Hooded Masks/Disguises
Moderators: Moderator, Quality Control, Developer, DM
- Louvaine
- Posts: 517
- Joined: Tue Nov 24, 2020 2:27 pm
- Contact:
Hooded Masks/Disguises
Would it be in the realm of possibility to upload more masks with hoods or hats? Currently, there are but a handful that cover the whole face. There are a good number of helmets that cover head, but masks just cover face. For characters that have elven ears, tiefling horns or even distinctive haircut, it's difficult to hide them. Making the disguise redundant. An easy solution would be to just put a hood on top of them. Or move some of the masks to the cloak section, making it possible to have a hood and a mask interchangeably. Any of those will be highly appreciated.
- RoseFrost
- Posts: 30
- Joined: Wed Mar 01, 2023 9:12 pm
Re: Hooded Masks/Disguises
Part of the problem with hoods and elf ears is that they often clip through the hood. I assumed this to be an OOC artifact of engine limitations; the game can't bend ears to stay within the contours of the hood. Still, that hasn't stopped the vast majority of characters from assuming my character is an elf, based on just her face, I suppose?
My suggestion would be to remove the appraise system from the game. It's already not supposed to be used to gather IC information, but its continued presence is only going to continue leading it misunderstandings about what a character knows about another character's race.
My suggestion would be to remove the appraise system from the game. It's already not supposed to be used to gather IC information, but its continued presence is only going to continue leading it misunderstandings about what a character knows about another character's race.
- Louvaine
- Posts: 517
- Joined: Tue Nov 24, 2020 2:27 pm
- Contact:
Re: Hooded Masks/Disguises
I just mentioned ears, but to be honest for my group and I, it's mostly tiefling horns and our hairstyles. Those can be hidden with a hood, as they are all just hair.
- Aspect of Sorrow
- Custom Content
- Posts: 2633
- Joined: Fri Mar 28, 2014 7:11 pm
- Location: Reliquary
Re: Hooded Masks/Disguises
With the considerable protrusion of most Tiefling horns a hood wouldn't mask anything.
- ValerieJean
- Retired Staff
- Posts: 827
- Joined: Thu Mar 20, 2014 10:54 pm
Re: Hooded Masks/Disguises
There are other factors than just one's face. Stature, weight, movement. As even hooded you can tell the difference between a Human/Dwarf/Elf from those factors alone. It is just /who/ it might be that you may not know skills dependingRoseFrost wrote: ↑Thu May 25, 2023 1:03 pm Part of the problem with hoods and elf ears is that they often clip through the hood. I assumed this to be an OOC artifact of engine limitations; the game can't bend ears to stay within the contours of the hood. Still, that hasn't stopped the vast majority of characters from assuming my character is an elf, based on just her face, I suppose?
My suggestion would be to remove the appraise system from the game. It's already not supposed to be used to gather IC information, but its continued presence is only going to continue leading it misunderstandings about what a character knows about another character's race.
I don't believe appraise to be a problem myself as when people completely cover up most often they do not use disguise or even have it, I know appraise is based on the spot of the character. Full helmet etc does inform that they are fully covered and either you have a hard time seeing who it is and gain nothing or you do.
As for the ear/horn issue, someone says I am an elf I simply inform them either via tell or ooc that those features are not actually sticking out and my char is completely covered. I have done this before on one quite a few times. It is an irritation that they clip but one moves on.
But as for the addition, nothing wrong with more hoods and masks just finding someone who can do those possibilities.
Micar'vilchi Illiathor
Gaven Arkalis
Gaven Arkalis
- Louvaine
- Posts: 517
- Joined: Tue Nov 24, 2020 2:27 pm
- Contact:
Re: Hooded Masks/Disguises
I feel like you guys are making it more complicated than it has to be. Let me rephrase my first post:
Please, let me put a hood and a mask on at the same time. I think that's easily done, no?
