The Morning lord Class.

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PeeHell
Posts: 115
Joined: Wed Oct 13, 2010 2:56 pm

The Morning lord Class.

Unread post by PeeHell »

Alright, as you may or may not know/care, my main and only character is Dean Sonlite, a Morninglord.

I was fighting undead the other day, and then I told myself "AH HA!! Let's use this Fatal touch against this foul undead!

Nothing.

I mean okay i dealt close to 30 dmg to the undead. Then I looked at the "Death on a failed saving throw" I told myself Awesome! IT can die and I'll f-... oh wait... Dc 14....

While I agree that getting immune to death effects is neat, upon reaching lvl 10 of the class.. the class itself isn't quite the Undead hunting class I expected.

I go to the Mansion filled with Undeath, Vampire and such and have REAL hard time Even Damaging them, having to empty my spells on 5 vampires.

2 seconds later a fighter lower lvl than I comes in, kills everything in a second.

I was wondering, would it be possible to raise the Dc of the Fatal touch,or atleast make the weapon persistantly be "Fatal touched" so at least it means something to be a Morning Lord, that indeed they are Better against undead than other classes? I'm not asking to be given holy mace of LAthander itself. Just a thought.
Daddy Lvl 1 !
Luna
Retired Admin
Posts: 7945
Joined: Sat May 16, 2009 3:00 pm

Re: The Morning lord Class.

Unread post by Luna »

Peehell I sent you a PM and another player who has a monring lord to discuss this a bit offline.
Luna
Retired Admin
Posts: 7945
Joined: Sat May 16, 2009 3:00 pm

Re: The Morning lord Class.

Unread post by Luna »

fatal touch is hardcoded in the game engine. I just took a look.

so we can't change it.

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