[Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
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Goat_gurl
- Posts: 19
- Joined: Thu Aug 23, 2018 3:57 am
[Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
A blonde tiefling with ashen skin is travelling through the lands, setting up her stand and promoting her wares on the market. She calls out to people as they pass by "Come check my selection of goods! Only barter though!"
Weapons:
[Bastard Sword] Acandar - 1d6 Electrical, EB +3, Alchemical Silver
[Bastard Sword] Cavalier's Blade - EB +4, 2 Positive Energy, Cold Iron
[Battleaxe] Warrior's Axe, Epic - EB +4, 2 Bludgeoning, Strength +3
[Battleaxe] Sentinel - EB +2, Listen +4, Spot +4, Use: True Seeing (9) 1 use per day, Light Low (10m) White
[Dagger] Assassin's Kriss, Epic - EB +4, Dexterity +3, Acrobatics +3, Bluff +1, Hide +3, Spot +1
[Dagger] Sacrificial Dagger, Epic - EB +4, 1d4 Negative Energy, Intelligence +2
[Dagger] Ice Talon - EB +2, 1d6 Cold
[Dagger] Warlock's Dagger - AC +4, Spell Resistance: 28
[Dwarven Waraxe] Exile's Revenge - EB +4, 1d4 Negative Energy, 1d4 Damage vs Dwarf, Will +1, Cold Iron
[Dwarven Waraxe] Stone Chipper, Epic - EB +4, 1d6 Sonic
[Dwarven Waraxe] Mithral Mirror - EB +3, 1 Bludgeoning, Spell Resistance: 22, Mithral
[Greataxe] Barbarian's Axe - EB +4, Massive Criticals 2d6
[Greataxe] Bone Rotter, Epic - EB +4, 1d6 Acid, Use: Contagion (5) 1 use per day, Poison (5) 2 uses per day.
[Greataxe] Skull Cleaver, Epic - EB +4, 1d4 Acid, Massive Criticals 1d8, Darksteel
[Greatsword] Lightning Brand - EB +3, 1d4 Electrical, Resistance: Electrical 10/-
[Greatsword] Flame Brand - EB +3, 1d4 Fire, Resistance: Fire 10/-
[Halberd] Dragon's Breath, Epic - EB +4, 2 Fire, 2 Acid
[Heavy Flail] Crimson Flail, Epic - EB +4, 1d6 Fire, HP +5, Power Attack, Strength +3
[Kama] Kama of Shielding, Epic - EB +4, 2 Piercing, +2 AC (Shield)
[Kama] Bleeding Wound, Epic - EB +4, 1d4 Piercing, Wounding DC = 16
[Kama] Flesh Carver, Epic - EB +4, 1d6 Piercing
[Kama] Monk's Friend, Epic - EB +4, 1 Piercing, Dexterity +3
[Kama] Hellcat Gauntlet (Right Hand) - EB +4, 1 Fire, 1 Piercing, Poison DC = 18 1d2 Strength Damage
[Kukri] Blacksoul Kukri, Epic - EB +4, 1d4 Piercing, Vampiric Regeneration +2
[Kukri] Cutting Star, Epic - EB +4, 2 Fire, Blindness DC = 18 25% / 1 round
[Longsword] Gladiator's Blade, Epic - EB +4, 1 Slashing, Strength +3, Acrobatics +2, Parry, +2, Cold Iron
[Longsword] Holy Avenger - EB +3, 2 Divine, Bonus Spell Slot (Paladin Level 2), Bonus Spell Slot (Paladin Level 3), Bonus Spell Slot (Paladin Level 4), Mithral
[Longsword] Shocking Longsword - EB +4, 1d4 Electrical
[Longsword] Knight's Blade, Epic - EB +4, 1 Slashing, Massive Criticals 2d6
[Mace] Mace of the Cold Rogue, Epic - EB +4, 1d6 Cold, Vampiric Regeneration +1, Hide +3, Move Silently +3
