Roleplaying as Evil
- Passiflora
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- Xanfyrst
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Re: Roleplaying as Evil
Nope.Passiflora wrote:Deranged.
SANITY IS FOR THE WEAK.
Alistair the Red - Roaming Bounty Hunter and Underworld Contact.Lord Eliphas Valkarian "the Deceiver" -Chosen Prophet of Bane, Autonomous Agent of the Zhentarim. Immortal? ×Returned from the Beyond×
- Rasael
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Re: Roleplaying as Evil
Going by your description of Alistair here:Xanfyrst wrote:Rasael, Alistair doesn't fit any of these! *shakes fist*
I would put him in the chaotic alignment to begin with, like you say.I have a Chaotic Evil character. He's unpredictable, dangerous, slightly insane and murderous. But he tries to be a good guy. Just his urges and life decisions tend to drag him back into evil-country. He has a prize on his head, but has never been caught... as he's not an idiot in spite of his CE-alignment and personality.
Regarding the Evil arch type he best fits in it would probably one of the top 3, because you say he tries to do good but simply does not manage for some reason.
Based on that I would say he is most likely an Oppertunist, but its quite possible that he blurs the arch types and is a little bit of all of them. They are just examples (arch types) of one inherently evil / selfish characteristic, each. So your Alistair would have multiple such characteristics, which is logical.
Most people tend not to be arch types, because an extreme is inherently not the norm. There is room for gradations of good and evil, different types of characteristics pushing either way. I hope that makes sense
But I would say he is evil
- Lockonnow
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- Joined: Fri Oct 15, 2010 12:10 pm
Re: Roleplaying as Evil
well lets us talk about how do people end up in the Spellhold down in AMN or it is on a island? it is the good will to let them be a alive there or evil or dose have a purposes for those that work there ?
- Rasael
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Re: Roleplaying as Evil
It is arguably both a good and evil act. The Cowled Wizards are depicted as locking many deranged or dangerous mages in Spellhold, protecting Amn and the wider world from their depredations. But they also lock up innocents because of politics or bribery.
So in general that is why the Cowled Wizards are a neutrally aligned organization. (in so far as organizations can have an alignment)
The mages within the Cowled Wizards vary from good, balanced in-between (neutral), to evil. Some will hunt for dangerous mages, others will take bribes or lock up a wizard if it is politically convenient.

So in general that is why the Cowled Wizards are a neutrally aligned organization. (in so far as organizations can have an alignment)
The mages within the Cowled Wizards vary from good, balanced in-between (neutral), to evil. Some will hunt for dangerous mages, others will take bribes or lock up a wizard if it is politically convenient.
- Lockonnow
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Re: Roleplaying as Evil
it dont have to be mage lets say spellcaster and no it is not that they are evil why not just kill they it will be easy not it is about they can tappening them from power like a dm can take you leavels
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TheVoid
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Re: Roleplaying as Evil
Man, I posted that much on this topic? I am archaic....
Simple Tip:
If you want to be self aware/conscious/catrooney evil and live, stay away from peoplein general; because no matter if they are: good, neutral, and EVIL they will do you in because they will think you are a retard IC and OOC.
The biggest problem with being the Blackest of the black evil, most of the time they are ATTENTION (germbag). They want to hang out in places to go on the offensive to "DEMONSTRATE" their evil rather than asking a DM if they can pick on some low-key satellite town or village and eat their babies out of view of the avenging populace and let it spread by rumor.
No, no.... Evil players want to walk right into a police station with a victim, murder it, and then raise their corpse to do a little jig just to get a reaction from the law enforcers and then expecting to escape unscathed... and then they ask why they get spanked and continually get spanked until permadeath?
It's no different than urinating on one of the Evil high captains of the roaringshore. A disruption and disrespect of that magnitude will yield consequences with very little confrontation, no matter on what axis (good, neutral, evil).
So if you want to play crazy evil do it in a way that is non-confrontational but still projects evil to others until you can build the credibility to launch more aggressive campaigns with some well founded support.
It is what I coin... "safe evil" doing evil in a vacuum but letting it leak out a bit and spread IG by gossip and forum rumors, getting the word of mouth going while not putting yourself in confrontation that will get you prematurely shunned, hunted, and ultimately pwn'd if you make a mistake and let the attention (germbag) ego get the better of you.
In one Pw, I worked for 6 months with the DM team to craft and build an undead army, collecting every cadaver covertly, grave digging, exhuming bodies, buying components legal and illegally and RP'ing everything to craft the numbers that I could feasibly make and was ok with the DMs.
