About the Hierophant PRC
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AnchorUp
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Re: About the Hierophant PRC
So it seems the CL is dependent upon having a class that grants Turn Undead.
If we went the nature route without turn undead, a 20 Druid/10 hierophant would lose dragon shape, not have great DC and have a mediocre animal companion? The hierophant abilities for druid are not that desirable i take it?
If we went the nature route without turn undead, a 20 Druid/10 hierophant would lose dragon shape, not have great DC and have a mediocre animal companion? The hierophant abilities for druid are not that desirable i take it?
Last edited by AnchorUp on Fri Mar 11, 2016 1:10 pm, edited 1 time in total.
- Rhifox
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Re: About the Hierophant PRC
Hierophant doesn't really offer much for druid, yeah. The +3 CL is the main benefit the class provides to druid casters. The heal buff helps as well. Most of the rest of the abilities are for cleric only.
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AnchorUp
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Re: About the Hierophant PRC
Okay, thank you both for the great info!
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chad878262
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Re: About the Hierophant PRC
Well, let's not forget the Nature based Hierophant abilities to also help:
Toll of nature specifically improves DC's of pretty much all the druid save or else spells by 2. pretty good I'd say... And the DC's for Druid are already way better than cleric thanks to a spell granting massive wisdom boost (Owl's Insight). The Cleric dip to take advantage of improved divine spell power just allows for an even larger bonus, but only until your TU attempts are exhausted.Toll of Nature
Type of Feat: Class Ability
Prerequisites: Hierophant 1
Specifics: The Hierophant excels with spells that attack the nerve system of living creatures, being able to alter their lethality further. The following spells recieve a +2 DC bonus; Contagion, Infestation of Maggots, Poison, Quillfire (the DC is set right now), Mass Contagion, Swamp Lung, Blood to Water, Dehydrate and Hypothermia.
Use: Automatic
Oak Friend
Type of Feat: Class Ability
Prerequisites: Hierophant 1, Oaken Resilience
Specifics: A druid who has the feat oaken resilience may learn to grant the benefits of that feat to a friendly creature. This creature becomes immune to poison, sleep, paralysis, stunning and critical hits for ten minutes. Using Oak Friend costs one wildshape use.
Use: Selected
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AnchorUp
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Re: About the Hierophant PRC
True true. I foresee a rise in evil faiths, especially with the new domains adding some great spells for level 7-9. All bow to Bane
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Karond
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Re: About the Hierophant PRC
12 Druid, 10 Hospitaler, 8 Hierophant.
You should be able to get +1-2 more DCs than the dragon druids, and you use your wildshape uses towards oaken resilience. In addition, get some epic spells to set you apart. That's what an arch-druid should be like IMO, not a dragon-shifter.
The AC will be pretty high, using improved expertise and all that, and it's a rather decent build all things considered. I would get 3 spellpowers and then blast infidel, icons or toll of nature
You should be able to get +1-2 more DCs than the dragon druids, and you use your wildshape uses towards oaken resilience. In addition, get some epic spells to set you apart. That's what an arch-druid should be like IMO, not a dragon-shifter.
The AC will be pretty high, using improved expertise and all that, and it's a rather decent build all things considered. I would get 3 spellpowers and then blast infidel, icons or toll of nature
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Aurali
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Re: About the Hierophant PRC
I'm trying out the cleric 10/morning lord 10/hierophant 10 and I must say I really like it. At level 23 with spell power and divine spell power I am casting around lvl 29 which is great for buffs since they don't get dispelled left and right. At 30, with epic spell focus evocation, spell casting prodigy, higher caster lvl and 32 wisdom, I should be able to hit DCs around 41 which I think is nice. Plus I could possibly even get a spell resistance of 50 at lvl 30.
One issue I've found so far is divine spell caster (and advanced divine spell caster) doesn't seem to be calculating the caster level bonus properly. I've posted about that in the 11 Mar bug thread. If I find any more bugs with hierophant, I'll post them as well.
One issue I've found so far is divine spell caster (and advanced divine spell caster) doesn't seem to be calculating the caster level bonus properly. I've posted about that in the 11 Mar bug thread. If I find any more bugs with hierophant, I'll post them as well.
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Torgerias
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Re: About the Hierophant PRC
I know this is an older thread but I have a Heirophant related question. I think there's a typo in the description and I want to double check. It says:
It seems like it's either missing something after "except" or it has full caster progression with no need for practiced spellcaster and someone forgot to take out "except." A few people have kind of said here that it has full progression, but I wanted to be certain.- Spells per Day/Spells Known: At every level except the Hierophant gains more spells per day. If a character had more than one spellcasting class before becoming a hierophant, he must decide which class he adds the new level for purposes of determining spells per day
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Rudolph
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Re: About the Hierophant PRC
Something much less spectacular than those superturners, but a genuine Hierophant melee build for hack'n'slay cleric fans may be this one. It's undispellable (30 CL) and dishes out some good damage.
http://nwn2db.com/build/?245346
http://nwn2db.com/build/?245346
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chad878262
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Re: About the Hierophant PRC
What's the point of Hierophant 9? You don't gain anything and you lose BAB. Cleric 12 would give you that BAB with nothing lost.Rudolph wrote:Something much less spectacular than those superturners, but a genuine Hierophant melee build for hack'n'slay cleric fans may be this one. It's undispellable (30 CL) and dishes out some good damage.
http://nwn2db.com/build/?245346
Chord Silverstrings - Bard and OSR Squire / Tarent Nefzen - Arcane Wand Merchant and Master Alchemist / Irrace Arkentlar - Drow Adventurer / Finneaus Du'Veil - Gem Merchant and Executive Officer of SCCE
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands
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Rudolph
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Re: About the Hierophant PRC
Oh - I thought Cleric only had d6 HP and went for d8 Hierophant since BAB doesn't matter with Divine Power on. But now I see Cleric also has d8. Plus there is a point in not lowering the BAB for little in return for those unbuffed fights on the side. Thanks for the pointer!chad878262 wrote:What's the point of Hierophant 9? You don't gain anything and you lose BAB. Cleric 12 would give you that BAB with nothing lost.