For the most part the spawn triggers and the spawned mob locations are pretty good. But there are a few exceptions.
For example: there is a large room with a partial wall dividing it in to multiple sections in the goblin infested ruins east of Baldur's Gate. Crossing between the middle chambers will trigger spawns that often appear right in the middle of the party.
It makes sense that when standing around too long in a chamber more monsters will assault the party. But they shouldn't appear right in the middle of the room. They should come in from elsewhere.
Triggers that spawn mobs in ridiculous locations
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khaevil
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Triggers that spawn mobs in ridiculous locations
Kurvallaxion Brax - Knight of the Baldur's Gate Thayan Enclave