The DM's knew my intent was to attack a well known village with my undead so it had a focus and I never spoke about my intent IG or OOC with anyone except the DM team nor did I ever mention or use this RP device in any other way than what I stated to the DMs in the beginning. So no personal retinue, no undead servants and slaves to rescue me if I get my ass cooked, no undead assassins to take out people I didn't get along with. My goal was stated and I stuck to it without any surprises and variations on how I was going to execute it.
At the end of the campaign, I was allowed to amass about forty undead creatures to raid the village most were CR 2 with very very few CR 9-12 (server was low magic, with level cap).
Now a DM could have probably done an event like that everyday of the week but believe it or not it is not as effective and their is no "Real" Ig antagonist that is articulating their events most of the time. I felt it was rewarding to have accomplished that and made somewhat of a nefarious reputation for my character when he was found out eventually.
This kind of evil is possible if you play safe and smart, you don't have to be a wolf in sheep's clothing so-to-speak, you just need to limit your interactions with players, create your agenda, get a DM to help partner up, and have the will power to stick to it until you are ready.
What I see here is a bunch of lame-o's that powerbuild evil toons via RCR and grind, then start their "I'm invincible evil eat my Vampiric Feat" at the campfire PvP speel over and over again, in front guards, the paladin order across the street, and a bunch of do-gooder bystander adventurers that either roll their eyes Ic and OOC, take screenshots, or are prepared to mash buttons to win against the attention whoring evil guy.
So in short, Don't be the evil guy that does himself in.... it's as bad as the evil guy that always has to have the last word letting the hero escape while he delivers his corney monologue that summarized his entire evil plot.
Simple Tip:
If you want to be self aware/conscious/catrooney evil and live, stay away from peoplein general; because no matter if they are: good, neutral, and EVIL they will do you in because they will think you are a retard IC and OOC.
The biggest problem with being the Blackest of the black evil, most of the time they are ATTENTION (germbag). They want to hang out in places to go on the offensive to "DEMONSTRATE" their evil rather than asking a DM if they can pick on some low-key satellite town or village and eat their babies out of view of the avenging populace and let it spread by rumor.
No, no.... Evil players want to walk right into a police station with a victim, murder it, and then raise their corpse to do a little jig just to get a reaction from the law enforcers and then expecting to escape unscathed... and then they ask why they get spanked and continually get spanked until permadeath?
It's no different than urinating on one of the Evil high captains of the roaringshore. A disruption and disrespect of that magnitude will yield consequences with very little confrontation, no matter on what axis (good, neutral, evil).
So if you want to play crazy evil do it in a way that is non-confrontational but still projects evil to others until you can build the credibility to launch more aggressive campaigns with some well founded support.
It is what I coin... "safe evil" doing evil in a vacuum but letting it leak out a bit and spread IG by gossip and forum rumors, getting the word of mouth going while not putting yourself in confrontation that will get you prematurely shunned, hunted, and ultimately pwn'd if you make a mistake and let the attention (germbag) ego get the better of you.
In one Pw, I worked for 6 months with the DM team to craft and build an undead army, collecting every cadaver covertly, grave digging, exhuming bodies, buying components legal and illegally and RP'ing everything to craft the numbers that I could feasibly make and was ok with the DMs.
The DM's knew my intent was to attack a well known village with my undead so it had a focus and I never spoke about my intent IG or OOC with anyone except the DM team nor did I ever mention or use this RP device in any other way than what I stated to the DMs in the beginning. So no personal retinue, no undead servants and slaves to rescue me if I get my ass cooked, no undead assassins to take out people I didn't get along with. My goal was stated and I stuck to it without any surprises and variations on how I was going to execute it.
At the end of the campaign, I was allowed to amass about forty undead creatures to raid the village most were CR 2 with very very few CR 9-12 (server was low magic, with level cap).
Now a DM could have probably done an event like that everyday of the week but believe it or not it is not as effective and their is no "Real" Ig antagonist that is articulating their events most of the time. I felt it was rewarding to have accomplished that and made somewhat of a nefarious reputation for my character when he was found out eventually.
This kind of evil is possible if you play safe and smart, you don't have to be a wolf in sheep's clothing so-to-speak, you just need to limit your interactions with players, create your agenda, get a DM to help partner up, and have the will power to stick to it until you are ready.
What I see here is a bunch of lame-o's that powerbuild evil toons via RCR and grind, then start their "I'm invincible evil eat my Vampiric Feat" at the campfire PvP speel over and over again, in front guards, the paladin order across the street, and a bunch of do-gooder bystander adventurers that either roll their eyes Ic and OOC, take screenshots, or are prepared to mash buttons to win against the attention whoring evil guy.
