~Houserules~
- NO OOC! NEVAR EVAR! - This ruins immersion for a lot of players. I and most players are not interested in reading things like "oh hey guys, the pizza delivery is here". Keep such things to tells if there's really need to inform others about it. A short BRB marked as OOC-text is fine though.- NO RESTING UNTIL I SAY SO! - You can ask (via tell) if it's ok to rest and i will answer with yes or no or something totally different.
- NO GODMODDING! - If you intend to emote a certain action write it as if you are trying to do so, i will then ask for an appropriate roll and tell you about the outcome.
- DON'T THROW THE DICE AROUND LIKE THERE'S NO TOMORROW! - Don't just roll skillchecks without me asking you to do so. I will ignore them! I suggest you write a short tell like "can i do this and that" and i will deffo answer. At some point it's just confusing when you have to follow all that text and rolls, not knowing what it was for...etc.
- DO NOT RUN! - unless there's a roleplayreason to do so. I need some time to prepare things in a dynamic event. For instance when i unleash 20 dragons at the same time on a group of helpless people you can of course run away, noone will think bad of you
- PnP SPELLS - Under certain circumstances i will allow them in my events, though you have to be prepared to pay in some way for them. Also keep in mind that those spells are not to be used outside of my events without consent by the involved players. And even in my events i may ask other participants if they are ok with it. This is still NWN2 and not PnP.
- LEAVE OTHERS ROOM TO BREATHE - I don't like one-man-shows and people who desperately try to be the star in an event. Everyone should get the chance to bring him/herself and their character into the event.
- DON'T GO THROUGH TRANSITIONS WITHOUT ASKING ME IF IT'S ALRIGHT TO DO SO - I only can be at one place at a time so i want to be at least informed before a character intends to leave the area
- BE A SPORT! - Sometimes things may not go the way you expected them to go, which may result in a more negative outcome for your character. This is part of the game as it is part of your real life. One cannot always win. If something not so good happens to your character deal with it in an IC-way. OOC-complains are a no-go. Constructive criticism is welcome though.
- HAVE FUN & BE POLITE! - I invest my leisure-time in DMing and am also interested in having a good time. This works best when you do the same.
I may add more in the future but basically that's about it.
~NPCs~
~The Contractor~
Everyone and everything has a price. This always heavily guarded and quite shady figure will find it. Any obstacle will be moved out of the way by this person, witnesses are considered ballast as well as moral and compassion.~Strickland~
Blond hair. Black robe. Trained in arcane arts. Moody and always short on words.~Shurgal~
An Imp bound to serve his cruel master as a slave,servant and punching ball. Shurgals origin is unknown and so are the intentions of the individual who controls him, yet he seems to appear preferably near arcane devices which are scattered throughout in deep caverns, dungeons and ruins.~a vile looking bunny withe red glowing eyes and sharp incisors~
It's evil and it knows where you live.~Yelene'a~
A blind wanderer.