Good changes guys,
thank you.
Endelyon wrote:
In my opinion Rogue could use some tweaking to make it more attractive for pure-classing (who in their right mind now goes 30 rogue as opposed to taking Shadowdancer or Assassin levels at some point? There's pretty much no way currently to build an effective sneak attacker without unlocking HIPS outside of Phantom!), but from my point of view it certainly doesn't need any more love in the first few levels.
Rogue is a good class, overall.
It is versatile, it has a lot of class skills and skill points to make great use of them; it can be one hell of a damage dealer; it has easy access to excellent defenses like Defensive Roll, Epic Dodge and Improved Evasion connected to excellent Reflex Saves; it easily qualifies for TWF and Expose Weakness, one of the most powerful feats available; It can be very effective against critical immune targets, which are problematic for other classes.
The Rogue's problem on the server is the lack of the necessary equipment to cover its main weaknesses: the Fort and Will Saves and its HP (in certain builds) or AC (in SA-based builds). UMD used to be the way to go, but it's now far less useful. The Epic Shop gives a big hand with the AC (and thus, indirectly, with the HP), but the issue with the saves remains.
The class doesn't really need an overhaul, imho: the item options that are being introduced are a good step in the right direction. If you think about it, a SA Rogue with 15d6+ SA dice, HiPS, high movement speed, AC 40+, PTWF, EP, ED, EW and items giving it Hide/MS 80/80+, immunity to Death effects and immunity to Mind Spells would be extremely strong, and everything aside the mentioned immunities can already be done.
Permanent immunities are of course very bad in general, but stealth (bluff would also be good) item options increasing those saves are already being introduced.
Phantom is a different story. Phantom is worse than Rogue, albeit playable.
@Hera: I have a Rogue19/SD5/WD3/GT3. There are at least 18-20 friends of mine with such characters (as in: Rogue-heavy, and not wizards). Not sure about the rest of the server, but I am pretty sure the Swashbucklers past 5 are less than that.