So in short, Don't be the evil guy that does himself in.... it's as bad as the evil guy that always has to have the last word letting the hero escape while he delivers his corney monologue that summarized his entire evil plot.
- Passiflora
- Posts: 2232
- Joined: Mon Aug 15, 2011 9:47 pm
- Location: In the land of dreams which never happens.
Re: Roleplaying as Evil
Void, you're the only guy I know who's "simple tips" are ten pages long.TheVoid wrote:
Simple Tip:
Go home and be a familly cat!
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Simian
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Re: Roleplaying as Evil
Some key points:Passiflora wrote:Void, you're the only guy I know who's "simple tips" are ten pages long.TheVoid wrote: Simple Tip:
- No cartoon villains.
Work with DMs for big evil deeds.
Do not make your intentions clear.
Trust no one.
Do not expect to win in the long run.
There are a lot of little evil things you can do, and get away with.
"Qítiān Dàshèng (齊天大聖)"
"I warrant your attention?! Oh frabjous day! Callooh! Callay!"
"I warrant your attention?! Oh frabjous day! Callooh! Callay!"
- Wolfrayne
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Re: Roleplaying as Evil
Well Nythara is Lawful evil and she behaves as best she can in the setting by obeying laws because she knows that as long as she follows them (or twists them) she can get away with almost anything, That being said her higher calling is and always will be her devotion to Shar and her progression as a shadow adept.
Lots of good tips in here and i will definately have to think the direction of the character through. Her ultimate goal is never going to be achievable however what happens along the way will certainly shape her choices and future perhaps in another direction. Playing evil is hard work.
Lots of good tips in here and i will definately have to think the direction of the character through. Her ultimate goal is never going to be achievable however what happens along the way will certainly shape her choices and future perhaps in another direction. Playing evil is hard work.
Reiker Vexx - "Fortune favors the bold"
Cyrus Raviin - "Veritas Credo Oculos"
Cyrus Raviin - "Veritas Credo Oculos"
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7threalm
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Re: Roleplaying as Evil
some good guidelines, not dnd facts, does have alot of flaws but thats any alignment system
http://easydamus.com/chaoticevil.html
http://easydamus.com/neutralevil.html
http://easydamus.com/lawfulevil.html
http://easydamus.com/chaoticevil.html
http://easydamus.com/neutralevil.html
http://easydamus.com/lawfulevil.html
Duragin Balderden(Battle Rager of Kraak Helzak)
Rlyd (Drow Wizard)- Fearn School of Enchantment and Charm
Rlyd (Drow Wizard)- Fearn School of Enchantment and Charm
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ohboy007
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- Joined: Thu Nov 15, 2012 5:30 pm
- Location: Kansas City, Missouri
Re: Roleplaying as Evil
Hehe, she is getting there. Yep, without risk, there is no reward. Just have to make sure you're taking the smartest risks and that's not always easy. It just depends on your evil persons mentality as to how they act. Of course doing many outlandish acts can net you big trouble. This is why one who has attracted attention must also be willing to use disguises. Montaron has an excellent guide on those, check them out.TalonofWindspeak wrote:Often thought about playing a "catch me if you can" CE, seeing how long you would last, making the PC the most hated vile villain around in ages...![]()
See how long it takes to get caught and hung or burned at the stake, now that's a challenge...![]()
You could probably stretch it out with a bit of help along the way...
Being a lone wolf will also ensure you will be mauled if you try to actually act out your characters intentions. So best to find buddies I would say. At least if you get caught doing something evil, you have a better chance of getting bailed out. If your a known "bad boy" probably not smart to hang around the FAI in full sight. BTW, familiars make such good spies, turn them invisible and send them out to snoop in on people if your character can't do it in person. Anyhow, all kind of ways to act out evil even on the surface, just be mindful of void's tips.
The Red Sorceress Sabel Faeria
Tommy Slick-Boot Bones (Rumored bounty hunter)
"Shhh! Pay the shadows no mind."
Nomusa Nuru (The Druid from Chult with mysterious arcane powers)
"With Ubtao as my witness, I shall find the evil that plaques my land and put an end to it."
Tommy Slick-Boot Bones (Rumored bounty hunter)
"Shhh! Pay the shadows no mind."
Nomusa Nuru (The Druid from Chult with mysterious arcane powers)
"With Ubtao as my witness, I shall find the evil that plaques my land and put an end to it."
