Edit: The character in question isn't faithless, he has a deity selected, Celestial Bureaucracy. That text about being faithless just seems to have taken place of the name of the location the character was returning to if I get it right.

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viewtopic.php?p=947412#p947412Characters who serve a heresy, dead god, archdevil, demon prince, or who are Faithless can no longer self-rez by default, and they cannot be resurrected with the Raise Dead or Resurrection spells by default. They can still be brought back with Stabilize, Bloodstaunch, Revivify, or Recall Spirit, up to the maximum of 5 minutes (Stabilize/Bloodstaunch) or 10 minutes (Revivify/Recall Spirit) after death. Heretics with the Heretic of the Fallen Feat, dead god worshipers with the Servant of the Fallen Feat, archdevil worshipers with the Disciple of Darkness feat, and demon prince worshipers with the Thrall to Demon feat can self-rez and be resurrected normally. Faithless characters can never self-rez or be raised if dead longer than 10 minutes. This only affects heretics/dead god worshipers/archfiend worshipers/Faithless characters, characters who follow all other gods continue to play normally aside from the new time limits on different abilities detailed above.
Sadly that isn't possible without another annoying RCR. (And we had had more than enough forced RCRs in the last years due to changes.)renshouj wrote: ↑Fri Apr 07, 2023 2:05 pm its not a "nerf", its a specific mechanic that relates to the setting of this roleplay server we play in
If one does not wish to play with the IC consequences of choosing to be faithless, you can easily pick a god (or even No Patron), there's a deity changer in the nexus.
This isnt forced on people, you can choose something else.
For this specific instance, he's faithless, he can change his deity in the nexus, theres no RCR required.Theodore01 wrote: ↑Fri Apr 07, 2023 2:26 pm Sadly that isn't possible without another annoying RCR. (And we had had more than enough forced RCRs in the last years due to changes.)
A better solution would have been - to offer these feats for free - instead of hurting many existing builds.
And if someone wants to RP being non-resurrectable - these few players could play without them.
I think they may warn the character, but otherwise they dont impede them.