Triel
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NegInfinity
- Posts: 2449
- Joined: Wed Feb 05, 2014 11:24 am
Triel
There are rats spawning in triel, and area is full of invisible impassable zones (where houses used to be).
- Duster47
- Retired Staff
- Posts: 3727
- Joined: Mon Nov 16, 2009 7:57 pm
- Location: Florida, USA
Re: Triel
The rubble areas are supposed to be hard-to-walk-on areas. Rats/spawns is probably due to necessary roll-back when we moved to the new server.NegInfinity wrote:There are rats spawning in triel, and area is full of invisible impassable zones (where houses used to be).
PC1 = Nerys, Emissary and Skald of the Greyfox tribe, last seen roaming north near Secomber
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
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NegInfinity
- Posts: 2449
- Joined: Wed Feb 05, 2014 11:24 am
Re: Triel
I haven't seen any rubble when I last visited triel. The hill where houses used to be is almost completely empty. No rubble, no houses, nothing. The area where houses used to be has slightly different color of a ground texture, but that's about it. There one small tower at the edge of the hill, and that's it. There are deer spawn in area and occasional hostile rat.Duster47 wrote:The rubble areas are supposed to be hard-to-walk-on areas. Rats/spawns is probably due to necessary roll-back when we moved to the new server.NegInfinity wrote:There are rats spawning in triel, and area is full of invisible impassable zones (where houses used to be).
- Nomster
- Posts: 1941
- Joined: Tue Jun 05, 2012 12:41 pm
Re: Triel
No offence to any builder but the Triel walk mesh could really use some work. It is very wonky in many areas and to me and others I have talked to, the large non-walkable areas make no sense.
"I don't want to pretend at magic anymore. I want to be magic."
Telia Santraeger - Emotional sorceress & priestess of Mystra. [Retired]
Telia Santraeger - Emotional sorceress & priestess of Mystra. [Retired]
- Duster47
- Retired Staff
- Posts: 3727
- Joined: Mon Nov 16, 2009 7:57 pm
- Location: Florida, USA
Re: Triel
Triel will get some touch-up as nature further restores the area.
Will be part of next areas update.
Will be part of next areas update.
PC1 = Nerys, Emissary and Skald of the Greyfox tribe, last seen roaming north near Secomber
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
- Nomster
- Posts: 1941
- Joined: Tue Jun 05, 2012 12:41 pm
Re: Triel
Thank you Duster! <3
"I don't want to pretend at magic anymore. I want to be magic."
Telia Santraeger - Emotional sorceress & priestess of Mystra. [Retired]
Telia Santraeger - Emotional sorceress & priestess of Mystra. [Retired]