Okay. So now that we know what the spell is doing, can we get a confirmation that it should or should not ALSO apply to Creatures? Cheers.Valefort wrote:The spell checks if the target has an armor of some kind equipped, or a shield, if none is found the spell fails.
Spell / Scroll / Feat Bugs
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Re: Spell / Scroll / Feat Bugs
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Re: Spell / Scroll / Feat Bugs
I would guess, it works on creatures who wear armor.
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Re: Spell / Scroll / Feat Bugs
Yeah that's it, so not on elementals, I can't see an armor on that blob of water 
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Re: Spell / Scroll / Feat Bugs
Very good. Clears it up re: Vestment.
I'd suggest removing "Creature" from that Description, then.
Else I'll start RPing I've sewn a little vest for my Celestial Lion, and thus, will be back with this topic on the Suggestion thread!
I'd suggest removing "Creature" from that Description, then.
Else I'll start RPing I've sewn a little vest for my Celestial Lion, and thus, will be back with this topic on the Suggestion thread!
Talsorian the Conjuransmuter - The (someTIMEs) Traveler
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Re: Spell / Scroll / Feat Bugs
The Djinn ring doesn't summon a Djinn.
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Re: Spell / Scroll / Feat Bugs
Question : when a bigby spell follows you in the fugue, if you manage to talk to Myrkul and respawn, does the spell still damage you ?
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Re: Spell / Scroll / Feat Bugs
It did for me, but it's been a month or something
"They're just furry and misunderstood."
"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."
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"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."
Sirion Te'dwa - Shop
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Re: Spell / Scroll / Feat Bugs
So very weird
I did things hopefully it will be enough ! (don't hold your breath, it will be in a next update)
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Re: Spell / Scroll / Feat Bugs
Hello,
I'd like to bump this and ask if anyone on Staff is considering making these changes. Cheers.
I'd like to bump this and ask if anyone on Staff is considering making these changes. Cheers.
Steve wrote:Some questions and suggestions for Summoning Spells (since I'm all over the Thaum PrC atm):
1. Thaumaturge cannot have 1 summons and 1 planar cohort at the same time. When first introduced, Thaumaturgist COULD HAVE both of these, at the same time. This was exactly what this PrC was about, imho.
2. Celestial Creature summons: some are so teeny tiny!!! lol. It's like have Hobbes and/or Bambi as your celestial guide!! How difficult would it be to increase the physical size of these celestial creatures?
Lion:Bambi...I mean stag:Hidden: show3. Whirlpool Spell: the knockdown effect from the spell effects the caster!! Also, during the initial phase of the spell, when the knockdown is active in an area, the elementals summoned attacked my celestial stag!! That wasn't cool...or probably correct.Hidden: show
Also, notice that MY CELESTIAL STAG STAYED SUMMONED WHILE THE 3 ELEMENTALS FROM WHIRLPOOL SPELL WERE SUMMONED!!! This is great! Can we now have it for all summons?!?Hidden: show
Cheers. And thank you.Hidden: show
Talsorian the Conjuransmuter - The (someTIMEs) Traveler
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Re: Spell / Scroll / Feat Bugs
Hello Steve, I'm on this. 1 is done, 3 sounds like a side effect you'll have to deal with
But for 2 I need a bit of help, which summons need a size increase ? I know the Lion and the Stag do, what about the rest ?
But for 2 I need a bit of help, which summons need a size increase ? I know the Lion and the Stag do, what about the rest ?
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Re: Spell / Scroll / Feat Bugs
I know this is sacrilege, but how about smaller elder earth elementals while we're at it? 
Also, the weasel is teeeeny tiny, but then... It's a weasel.
Also, the weasel is teeeeny tiny, but then... It's a weasel.
"They're just furry and misunderstood."
"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."
Sirion Te'dwa - Shop
"Is that why you are killing them?"
"Yes. They will atone in death."
"Ah. That will help them understand."
Sirion Te'dwa - Shop
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Re: Spell / Scroll / Feat Bugs
Combat Vigor duration is one round to short.
I have combat focus,vigor and strike,it should last 12 rounds,but the regeneration effect only lasts 11 rounds.
I would guess the shortness applies to focus and strike also, but that's difficult to verify for me.
I have combat focus,vigor and strike,it should last 12 rounds,but the regeneration effect only lasts 11 rounds.
I would guess the shortness applies to focus and strike also, but that's difficult to verify for me.
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Re: Spell / Scroll / Feat Bugs
For the earth elemental I'm not sure everyone would be happy with such a change so I'll stay away from thatPimple wrote:I know this is sacrilege, but how about smaller elder earth elementals while we're at it?
Also, the weasel is teeeeny tiny, but then... It's a weasel.
But otherwise screenshots of tiny creatures, weasels included, are welcomed to give me an idea of the increase needed (or even better just give me a number).
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Re: Spell / Scroll / Feat Bugs
Very cool. Thanks Val. Fixing the Allie/Cohort issue will make so many Players happy.Valefort wrote:Hello Steve, I'm on this. 1 is done, 3 sounds like a side effect you'll have to deal with![]()
But for 2 I need a bit of help, which summons need a size increase ? I know the Lion and the Stag do, what about the rest ?
RE: the "dominated" summons attacking Cohorts and Allies...i guess that is going to require some creative RP (though since the "dominated" show up as Party members, I'm still wondering why they see a Cohort as hostile).
Talsorian the Conjuransmuter - The (someTIMEs) Traveler
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Re: Spell / Scroll / Feat Bugs
I misunderstood you a bit then, thought they were hostile only during the knockdown effect. I don't know why though, is that true with every summon ? Or if you cast airball first then a summon ?
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