[Shortspear] Huntmaster's Shortspear - EB +4, 1d8 Damage vs Animal, 1d8 Damage vs Beast, 1d4 Damage vs Magical Beast, 1d4 Damage vs Vermin, Craft (Engineering) +3, Lore (Nature) +1, Survival +2
[Shortspear] Shadowsteel, Bringer of Vengeance - EB +4, 1d6 Electrical, Doom DC = 20 100% / 3 Rounds
[Short Sword] Rogue's Short Blade, Epic - EB +4, Dexterity +3, Bluff +4, Hide +4, LIsten +2
[Short Sword] Flaming Short Sword - EB +4, 1d4 Fire
[Short Sword] Zura's Pride - EB +4, 1d4 Slashing, Will -2, Escape Artist +4, Intimidate +4, Parry +4, Alchemical Silver
[Katana] Second Wind, Epic - EB +4, 1d4 Piercing, Two Weapon Fighting, Alchemical Silver
[Katana] Adamantine Katana - EB +3, Adamantine
2x [Longbow] Shadowfoot Bow, Epic - EB +4, Hide +3, Move Silently +3, Survival +3, Unlimited Ammo: +1
[Scimitar] Viper, Epic - EB +4, 1d4 Acid, 1 Piercing, Vampiric Regeneration +1
[Scimitar] Magical Scimitar - EB +4, 1d4 Magical
[Sling] Tarpoon's Equalizer, Epic - EB +4, AC vs Giant +5 (Deflection), Unlimited Ammo: +1
[Spear] Trident, Umberlee's Bliss, Epic - EB +4, 1d6 Cold
[Warmace] Kotan's Skullcrusher - EB +2, 1d6 damage vs Goblinoid, 1d6 damage vs Half-Orc, 1d6 damage vs Orc
[Scythe] The Last Dance - EB +4, 1d4 Fire, Will -2, Acrobatics +3, Escape Artist +3, Parry +3, Perform +3,
Armor:
[Full Plate] Red Dragon Full Plate - AC +4, Resistance: Fire 10/-, Use: Dragon Breath, Fire 1 use per day, Flame Strike (18) 1 use per day, Dragonhide
[Full Plate] Brimstone Plate - AC +4, Resistance: Fire 5/-, Intimidate +4
2x [Full Plate] Crusader's Tunic, Epic - AC +4, Negative Energy 10% Immunity Bonus, Diplomacy +3, Heal +3
[Full Plate] Elven Ceremonial Armor, Epic - AC +4, Spell Focus (Conjuration), Spell Focus (Divination), Spell Focus (Enchantment), Spell Focus (Evocation)
2x [Full Plate] Militiamail, Epic - AC +4, Dexterity -1, HP +10, Strength +2, Diplomacy +1
[Full Plate] Smooth Band Plate, Epic - AC +4, Strength +3, Fire 10% Immunity Bonus, Intimidate +3
[Full Plate] Umber Hulk Full Plate - AC +4, HP +10, Mind Saving Throw +4, Damage Reduction: 4/Slashing/Piercing
[Breastplate] Xvart King Armour - AC +4, Universal Saving Throw +1, Listen +2, Spot +2, Spell Resistance: 28
[Chain Shirt] Swashbuckler's Chain Shirt, Epic - AC +4, HP +5, Dexterity +3, Parry +3, Tumble +3, Mithral
[Chainmail] Hospitalar Conquest, Epic - AC +4, Charisma +3, Concentration +3
[Chainmail] Doron's Mistake, Epic - AC +4, Fortitude +3
2x [Chainmail] Elven Chainmail - AC +3, Universal Saving Throw +1, Mithral
[Hide Armor] Electric Eel Hide - AC +4, HP +10, Electrical Saving Throw +2, Resistance: Electrical 5/-, Lore (Arcana) +3, Use: Orb of Electricity 1 use per day
[Scale Mail] Dragon Armor, Epic - AC +4, Universal Saving Throw +2
[Studded Leathers] Wyvern Studded Leathers - AC +4, Fast Movement 10%, Poison Saving Throw +4, Survival +4
[Leather Armor] Umber Hulk Leather - AC +4, HP +10, Mind Saving Throw +4, Damage Reduction: 4/Slashing/Piercing
