Mork wrote: ↑Thu Nov 13, 2025 11:26 am
To be honest I'm a bit frustrated with how many people claim "it's so obvious"
I don't care. It was absolutely not obvious to me. Provide hints of world-building cause nothing evil ever happened to me in Sshamath neither on my Paladin nor even my necromancer drow that I played there 5 years ago. Maybe don't expect players to ignore other PC behavior when every single act they preform is higly lawful, cuddly good or slightly rude at best.
Want to keep up the narrative over how obvious it is instead of providing guidance and world-building tips go for it. Just don't get surprised result is terrorized players paranoid over every single interaction they make cause "OH SO OBVIOUZZ GIT GUD NOOB"...
I think it is obvious in the sense that humans tell their children drow and orcs are evil. The underdark, by definition, is evil in all stories people tell each other.
While I understand your sentiment of "nothing evil ever happened to me in Sshamath neither on my Paladin nor even my necromancer", I think that is a limitation of the game engine. But otherwise, no evil happening to an openly practicing necromancer might in that same vein be seen as a sign. If such evil can exist there unhindered, it's a sign of an evil place.
If you look at what you see, I can fully understand the standpoint that it isn't obvious. Because, if you look at it that way, it probably isn't.
But from a world building perspective, drow are evil. Illithids are evil (and they definitely look it too). They are the boogeymen of this world. The underdark is evil, and filled with horrors. Those are the Forgotten Realms' truths in the same way you'd know in the real world not to try and hug a bear, or a pack of wolves.
(( This is some heavily opinionated information, trying to bridge a gap between understandings. I do not make the rules, nor should anyone take my words as truth. Just hoping to create some understanding

))