OOBI ranged precision
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Re: OOBI ranged precision
It does work with manyshot, but ranged precision implementation is bugged. It starts working about 1 second after you queue an attack and turns on/off every other second while you have attack queued and target selected.
Which, in practice, means that your first (and possibly, last) flurry will not get the bonus from it. The class requires reimplementation.