[Leather Armor] Arcane Trickster Gear - AC +2, Bonus Spell Slot (Bard Level 3), Bonus Spell Slot (Sorcerer Level 3), Bonus Spell Slot (Wizard Level 3), Use: Invisibility (3) 3 uses per day
[Padded Armor] Light Leafweave Padded Armor - AC +4, Wisdom +1, Weight Reduction: 10% of Weight, Leafweave
Shields:
[Heavy Shield] Forceful Shield - AC +4, Fortitude +1, Bluff +3, Intimidate +3
[Heavy Shield] Apothecary's Friend - AC +4, Heal +3, Use: Cure Moderate Wounds (6) 3 uses per day
[Heavy Shield] Angered Shield, Epic - AC +4, Strength +3, Intimidate +3, Use: Rage (12) 2 uses per day
Cloaks:
Stone Warrior Mantle, Epic - AC +4, Intimidate +4, Universal Saving Throw +1
Bracers/Gauntlets:
Bracers of Nature - Bonus Spell Slot (Druid Level 1),Bonus Spell Slot (Druid Level 2),Bonus Spell Slot (Druid Level 3),Bonus Spell Slot (Druid Level 4)
Gauntlets of Magic - EB +4, 1d4 Magical
Rings:
Greater Ring of Outdoorsman - Universal Saving Throw +1, Regeneration +1, Search +3, Survival +3
Greater Ring of Parry - Parry +3, Lore: Dungeoneering +4, Dexterity +1, HP +20
Ring of Woodland Power - Wisdom +3, Bonus Spell Slot (Druid Level 5), Spell Resistance: 22
Ring of Transcendent Power - Wisdom +3, Bonus Spell Slot (Cleric Level 5), Spell Resistance: 22
Helmets:
Royal Guard Helmet, Epic - AC +4, Use: Protection from Alignment (2) 1 use per day, See Invisibility (3) 1 use per day
Belts:
Relli's Belt of Mischief - Feint, +1d6 Sneak Attack, Bluff +2, Dexterity +2
Boots:
Enchanted Boots of Speed - AC +4, Use: Expeditious Retreat (5) 2 uses per day, Haste (10) 1 use per day
Rogue's Brawler Boots - AC +3, HP +10, Fortitude +2, Bluff +3, Intimidate +3
Cavalier Boots - AC +4, Dash, Negative Energy 15% Immunity Bonus
Rogue Boots, Epic - AC +4, Acrobatics +4, Disable Device +4, Search +4
Assassin's Kiss of Rose Slippers, Epic - AC +4, Reflex +2, Hide +3, Move Silently +3
Boots of Spirits - AC +4, Bonus Spell Slot (Spirit Shaman Level 5)
Weapons:
[Bastard Sword] Acandar - 1d6 Electrical, EB +3, Alchemical Silver
[Bastard Sword] Cavalier's Blade - EB +4, 2 Positive Energy, Cold Iron
[Battleaxe] Warrior's Axe, Epic - EB +4, 2 Bludgeoning, Strength +3
[Battleaxe] Sentinel - EB +2, Listen +4, Spot +4, Use: True Seeing (9) 1 use per day, Light Low (10m) White
[Dagger] Assassin's Kriss, Epic - EB +4, Dexterity +3, Acrobatics +3, Bluff +1, Hide +3, Spot +1
[Dagger] Sacrificial Dagger, Epic - EB +4, 1d4 Negative Energy, Intelligence +2
[Dagger] Ice Talon - EB +2, 1d6 Cold
[Dagger] Warlock's Dagger - AC +4, Spell Resistance: 28
[Dwarven Waraxe] Exile's Revenge - EB +4, 1d4 Negative Energy, 1d4 Damage vs Dwarf, Will +1, Cold Iron
[Dwarven Waraxe] Stone Chipper, Epic - EB +4, 1d6 Sonic
[Dwarven Waraxe] Mithral Mirror - EB +3, 1 Bludgeoning, Spell Resistance: 22, Mithral
[Greataxe] Barbarian's Axe - EB +4, Massive Criticals 2d6
[Greataxe] Bone Rotter, Epic - EB +4, 1d6 Acid, Use: Contagion (5) 1 use per day, Poison (5) 2 uses per day.
