Was running around in the Trollclaws when I ran into tfunke's favorite thing: A rat.
Whatever spawn was supposed to be there is obviously rare since I only saw the one despite running around the whole map.
What I definitely did see:
Ettin
Two Headed Troll
Fell Troll
Giant Troll
Stone Troll
Troll Hunter
Grizzly Bear
Well unless of course there are supposed to be rats in which case just ignore this.
Maddy Thunderkeg - Capitalism Ho! William of Ayleford - Every paladin is just a fighter that sat on a stick
The trolls were never gone. This is about the rat that sometimes appears.
It might be an intentional rat or it might be something special we never got to see.
I already brought it up, and others before me might have too, but got no feedback other than that it wasn't his area and so he wouldn't know (Duster or Tfunke, I think the former).
And I understand the he cannot know it, with all the different spawns in this mod.
Truman Capote, Breakfast At Tiffany's "... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
This is something currently not worth our time to research and resolve given seven different more dangerous creatures inhabit the subject area.
PC1 = Nerys, Emissary and Skald of the Greyfox tribe, last seen roaming north near Secomber
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
It's not in the cave you find the little fellas. It's in the Trollclaws West. Although I guess that argument is as valid in the outside area as well.
Truman Capote, Breakfast At Tiffany's "... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
I'd guess that one of the spawns that used to spawn there (perhaps 10% of the time) got removed when about 2000 or something unnecessary creatures blueprints got removed. Pretty good really when you think about it, that only 1 got removed by accident.
Anyway, if the creature no longer exists, the spawn system will put in a rat in their place. Let's just call it a feature now