Tekill wrote:*snip*
You are yet again focusing on separating the players into an evil group that opposes the rest, and that in itself creates the black and white scenario. If you want to throw the ball around more, or have questions you can PM me.
DM Pun Pun wrote:The problem I find is this server does not take conflict well at all. On both sides(heck even the people who claim to love conflict), we DMs tend to get a lot of complaints about it. Its just not something that goes over well here.
How this correlates to evil: Most evil players and groups WANT to be in direct conflict with players of the other groups. And then we get the above.
If you want this "Legion of Doom", I would advise you get more creative then "We are forming this to fight all the guilds we consider Good-natured". Think outside of the conflict. If conflict does happen, then its usually more accepted if it happened because of the RP, not because the motivation from the start warranted it. Have a TRUE PURPOSE. Something you can work towards that the RP can be genuine about.
Last time a thread like this was brought up, I pointed out the faiths, and yet here we are some six months later and not a single step was made in the right direction. Why are the only two evil faiths with public temples Auril and Umberlee? Where are the rest? Temple of Bane ruins which the Zhentarim guild has wanted to restore into a proper temple for years was turned into a level 3 dungeon, where farmer boys and girls who just bought their first dagger get to bash some banite skulls. Woooooo. Of course we were denied for years, because it's lore appropriate that it's a ruin. You have NO issues with sticking to lore when things like that are in question. Why is every major evil faith banned from Baldur's Gate? Why is the only major evil god allowed inside Baldur's Gate Umberlee, and even THAT would be shunned and discarded as unimportant if the lore wasn't so heavily set on the fact that Umberlee is likely one of the biggest faiths within the city of Baldur's Gate? If I remember correctly, when Steve requested to have a seat at the FEC there was a literal O U T R A G E from players, claiming that Umberlee has no place looking for a seat on a committee like that. UMBERLEE, NO PLACE ON A COMMITTEE DEDICATED TO COMMERCE. IN A PORT CITY. HOOOOOOOOLY... That outrage is a prime example of the RP ruining intentions of anything related to evil that plenty of players in this community have. Majority of other gods got banned from the city because apparently SEVEN YEARS AGO players RPing followers of those faiths used to kill guards and NPC's within the city, when that was mechanically possible. Not a single DM EVER had an appropriate IC answer to "Why are Bane, Myrkul and Shar banned from BG?". The response for Myrkul is usually "uhhhhhhhh there is a graveyard full of undead near the city." Why do we have peaceful farmlands with guards posted and a paladin headquarters in front of the city instead of a lore-accurate lawless outercity where evil minded and shady characters could actually RP what they want to RP in a city-like environment, and still be close to the center of the server? I'll just point out this part again, as it's important, SEVEN YEARS.
Why does this law still exist:
- Zhentarim agents are banned from the city of Baldur's Gate and its Environs, for their support of the Black Hand and the Zhentarim's emnity to the good people of Baldur's Gate. They shall be brought to Justice for breaches of this ban and any other crimes within the jurisdiction of Baldur's Gate, unless dispensation is granted by the Dukes to vary the above.
When it was pointed out CLEARLY that more than enough was done for that ban to not exist anymore, something that we were not even aware when the ban was discussed? The ban is a result of something a DM did with Zhentarim NPC's FOUR YEARS AGO without consulting the players in the guild. And yet, ever since DM Golem stepped down, I'm not getting encouraging vibes from the DM team, instead I'm getting "hey, I'm not going to tell you what to focus on as a guild, but this is going to be HARD. How about you guys throw some charity events?" I have no problems with the HARD part, but I do have issues with having to bend the faction I love and have been a part of for 3 years into an unrecognizable monstrosity to right a wrong made by an incompetent and inconsiderate DM in the past because the DM team doesn't have the courage to do the right thing. Because those players who view the world in black and white, and think that the city of Baldur's Gate is a bastion of lawful goodness will throw a fit, and the DM team just can't handle it. FOUR YEARS.
[ Helpful Moderator Translation: It would be nice if the DMs spread the love a little more, particularly to evil characters who feel like they're just not given the same sort of attention that the good guys are. ]
Why do we have to come up with our own detailed plots, and basically do half the DMing ourselves when we want a faction we're a part of to do something? Why do we have to set majority of the world and the choices in front of a DM instead of the other way around? Do you think it's fun to be doing the DM's work all the time, and think like a DM should, as a player? Why does evil have to go through player request system for EVERYTHING, when plots for good aligned folks are served to them on a platter on a weekly basis? Where have the storytelling DM's gone? I've had one such event, not related to a guild, thrown at me in my 3 years here, want me to tell you a story about it? Let's talk about a dragon which was THROWN at my character and two Thayan characters during our roleplay. The dragon was slain and the event had a fairly simple followup, which was heavily encouraged by the DM in question. I discretely reminded the DM every now and then, and even offered to simply buy something from one of the stores, and RP around it as if it was the result of that particular event, but nah the DM seems to have wanted to drag me along. Here we are, exactly a week shy of three months, where is our followup?
[ Helpful Moderator Translation: Please try to conclude the events you begin. We want to see the end of the movie! ]
[ Helpful Moderator Translation: Instead of deflecting our feelings or excusing past behavior, might I suggest instead that the DMs engage those players wanting to author evil schemes to figure out ways we can work together to make the server more fun for everyone? Evil can be fun all on its own, but sometimes a little DM help goes a long way in making the world more alive for us too. ]