[Greataxe] Skull Cleaver, Epic - EB +4, 1d4 Acid, Massive Criticals 1d8, Darksteel
[Greatsword] Lightning Brand - EB +3, 1d4 Electrical, Resistance: Electrical 10/-
[Greatsword] Flame Brand - EB +3, 1d4 Fire, Resistance: Fire 10/-
[Halberd] Dragon's Breath, Epic - EB +4, 2 Fire, 2 Acid
[Heavy Flail] Crimson Flail, Epic - EB +4, 1d6 Fire, HP +5, Power Attack, Strength +3
[Kama] Kama of Shielding, Epic - EB +4, 2 Piercing, +2 AC (Shield)
[Kama] Bleeding Wound, Epic - EB +4, 1d4 Piercing, Wounding DC = 16
[Kama] Flesh Carver, Epic - EB +4, 1d6 Piercing
[Kama] Monk's Friend, Epic - EB +4, 1 Piercing, Dexterity +3
[Kama] Hellcat Gauntlet (Right Hand) - EB +4, 1 Fire, 1 Piercing, Poison DC = 18 1d2 Strength Damage
[Kukri] Blacksoul Kukri, Epic - EB +4, 1d4 Piercing, Vampiric Regeneration +2
[Kukri] Cutting Star, Epic - EB +4, 2 Fire, Blindness DC = 18 25% / 1 round
[Longsword] Gladiator's Blade, Epic - EB +4, 1 Slashing, Strength +3, Acrobatics +2, Parry, +2, Cold Iron
[Longsword] Holy Avenger - EB +3, 2 Divine, Bonus Spell Slot (Paladin Level 2), Bonus Spell Slot (Paladin Level 3), Bonus Spell Slot (Paladin Level 4), Mithral
[Longsword] Shocking Longsword - EB +4, 1d4 Electrical
[Longsword] Knight's Blade, Epic - EB +4, 1 Slashing, Massive Criticals 2d6
[Mace] Mace of the Cold Rogue, Epic - EB +4, 1d6 Cold, Vampiric Regeneration +1, Hide +3, Move Silently +3
[Shortspear] Huntmaster's Shortspear - EB +4, 1d8 Damage vs Animal, 1d8 Damage vs Beast, 1d4 Damage vs Magical Beast, 1d4 Damage vs Vermin, Craft (Engineering) +3, Lore (Nature) +1, Survival +2
[Shortspear] Shadowsteel, Bringer of Vengeance - EB +4, 1d6 Electrical, Doom DC = 20 100% / 3 Rounds
[Short Sword] Rogue's Short Blade, Epic - EB +4, Dexterity +3, Bluff +4, Hide +4, LIsten +2
[Short Sword] Flaming Short Sword - EB +4, 1d4 Fire
[Short Sword] Zura's Pride - EB +4, 1d4 Slashing, Will -2, Escape Artist +4, Intimidate +4, Parry +4, Alchemical Silver
[Katana] Second Wind, Epic - EB +4, 1d4 Piercing, Two Weapon Fighting, Alchemical Silver
[Katana] Adamantine Katana - EB +3, Adamantine
2x [Longbow] Shadowfoot Bow, Epic - EB +4, Hide +3, Move Silently +3, Survival +3, Unlimited Ammo: +1
[Scimitar] Viper, Epic - EB +4, 1d4 Acid, 1 Piercing, Vampiric Regeneration +1
[Scimitar] Magical Scimitar - EB +4, 1d4 Magical
[Sling] Tarpoon's Equalizer, Epic - EB +4, AC vs Giant +5 (Deflection), Unlimited Ammo: +1
[Spear] Trident, Umberlee's Bliss, Epic - EB +4, 1d6 Cold
[Warmace] Kotan's Skullcrusher - EB +2, 1d6 damage vs Goblinoid, 1d6 damage vs Half-Orc, 1d6 damage vs Orc
[Scythe] The Last Dance - EB +4, 1d4 Fire, Will -2, Acrobatics +3, Escape Artist +3, Parry +3, Perform +3,
Armor:
[Full Plate] Red Dragon Full Plate - AC +4, Resistance: Fire 10/-, Use: Dragon Breath, Fire 1 use per day, Flame Strike (18) 1 use per day, Dragonhide
[Full Plate] Brimstone Plate - AC +4, Resistance: Fire 5/-, Intimidate +4