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ohboy007
- Posts: 339
- Joined: Thu Nov 15, 2012 5:30 pm
- Location: Kansas City, Missouri
Re: Roleplaying as Evil
Had to share this because I thought it was kind of neat. You sometimes have to be inventive with your evil too. My character relies a lot on KOS summons so during the whole liche queen event, the character didn't have a lot of effective mass killing spells to deal with hordes of roided undead as they attempted to invade BG. Soo...I basically had the character summon an undead warlock behind the lines of the undead army, basically Rping the fact that it would be hard to spot someone summoning a KOS creature behind the ranks of 30 undead bodies. Then she would run back to the otherside, all invisibly, and act all innocent.
The warlock tore into their ranks and was pretty effective with all its immunities. Probably could have summoned it right then and there to the relief of those few high level badasses that were left. Most the zergers were creamed in the first few minutes of battle. But as not to take chances, after all the fighting as done, the summoned warlock all of a sudden fell down dead. "Hmm, very strange...oh well time to collect all the bodies of the fallen."
The warlock tore into their ranks and was pretty effective with all its immunities. Probably could have summoned it right then and there to the relief of those few high level badasses that were left. Most the zergers were creamed in the first few minutes of battle. But as not to take chances, after all the fighting as done, the summoned warlock all of a sudden fell down dead. "Hmm, very strange...oh well time to collect all the bodies of the fallen."
The Red Sorceress Sabel Faeria
Tommy Slick-Boot Bones (Rumored bounty hunter)
"Shhh! Pay the shadows no mind."
Nomusa Nuru (The Druid from Chult with mysterious arcane powers)
"With Ubtao as my witness, I shall find the evil that plaques my land and put an end to it."
Tommy Slick-Boot Bones (Rumored bounty hunter)
"Shhh! Pay the shadows no mind."
Nomusa Nuru (The Druid from Chult with mysterious arcane powers)
"With Ubtao as my witness, I shall find the evil that plaques my land and put an end to it."
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7threalm
- Retired Staff
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Re: Roleplaying as Evil
thats why i hate the hostile button, it shouldn't give a message of who hostiled you, it should just show them in red, instead it is used as a meta game tool,
dm say it isn't a tell but it is, cause its a game and you want to win... and 90% of the players will buff, if you hostile them
but it can't be undo, cause of the whole hide hostile unleash summoned vamp thing...mabey if we could add the players name to summons or something...to stop the griefers
dm say it isn't a tell but it is, cause its a game and you want to win... and 90% of the players will buff, if you hostile them
but it can't be undo, cause of the whole hide hostile unleash summoned vamp thing...mabey if we could add the players name to summons or something...to stop the griefers
Duragin Balderden(Battle Rager of Kraak Helzak)
Rlyd (Drow Wizard)- Fearn School of Enchantment and Charm
Rlyd (Drow Wizard)- Fearn School of Enchantment and Charm
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burbles
- Posts: 241
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Re: Roleplaying as Evil
There is no special reward to being Evil on this server unless you work with DM and\or have buddies. Player to Player Evil has to be by consent which is ridiculous, but necessary as protection from griefing. If your aim is to provide entertainment to other players at expense to your character, then a sort of lone Evil RP is possible. This is what I believe.
Realy, as a PC you are much better off partying with every kind of folks and adventuring, RPing, etc. More loot, more XP, more fun in a normal sense. For some reason I feel it is inherritably wrong to try (realy) playing Evil with consent. So, I don't do Evil things to players and hide the rest. I'm looking forward to new disguise system if it goes in. It should make life more meaningful for evil toons, however in such environment when mechanicaly PCs can have wastly different powers, I hope PvP Evil (bandits etc.) would be kept to minimum.
Realy, as a PC you are much better off partying with every kind of folks and adventuring, RPing, etc. More loot, more XP, more fun in a normal sense. For some reason I feel it is inherritably wrong to try (realy) playing Evil with consent. So, I don't do Evil things to players and hide the rest. I'm looking forward to new disguise system if it goes in. It should make life more meaningful for evil toons, however in such environment when mechanicaly PCs can have wastly different powers, I hope PvP Evil (bandits etc.) would be kept to minimum.
ohboy007 wrote: Yep, without risk, there is no reward. Just have to make sure you're taking the smartest risks and that's not always easy. It just depends on your evil persons mentality as to how they act. Of course doing many outlandish acts can net you big trouble. This is why one who has attracted attention must also be willing to use disguises. Montaron has an excellent guide on those, check them out.
Being a lone wolf will also ensure you will be mauled if you try to actually act out your characters intentions. So best to find buddies I would say. At least if you get caught doing something evil, you have a better chance of getting bailed out. If your a known "bad boy" probably not smart to hang around the FAI in full sight. BTW, familiars make such good spies, turn them invisible and send them out to snoop in on people if your character can't do it in person. Anyhow, all kind of ways to act out evil even on the surface, just be mindful of void's tips.
I put on my robe and a wizard hat...