Baldur's Gate - Heapside

Suggestions for Improving Existing Area Maps or for Altering Area Maps to Reflect In-Game Plots

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Blackhorizon
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Baldur's Gate - Heapside

Unread post by Blackhorizon »

I was wondering if the area transition could be adjusted a little? When coming from Eastway, I always seem to end up inside the gate or behind the gate. Could the exit point be moved or if it's from AT to AT then there's likely a spawn direction for the AT. It's not broken, just a bit fiddly with the camera angle since it's behind the character.

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View point after area transition. :D

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