2x [Full Plate] Crusader's Tunic, Epic - AC +4, Negative Energy 10% Immunity Bonus, Diplomacy +3, Heal +3
[Full Plate] Elven Ceremonial Armor, Epic - AC +4, Spell Focus (Conjuration), Spell Focus (Divination), Spell Focus (Enchantment), Spell Focus (Evocation)
2x [Full Plate] Militiamail, Epic - AC +4, Dexterity -1, HP +10, Strength +2, Diplomacy +1
[Full Plate] Smooth Band Plate, Epic - AC +4, Strength +3, Fire 10% Immunity Bonus, Intimidate +3
[Full Plate] Umber Hulk Full Plate - AC +4, HP +10, Mind Saving Throw +4, Damage Reduction: 4/Slashing/Piercing
[Breastplate] Xvart King Armour - AC +4, Universal Saving Throw +1, Listen +2, Spot +2, Spell Resistance: 28
[Chain Shirt] Swashbuckler's Chain Shirt, Epic - AC +4, HP +5, Dexterity +3, Parry +3, Tumble +3, Mithral
[Chainmail] Hospitalar Conquest, Epic - AC +4, Charisma +3, Concentration +3
[Chainmail] Doron's Mistake, Epic - AC +4, Fortitude +3
2x [Chainmail] Elven Chainmail - AC +3, Universal Saving Throw +1, Mithral
[Hide Armor] Electric Eel Hide - AC +4, HP +10, Electrical Saving Throw +2, Resistance: Electrical 5/-, Lore (Arcana) +3, Use: Orb of Electricity 1 use per day
[Scale Mail] Dragon Armor, Epic - AC +4, Universal Saving Throw +2
[Studded Leathers] Wyvern Studded Leathers - AC +4, Fast Movement 10%, Poison Saving Throw +4, Survival +4
[Leather Armor] Umber Hulk Leather - AC +4, HP +10, Mind Saving Throw +4, Damage Reduction: 4/Slashing/Piercing
[Leather Armor] Arcane Trickster Gear - AC +2, Bonus Spell Slot (Bard Level 3), Bonus Spell Slot (Sorcerer Level 3), Bonus Spell Slot (Wizard Level 3), Use: Invisibility (3) 3 uses per day
[Padded Armor] Light Leafweave Padded Armor - AC +4, Wisdom +1, Weight Reduction: 10% of Weight, Leafweave
Shields:
[Heavy Shield] Forceful Shield - AC +4, Fortitude +1, Bluff +3, Intimidate +3
[Heavy Shield] Apothecary's Friend - AC +4, Heal +3, Use: Cure Moderate Wounds (6) 3 uses per day
[Heavy Shield] Angered Shield, Epic - AC +4, Strength +3, Intimidate +3, Use: Rage (12) 2 uses per day
Cloaks:
Stone Warrior Mantle, Epic - AC +4, Intimidate +4, Universal Saving Throw +1
Bracers/Gauntlets:
Bracers of Nature - Bonus Spell Slot (Druid Level 1),Bonus Spell Slot (Druid Level 2),Bonus Spell Slot (Druid Level 3),Bonus Spell Slot (Druid Level 4)
Gauntlets of Magic - EB +4, 1d4 Magical
Rings:
Greater Ring of Outdoorsman - Universal Saving Throw +1, Regeneration +1, Search +3, Survival +3
Greater Ring of Parry - Parry +3, Lore: Dungeoneering +4, Dexterity +1, HP +20
Ring of Woodland Power - Wisdom +3, Bonus Spell Slot (Druid Level 5), Spell Resistance: 22
Ring of Transcendent Power - Wisdom +3, Bonus Spell Slot (Cleric Level 5), Spell Resistance: 22
Helmets:
Royal Guard Helmet, Epic - AC +4, Use: Protection from Alignment (2) 1 use per day, See Invisibility (3) 1 use per day
Belts:
Relli's Belt of Mischief - Feint, +1d6 Sneak Attack, Bluff +2, Dexterity +2
