Hooded Masks/Disguises

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Louvaine
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Hooded Masks/Disguises

Unread post by Louvaine »

Would it be in the realm of possibility to upload more masks with hoods or hats? Currently, there are but a handful that cover the whole face. There are a good number of helmets that cover head, but masks just cover face. For characters that have elven ears, tiefling horns or even distinctive haircut, it's difficult to hide them. Making the disguise redundant. An easy solution would be to just put a hood on top of them. Or move some of the masks to the cloak section, making it possible to have a hood and a mask interchangeably. Any of those will be highly appreciated.
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Re: Hooded Masks/Disguises

Unread post by RoseFrost »

Part of the problem with hoods and elf ears is that they often clip through the hood. I assumed this to be an OOC artifact of engine limitations; the game can't bend ears to stay within the contours of the hood. Still, that hasn't stopped the vast majority of characters from assuming my character is an elf, based on just her face, I suppose?

My suggestion would be to remove the appraise system from the game. It's already not supposed to be used to gather IC information, but its continued presence is only going to continue leading it misunderstandings about what a character knows about another character's race.
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Re: Hooded Masks/Disguises

Unread post by Louvaine »

I just mentioned ears, but to be honest for my group and I, it's mostly tiefling horns and our hairstyles. Those can be hidden with a hood, as they are all just hair.
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Re: Hooded Masks/Disguises

Unread post by Aspect of Sorrow »

With the considerable protrusion of most Tiefling horns a hood wouldn't mask anything.
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Re: Hooded Masks/Disguises

Unread post by ValerieJean »

RoseFrost wrote: Thu May 25, 2023 1:03 pm Part of the problem with hoods and elf ears is that they often clip through the hood. I assumed this to be an OOC artifact of engine limitations; the game can't bend ears to stay within the contours of the hood. Still, that hasn't stopped the vast majority of characters from assuming my character is an elf, based on just her face, I suppose?

My suggestion would be to remove the appraise system from the game. It's already not supposed to be used to gather IC information, but its continued presence is only going to continue leading it misunderstandings about what a character knows about another character's race.
There are other factors than just one's face. Stature, weight, movement. As even hooded you can tell the difference between a Human/Dwarf/Elf from those factors alone. It is just /who/ it might be that you may not know skills depending

I don't believe appraise to be a problem myself as when people completely cover up most often they do not use disguise or even have it, I know appraise is based on the spot of the character. Full helmet etc does inform that they are fully covered and either you have a hard time seeing who it is and gain nothing or you do.

As for the ear/horn issue, someone says I am an elf I simply inform them either via tell or ooc that those features are not actually sticking out and my char is completely covered. I have done this before on one quite a few times. It is an irritation that they clip but one moves on.

But as for the addition, nothing wrong with more hoods and masks just finding someone who can do those possibilities.
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Re: Hooded Masks/Disguises

Unread post by Louvaine »

I feel like you guys are making it more complicated than it has to be. Let me rephrase my first post:

Please, let me put a hood and a mask on at the same time. I think that's easily done, no?
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Re: Hooded Masks/Disguises

Unread post by Aspect of Sorrow »

The hood can be changed into a hair which enables mask hood combination, but the horns should remain.
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Re: Hooded Masks/Disguises

Unread post by selhan »

That ear clipping has and always will be mistaken and taken ic. Always has and always will be. Appraising a pc is meta yet ppl still do it. Always has and always will be. The lack of dignity is aplenty! So cut off some elf ears and barter them for some gems I say! Bwahahaha
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Re: Hooded Masks/Disguises

Unread post by Louvaine »

There is very limited amount of mask + hood. Can we get some more, please?
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Re: Hooded Masks/Disguises

Unread post by BloodRiot »

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Lets not get into arguments about horns and ears. It's totally hijacking the original question which does not include trying to magic away engine limitations.

To be clear:
Horns and ears for the most part are a part of the head/face, not hair and thus cannot be removed without making the whole face disappear (IE: as full helmets tend to do). So here is an Tech limitation.

Horns in particular, as depicted on some of the Tiefling heads, are large enough to pick up extra terrestrial radio signals. You're not hiding that with a hood. This is an IC/Versimilitude limitation.

Louvaine's question has absolutely nothing to do with those above. You are free to start your own 100th topic on the subject to get the same answer.

With that out of the way. Onto Louvaine's actual question:
//Edited away cuz I thought this was a new thread going onto the same subjects when in fact it's a bump. Either way the arguments should stand I think.

I wonder if it is better to just add some masks to the jewlry kit or make a "mask kit" as it were. That way one could potetntially add facemasks despite the hoode or faceless helmet. It would make the masks compatible with many of the helms, both current, and future additions if it works.
My two cents on the matter.
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Louvaine
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Re: Hooded Masks/Disguises

Unread post by Louvaine »

Your jewelry idea sounds awesome.

I also saw a helmet that is in glove slot. Don't know how it works, but maybe there can be masks in something more appropriate, like cloaks. Anyway. Whatever is easiest.
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Re: Hooded Masks/Disguises

Unread post by Aspect of Sorrow »

BloodRiot wrote: Thu Sep 14, 2023 12:26 pm
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Lets not get into arguments about horns and ears. It's totally hijacking the original question which does not include trying to magic away engine limitations.

To be clear:
Horns and ears for the most part are a part of the head/face, not hair and thus cannot be removed without making the whole face disappear (IE: as full helmets tend to do). So here is an Tech limitation.

Horns in particular, as depicted on some of the Tiefling heads, are large enough to pick up extra terrestrial radio signals. You're not hiding that with a hood. This is an IC/Versimilitude limitation.

Louvaine's question has absolutely nothing to do with those above. You are free to start your own 100th topic on the subject to get the same answer.

With that out of the way. Onto Louvaine's actual question:
//Edited away cuz I thought this was a new thread going onto the same subjects when in fact it's a bump. Either way the arguments should stand I think.

I wonder if it is better to just add some masks to the jewlry kit or make a "mask kit" as it were. That way one could potetntially add facemasks despite the hoode or faceless helmet. It would make the masks compatible with many of the helms, both current, and future additions if it works.
My two cents on the matter.
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Re: Hooded Masks/Disguises

Unread post by Ghost »

BloodRiot wrote: Thu Sep 14, 2023 12:26 pm
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Lets not get into arguments about horns and ears. It's totally hijacking the original question which does not include trying to magic away engine limitations.

To be clear:
Horns and ears for the most part are a part of the head/face, not hair and thus cannot be removed without making the whole face disappear (IE: as full helmets tend to do). So here is an Tech limitation.

Horns in particular, as depicted on some of the Tiefling heads, are large enough to pick up extra terrestrial radio signals. You're not hiding that with a hood. This is an IC/Versimilitude limitation.

Louvaine's question has absolutely nothing to do with those above. You are free to start your own 100th topic on the subject to get the same answer.

With that out of the way. Onto Louvaine's actual question:
It was specifically the argumentation used in the original post. It shouldn't surprise anyone that it is then commented on, as it very definitely pertains to the case presented.

As far as I'm concerned, more hoods with masks can be added if such exist, yes. But these should by no means hide significantly protruding features unless they are very voluminous hoods, in which case they do end up looking kind of balloon-like.
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Louvaine
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Re: Hooded Masks/Disguises

Unread post by Louvaine »

Any update on this?
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Re: Hooded Masks/Disguises

Unread post by Louvaine »

Is this considered? I don't mean to put more workload on Dev's plates, but some communication would be appreciated.
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