New Loot System Level Cap?

It Does What It Says on the Tin: Resolved Issues

Moderators: Moderator, Developer, DM

User avatar
Calodan
Posts: 2032
Joined: Fri Apr 19, 2013 12:21 pm
Location: Missoula Montana BIG SKY COUNTRY

Re: New Loot System Level Cap?

Unread post by Calodan »

Truth is the Batiri mines floor one is playable at level 5 for most builds solo. So the way they are set up is for a party.

Now I want to move this in the direction of the PARTY OF PCS. Chest loot is only a small piece of this. The party level cap is too low. I think a 10-15 level cap would be better. At a 10 level cap a level 10 can take a level 1 along and I think that is fair. A level 20 can take a 10 and a 30 can take a 20. This well......just makes sense to me.
Kory Sentinel
"We should take the army head on!"

"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
User avatar
Theodore01
Recognized Donor
Posts: 2927
Joined: Wed Feb 16, 2011 5:32 pm

Re: New Loot System Level Cap?

Unread post by Theodore01 »

chad878262 wrote:So the batiri mines kind of do the same thing (only way to loot them is to party up between levels 5-10 since after that you exceed the level cap, but before 10 only certain builds have a good chance of survival.)
Wait it's only 2 chests that cap on lv10 in the cloakwood mines, all other 13 chests cap at lv15 or later. :D
AlwaysSummer Day
Recognized Donor
Posts: 1170
Joined: Sun Jun 24, 2012 11:27 pm
Location: Detroit, Michigan

Re: New Loot System Level Cap?

Unread post by AlwaysSummer Day »

The party level cap is 10 already which is very large. I can't think of a single dungeon a 15 level split would net both players xp anyways. Just break party and RP.
Roland; svirfneblin fist of the forest and eco terrorist.
Heinrich Von Rittermark; Everwatch Knights of Helm
Frederick Von Rittermark; Paladin of Azuth/Mystra
Erik Von Rittermark; Unknown
User avatar
Duster47
Retired Staff
Posts: 3727
Joined: Mon Nov 16, 2009 7:57 pm
Location: Florida, USA

Re: New Loot System Level Cap?

Unread post by Duster47 »

Not a problem. BG Feature. Closed.
PC1 = Nerys, Emissary and Skald of the Greyfox tribe, last seen roaming north near Secomber
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
Post Reply

Return to “Solved Problems”