New Merchant League HQ

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Ol' Kel
Posts: 262
Joined: Fri Apr 23, 2010 4:50 pm

New Merchant League HQ

Unread post by Ol' Kel »

While exploring the new Merchant League's layout, the doors that were closed and unlocked before, suddenly closed and locked themselves behind me, after opening them and passing through. Trapping my character inside.
Kel - "Egads!" - Retired He's back! - Retired again
Karl - "Clang!"
Firemead Elderhair - "Quaint!" - Retired
Fat Ned - *burp!*
Jan van Edelhof - "Ahem!"
Atlas
Posts: 1289
Joined: Sat May 16, 2009 2:00 pm

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Unread post by Atlas »

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Last edited by Atlas on Mon Jul 16, 2018 2:56 pm, edited 2 times in total.
Character Profile and The Battles of Sir Amalric of Germont aka Sir Arkaine Halforken Link:
viewtopic.php?f=153&t=18827&p=836119#p836119
stevebarracuda
Recognized Donor
Posts: 849
Joined: Mon Mar 07, 2011 1:25 am
Location: The itchy, scratchy recesses of your mind.

Re: New Merchant League HQ

Unread post by stevebarracuda »

Ol' Kel wrote:Merchant League...Trapping my character inside.
Time to pay your loans! :lol:
As J.G. Ballard has said, "It's a mistake to hold back and refuse to accept one's own nature."
Ol' Kel
Posts: 262
Joined: Fri Apr 23, 2010 4:50 pm

Re: New Merchant League HQ

Unread post by Ol' Kel »

stevebarracuda wrote:
Ol' Kel wrote:Merchant League...Trapping my character inside.
Time to pay your loans! :lol:
Excellent business model, I have to say! :D
Kel - "Egads!" - Retired He's back! - Retired again
Karl - "Clang!"
Firemead Elderhair - "Quaint!" - Retired
Fat Ned - *burp!*
Jan van Edelhof - "Ahem!"
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Duster47
Retired Staff
Posts: 3726
Joined: Mon Nov 16, 2009 7:57 pm
Location: Florida, USA

Re: New Merchant League HQ

Unread post by Duster47 »

I put this on my to-investigate list.
PC1 = Nerys, Emissary and Skald of the Greyfox tribe, roaming north near Secomber
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
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