Boots:
Enchanted Boots of Speed - AC +4, Use: Expeditious Retreat (5) 2 uses per day, Haste (10) 1 use per day
Rogue's Brawler Boots - AC +3, HP +10, Fortitude +2, Bluff +3, Intimidate +3
Cavalier Boots - AC +4, Dash, Negative Energy 15% Immunity Bonus
Rogue Boots, Epic - AC +4, Acrobatics +4, Disable Device +4, Search +4
Assassin's Kiss of Rose Slippers, Epic - AC +4, Reflex +2, Hide +3, Move Silently +3
Boots of Spirits - AC +4, Bonus Spell Slot (Spirit Shaman Level 5)
Last edited by Goat_gurl on Thu Apr 16, 2026 2:14 pm, edited 7 times in total.
- zhazz
- Posts: 854
- Joined: Sat Feb 08, 2020 7:12 am
Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
Hearing news of a stall in far-away Roaringshore listing an item he is interested in, Adrian sends a courier post-haste with a letter for the stall's owner.
(( PM sent. ))
(( PM sent. ))
- doctorsimon4
- Posts: 105
- Joined: Sat Apr 04, 2015 9:04 am
Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
A man wearing a checkered mask approached the stall and inquired about a rare ring.
// pm sent
// pm sent
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tjhyland
- Posts: 11
- Joined: Tue Apr 13, 2021 12:20 am
- Location: Metropolitan Chicago, IL
- Contact:
Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
Iwean stops by the Stall. //PM sent
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Goat_gurl
- Posts: 19
- Joined: Thu Aug 23, 2018 3:57 am
Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
Added Elven Chainmail.
- doctorsimon4
- Posts: 105
- Joined: Sat Apr 04, 2015 9:04 am
Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
*A masked man approaches the stand again* // pm sent
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Goat_gurl
- Posts: 19
- Joined: Thu Aug 23, 2018 3:57 am
Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
Added Xvart King Armour.
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Goat_gurl
- Posts: 19
- Joined: Thu Aug 23, 2018 3:57 am
Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
Added Dragon's Breath (Halberd) and Ice Talon (Dagger).
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Goat_gurl
- Posts: 19
- Joined: Thu Aug 23, 2018 3:57 am
Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
Added Stone Chipper, Epic (Dwarven Waraxe) and Relli's Belt of Mischief.
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darwin.evenwood
- Posts: 254
- Joined: Fri Apr 05, 2013 9:26 pm
Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
Darawen seems interested in a couple of things displayed and asks information about trading
((sending PM))
((sending PM))
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Goat_gurl
- Posts: 19
- Joined: Thu Aug 23, 2018 3:57 am
Re: [Sylvia - Friendly Arm Inn, Roaringshore, Sshamath - Various Wares]
Added Red Dragon Full Plate, Zura's Pride (Short Sword).