Shadow Walk, bug?

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ElderWitch
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Shadow Walk, bug?

Unread post by ElderWitch »

Image

In a couple of occasions have happened that after succeeding in the roll I didn't teleport to the place. Also the CD is very very random calculating it, and it goes from 32 to 54 or so. Considering the level when you can get the spell and the number of skillpoints that you can allocate in the skill... It is a little excessive to my taste. The rate of a successful walk is really low.
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Nachti
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Re: Shadow Walk, bug?

Unread post by Nachti »

You automatically fail on a 1.
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ElderWitch
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Re: Shadow Walk, bug?

Unread post by ElderWitch »

I know that much. There was no 1 in that roll.
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izzul
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Re: Shadow Walk, bug?

Unread post by izzul »

relog, try it again
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Glowfire
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Re: Shadow Walk, bug?

Unread post by Glowfire »

The failure rate is very high. It hasn't been addressed and brought up numerous times over the years.

Subject: Shadow Walk/Mirror Walk - too high failure rate


At least it seems to use Concentration skill now if it is higher than Search? There were reports in the past of that not being the case.
Subject: Shadow Walk
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V'rass
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Re: Shadow Walk, bug?

Unread post by V'rass »

So mirror walk will use concentration if its higher now too?
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Nachti
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Re: Shadow Walk, bug?

Unread post by Nachti »

I can confirm that concentration works with shadow walk. The roll is determined:

Code: Select all

d20 + search or (concentration -4) + shadow adept levels vs iDC
I can also confirm that the shadow walk DC is higher then teleport. The cause is the 1 at the end of the following line.

Code: Select all

iDC = iTeleportDC(oPC, oArea, iCasterLevel, iFamiliar, 1);
	int iSkill = SKILL_CONCENTRATION;
	if(iSpell == 1) 
		{iSkill == SKILL_SEARCH; iDC = iDC + 19;}
That means that shadow walk still uses the search skill and with +19 its quite more difficult.
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Nachti
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Re: Shadow Walk, bug?

Unread post by Nachti »

Mirror walk is the same. It even adds shadow adept levels :lol: .
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Nachti
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Re: Shadow Walk, bug?

Unread post by Nachti »

Shadow walk iDC = 19 + 2d6 +2d3 + Search Skill.

The DC is then lowered by concentration and search skills aswell as any conjuration feat. Oh and in addition its lowered by:
spellfocus (illusion) = -2
greater spellfocus (illusion) = -4
epic focus (illusion) = -6
non-detection active = -4
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Nachti
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Re: Shadow Walk, bug?

Unread post by Nachti »

In addition you always have a 33% chance of failure (line 291 for later research).
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ElderWitch
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Re: Shadow Walk, bug?

Unread post by ElderWitch »

I'm sorry but I got even more confused. xD

So, Shadow walk use Search or -4 Concentration. I got that far. (It would be good to specify that point in the description of the spell in order to know well which skills it relys on.)

Then we know for sure it has a 33% Chance failure. (It is pretty high, why?)

Plus: the DC of the spell is calculated with a base of 19 +2d6 (What does this represent?); and another +2d3 (And this?); and +search skill (higher the skill harder the DC?)

And at the end the DC will be lowered by the feats named.

Am I right?

P.D.: No idea of scripting, apologize if I misunderstood anything.
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dedude
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Re: Shadow Walk, bug?

Unread post by dedude »

This spell does seem to be overly complicated in its implementation :)

I may be wrong in this, but afaik shadow walk isn't primarily used for teleporting around the material plane, but rather to planeswalk to the shadow plane. Using it as a "normal" teleport is more like a side effect of the nature of the shadow plane being mirrorish of the material plane. The shadow plane is really dangerous and foreign and weird, and a mage would probably have a real good reason to want to travel through there.
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Nachti
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Re: Shadow Walk, bug?

Unread post by Nachti »

@ElderWitch Yes, your are right.
2d6 (What does this represent?); and another +2d3 (And this?);
Just a random factor.
and +search skill (higher the skill harder the DC?)
In the case of shadow walk, it seems so.

Check out the following post. viewtopic.php?f=49&t=28069

The numbers on the right side arent updated but thats how it works.
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dedude
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Re: Shadow Walk, bug?

Unread post by dedude »

Karond wrote:Concentration + D20 VS Concentration + 2D6 +12 +-bonuses/negatives
It's been a while since I had math in school, but isn't that the same as saying:

Code: Select all

D20 VS 2D6+12+modifiers
Making it a concentration check that has nothing to do with concentration??
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Nachti
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Re: Shadow Walk, bug?

Unread post by Nachti »

Yes, except for shadow walk:

(Concentration -4) or Search + D20 + Shadow Adept levels VS Search + 2D6 +2d3 +-bonuses/negatives

Dont ask me why there is a line of concentration vs concentration. I asked myself the same question years ago. :lol:
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