Sharpteeth central

Suggestions for Improving Existing Area Maps or for Altering Area Maps to Reflect In-Game Plots

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Snarfy
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Sharpteeth central

Unread post by Snarfy »

I very much like this map so far, it has a great variety and good placement of monsters, the terrain/paths required to navigate to get to other elevations is really well done, and the hidden surprises are very cool. Also, it's a huge forest map, and I tend to enjoy those. The only thing that I haven't been able to figure out so far are the rope nodes... as in: where the heck does one find a rope to use them? If there's one on the map to scavenge, or if it's somewhere on an NPC vendor, I can't find it. Fortunately there are other ways for a character to get to the upper rope spots(a few of which are resting points), so at least a bit of player creativity can make up for any inability to find that pesky rope.

To whoever made this map: :clap: bravo.

(As an unrelated aside, I finally figured out how to trigger the highwaymen encounter on Tradeway North, also very cool)
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selhan
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Re: Sharpteeth central

Unread post by selhan »

Dwarf merchant at the FAI
“We drink to get drunk, we get drunk to fall asleep, when we fall asleep, we commit no sin, when we commit no sin, we go to the Heaven's."

Bartender of the Broken Goblet - "What's yer Poison?"

Click to find out what time is it for the Bartender
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Bluh
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Re: Sharpteeth central

Unread post by Bluh »

..
Last edited by Bluh on Thu May 25, 2023 10:32 pm, edited 1 time in total.
Player of Rathmaz Kzanett



Discord: Bluh#7629
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Snarfy
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Re: Sharpteeth central

Unread post by Snarfy »

Yeah, it being under the 'weapons' tab would be why I couldn't find it :lol:
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Lambe
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Re: Sharpteeth central

Unread post by Lambe »

Sorry about the rope issue. I forgot to set the base item to miscellaneous so it show up under weapons. It should be fixed in the next update. For now they are only available from Blunt and the FAI merchant.
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Snarfy
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Re: Sharpteeth central

Unread post by Snarfy »

Regarding at least one of the interiors here (burrows, I haven't visited the other yet)... the Open Lock DC's on a few chests (the large size ones) might need to be looked at. I don't know anyone that can muster a 99 open lock :o ;)
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Lambe
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Re: Sharpteeth central

Unread post by Lambe »

I think I know which one that is. Thanks for pointing it out!
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