Her wares are said to be Barter-Only.
Weapons:
Epic Thorn Blade (Longsword, EB4, 1d6 Piercing, Parry -2)
Epic Cutting Star Kukri (EB4, 2 Fire Dmg, On Hit: Blindness DC=18 25% / 1 Round)
Epic Kukri of the Eclipse (EB 4, Negative Dmg 2, Bonus Feat: Darkvision, Spell Immunity: Darkness)
Epic Deep Wound Kama (right claw; 1d4 pierce eb4 2d6 Massive Criticals)
Epic Moradin's Wrath (Warhammer, EB4, Sonic 1d4, On Hit: Stun DC 18, 25%, 1 round)
Warhammer of Blasting +4 (Electrical 1d4, EB4, On hit: Knock DC=26)
Titanstring Shortbow (EB4, Mighty 6, 60% of weight)
Quarterstaff of Bardic Spellcasting (Bonus Slot: Bard 6, Saves +1 for Fortitude and Sonic)
Quarterstaff of Wise Spell Resistance (SR28, WIS +3)
Deft Spell-Resisting Shortstaff (Magic Staff [Medium Size], Spell Resistance 30, Dex +3)
Vampiric Gauntlets (VR 3)
Vampiric Whip (AB +1, Vampiric Regeneration +3)
Vampiric Club (EB 1, VR 3)
Vampiric Kama (Vamp Regen 2, EB 1, Acrobatics 1)
Vampire Acid Falchion (EB 2 Acid DMG +1 VR 2)
Cold Iron Vampire Kama (VR +2, Weight reduction 10%, cold iron)
Vampiric Warhammer (AB 3, VR 1)
Vampiric Dwarven Axe (VR 2, Sorcerer Slot 5)
Potent Alchemical Silver Dagger (EB4, Alchemical Silver)
Argent Elven Falchion (Falchion, EB4, Alchemical Silver, 20% Weight)
Deadly Cold Iron Rapier (EB3, Massive Crits 5, Spellslot: Sorc 2, 20% of Weight, Cold Iron)
Adamantine Acid Sickle (AB 1, Deflect 1, Acid DMG 1)
Adamantine Rapier (AB 1, Fortitude 1)
Flamespark Gloves (Fire DMG 2, Electric DMG 2)
Chilly Bastard (Bastard Sword, EB4, Cold DMG 2, DEX +2)
Kama of Shielding (EB 4, Piercing 2, Shield AC 2)
Protectives and Accessories:
Epic Commander's Half Plate (8/0, CHA +4, Fortitude +1)
Padded Armor of Epic Intelligence (1/8, 5% Base ASF, +4 INT, +2 AC)
Spell Resistant Studded Leather (3/5, HP +8, STR +3, SR 28)
Magic Resistant Clothes (Spell Resistance 28, Universal Saves +1, Move Silently +1)
Resilient Clothes (Universal Saves +2, HP +11)
Mindward Boots (AC 4, +4 vs mind-effecting, Con +1)
Reflexive Heavy Shield (AC 4, Spell Failure +15%, Reflex +3, Reflex -1)
Smart Antimagic Buckler (Light Shield, SR 30, INT +2)
Antimagic Tier III Buckler (Light Shield, SR 28, AC +3)
Mage's Resilient Leafweave (1/9, 0% ASF, +1 Armor, +2 CON, +2 INT, +1 Fort)
Turtle Shield, Epic (Tower Shield, +4 AC, Sneak Attack 1d6, STR +2)
Mage's Padded Armor of Strength (1/8, 0% ASF, +3 STR)
Greater Ring of the Fence (Ring, Uni saves +1, Regeneration +1, Appraise +3, Bluff +3)
Cloaked Amulet, Epic (+2 Nat AC, +4 Hide / Move Silently)
Three-Three Full Plate (8/1, AC 3, Dex 3, Wis 3, Cha 1)
The Druid Hunter (Robes, +3 Armor AC, +4 CHA, Spell Immunity: Storm of Vengeance)
Shifter's Friend (Boots, DEX +3, INT +3)
Warm Talker's Woodplate (7/2 Wildwood Fullplate, +3 CHA, 5% Cold Immunity)
Intelligent Hide Armor (3/5, +4 INT)
Forest Walkers, Epic (Boots, AC +4, DEX +3, Freedom of Movement 1/day CL 7)
Spell Resistant Robes (SR 30, AC III)
Miscellaneous:
6x Canary Diamonds
4x Blue Diamonds
She notes that she is looking for:
- A Wicked Union Scythe
- Cold Iron & Alchemical Silver Scythes with +4 EB
- High Quality Spears
- Mithral Chainmail better than +3 AC +3 CHA
- Boots with +4 AC Minimum that have extra AC, stats, or saves better than +2 reflex
- Heavy Shield with SR 32 and +4 AC