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The Woods of Sharp Teeth Cave
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- Blame The Rogue
- Posts: 653
- Joined: Thu Apr 22, 2010 10:10 am
The Woods of Sharp Teeth Cave
both levels. please add auto door close script on all the doors. if any area needs it, it's this one. i try and close all the doors as i go along, to save lower levels the plight of fighting 2-3 rooms of mobs at once
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"Before you die, you should know why you lived."
- Duster47
- Retired Staff
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Re: The Woods of Sharp Teeth Cave
It is commendable that you are thinking about others.
On a technical/thematic note, caves are natural areas, so why does a cave have doors at all?
I can see a few "settled" parts with a door if the occupants are capable of building doors. But all over a cave; probably not.
The area could use a re-look in either case.
On a technical/thematic note, caves are natural areas, so why does a cave have doors at all?
I can see a few "settled" parts with a door if the occupants are capable of building doors. But all over a cave; probably not.
The area could use a re-look in either case.
PC1 = Nerys, Emissary and Skald of the Greyfox tribe, last seen roaming north near Secomber
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
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Eclypticon
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Re: The Woods of Sharp Teeth Cave
I remember a guy that I will not name that couldn't be bothered to use doors in that cave. Every time he would do a cave run, he would bash all the doors open before leaving. I think we aught to make those doors a little bit more fortified too if they haven't been. I have always been one to close doors myself as a courtesy to the orcs and their privacy.
- Blame The Rogue
- Posts: 653
- Joined: Thu Apr 22, 2010 10:10 am
Re: The Woods of Sharp Teeth Cave
a relook would work too, if it were kept in mind, to shorten the sight distance of the orcs inside, or be very aware of their spawn points. just don't want lower lvl pcs getting jumped on by multiple rooms of mobs at once 
"Before you die, you should know why you lived."
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Shad
- Posts: 328
- Joined: Tue Nov 11, 2014 5:36 am
- Location: Ukraine
Re: The Woods of Sharp Teeth Cave
I hate doors 
not in low-level areas though.
not in low-level areas though.
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Corwin - Who am I? - Lost memory after injuries in the Undead war..
Corwin - Who am I? - Lost memory after injuries in the Undead war..