Please, let me put a hood and a mask on at the same time. I think that's easily done, no?
- Aspect of Sorrow
- Custom Content
- Posts: 2633
- Joined: Fri Mar 28, 2014 7:11 pm
- Location: Reliquary
Re: Hooded Masks/Disguises
The hood can be changed into a hair which enables mask hood combination, but the horns should remain.
- selhan
- Custom Content
- Posts: 1427
- Joined: Tue Jun 09, 2020 7:40 am
Re: Hooded Masks/Disguises
That ear clipping has and always will be mistaken and taken ic. Always has and always will be. Appraising a pc is meta yet ppl still do it. Always has and always will be. The lack of dignity is aplenty! So cut off some elf ears and barter them for some gems I say! Bwahahaha
“We drink to get drunk, we get drunk to fall asleep, when we fall asleep, we commit no sin, when we commit no sin, we go to the Heaven's."
Bartender of the Broken Goblet - "What's yer Poison?"
Click to find out what time is it for the Bartender
Bartender of the Broken Goblet - "What's yer Poison?"
Click to find out what time is it for the Bartender
- Louvaine
- Posts: 517
- Joined: Tue Nov 24, 2020 2:27 pm
- Contact:
Re: Hooded Masks/Disguises
There is very limited amount of mask + hood. Can we get some more, please?
- BloodRiot
- Retired Staff
- Posts: 254
- Joined: Thu Nov 08, 2012 9:47 am
Re: Hooded Masks/Disguises
Hidden: show
I wonder if it is better to just add some masks to the jewlry kit or make a "mask kit" as it were. That way one could potetntially add facemasks despite the hoode or faceless helmet. It would make the masks compatible with many of the helms, both current, and future additions if it works.
My two cents on the matter.
- Louvaine
- Posts: 517
- Joined: Tue Nov 24, 2020 2:27 pm
- Contact:
Re: Hooded Masks/Disguises
Your jewelry idea sounds awesome.
I also saw a helmet that is in glove slot. Don't know how it works, but maybe there can be masks in something more appropriate, like cloaks. Anyway. Whatever is easiest.
I also saw a helmet that is in glove slot. Don't know how it works, but maybe there can be masks in something more appropriate, like cloaks. Anyway. Whatever is easiest.
- Aspect of Sorrow
- Custom Content
- Posts: 2633
- Joined: Fri Mar 28, 2014 7:11 pm
- Location: Reliquary
Re: Hooded Masks/Disguises
Belt slot; SEFs from jewelry doesn't always apply for new creatures entering the area.BloodRiot wrote: ↑Thu Sep 14, 2023 12:26 pm//Edited away cuz I thought this was a new thread going onto the same subjects when in fact it's a bump. Either way the arguments should stand I think.Hidden: show
I wonder if it is better to just add some masks to the jewlry kit or make a "mask kit" as it were. That way one could potetntially add facemasks despite the hoode or faceless helmet. It would make the masks compatible with many of the helms, both current, and future additions if it works.
My two cents on the matter.
- Ghost
- DM
- Posts: 7240
- Joined: Wed Nov 12, 2014 12:12 pm
Re: Hooded Masks/Disguises
It was specifically the argumentation used in the original post. It shouldn't surprise anyone that it is then commented on, as it very definitely pertains to the case presented.
As far as I'm concerned, more hoods with masks can be added if such exist, yes. But these should by no means hide significantly protruding features unless they are very voluminous hoods, in which case they do end up looking kind of balloon-like.
- Louvaine
- Posts: 517
- Joined: Tue Nov 24, 2020 2:27 pm
- Contact:
Re: Hooded Masks/Disguises
Any update on this?
- Louvaine
- Posts: 517
- Joined: Tue Nov 24, 2020 2:27 pm
- Contact:
Re: Hooded Masks/Disguises
Is this considered? I don't mean to put more workload on Dev's plates, but some communication would be appreciated.