.
FamiliarType Modification & Bind Familiar Duration
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